OrthographicTrackballControls.js 13 KB

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  1. /**
  2. * @author Eberhard Graether / http://egraether.com/
  3. * @author Patrick Fuller / http://patrick-fuller.com
  4. */
  5. THREE.OrthographicTrackballControls = function ( object, domElement ) {
  6. var _this = this;
  7. var STATE = { NONE: -1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 };
  8. this.object = object;
  9. this.domElement = ( domElement !== undefined ) ? domElement : document;
  10. // API
  11. this.enabled = true;
  12. this.screen = { left: 0, top: 0, width: 0, height: 0 };
  13. this.radius = 0;
  14. this.rotateSpeed = 1.0;
  15. this.zoomSpeed = 1.2;
  16. this.noRotate = false;
  17. this.noZoom = false;
  18. this.noPan = false;
  19. this.noRoll = false;
  20. this.staticMoving = false;
  21. this.dynamicDampingFactor = 0.2;
  22. this.keys = [ 65 /*A*/, 83 /*S*/, 68 /*D*/ ];
  23. // internals
  24. this.target = new THREE.Vector3();
  25. var EPS = 0.000001;
  26. var lastPosition = new THREE.Vector3();
  27. var _state = STATE.NONE,
  28. _prevState = STATE.NONE,
  29. _eye = new THREE.Vector3(),
  30. _rotateStart = new THREE.Vector3(),
  31. _rotateEnd = new THREE.Vector3(),
  32. _zoomStart = new THREE.Vector2(),
  33. _zoomEnd = new THREE.Vector2(),
  34. _touchZoomDistanceStart = 0,
  35. _touchZoomDistanceEnd = 0,
  36. _panStart = new THREE.Vector2(),
  37. _panEnd = new THREE.Vector2();
  38. // for reset
  39. this.target0 = this.target.clone();
  40. this.position0 = this.object.position.clone();
  41. this.up0 = this.object.up.clone();
  42. this.left0 = this.object.left;
  43. this.right0 = this.object.right;
  44. this.top0 = this.object.top;
  45. this.bottom0 = this.object.bottom;
  46. // events
  47. var changeEvent = { type: 'change' };
  48. var startEvent = { type: 'start'};
  49. var endEvent = { type: 'end'};
  50. // methods
  51. this.handleResize = function () {
  52. if ( this.domElement === document ) {
  53. this.screen.left = 0;
  54. this.screen.top = 0;
  55. this.screen.width = window.innerWidth;
  56. this.screen.height = window.innerHeight;
  57. } else {
  58. var box = this.domElement.getBoundingClientRect();
  59. // adjustments come from similar code in the jquery offset() function
  60. var d = this.domElement.ownerDocument.documentElement;
  61. this.screen.left = box.left + window.pageXOffset - d.clientLeft;
  62. this.screen.top = box.top + window.pageYOffset - d.clientTop;
  63. this.screen.width = box.width;
  64. this.screen.height = box.height;
  65. }
  66. this.radius = 0.5 * Math.min( this.screen.width, this.screen.height );
  67. };
  68. this.handleEvent = function ( event ) {
  69. if ( typeof this[ event.type ] == 'function' ) {
  70. this[ event.type ]( event );
  71. }
  72. };
  73. var getMouseOnScreen = ( function () {
  74. var vector = new THREE.Vector2();
  75. return function ( pageX, pageY ) {
  76. vector.set(
  77. ( pageX - _this.screen.left ) / _this.screen.width,
  78. ( pageY - _this.screen.top ) / _this.screen.height
  79. );
  80. return vector;
  81. };
  82. }() );
  83. var getMouseProjectionOnBall = ( function () {
  84. var vector = new THREE.Vector3();
  85. var objectUp = new THREE.Vector3();
  86. var mouseOnBall = new THREE.Vector3();
  87. return function ( pageX, pageY ) {
  88. mouseOnBall.set(
  89. ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / _this.radius,
  90. ( _this.screen.height * 0.5 + _this.screen.top - pageY ) / _this.radius,
  91. 0.0
  92. );
  93. var length = mouseOnBall.length();
  94. if ( _this.noRoll ) {
  95. if ( length < Math.SQRT1_2 ) {
  96. mouseOnBall.z = Math.sqrt( 1.0 - length*length );
  97. } else {
  98. mouseOnBall.z = .5 / length;
  99. }
  100. } else if ( length > 1.0 ) {
  101. mouseOnBall.normalize();
  102. } else {
  103. mouseOnBall.z = Math.sqrt( 1.0 - length * length );
  104. }
  105. _eye.copy( _this.object.position ).sub( _this.target );
  106. vector.copy( _this.object.up ).setLength( mouseOnBall.y )
  107. vector.add( objectUp.copy( _this.object.up ).cross( _eye ).setLength( mouseOnBall.x ) );
  108. vector.add( _eye.setLength( mouseOnBall.z ) );
  109. return vector;
  110. };
  111. }() );
  112. this.rotateCamera = (function(){
  113. var axis = new THREE.Vector3(),
  114. quaternion = new THREE.Quaternion();
  115. return function () {
  116. var angle = Math.acos( _rotateStart.dot( _rotateEnd ) / _rotateStart.length() / _rotateEnd.length() );
  117. if ( angle ) {
  118. axis.crossVectors( _rotateStart, _rotateEnd ).normalize();
  119. angle *= _this.rotateSpeed;
  120. quaternion.setFromAxisAngle( axis, -angle );
  121. _eye.applyQuaternion( quaternion );
  122. _this.object.up.applyQuaternion( quaternion );
  123. _rotateEnd.applyQuaternion( quaternion );
  124. if ( _this.staticMoving ) {
  125. _rotateStart.copy( _rotateEnd );
  126. } else {
  127. quaternion.setFromAxisAngle( axis, angle * ( _this.dynamicDampingFactor - 1.0 ) );
  128. _rotateStart.applyQuaternion( quaternion );
  129. }
  130. }
  131. }
  132. }());
  133. this.zoomCamera = function () {
  134. if ( _state === STATE.TOUCH_ZOOM_PAN ) {
  135. var factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
  136. _touchZoomDistanceStart = _touchZoomDistanceEnd;
  137. _this.object.zoom *= factor;
  138. } else {
  139. var factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;
  140. if ( Math.abs( factor - 1.0 ) > EPS && factor > 0.0 ) {
  141. _this.object.zoom *= factor;
  142. if ( _this.staticMoving ) {
  143. _zoomStart.copy( _zoomEnd );
  144. } else {
  145. _zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;
  146. }
  147. }
  148. }
  149. };
  150. this.panCamera = (function(){
  151. var mouseChange = new THREE.Vector2(),
  152. objectUp = new THREE.Vector3(),
  153. pan = new THREE.Vector3();
  154. return function () {
  155. mouseChange.copy( _panEnd ).sub( _panStart );
  156. if ( mouseChange.lengthSq() ) {
  157. // Scale movement to keep clicked/dragged position under cursor
  158. var scale_x = ( _this.object.right - _this.object.left ) / _this.object.zoom;
  159. var scale_y = ( _this.object.top - _this.object.bottom ) / _this.object.zoom;
  160. mouseChange.x *= scale_x;
  161. mouseChange.y *= scale_y;
  162. pan.copy( _eye ).cross( _this.object.up ).setLength( mouseChange.x );
  163. pan.add( objectUp.copy( _this.object.up ).setLength( mouseChange.y ) );
  164. _this.object.position.add( pan );
  165. _this.target.add( pan );
  166. if ( _this.staticMoving ) {
  167. _panStart.copy( _panEnd );
  168. } else {
  169. _panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( _this.dynamicDampingFactor ) );
  170. }
  171. }
  172. }
  173. }());
  174. this.update = function () {
  175. _eye.subVectors( _this.object.position, _this.target );
  176. if ( !_this.noRotate ) {
  177. _this.rotateCamera();
  178. }
  179. if ( !_this.noZoom ) {
  180. _this.zoomCamera();
  181. _this.object.updateProjectionMatrix();
  182. }
  183. if ( !_this.noPan ) {
  184. _this.panCamera();
  185. }
  186. _this.object.position.addVectors( _this.target, _eye );
  187. _this.object.lookAt( _this.target );
  188. if ( lastPosition.distanceToSquared( _this.object.position ) > EPS ) {
  189. _this.dispatchEvent( changeEvent );
  190. lastPosition.copy( _this.object.position );
  191. }
  192. };
  193. this.reset = function () {
  194. _state = STATE.NONE;
  195. _prevState = STATE.NONE;
  196. _this.target.copy( _this.target0 );
  197. _this.object.position.copy( _this.position0 );
  198. _this.object.up.copy( _this.up0 );
  199. _eye.subVectors( _this.object.position, _this.target );
  200. _this.object.left = _this.left0;
  201. _this.object.right = _this.right0;
  202. _this.object.top = _this.top0;
  203. _this.object.bottom = _this.bottom0;
  204. _this.object.lookAt( _this.target );
  205. _this.dispatchEvent( changeEvent );
  206. lastPosition.copy( _this.object.position );
  207. };
  208. // listeners
  209. function keydown( event ) {
  210. if ( _this.enabled === false ) return;
  211. window.removeEventListener( 'keydown', keydown );
  212. _prevState = _state;
  213. if ( _state !== STATE.NONE ) {
  214. return;
  215. } else if ( event.keyCode === _this.keys[ STATE.ROTATE ] && !_this.noRotate ) {
  216. _state = STATE.ROTATE;
  217. } else if ( event.keyCode === _this.keys[ STATE.ZOOM ] && !_this.noZoom ) {
  218. _state = STATE.ZOOM;
  219. } else if ( event.keyCode === _this.keys[ STATE.PAN ] && !_this.noPan ) {
  220. _state = STATE.PAN;
  221. }
  222. }
  223. function keyup( event ) {
  224. if ( _this.enabled === false ) return;
  225. _state = _prevState;
  226. window.addEventListener( 'keydown', keydown, false );
  227. }
  228. function mousedown( event ) {
  229. if ( _this.enabled === false ) return;
  230. event.preventDefault();
  231. event.stopPropagation();
  232. if ( _state === STATE.NONE ) {
  233. _state = event.button;
  234. }
  235. if ( _state === STATE.ROTATE && !_this.noRotate ) {
  236. _rotateStart.copy( getMouseProjectionOnBall( event.pageX, event.pageY ) );
  237. _rotateEnd.copy( _rotateStart );
  238. } else if ( _state === STATE.ZOOM && !_this.noZoom ) {
  239. _zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  240. _zoomEnd.copy(_zoomStart);
  241. } else if ( _state === STATE.PAN && !_this.noPan ) {
  242. _panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  243. _panEnd.copy(_panStart)
  244. }
  245. document.addEventListener( 'mousemove', mousemove, false );
  246. document.addEventListener( 'mouseup', mouseup, false );
  247. _this.dispatchEvent( startEvent );
  248. }
  249. function mousemove( event ) {
  250. if ( _this.enabled === false ) return;
  251. event.preventDefault();
  252. event.stopPropagation();
  253. if ( _state === STATE.ROTATE && !_this.noRotate ) {
  254. _rotateEnd.copy( getMouseProjectionOnBall( event.pageX, event.pageY ) );
  255. } else if ( _state === STATE.ZOOM && !_this.noZoom ) {
  256. _zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  257. } else if ( _state === STATE.PAN && !_this.noPan ) {
  258. _panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  259. }
  260. }
  261. function mouseup( event ) {
  262. if ( _this.enabled === false ) return;
  263. event.preventDefault();
  264. event.stopPropagation();
  265. _state = STATE.NONE;
  266. document.removeEventListener( 'mousemove', mousemove );
  267. document.removeEventListener( 'mouseup', mouseup );
  268. _this.dispatchEvent( endEvent );
  269. }
  270. function mousewheel( event ) {
  271. if ( _this.enabled === false ) return;
  272. event.preventDefault();
  273. event.stopPropagation();
  274. var delta = 0;
  275. if ( event.wheelDelta ) { // WebKit / Opera / Explorer 9
  276. delta = event.wheelDelta / 40;
  277. } else if ( event.detail ) { // Firefox
  278. delta = - event.detail / 3;
  279. }
  280. _zoomStart.y += delta * 0.01;
  281. _this.dispatchEvent( startEvent );
  282. _this.dispatchEvent( endEvent );
  283. }
  284. function touchstart( event ) {
  285. if ( _this.enabled === false ) return;
  286. switch ( event.touches.length ) {
  287. case 1:
  288. _state = STATE.TOUCH_ROTATE;
  289. _rotateStart.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  290. _rotateEnd.copy( _rotateStart );
  291. break;
  292. case 2:
  293. _state = STATE.TOUCH_ZOOM_PAN;
  294. var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
  295. var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
  296. _touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
  297. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  298. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  299. _panStart.copy( getMouseOnScreen( x, y ) );
  300. _panEnd.copy( _panStart );
  301. break;
  302. default:
  303. _state = STATE.NONE;
  304. }
  305. _this.dispatchEvent( startEvent );
  306. }
  307. function touchmove( event ) {
  308. if ( _this.enabled === false ) return;
  309. event.preventDefault();
  310. event.stopPropagation();
  311. switch ( event.touches.length ) {
  312. case 1:
  313. _rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  314. break;
  315. case 2:
  316. var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
  317. var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
  318. _touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
  319. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  320. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  321. _panEnd.copy( getMouseOnScreen( x, y ) );
  322. break;
  323. default:
  324. _state = STATE.NONE;
  325. }
  326. }
  327. function touchend( event ) {
  328. if ( _this.enabled === false ) return;
  329. switch ( event.touches.length ) {
  330. case 1:
  331. _rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  332. _rotateStart.copy( _rotateEnd );
  333. break;
  334. case 2:
  335. _touchZoomDistanceStart = _touchZoomDistanceEnd = 0;
  336. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  337. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  338. _panEnd.copy( getMouseOnScreen( x, y ) );
  339. _panStart.copy( _panEnd );
  340. break;
  341. }
  342. _state = STATE.NONE;
  343. _this.dispatchEvent( endEvent );
  344. }
  345. this.domElement.addEventListener( 'contextmenu', function ( event ) { event.preventDefault(); }, false );
  346. this.domElement.addEventListener( 'mousedown', mousedown, false );
  347. this.domElement.addEventListener( 'mousewheel', mousewheel, false );
  348. this.domElement.addEventListener( 'DOMMouseScroll', mousewheel, false ); // firefox
  349. this.domElement.addEventListener( 'touchstart', touchstart, false );
  350. this.domElement.addEventListener( 'touchend', touchend, false );
  351. this.domElement.addEventListener( 'touchmove', touchmove, false );
  352. window.addEventListener( 'keydown', keydown, false );
  353. window.addEventListener( 'keyup', keyup, false );
  354. this.handleResize();
  355. // force an update at start
  356. this.update();
  357. };
  358. THREE.OrthographicTrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );
  359. THREE.OrthographicTrackballControls.prototype.constructor = THREE.OrthographicTrackballControls;