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- import { Mesh } from '../../objects/Mesh';
- import { MeshBasicMaterial } from '../../materials/MeshBasicMaterial';
- import { BoxBufferGeometry } from '../../geometries/BoxBufferGeometry';
- import { Box3 } from '../../math/Box3';
- /**
- * @author WestLangley / http://github.com/WestLangley
- */
- // a helper to show the world-axis-aligned bounding box for an object
- function BoundingBoxHelper( object, hex ) {
- var color = ( hex !== undefined ) ? hex : 0x888888;
- this.object = object;
- this.box = new Box3();
- Mesh.call( this, new BoxBufferGeometry( 1, 1, 1 ), new MeshBasicMaterial( { color: color, wireframe: true } ) );
- }
- BoundingBoxHelper.prototype = Object.create( Mesh.prototype );
- BoundingBoxHelper.prototype.constructor = BoundingBoxHelper;
- BoundingBoxHelper.prototype.update = function () {
- this.box.setFromObject( this.object );
- this.box.getSize( this.scale );
- this.box.getCenter( this.position );
- };
- export { BoundingBoxHelper };
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