123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437 |
- <!DOCTYPE HTML>
- <html lang="en">
- <head>
- <title>three.js webgl - deferred rendering</title>
- <meta charset="utf-8" />
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- background-color: #000;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- position: absolute;
- top: 20px; width: 100%;
- color: #ffffff;
- padding: 5px;
- font-family: Monospace;
- font-size: 13px;
- text-align: center;
- }
- a {
- color: #ff0080;
- text-decoration: none;
- }
- a:hover {
- color: #0080ff;
- }
- #stats { position: absolute; top:10px; left: 5px }
- #stats #fps { background: transparent !important }
- #stats #fps #fpsText { color: #aaa !important }
- #stats #fps #fpsGraph { display: none }
- </style>
- </head>
- <body>
- <div id="info">
- <a href="http://threejs.org" target="_blank">three.js</a> - deferred point lights WebGL demo by <a href="http://de.redplant.de" target=_blank>redPlant</a> -
- <a href="http://www.ir-ltd.net/infinite-3d-head-scan-released/" target="_blank">Lee Perry-Smith</a> head -
- light attenuation formula by <a href="http://imdoingitwrong.wordpress.com/tag/glsl/" target=_blank>Tom Madams</a>
- </div>
- <div id="container"></div>
- <script src="../build/three.min.js"></script>
- <script src="js/Detector.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script src="js/ShaderDeferred.js"></script>
- <script src="js/DeferredHelper.js"></script>
- <script src="js/shaders/CopyShader.js"></script>
- <script src="js/shaders/FXAAShader.js"></script>
- <script src="js/shaders/ColorCorrectionShader.js"></script>
- <script src="js/postprocessing/EffectComposer.js"></script>
- <script src="js/postprocessing/RenderPass.js"></script>
- <script src="js/postprocessing/ShaderPass.js"></script>
- <script src="js/postprocessing/MaskPass.js"></script>
- <!--
- <script src="js/loaders/UTF8Loader.js"></script>
- <script src="js/loaders/MTLLoader.js"></script>
- -->
- <script>
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var SCALE = 0.75;
- var MARGIN = 100;
- var WIDTH = window.innerWidth;
- var HEIGHT = window.innerHeight - 2 * MARGIN;
- var SCALED_WIDTH = Math.floor( SCALE * WIDTH );
- var SCALED_HEIGHT = Math.floor( SCALE * HEIGHT );
- var NEAR = 1.0, FAR = 350.0;
- var VIEW_ANGLE = 45;
- // controls
- var mouseX = 0;
- var mouseY = 0;
- var targetX = 0, targetY = 0;
- var angle = 0;
- var target = new THREE.Vector3( 0, 0, 0 );
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- // core
- var renderer, camera, scene, stats, clock;
- // lights
- var numLights = 50;
- var lights = [];
- //
- init();
- animate();
- // -----------------------------
- function init() {
- // renderer
- renderer = new THREE.WebGLRenderer( { alpha: false } );
- renderer.setSize( WIDTH, HEIGHT );
- renderer.setClearColorHex( 0x000000, 1 );
- renderer.autoClear = false;
- renderer.domElement.style.position = "absolute";
- renderer.domElement.style.top = MARGIN + "px";
- renderer.domElement.style.left = "0px";
- var container = document.getElementById( 'container' );
- container.appendChild( renderer.domElement );
- // camera
- camera = new THREE.PerspectiveCamera( VIEW_ANGLE, WIDTH / HEIGHT, NEAR, FAR );
- camera.position.z = 150;
- // scene
- scene = new THREE.Scene();
- scene.add( camera );
- // stats
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '8px';
- stats.domElement.style.zIndex = 100;
- container.appendChild( stats.domElement );
- // clock
- clock = new THREE.Clock();
- // deferred helper
- deferredHelper = new THREE.DeferredHelper( { renderer: renderer, width: SCALED_WIDTH, height: SCALED_HEIGHT, additiveSpecular: false } );
- // add lights
- initLights();
- // add objects
- initObjects();
- // events
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- window.addEventListener( 'resize', onWindowResize, false );
- }
- // -----------------------------
- function addObject( object, y, scale ) {
- object.position.y = y;
- object.scale.set( scale, scale, scale );
- scene.add( object );
- }
- // -----------------------------
- function initLights() {
- var distance = 40;
- // front light
- var light = new THREE.PointLight( 0xffffff, 1.5, 1.5 * distance );
- scene.add( light );
- lights.push( light );
- // random lights
- var c = new THREE.Vector3();
- for ( var i = 1; i < numLights; i ++ ) {
- var light = new THREE.PointLight( 0xffffff, 2.0, distance );
- c.set( Math.random(), Math.random(), Math.random() ).normalize();
- light.color.setRGB( c.x, c.y, c.z );
- light.color.convertGammaToLinear();
- scene.add( light );
- lights.push( light );
- }
- var geometry = new THREE.SphereGeometry( 0.7, 7, 7 );
- for ( var i = 0; i < numLights; i ++ ) {
- var light = lights[ i ];
- var material = new THREE.MeshBasicMaterial();
- material.color = light.color;
- var emitter = new THREE.Mesh( geometry, material );
- emitter.position = light.position;
- scene.add( emitter );
- }
- }
- // -----------------------------
- function initObjects() {
- /*
- var loader = new THREE.UTF8Loader();
- loader.load( "models/utf8/ben_dds.js", function ( object ) {
- addObject( object, -75, 150 );
- animate();
- }, { normalizeRGB: true } );
- loader.load( "models/utf8/WaltHi.js", function ( object ) {
- addObject( object, -35, 1 );
- animate();
- }, { normalizeRGB: true } );
- */
- var loader = new THREE.JSONLoader();
- loader.load( "obj/leeperrysmith/LeePerrySmith.js", function( geometry, materials ) {
- var mapColor = THREE.ImageUtils.loadTexture( "obj/leeperrysmith/Map-COL.jpg" );
- var mapHeight = THREE.ImageUtils.loadTexture( "obj/leeperrysmith/Infinite-Level_02_Disp_NoSmoothUV-4096.jpg" );
- mapHeight.repeat.set( 0.998, 0.998 );
- mapHeight.offset.set( 0.001, 0.001 )
- mapHeight.wrapS = mapHeight.wrapT = THREE.RepeatWrapping;
- mapHeight.anisotropy = 4;
- mapHeight.format = THREE.RGBFormat;
- var material = new THREE.MeshPhongMaterial( { map: mapColor, bumpMap: mapHeight, bumpScale: 2.5, shininess: 75, specular: 0x090909 } );
- var object = new THREE.Mesh( geometry, material );
- addObject( object, 0, 8 );
- } );
- // create box
- var object = generateBox();
- addObject( object, 0, 8 );
- }
- // -----------------------------
- function generateBox() {
- var object = new THREE.Object3D();
- var mapHeight2 = THREE.ImageUtils.loadTexture( "obj/lightmap/rocks.jpg" );
- mapHeight2.repeat.set( 3, 1.5 );
- mapHeight2.wrapS = mapHeight2.wrapT = THREE.RepeatWrapping;
- mapHeight2.anisotropy = 4;
- mapHeight2.format = THREE.RGBFormat;
- var mapHeight3 = THREE.ImageUtils.loadTexture( "textures/water.jpg" );
- mapHeight3.repeat.set( 16, 8 );
- mapHeight3.wrapS = mapHeight3.wrapT = THREE.RepeatWrapping;
- mapHeight3.anisotropy = 4;
- mapHeight3.format = THREE.RGBFormat;
- var geoPlane = new THREE.PlaneGeometry( 40, 20 );
- var matPlane = new THREE.MeshPhongMaterial( { color: 0xffffff, specular: 0x111111, shininess: 50, bumpMap: mapHeight2, bumpScale: 0.5 } );
- var matPlane2 = new THREE.MeshPhongMaterial( { color: 0x331919, specular: 0x111111, shininess: 50, bumpMap: mapHeight2, bumpScale: 1 } );
- var matPlane3 = new THREE.MeshPhongMaterial( { color: 0x00aaff, specular: 0xffffff, shininess: 200, bumpMap: mapHeight3, bumpScale: 1.2 } );
- var matPlane4 = new THREE.MeshPhongMaterial( { color: 0xffffff, specular: 0x111111, shininess: 50, bumpMap: mapHeight3, bumpScale: 1 } );
- // bottom
- var mesh = new THREE.Mesh( geoPlane, matPlane3 );
- mesh.position.z = -2;
- mesh.position.y = -6;
- mesh.rotation.x = -Math.PI/2;
- object.add( mesh );
- // top
- var mesh = new THREE.Mesh( geoPlane, matPlane4 );
- mesh.position.z = -2;
- mesh.position.y = 6;
- mesh.rotation.x = Math.PI/2;
- object.add( mesh );
- // back
- var mesh = new THREE.Mesh( geoPlane, matPlane );
- mesh.position.z = -4;
- mesh.position.y = 0;
- object.add( mesh );
- // right
- var mesh = new THREE.Mesh( geoPlane, matPlane );
- mesh.position.z = 0;
- mesh.position.y = 0;
- mesh.position.x = 13;
- mesh.rotation.y = -Math.PI/2;
- //object.add( mesh );
- // left
- var mesh = new THREE.Mesh( geoPlane, matPlane );
- mesh.position.z = 0;
- mesh.position.y = 0;
- mesh.position.x = -13;
- mesh.rotation.y = Math.PI/2;
- //object.add( mesh );
- return object;
- }
- // -----------------------------
- function onWindowResize( event ) {
- windowHalfX = window.innerWidth / 2;
- windowHalfY = window.innerHeight / 2;
- WIDTH = window.innerWidth;
- HEIGHT = window.innerHeight - 2 * MARGIN;
- SCALED_WIDTH = Math.floor( SCALE * WIDTH );
- SCALED_HEIGHT = Math.floor( SCALE * HEIGHT );
- renderer.setSize( WIDTH, HEIGHT );
- deferredHelper.setSize( SCALED_WIDTH, SCALED_HEIGHT );
- camera.aspect = WIDTH / HEIGHT;
- camera.updateProjectionMatrix();
- }
- function onDocumentMouseMove( event ) {
- mouseX = ( event.clientX - windowHalfX ) * 1;
- mouseY = ( event.clientY - windowHalfY ) * 1;
- }
- // -----------------------------
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function render() {
- // update lights
- var time = Date.now() * 0.0005;
- var x, y, z;
- for ( var i = 0, il = lights.length; i < il; i ++ ) {
- var light = lights[ i ];
- if ( i > 0 ) {
- x = Math.sin( time + i * 1.7 ) * 80;
- y = Math.cos( time + i * 1.5 ) * 40;
- z = Math.cos( time + i * 1.3 ) * 30;
- } else {
- x = Math.sin( time * 3 ) * 20;
- y = 15;
- z = Math.cos( time * 3 ) * 25 + 10;
- }
- light.position.set( x, y, z );
- }
- var delta = clock.getDelta();
- targetX = mouseX * .001;
- targetY = mouseY * .001;
- angle += 0.05 * ( targetX - angle );
- camera.position.x = -Math.sin( angle ) * 150;
- camera.position.z = Math.cos( angle ) * 150;
- camera.lookAt( target );
- deferredHelper.render( scene, camera );
- }
- </script>
- </body>
- </html>
|