3MFLoader.js 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943
  1. /**
  2. * @author technohippy / https://github.com/technohippy
  3. * @author Mugen87 / https://github.com/Mugen87
  4. *
  5. * 3D Manufacturing Format (3MF) specification: https://3mf.io/specification/
  6. *
  7. * The following features from the core specification are supported:
  8. *
  9. * - 3D Models
  10. * - Object Resources (Meshes and Components)
  11. * - Material Resources (Base Materials)
  12. *
  13. * 3MF Materials and Properties Extension (e.g. textures) are not yet supported.
  14. *
  15. */
  16. import {
  17. BufferAttribute,
  18. BufferGeometry,
  19. DefaultLoadingManager,
  20. FileLoader,
  21. Group,
  22. LoaderUtils,
  23. Matrix4,
  24. Mesh,
  25. MeshPhongMaterial
  26. } from "../../../build/three.module.js";
  27. var ThreeMFLoader = function ( manager ) {
  28. this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
  29. this.availableExtensions = [];
  30. };
  31. ThreeMFLoader.prototype = {
  32. constructor: ThreeMFLoader,
  33. load: function ( url, onLoad, onProgress, onError ) {
  34. var scope = this;
  35. var loader = new FileLoader( scope.manager );
  36. loader.setPath( scope.path );
  37. loader.setResponseType( 'arraybuffer' );
  38. loader.load( url, function ( buffer ) {
  39. onLoad( scope.parse( buffer ) );
  40. }, onProgress, onError );
  41. },
  42. setPath: function ( value ) {
  43. this.path = value;
  44. return this;
  45. },
  46. parse: function ( data ) {
  47. var scope = this;
  48. function loadDocument( data ) {
  49. var zip = null;
  50. var file = null;
  51. var relsName;
  52. var modelPartNames = [];
  53. var printTicketPartNames = [];
  54. var texturesPartNames = [];
  55. var otherPartNames = [];
  56. var rels;
  57. var modelParts = {};
  58. var printTicketParts = {};
  59. var texturesParts = {};
  60. var otherParts = {};
  61. try {
  62. zip = new JSZip( data ); // eslint-disable-line no-undef
  63. } catch ( e ) {
  64. if ( e instanceof ReferenceError ) {
  65. console.error( 'THREE.3MFLoader: jszip missing and file is compressed.' );
  66. return null;
  67. }
  68. }
  69. for ( file in zip.files ) {
  70. if ( file.match( /\_rels\/.rels$/ ) ) {
  71. relsName = file;
  72. } else if ( file.match( /^3D\/.*\.model$/ ) ) {
  73. modelPartNames.push( file );
  74. } else if ( file.match( /^3D\/Metadata\/.*\.xml$/ ) ) {
  75. printTicketPartNames.push( file );
  76. } else if ( file.match( /^3D\/Textures\/.*/ ) ) {
  77. texturesPartNames.push( file );
  78. } else if ( file.match( /^3D\/Other\/.*/ ) ) {
  79. otherPartNames.push( file );
  80. }
  81. }
  82. var relsView = new Uint8Array( zip.file( relsName ).asArrayBuffer() );
  83. var relsFileText = LoaderUtils.decodeText( relsView );
  84. rels = parseRelsXml( relsFileText );
  85. for ( var i = 0; i < modelPartNames.length; i ++ ) {
  86. var modelPart = modelPartNames[ i ];
  87. var view = new Uint8Array( zip.file( modelPart ).asArrayBuffer() );
  88. var fileText = LoaderUtils.decodeText( view );
  89. var xmlData = new DOMParser().parseFromString( fileText, 'application/xml' );
  90. if ( xmlData.documentElement.nodeName.toLowerCase() !== 'model' ) {
  91. console.error( 'THREE.3MFLoader: Error loading 3MF - no 3MF document found: ', modelPart );
  92. }
  93. var modelNode = xmlData.querySelector( 'model' );
  94. var extensions = {};
  95. for ( var i = 0; i < modelNode.attributes.length; i ++ ) {
  96. var attr = modelNode.attributes[ i ];
  97. if ( attr.name.match( /^xmlns:(.+)$/ ) ) {
  98. extensions[ attr.value ] = RegExp.$1;
  99. }
  100. }
  101. var modelData = parseModelNode( modelNode );
  102. modelData[ 'xml' ] = modelNode;
  103. if ( 0 < Object.keys( extensions ).length ) {
  104. modelData[ 'extensions' ] = extensions;
  105. }
  106. modelParts[ modelPart ] = modelData;
  107. }
  108. for ( var i = 0; i < texturesPartNames.length; i ++ ) {
  109. var texturesPartName = texturesPartNames[ i ];
  110. texturesParts[ texturesPartName ] = zip.file( texturesPartName ).asBinary();
  111. }
  112. return {
  113. rels: rels,
  114. model: modelParts,
  115. printTicket: printTicketParts,
  116. texture: texturesParts,
  117. other: otherParts
  118. };
  119. }
  120. function parseRelsXml( relsFileText ) {
  121. var relsXmlData = new DOMParser().parseFromString( relsFileText, 'application/xml' );
  122. var relsNode = relsXmlData.querySelector( 'Relationship' );
  123. var target = relsNode.getAttribute( 'Target' );
  124. var id = relsNode.getAttribute( 'Id' );
  125. var type = relsNode.getAttribute( 'Type' );
  126. return {
  127. target: target,
  128. id: id,
  129. type: type
  130. };
  131. }
  132. function parseMetadataNodes( metadataNodes ) {
  133. var metadataData = {};
  134. for ( var i = 0; i < metadataNodes.length; i ++ ) {
  135. var metadataNode = metadataNodes[ i ];
  136. var name = metadataNode.getAttribute( 'name' );
  137. var validNames = [
  138. 'Title',
  139. 'Designer',
  140. 'Description',
  141. 'Copyright',
  142. 'LicenseTerms',
  143. 'Rating',
  144. 'CreationDate',
  145. 'ModificationDate'
  146. ];
  147. if ( 0 <= validNames.indexOf( name ) ) {
  148. metadataData[ name ] = metadataNode.textContent;
  149. }
  150. }
  151. return metadataData;
  152. }
  153. function parseBasematerialsNode( basematerialsNode ) {
  154. var basematerialsData = {
  155. id: basematerialsNode.getAttribute( 'id' ), // required
  156. basematerials: []
  157. };
  158. var basematerialNodes = basematerialsNode.querySelectorAll( 'base' );
  159. for ( var i = 0; i < basematerialNodes.length; i ++ ) {
  160. var basematerialNode = basematerialNodes[ i ];
  161. var basematerialData = parseBasematerialNode( basematerialNode );
  162. basematerialsData.basematerials.push( basematerialData );
  163. }
  164. return basematerialsData;
  165. }
  166. function parseBasematerialNode( basematerialNode ) {
  167. var basematerialData = {};
  168. basematerialData[ 'name' ] = basematerialNode.getAttribute( 'name' ); // required
  169. basematerialData[ 'displaycolor' ] = basematerialNode.getAttribute( 'displaycolor' ); // required
  170. return basematerialData;
  171. }
  172. function parseMeshNode( meshNode ) {
  173. var meshData = {};
  174. var vertices = [];
  175. var vertexNodes = meshNode.querySelectorAll( 'vertices vertex' );
  176. for ( var i = 0; i < vertexNodes.length; i ++ ) {
  177. var vertexNode = vertexNodes[ i ];
  178. var x = vertexNode.getAttribute( 'x' );
  179. var y = vertexNode.getAttribute( 'y' );
  180. var z = vertexNode.getAttribute( 'z' );
  181. vertices.push( parseFloat( x ), parseFloat( y ), parseFloat( z ) );
  182. }
  183. meshData[ 'vertices' ] = new Float32Array( vertices.length );
  184. for ( var i = 0; i < vertices.length; i ++ ) {
  185. meshData[ 'vertices' ][ i ] = vertices[ i ];
  186. }
  187. var triangleProperties = [];
  188. var triangles = [];
  189. var triangleNodes = meshNode.querySelectorAll( 'triangles triangle' );
  190. for ( var i = 0; i < triangleNodes.length; i ++ ) {
  191. var triangleNode = triangleNodes[ i ];
  192. var v1 = triangleNode.getAttribute( 'v1' );
  193. var v2 = triangleNode.getAttribute( 'v2' );
  194. var v3 = triangleNode.getAttribute( 'v3' );
  195. var p1 = triangleNode.getAttribute( 'p1' );
  196. var p2 = triangleNode.getAttribute( 'p2' );
  197. var p3 = triangleNode.getAttribute( 'p3' );
  198. var pid = triangleNode.getAttribute( 'pid' );
  199. triangles.push( parseInt( v1, 10 ), parseInt( v2, 10 ), parseInt( v3, 10 ) );
  200. var triangleProperty = {};
  201. if ( p1 ) {
  202. triangleProperty[ 'p1' ] = parseInt( p1, 10 );
  203. }
  204. if ( p2 ) {
  205. triangleProperty[ 'p2' ] = parseInt( p2, 10 );
  206. }
  207. if ( p3 ) {
  208. triangleProperty[ 'p3' ] = parseInt( p3, 10 );
  209. }
  210. if ( pid ) {
  211. triangleProperty[ 'pid' ] = pid;
  212. }
  213. if ( 0 < Object.keys( triangleProperty ).length ) {
  214. triangleProperties.push( triangleProperty );
  215. }
  216. }
  217. meshData[ 'triangleProperties' ] = triangleProperties;
  218. meshData[ 'triangles' ] = new Uint32Array( triangles.length );
  219. for ( var i = 0; i < triangles.length; i ++ ) {
  220. meshData[ 'triangles' ][ i ] = triangles[ i ];
  221. }
  222. return meshData;
  223. }
  224. function parseComponentsNode( componentsNode ) {
  225. var components = [];
  226. var componentNodes = componentsNode.querySelectorAll( 'component' );
  227. for ( var i = 0; i < componentNodes.length; i ++ ) {
  228. var componentNode = componentNodes[ i ];
  229. var componentData = parseComponentNode( componentNode );
  230. components.push( componentData );
  231. }
  232. return components;
  233. }
  234. function parseComponentNode( componentNode ) {
  235. var componentData = {};
  236. componentData[ 'objectId' ] = componentNode.getAttribute( 'objectid' ); // required
  237. var transform = componentNode.getAttribute( 'transform' );
  238. if ( transform ) {
  239. componentData[ 'transform' ] = parseTransform( transform );
  240. }
  241. return componentData;
  242. }
  243. function parseTransform( transform ) {
  244. var t = [];
  245. transform.split( ' ' ).forEach( function ( s ) {
  246. t.push( parseFloat( s ) );
  247. } );
  248. var matrix = new Matrix4();
  249. matrix.set(
  250. t[ 0 ], t[ 3 ], t[ 6 ], t[ 9 ],
  251. t[ 1 ], t[ 4 ], t[ 7 ], t[ 10 ],
  252. t[ 2 ], t[ 5 ], t[ 8 ], t[ 11 ],
  253. 0.0, 0.0, 0.0, 1.0
  254. );
  255. return matrix;
  256. }
  257. function parseObjectNode( objectNode ) {
  258. var objectData = {
  259. type: objectNode.getAttribute( 'type' )
  260. };
  261. var id = objectNode.getAttribute( 'id' );
  262. if ( id ) {
  263. objectData[ 'id' ] = id;
  264. }
  265. var pid = objectNode.getAttribute( 'pid' );
  266. if ( pid ) {
  267. objectData[ 'pid' ] = pid;
  268. }
  269. var pindex = objectNode.getAttribute( 'pindex' );
  270. if ( pindex ) {
  271. objectData[ 'pindex' ] = pindex;
  272. }
  273. var thumbnail = objectNode.getAttribute( 'thumbnail' );
  274. if ( thumbnail ) {
  275. objectData[ 'thumbnail' ] = thumbnail;
  276. }
  277. var partnumber = objectNode.getAttribute( 'partnumber' );
  278. if ( partnumber ) {
  279. objectData[ 'partnumber' ] = partnumber;
  280. }
  281. var name = objectNode.getAttribute( 'name' );
  282. if ( name ) {
  283. objectData[ 'name' ] = name;
  284. }
  285. var meshNode = objectNode.querySelector( 'mesh' );
  286. if ( meshNode ) {
  287. objectData[ 'mesh' ] = parseMeshNode( meshNode );
  288. }
  289. var componentsNode = objectNode.querySelector( 'components' );
  290. if ( componentsNode ) {
  291. objectData[ 'components' ] = parseComponentsNode( componentsNode );
  292. }
  293. return objectData;
  294. }
  295. function parseResourcesNode( resourcesNode ) {
  296. var resourcesData = {};
  297. var basematerialsNode = resourcesNode.querySelector( 'basematerials' );
  298. if ( basematerialsNode ) {
  299. resourcesData[ 'basematerials' ] = parseBasematerialsNode( basematerialsNode );
  300. }
  301. resourcesData[ 'object' ] = {};
  302. var objectNodes = resourcesNode.querySelectorAll( 'object' );
  303. for ( var i = 0; i < objectNodes.length; i ++ ) {
  304. var objectNode = objectNodes[ i ];
  305. var objectData = parseObjectNode( objectNode );
  306. resourcesData[ 'object' ][ objectData[ 'id' ] ] = objectData;
  307. }
  308. return resourcesData;
  309. }
  310. function parseBuildNode( buildNode ) {
  311. var buildData = [];
  312. var itemNodes = buildNode.querySelectorAll( 'item' );
  313. for ( var i = 0; i < itemNodes.length; i ++ ) {
  314. var itemNode = itemNodes[ i ];
  315. var buildItem = {
  316. objectId: itemNode.getAttribute( 'objectid' )
  317. };
  318. var transform = itemNode.getAttribute( 'transform' );
  319. if ( transform ) {
  320. buildItem[ 'transform' ] = parseTransform( transform );
  321. }
  322. buildData.push( buildItem );
  323. }
  324. return buildData;
  325. }
  326. function parseModelNode( modelNode ) {
  327. var modelData = { unit: modelNode.getAttribute( 'unit' ) || 'millimeter' };
  328. var metadataNodes = modelNode.querySelectorAll( 'metadata' );
  329. if ( metadataNodes ) {
  330. modelData[ 'metadata' ] = parseMetadataNodes( metadataNodes );
  331. }
  332. var resourcesNode = modelNode.querySelector( 'resources' );
  333. if ( resourcesNode ) {
  334. modelData[ 'resources' ] = parseResourcesNode( resourcesNode );
  335. }
  336. var buildNode = modelNode.querySelector( 'build' );
  337. if ( buildNode ) {
  338. modelData[ 'build' ] = parseBuildNode( buildNode );
  339. }
  340. return modelData;
  341. }
  342. function buildMesh( meshData, objects, modelData, objectData ) {
  343. // geometry
  344. var geometry = new BufferGeometry();
  345. geometry.setIndex( new BufferAttribute( meshData[ 'triangles' ], 1 ) );
  346. geometry.addAttribute( 'position', new BufferAttribute( meshData[ 'vertices' ], 3 ) );
  347. // groups
  348. var basematerialsData = modelData[ 'resources' ][ 'basematerials' ];
  349. var triangleProperties = meshData[ 'triangleProperties' ];
  350. var start = 0;
  351. var count = 0;
  352. var currentMaterialIndex = - 1;
  353. for ( var i = 0, l = triangleProperties.length; i < l; i ++ ) {
  354. var triangleProperty = triangleProperties[ i ];
  355. var pid = triangleProperty.pid;
  356. // only proceed if the triangle refers to a basematerials definition
  357. if ( basematerialsData && ( basematerialsData.id === pid ) ) {
  358. if ( currentMaterialIndex === - 1 ) currentMaterialIndex = triangleProperty.p1;
  359. if ( currentMaterialIndex === triangleProperty.p1 ) {
  360. count += 3; // primitves per triangle
  361. } else {
  362. geometry.addGroup( start, count, currentMaterialIndex );
  363. start += count;
  364. count = 3;
  365. currentMaterialIndex = triangleProperty.p1;
  366. }
  367. }
  368. }
  369. if ( geometry.groups.length > 0 ) mergeGroups( geometry );
  370. geometry.computeBoundingSphere();
  371. // material
  372. var material;
  373. // add material if an object-level definition is present
  374. if ( basematerialsData && ( basematerialsData.id === objectData.pid ) ) {
  375. var materialIndex = objectData.pindex;
  376. var basematerialData = basematerialsData.basematerials[ materialIndex ];
  377. material = getBuild( basematerialData, objects, modelData, objectData, buildBasematerial );
  378. }
  379. // add/overwrite material if definitions on triangles are present
  380. if ( geometry.groups.length > 0 ) {
  381. var groups = geometry.groups;
  382. material = [];
  383. for ( var i = 0, l = groups.length; i < l; i ++ ) {
  384. var group = groups[ i ];
  385. var basematerialData = basematerialsData.basematerials[ group.materialIndex ];
  386. material.push( getBuild( basematerialData, objects, modelData, objectData, buildBasematerial ) );
  387. }
  388. }
  389. // default material
  390. if ( material === undefined ) material = new MeshPhongMaterial( { color: 0xaaaaff, flatShading: true } );
  391. return new Mesh( geometry, material );
  392. }
  393. function mergeGroups( geometry ) {
  394. // sort by material index
  395. var groups = geometry.groups.sort( function ( a, b ) {
  396. if ( a.materialIndex !== b.materialIndex ) return a.materialIndex - b.materialIndex;
  397. return a.start - b.start;
  398. } );
  399. // reorganize index buffer
  400. var index = geometry.index;
  401. var itemSize = index.itemSize;
  402. var srcArray = index.array;
  403. var targetOffset = 0;
  404. var targetArray = new srcArray.constructor( srcArray.length );
  405. for ( var i = 0; i < groups.length; i ++ ) {
  406. var group = groups[ i ];
  407. var groupLength = group.count * itemSize;
  408. var groupStart = group.start * itemSize;
  409. var sub = srcArray.subarray( groupStart, groupStart + groupLength );
  410. targetArray.set( sub, targetOffset );
  411. targetOffset += groupLength;
  412. }
  413. srcArray.set( targetArray );
  414. // update groups
  415. var start = 0;
  416. for ( i = 0; i < groups.length; i ++ ) {
  417. group = groups[ i ];
  418. group.start = start;
  419. start += group.count;
  420. }
  421. // merge groups
  422. var lastGroup = groups[ 0 ];
  423. geometry.groups = [ lastGroup ];
  424. for ( i = 1; i < groups.length; i ++ ) {
  425. group = groups[ i ];
  426. if ( lastGroup.materialIndex === group.materialIndex ) {
  427. lastGroup.count += group.count;
  428. } else {
  429. lastGroup = group;
  430. geometry.groups.push( lastGroup );
  431. }
  432. }
  433. }
  434. function applyExtensions( extensions, meshData, modelXml ) {
  435. if ( ! extensions ) {
  436. return;
  437. }
  438. var availableExtensions = [];
  439. var keys = Object.keys( extensions );
  440. for ( var i = 0; i < keys.length; i ++ ) {
  441. var ns = keys[ i ];
  442. for ( var j = 0; j < scope.availableExtensions.length; j ++ ) {
  443. var extension = scope.availableExtensions[ j ];
  444. if ( extension.ns === ns ) {
  445. availableExtensions.push( extension );
  446. }
  447. }
  448. }
  449. for ( var i = 0; i < availableExtensions.length; i ++ ) {
  450. var extension = availableExtensions[ i ];
  451. extension.apply( modelXml, extensions[ extension[ 'ns' ] ], meshData );
  452. }
  453. }
  454. function getBuild( data, objects, modelData, objectData, builder ) {
  455. if ( data.build !== undefined ) return data.build;
  456. data.build = builder( data, objects, modelData, objectData );
  457. return data.build;
  458. }
  459. function buildBasematerial( materialData ) {
  460. var material = new MeshPhongMaterial( { flatShading: true } );
  461. material.name = materialData.name;
  462. // displaycolor MUST be specified with a value of a 6 or 8 digit hexadecimal number, e.g. "#RRGGBB" or "#RRGGBBAA"
  463. var displaycolor = materialData.displaycolor;
  464. var color = displaycolor.substring( 0, 7 );
  465. material.color.setStyle( color );
  466. material.color.convertSRGBToLinear(); // displaycolor is in sRGB
  467. // process alpha if set
  468. if ( displaycolor.length === 9 ) {
  469. material.opacity = parseInt( displaycolor.charAt( 7 ) + displaycolor.charAt( 8 ), 16 ) / 255;
  470. }
  471. return material;
  472. }
  473. function buildComposite( compositeData, objects, modelData ) {
  474. var composite = new Group();
  475. for ( var j = 0; j < compositeData.length; j ++ ) {
  476. var component = compositeData[ j ];
  477. var build = objects[ component.objectId ];
  478. if ( build === undefined ) {
  479. buildObject( component.objectId, objects, modelData );
  480. build = objects[ component.objectId ];
  481. }
  482. var object3D = build.clone();
  483. // apply component transfrom
  484. var transform = component.transform;
  485. if ( transform ) {
  486. object3D.applyMatrix( transform );
  487. }
  488. composite.add( object3D );
  489. }
  490. return composite;
  491. }
  492. function buildObject( objectId, objects, modelData ) {
  493. var objectData = modelData[ 'resources' ][ 'object' ][ objectId ];
  494. if ( objectData[ 'mesh' ] ) {
  495. var meshData = objectData[ 'mesh' ];
  496. var extensions = modelData[ 'extensions' ];
  497. var modelXml = modelData[ 'xml' ];
  498. applyExtensions( extensions, meshData, modelXml );
  499. objects[ objectData.id ] = getBuild( meshData, objects, modelData, objectData, buildMesh );
  500. } else {
  501. var compositeData = objectData[ 'components' ];
  502. objects[ objectData.id ] = getBuild( compositeData, objects, modelData, objectData, buildComposite );
  503. }
  504. }
  505. function buildObjects( data3mf ) {
  506. var modelsData = data3mf.model;
  507. var objects = {};
  508. var modelsKeys = Object.keys( modelsData );
  509. for ( var i = 0; i < modelsKeys.length; i ++ ) {
  510. var modelsKey = modelsKeys[ i ];
  511. var modelData = modelsData[ modelsKey ];
  512. var objectIds = Object.keys( modelData[ 'resources' ][ 'object' ] );
  513. for ( var j = 0; j < objectIds.length; j ++ ) {
  514. var objectId = objectIds[ j ];
  515. buildObject( objectId, objects, modelData );
  516. }
  517. }
  518. return objects;
  519. }
  520. function build( objects, refs, data3mf ) {
  521. var group = new Group();
  522. var buildData = data3mf.model[ refs[ 'target' ].substring( 1 ) ][ 'build' ];
  523. for ( var i = 0; i < buildData.length; i ++ ) {
  524. var buildItem = buildData[ i ];
  525. var object3D = objects[ buildItem[ 'objectId' ] ];
  526. // apply transform
  527. var transform = buildItem[ 'transform' ];
  528. if ( transform ) {
  529. object3D.applyMatrix( transform );
  530. }
  531. group.add( object3D );
  532. }
  533. return group;
  534. }
  535. var data3mf = loadDocument( data );
  536. var objects = buildObjects( data3mf );
  537. return build( objects, data3mf[ 'rels' ], data3mf );
  538. },
  539. addExtension: function ( extension ) {
  540. this.availableExtensions.push( extension );
  541. }
  542. };
  543. export { ThreeMFLoader };