Sidebar.Material.js 21 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. Sidebar.Material = function ( editor ) {
  5. var signals = editor.signals;
  6. var materialClasses = {
  7. 'LineBasicMaterial': THREE.LineBasicMaterial,
  8. 'LineDashedMaterial': THREE.LineDashedMaterial,
  9. 'MeshBasicMaterial': THREE.MeshBasicMaterial,
  10. 'MeshDepthMaterial': THREE.MeshDepthMaterial,
  11. 'MeshFaceMaterial': THREE.MeshFaceMaterial,
  12. 'MeshLambertMaterial': THREE.MeshLambertMaterial,
  13. 'MeshNormalMaterial': THREE.MeshNormalMaterial,
  14. 'MeshPhongMaterial': THREE.MeshPhongMaterial,
  15. 'PointCloudMaterial': THREE.PointCloudMaterial,
  16. 'ShaderMaterial': THREE.ShaderMaterial,
  17. 'SpriteMaterial': THREE.SpriteMaterial,
  18. 'SpriteCanvasMaterial': THREE.SpriteCanvasMaterial,
  19. 'Material': THREE.Material
  20. };
  21. var container = new UI.CollapsiblePanel();
  22. container.setCollapsed( editor.config.getKey( 'ui/sidebar/material/collapsed' ) );
  23. container.onCollapsedChange( function ( boolean ) {
  24. editor.config.setKey( 'ui/sidebar/material/collapsed', boolean );
  25. } );
  26. container.setDisplay( 'none' );
  27. container.dom.classList.add( 'Material' );
  28. container.addStatic( new UI.Text().setValue( 'MATERIAL' ) );
  29. container.add( new UI.Break() );
  30. // uuid
  31. var materialUUIDRow = new UI.Panel();
  32. var materialUUID = new UI.Input().setWidth( '115px' ).setColor( '#444' ).setFontSize( '12px' ).setDisabled( true );
  33. var materialUUIDRenew = new UI.Button( '⟳' ).setMarginLeft( '7px' ).onClick( function () {
  34. materialUUID.setValue( THREE.Math.generateUUID() );
  35. update();
  36. } );
  37. materialUUIDRow.add( new UI.Text( 'UUID' ).setWidth( '90px' ) );
  38. materialUUIDRow.add( materialUUID );
  39. materialUUIDRow.add( materialUUIDRenew );
  40. container.add( materialUUIDRow );
  41. // name
  42. var materialNameRow = new UI.Panel();
  43. var materialName = new UI.Input().setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( function () {
  44. editor.setMaterialName( editor.selected.material, materialName.getValue() );
  45. } );
  46. materialNameRow.add( new UI.Text( 'Name' ).setWidth( '90px' ) );
  47. materialNameRow.add( materialName );
  48. container.add( materialNameRow );
  49. // class
  50. var materialClassRow = new UI.Panel();
  51. var materialClass = new UI.Select().setOptions( {
  52. 'LineBasicMaterial': 'LineBasicMaterial',
  53. 'LineDashedMaterial': 'LineDashedMaterial',
  54. 'MeshBasicMaterial': 'MeshBasicMaterial',
  55. 'MeshDepthMaterial': 'MeshDepthMaterial',
  56. 'MeshFaceMaterial': 'MeshFaceMaterial',
  57. 'MeshLambertMaterial': 'MeshLambertMaterial',
  58. 'MeshNormalMaterial': 'MeshNormalMaterial',
  59. 'MeshPhongMaterial': 'MeshPhongMaterial',
  60. 'ShaderMaterial': 'ShaderMaterial',
  61. 'SpriteMaterial': 'SpriteMaterial'
  62. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  63. materialClassRow.add( new UI.Text( 'Type' ).setWidth( '90px' ) );
  64. materialClassRow.add( materialClass );
  65. container.add( materialClassRow );
  66. // color
  67. var materialColorRow = new UI.Panel();
  68. var materialColor = new UI.Color().onChange( update );
  69. materialColorRow.add( new UI.Text( 'Color' ).setWidth( '90px' ) );
  70. materialColorRow.add( materialColor );
  71. container.add( materialColorRow );
  72. // ambient
  73. var materialAmbientRow = new UI.Panel();
  74. var materialAmbient = new UI.Color().onChange( update );
  75. materialAmbientRow.add( new UI.Text( 'Ambient' ).setWidth( '90px' ) );
  76. materialAmbientRow.add( materialAmbient );
  77. container.add( materialAmbientRow );
  78. // emissive
  79. var materialEmissiveRow = new UI.Panel();
  80. var materialEmissive = new UI.Color().setHexValue( 0x000000 ).onChange( update );
  81. materialEmissiveRow.add( new UI.Text( 'Emissive' ).setWidth( '90px' ) );
  82. materialEmissiveRow.add( materialEmissive );
  83. container.add( materialEmissiveRow );
  84. // specular
  85. var materialSpecularRow = new UI.Panel();
  86. var materialSpecular = new UI.Color().setHexValue( 0x111111 ).onChange( update );
  87. materialSpecularRow.add( new UI.Text( 'Specular' ).setWidth( '90px' ) );
  88. materialSpecularRow.add( materialSpecular );
  89. container.add( materialSpecularRow );
  90. // shininess
  91. var materialShininessRow = new UI.Panel();
  92. var materialShininess = new UI.Number( 30 ).onChange( update );
  93. materialShininessRow.add( new UI.Text( 'Shininess' ).setWidth( '90px' ) );
  94. materialShininessRow.add( materialShininess );
  95. container.add( materialShininessRow );
  96. // uniforms
  97. var materialUniformsRow = new UI.Panel();
  98. var materialUniforms = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
  99. materialUniforms.setValue( '{\n "uColor": {\n "type": "3f",\n "value": [1, 0, 0]\n }\n}' ).onChange( update );
  100. materialUniformsRow.add( new UI.Text( 'Uniforms' ).setWidth( '90px' ) );
  101. materialUniformsRow.add( materialUniforms );
  102. container.add( materialUniformsRow );
  103. // vertex shader
  104. var materialVertexShaderRow = new UI.Panel();
  105. var materialVertexShader = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
  106. materialVertexShader.setValue( 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}' ).onChange( update );
  107. materialVertexShaderRow.add( new UI.Text( 'Vertex Shader' ).setWidth( '90px' ) );
  108. materialVertexShaderRow.add( materialVertexShader );
  109. container.add( materialVertexShaderRow );
  110. // fragment shader
  111. var materialFragmentShaderRow = new UI.Panel();
  112. var materialFragmentShader = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
  113. materialFragmentShader.setValue( 'uniform vec3 uColor;\n\nvoid main() {\n\tgl_FragColor = vec4( uColor, 1.0 );\n}' ).onChange( update );
  114. materialFragmentShaderRow.add( new UI.Text( 'Fragment Shader' ).setWidth( '90px' ) );
  115. materialFragmentShaderRow.add( materialFragmentShader );
  116. container.add( materialFragmentShaderRow );
  117. // vertex colors
  118. var materialVertexColorsRow = new UI.Panel();
  119. var materialVertexColors = new UI.Select().setOptions( {
  120. 0: 'No',
  121. 1: 'Face',
  122. 2: 'Vertex'
  123. } ).onChange( update );
  124. materialVertexColorsRow.add( new UI.Text( 'Vertex Colors' ).setWidth( '90px' ) );
  125. materialVertexColorsRow.add( materialVertexColors );
  126. container.add( materialVertexColorsRow );
  127. // skinning
  128. var materialSkinningRow = new UI.Panel();
  129. var materialSkinning = new UI.Checkbox( false ).onChange( update );
  130. materialSkinningRow.add( new UI.Text( 'Skinning' ).setWidth( '90px' ) );
  131. materialSkinningRow.add( materialSkinning );
  132. container.add( materialSkinningRow );
  133. // map
  134. var materialMapRow = new UI.Panel();
  135. var materialMapEnabled = new UI.Checkbox( false ).onChange( update );
  136. var materialMap = new UI.Texture().setColor( '#444' ).onChange( update );
  137. materialMapRow.add( new UI.Text( 'Map' ).setWidth( '90px' ) );
  138. materialMapRow.add( materialMapEnabled );
  139. materialMapRow.add( materialMap );
  140. container.add( materialMapRow );
  141. // alpha map
  142. var materialAlphaMapRow = new UI.Panel();
  143. var materialAlphaMapEnabled = new UI.Checkbox( false ).onChange( update );
  144. var materialAlphaMap = new UI.Texture().setColor( '#444' ).onChange( update );
  145. materialAlphaMapRow.add( new UI.Text( 'Alpha Map' ).setWidth( '90px' ) );
  146. materialAlphaMapRow.add( materialAlphaMapEnabled );
  147. materialAlphaMapRow.add( materialAlphaMap );
  148. container.add( materialAlphaMapRow );
  149. // light map
  150. var materialLightMapRow = new UI.Panel();
  151. var materialLightMapEnabled = new UI.Checkbox( false ).onChange( update );
  152. var materialLightMap = new UI.Texture().setColor( '#444' ).onChange( update );
  153. materialLightMapRow.add( new UI.Text( 'Light Map' ).setWidth( '90px' ) );
  154. materialLightMapRow.add( materialLightMapEnabled );
  155. materialLightMapRow.add( materialLightMap );
  156. container.add( materialLightMapRow );
  157. // bump map
  158. var materialBumpMapRow = new UI.Panel();
  159. var materialBumpMapEnabled = new UI.Checkbox( false ).onChange( update );
  160. var materialBumpMap = new UI.Texture().setColor( '#444' ).onChange( update );
  161. var materialBumpScale = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  162. materialBumpMapRow.add( new UI.Text( 'Bump Map' ).setWidth( '90px' ) );
  163. materialBumpMapRow.add( materialBumpMapEnabled );
  164. materialBumpMapRow.add( materialBumpMap );
  165. materialBumpMapRow.add( materialBumpScale );
  166. container.add( materialBumpMapRow );
  167. // normal map
  168. var materialNormalMapRow = new UI.Panel();
  169. var materialNormalMapEnabled = new UI.Checkbox( false ).onChange( update );
  170. var materialNormalMap = new UI.Texture().setColor( '#444' ).onChange( update );
  171. materialNormalMapRow.add( new UI.Text( 'Normal Map' ).setWidth( '90px' ) );
  172. materialNormalMapRow.add( materialNormalMapEnabled );
  173. materialNormalMapRow.add( materialNormalMap );
  174. container.add( materialNormalMapRow );
  175. // specular map
  176. var materialSpecularMapRow = new UI.Panel();
  177. var materialSpecularMapEnabled = new UI.Checkbox( false ).onChange( update );
  178. var materialSpecularMap = new UI.Texture().setColor( '#444' ).onChange( update );
  179. materialSpecularMapRow.add( new UI.Text( 'Specular Map' ).setWidth( '90px' ) );
  180. materialSpecularMapRow.add( materialSpecularMapEnabled );
  181. materialSpecularMapRow.add( materialSpecularMap );
  182. container.add( materialSpecularMapRow );
  183. // env map
  184. var materialEnvMapRow = new UI.Panel();
  185. var materialEnvMapEnabled = new UI.Checkbox( false ).onChange( update );
  186. var materialEnvMap = new UI.Texture( THREE.SphericalReflectionMapping ).setColor( '#444' ).onChange( update );
  187. var materialReflectivity = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  188. materialEnvMapRow.add( new UI.Text( 'Env Map' ).setWidth( '90px' ) );
  189. materialEnvMapRow.add( materialEnvMapEnabled );
  190. materialEnvMapRow.add( materialEnvMap );
  191. materialEnvMapRow.add( materialReflectivity );
  192. container.add( materialEnvMapRow );
  193. // side
  194. var materialSideRow = new UI.Panel();
  195. var materialSide = new UI.Select().setOptions( {
  196. 0: 'Front',
  197. 1: 'Back',
  198. 2: 'Double'
  199. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  200. materialSideRow.add( new UI.Text( 'Side' ).setWidth( '90px' ) );
  201. materialSideRow.add( materialSide );
  202. container.add( materialSideRow );
  203. // shading
  204. var materialShadingRow = new UI.Panel();
  205. var materialShading = new UI.Select().setOptions( {
  206. 0: 'No',
  207. 1: 'Flat',
  208. 2: 'Smooth'
  209. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  210. materialShadingRow.add( new UI.Text( 'Shading' ).setWidth( '90px' ) );
  211. materialShadingRow.add( materialShading );
  212. container.add( materialShadingRow );
  213. // blending
  214. var materialBlendingRow = new UI.Panel();
  215. var materialBlending = new UI.Select().setOptions( {
  216. 0: 'No',
  217. 1: 'Normal',
  218. 2: 'Additive',
  219. 3: 'Subtractive',
  220. 4: 'Multiply',
  221. 5: 'Custom'
  222. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  223. materialBlendingRow.add( new UI.Text( 'Blending' ).setWidth( '90px' ) );
  224. materialBlendingRow.add( materialBlending );
  225. container.add( materialBlendingRow );
  226. // opacity
  227. var materialOpacityRow = new UI.Panel();
  228. var materialOpacity = new UI.Number().setWidth( '60px' ).setRange( 0, 1 ).onChange( update );
  229. materialOpacityRow.add( new UI.Text( 'Opacity' ).setWidth( '90px' ) );
  230. materialOpacityRow.add( materialOpacity );
  231. container.add( materialOpacityRow );
  232. // transparent
  233. var materialTransparentRow = new UI.Panel();
  234. var materialTransparent = new UI.Checkbox().setLeft( '100px' ).onChange( update );
  235. materialTransparentRow.add( new UI.Text( 'Transparent' ).setWidth( '90px' ) );
  236. materialTransparentRow.add( materialTransparent );
  237. container.add( materialTransparentRow );
  238. // wireframe
  239. var materialWireframeRow = new UI.Panel();
  240. var materialWireframe = new UI.Checkbox( false ).onChange( update );
  241. var materialWireframeLinewidth = new UI.Number( 1 ).setWidth( '60px' ).setRange( 0, 100 ).onChange( update );
  242. materialWireframeRow.add( new UI.Text( 'Wireframe' ).setWidth( '90px' ) );
  243. materialWireframeRow.add( materialWireframe );
  244. materialWireframeRow.add( materialWireframeLinewidth );
  245. container.add( materialWireframeRow );
  246. //
  247. function update() {
  248. var object = editor.selected;
  249. var geometry = object.geometry;
  250. var material = object.material;
  251. var textureWarning = false;
  252. var objectHasUvs = false;
  253. if ( object instanceof THREE.Sprite ) objectHasUvs = true;
  254. if ( geometry instanceof THREE.Geometry && geometry.faceVertexUvs[ 0 ].length > 0 ) objectHasUvs = true;
  255. if ( geometry instanceof THREE.BufferGeometry && geometry.attributes.uv !== undefined ) objectHasUvs = true;
  256. if ( material ) {
  257. if ( material.uuid !== undefined ) {
  258. material.uuid = materialUUID.getValue();
  259. }
  260. if ( material instanceof materialClasses[ materialClass.getValue() ] === false ) {
  261. material = new materialClasses[ materialClass.getValue() ]();
  262. object.material = material;
  263. }
  264. if ( material.color !== undefined ) {
  265. material.color.setHex( materialColor.getHexValue() );
  266. }
  267. if ( material.emissive !== undefined ) {
  268. material.emissive.setHex( materialEmissive.getHexValue() );
  269. }
  270. if ( material.specular !== undefined ) {
  271. material.specular.setHex( materialSpecular.getHexValue() );
  272. }
  273. if ( material.shininess !== undefined ) {
  274. material.shininess = materialShininess.getValue();
  275. }
  276. if ( material.uniforms !== undefined ) {
  277. material.uniforms = JSON.parse( materialUniforms.getValue() );
  278. }
  279. if ( material.vertexShader !== undefined ) {
  280. material.vertexShader = materialVertexShader.getValue();
  281. }
  282. if ( material.fragmentShader !== undefined ) {
  283. material.fragmentShader = materialFragmentShader.getValue();
  284. }
  285. if ( material.vertexColors !== undefined ) {
  286. material.vertexColors = parseInt( materialVertexColors.getValue() );
  287. material.needsUpdate = true;
  288. }
  289. if ( material.skinning !== undefined ) {
  290. material.skinning = materialSkinning.getValue();
  291. }
  292. if ( material.map !== undefined ) {
  293. var mapEnabled = materialMapEnabled.getValue() === true;
  294. if ( objectHasUvs ) {
  295. material.map = mapEnabled ? materialMap.getValue() : null;
  296. material.needsUpdate = true;
  297. } else {
  298. if ( mapEnabled ) textureWarning = true;
  299. }
  300. }
  301. if ( material.alphaMap !== undefined ) {
  302. var mapEnabled = materialAlphaMapEnabled.getValue() === true;
  303. if ( objectHasUvs ) {
  304. material.alphaMap = mapEnabled ? materialAlphaMap.getValue() : null;
  305. material.needsUpdate = true;
  306. } else {
  307. if ( mapEnabled ) textureWarning = true;
  308. }
  309. }
  310. /*
  311. if ( material.lightMap !== undefined ) {
  312. var lightMapEnabled = materialLightMapEnabled.getValue() === true;
  313. if ( objectHasUvs ) {
  314. material.lightMap = lightMapEnabled ? materialLightMap.getValue() : null;
  315. material.needsUpdate = true;
  316. } else {
  317. if ( lightMapEnabled ) textureWarning = true;
  318. }
  319. }
  320. */
  321. if ( material.bumpMap !== undefined ) {
  322. var bumpMapEnabled = materialBumpMapEnabled.getValue() === true;
  323. if ( objectHasUvs ) {
  324. material.bumpMap = bumpMapEnabled ? materialBumpMap.getValue() : null;
  325. material.bumpScale = materialBumpScale.getValue();
  326. material.needsUpdate = true;
  327. } else {
  328. if ( bumpMapEnabled ) textureWarning = true;
  329. }
  330. }
  331. if ( material.normalMap !== undefined ) {
  332. var normalMapEnabled = materialNormalMapEnabled.getValue() === true;
  333. if ( objectHasUvs ) {
  334. material.normalMap = normalMapEnabled ? materialNormalMap.getValue() : null;
  335. material.needsUpdate = true;
  336. } else {
  337. if ( normalMapEnabled ) textureWarning = true;
  338. }
  339. }
  340. if ( material.specularMap !== undefined ) {
  341. var specularMapEnabled = materialSpecularMapEnabled.getValue() === true;
  342. if ( objectHasUvs ) {
  343. material.specularMap = specularMapEnabled ? materialSpecularMap.getValue() : null;
  344. material.needsUpdate = true;
  345. } else {
  346. if ( specularMapEnabled ) textureWarning = true;
  347. }
  348. }
  349. if ( material.envMap !== undefined ) {
  350. var envMapEnabled = materialEnvMapEnabled.getValue() === true;
  351. material.envMap = envMapEnabled ? materialEnvMap.getValue() : null;
  352. material.reflectivity = materialReflectivity.getValue();
  353. material.needsUpdate = true;
  354. }
  355. if ( material.side !== undefined ) {
  356. material.side = parseInt( materialSide.getValue() );
  357. }
  358. if ( material.shading !== undefined ) {
  359. material.shading = parseInt( materialShading.getValue() );
  360. }
  361. if ( material.blending !== undefined ) {
  362. material.blending = parseInt( materialBlending.getValue() );
  363. }
  364. if ( material.opacity !== undefined ) {
  365. material.opacity = materialOpacity.getValue();
  366. }
  367. if ( material.transparent !== undefined ) {
  368. material.transparent = materialTransparent.getValue();
  369. }
  370. if ( material.wireframe !== undefined ) {
  371. material.wireframe = materialWireframe.getValue();
  372. }
  373. if ( material.wireframeLinewidth !== undefined ) {
  374. material.wireframeLinewidth = materialWireframeLinewidth.getValue();
  375. }
  376. updateRows();
  377. signals.materialChanged.dispatch( material );
  378. }
  379. if ( textureWarning ) {
  380. console.warn( "Can't set texture, model doesn't have texture coordinates" );
  381. }
  382. };
  383. function updateRows() {
  384. var properties = {
  385. 'name': materialNameRow,
  386. 'color': materialColorRow,
  387. 'emissive': materialEmissiveRow,
  388. 'specular': materialSpecularRow,
  389. 'shininess': materialShininessRow,
  390. 'uniforms': materialUniformsRow,
  391. 'vertexShader': materialVertexShaderRow,
  392. 'fragmentShader': materialFragmentShaderRow,
  393. 'vertexColors': materialVertexColorsRow,
  394. 'skinning': materialSkinningRow,
  395. 'map': materialMapRow,
  396. 'alphaMap': materialAlphaMapRow,
  397. 'lightMap': materialLightMapRow,
  398. 'bumpMap': materialBumpMapRow,
  399. 'normalMap': materialNormalMapRow,
  400. 'specularMap': materialSpecularMapRow,
  401. 'envMap': materialEnvMapRow,
  402. 'side': materialSideRow,
  403. 'shading': materialShadingRow,
  404. 'blending': materialBlendingRow,
  405. 'opacity': materialOpacityRow,
  406. 'transparent': materialTransparentRow,
  407. 'wireframe': materialWireframeRow
  408. };
  409. var material = editor.selected.material;
  410. for ( var property in properties ) {
  411. properties[ property ].setDisplay( material[ property ] !== undefined ? '' : 'none' );
  412. }
  413. };
  414. // events
  415. signals.objectSelected.add( function ( object ) {
  416. if ( object && object.material ) {
  417. container.setDisplay( '' );
  418. var material = object.material;
  419. if ( material.uuid !== undefined ) {
  420. materialUUID.setValue( material.uuid );
  421. }
  422. if ( material.name !== undefined ) {
  423. materialName.setValue( material.name );
  424. }
  425. materialClass.setValue( material.type );
  426. if ( material.color !== undefined ) {
  427. materialColor.setHexValue( material.color.getHexString() );
  428. }
  429. if ( material.emissive !== undefined ) {
  430. materialEmissive.setHexValue( material.emissive.getHexString() );
  431. }
  432. if ( material.specular !== undefined ) {
  433. materialSpecular.setHexValue( material.specular.getHexString() );
  434. }
  435. if ( material.shininess !== undefined ) {
  436. materialShininess.setValue( material.shininess );
  437. }
  438. if ( material.uniforms !== undefined ) {
  439. materialUniforms.setValue( JSON.stringify( material.uniforms, null, ' ' ) );
  440. }
  441. if ( material.vertexShader !== undefined ) {
  442. materialVertexShader.setValue( material.vertexShader );
  443. }
  444. if ( material.fragmentShader !== undefined ) {
  445. materialFragmentShader.setValue( material.fragmentShader );
  446. }
  447. if ( material.vertexColors !== undefined ) {
  448. materialVertexColors.setValue( material.vertexColors );
  449. }
  450. if ( material.skinning !== undefined ) {
  451. materialSkinning.setValue( material.skinning );
  452. }
  453. if ( material.map !== undefined ) {
  454. materialMapEnabled.setValue( material.map !== null );
  455. materialMap.setValue( material.map );
  456. }
  457. if ( material.alphaMap !== undefined ) {
  458. materialAlphaMapEnabled.setValue( material.alphaMap !== null );
  459. materialAlphaMap.setValue( material.alphaMap );
  460. }
  461. /*
  462. if ( material.lightMap !== undefined ) {
  463. materialLightMapEnabled.setValue( material.lightMap !== null );
  464. materialLightMap.setValue( material.lightMap );
  465. }
  466. */
  467. if ( material.bumpMap !== undefined ) {
  468. materialBumpMapEnabled.setValue( material.bumpMap !== null );
  469. materialBumpMap.setValue( material.bumpMap );
  470. materialBumpScale.setValue( material.bumpScale );
  471. }
  472. if ( material.normalMap !== undefined ) {
  473. materialNormalMapEnabled.setValue( material.normalMap !== null );
  474. materialNormalMap.setValue( material.normalMap );
  475. }
  476. if ( material.specularMap !== undefined ) {
  477. materialSpecularMapEnabled.setValue( material.specularMap !== null );
  478. materialSpecularMap.setValue( material.specularMap );
  479. }
  480. if ( material.envMap !== undefined ) {
  481. materialEnvMapEnabled.setValue( material.envMap !== null );
  482. materialEnvMap.setValue( material.envMap );
  483. materialReflectivity.setValue( material.reflectivity );
  484. }
  485. if ( material.side !== undefined ) {
  486. materialSide.setValue( material.side );
  487. }
  488. if ( material.shading !== undefined ) {
  489. materialShading.setValue( material.shading );
  490. }
  491. if ( material.blending !== undefined ) {
  492. materialBlending.setValue( material.blending );
  493. }
  494. if ( material.opacity !== undefined ) {
  495. materialOpacity.setValue( material.opacity );
  496. }
  497. if ( material.transparent !== undefined ) {
  498. materialTransparent.setValue( material.transparent );
  499. }
  500. if ( material.wireframe !== undefined ) {
  501. materialWireframe.setValue( material.wireframe );
  502. }
  503. if ( material.wireframeLinewidth !== undefined ) {
  504. materialWireframeLinewidth.setValue( material.wireframeLinewidth );
  505. }
  506. updateRows();
  507. } else {
  508. container.setDisplay( 'none' );
  509. }
  510. } );
  511. return container;
  512. }