Ben Houston 3fc64d7577 @gero3 reported that Matrix4.getInverse() was incorrect when the operand was the same as this. Fixed with unit test. пре 12 година
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Box2.js adaa3d042f update math constructors to not copy when provided explicit initial values per @mrdoob: https://github.com/mrdoob/three.js/pull/2902#issuecomment-11999928 пре 13 година
Box3.js 1f4f7e1a79 (Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency. пре 13 година
Color.js 40ba1e83b2 Removed Color.getHSV, Color.setHSV and ColorUtils.adjustHSV. Added Color.offsetHSL. Updated some examples... пре 13 година
Constants.js b0497080ef Start of benchmarking framework for ThreeJS. пре 13 година
Frustum.js adaa3d042f update math constructors to not copy when provided explicit initial values per @mrdoob: https://github.com/mrdoob/three.js/pull/2902#issuecomment-11999928 пре 13 година
Line3.js a685230753 remove stray console.log() from Line3 unit test. пре 13 година
Matrix3.js 51ee3f2cfa fix accidential global in Matrix3.compose and Matrix4.compose unit tests. пре 12 година
Matrix4.js 3fc64d7577 @gero3 reported that Matrix4.getInverse() was incorrect when the operand was the same as this. Fixed with unit test. пре 12 година
Plane.js a6357d9f45 Rename back LineSegment to Line3 per @mrdoob's preference. пре 13 година
Quaternion.js 36e9847200 simplify Object3D matrix construction via use of Matrix4.compose(). пре 12 година
Ray.js 5d3a56beaf Removed yet some more .translate() and .rotateByAxis() instances. See #3185. пре 12 година
Sphere.js 1f4f7e1a79 (Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency. пре 13 година
Triangle.js 2c8a52add7 fix unit tests for new math constructors that don't copy the parameters. пре 13 година
Vector2.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година
Vector3.js e4a451a8a0 Improved implementation and unit test for Vector3.angleTo to account for numerical problems outside of full [-1,1] range. пре 13 година
Vector4.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година