Viewport.js 12 KB

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  1. var Viewport = function ( signals ) {
  2. var container = new UI.Panel();
  3. container.setPosition( 'absolute' );
  4. container.setBackgroundColor( '#aaa' );
  5. var info = new UI.Text();
  6. info.setPosition( 'absolute' );
  7. info.setRight( '5px' );
  8. info.setBottom( '5px' );
  9. info.setFontSize( '12px' );
  10. info.setColor( '#ffffff' );
  11. container.add( info );
  12. var clearColor = 0xAAAAAA;
  13. var objects = [];
  14. // helpers
  15. var helpersToObjects = {};
  16. var objectsToHelpers = {};
  17. var sceneHelpers = new THREE.Scene();
  18. var grid = new THREE.GridHelper( 500, 25 );
  19. sceneHelpers.add( grid );
  20. //
  21. var scene = new THREE.Scene();
  22. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  23. camera.position.set( 500, 250, 500 );
  24. camera.lookAt( scene.position );
  25. //
  26. var selectionBox = new THREE.BoxHelper();
  27. selectionBox.material.color.setHex( 0xffff00 );
  28. selectionBox.material.depthTest = false;
  29. selectionBox.material.transparent = true;
  30. selectionBox.visible = false;
  31. sceneHelpers.add( selectionBox );
  32. var transformControls = new THREE.TransformControls( camera, container.dom );
  33. transformControls.addEventListener( 'change', function () {
  34. signals.objectChanged.dispatch( selected );
  35. } );
  36. sceneHelpers.add( transformControls.gizmo );
  37. transformControls.hide();
  38. // fog
  39. var oldFogType = "None";
  40. var oldFogColor = 0xaaaaaa;
  41. var oldFogNear = 1;
  42. var oldFogFar = 5000;
  43. var oldFogDensity = 0.00025;
  44. // object picking
  45. var ray = new THREE.Raycaster();
  46. var projector = new THREE.Projector();
  47. var selected = camera;
  48. // events
  49. var getIntersects = function ( event, object ) {
  50. var vector = new THREE.Vector3(
  51. ( event.layerX / container.dom.offsetWidth ) * 2 - 1,
  52. - ( event.layerY / container.dom.offsetHeight ) * 2 + 1,
  53. 0.5
  54. );
  55. projector.unprojectVector( vector, camera );
  56. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  57. if ( object instanceof Array ) {
  58. return ray.intersectObjects( object, true );
  59. }
  60. return ray.intersectObject( object, true );
  61. };
  62. var onMouseDownPosition = new THREE.Vector2();
  63. var onMouseMovePosition = new THREE.Vector2();
  64. var onMouseUpPosition = new THREE.Vector2();
  65. var onMouseDown = function ( event ) {
  66. event.preventDefault();
  67. onMouseDownPosition.set( event.layerX, event.layerY );
  68. setTimeout( function (){
  69. controls.enabled = transformControls.active === false;
  70. }, 10 );
  71. document.addEventListener( 'mousemove', onMouseMove, false );
  72. document.addEventListener( 'mouseup', onMouseUp, false );
  73. document.addEventListener( 'mouseout', onMouseUp, false );
  74. };
  75. var onMouseMove = function ( event ) {
  76. // signals.objectChanged.dispatch( selected );
  77. };
  78. var onMouseUp = function ( event ) {
  79. onMouseUpPosition.set( event.layerX, event.layerY );
  80. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) < 1 ) {
  81. var intersects = getIntersects( event, objects );
  82. if ( intersects.length > 0 ) {
  83. selected = intersects[ 0 ].object;
  84. if ( helpersToObjects[ selected.id ] !== undefined ) {
  85. selected = helpersToObjects[ selected.id ];
  86. }
  87. signals.objectSelected.dispatch( selected );
  88. } else {
  89. controls.enabled = true;
  90. selected = camera;
  91. signals.objectSelected.dispatch( selected );
  92. }
  93. controls.enabled = false;
  94. render();
  95. }
  96. document.removeEventListener( 'mousemove', onMouseMove );
  97. document.removeEventListener( 'mouseup', onMouseUp );
  98. };
  99. var onDoubleClick = function ( event ) {
  100. var intersects = getIntersects( event, objects );
  101. if ( intersects.length > 0 && intersects[ 0 ].object === selected ) {
  102. controls.focus( selected );
  103. controls.enabled = true;
  104. }
  105. };
  106. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  107. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  108. // controls need to be added *after* main logic,
  109. // otherwise controls.enabled doesn't work.
  110. var controls = new THREE.EditorControls( camera, container.dom );
  111. controls.addEventListener( 'change', function () {
  112. signals.objectChanged.dispatch( camera );
  113. transformControls.update();
  114. } );
  115. // signals
  116. signals.transformModeChanged.add( function ( mode ) {
  117. transformControls.setMode( mode );
  118. render();
  119. } );
  120. signals.snapChanged.add( function ( dist ) {
  121. transformControls.snapDist = dist;
  122. } );
  123. signals.snapChanged.add( function ( dist ) {
  124. snapDist = dist;
  125. } );
  126. signals.rendererChanged.add( function ( object ) {
  127. container.dom.removeChild( renderer.domElement );
  128. renderer = object;
  129. renderer.setClearColor( clearColor );
  130. renderer.autoClear = false;
  131. renderer.autoUpdateScene = false;
  132. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  133. container.dom.appendChild( renderer.domElement );
  134. render();
  135. } );
  136. signals.sceneAdded.add( function ( object ) {
  137. scene.userData = JSON.parse( JSON.stringify( object.userData ) );
  138. while ( object.children.length > 0 ) {
  139. signals.objectAdded.dispatch( object.children[ 0 ] );
  140. }
  141. } );
  142. signals.objectAdded.add( function ( object ) {
  143. // handle children
  144. object.traverse( function ( object ) {
  145. // create helpers for invisible object types (lights, cameras, targets)
  146. if ( object instanceof THREE.PointLight ) {
  147. var helper = new THREE.PointLightHelper( object, 10 );
  148. sceneHelpers.add( helper );
  149. objectsToHelpers[ object.id ] = helper;
  150. helpersToObjects[ helper.lightSphere.id ] = object;
  151. objects.push( helper.lightSphere );
  152. } else if ( object instanceof THREE.DirectionalLight ) {
  153. var helper = new THREE.DirectionalLightHelper( object, 10 );
  154. sceneHelpers.add( helper );
  155. objectsToHelpers[ object.id ] = helper;
  156. helpersToObjects[ helper.lightSphere.id ] = object;
  157. objects.push( helper.lightSphere );
  158. } else if ( object instanceof THREE.SpotLight ) {
  159. var helper = new THREE.SpotLightHelper( object, 10 );
  160. sceneHelpers.add( helper );
  161. objectsToHelpers[ object.id ] = helper;
  162. helpersToObjects[ helper.lightSphere.id ] = object;
  163. objects.push( helper.lightSphere );
  164. } else if ( object instanceof THREE.HemisphereLight ) {
  165. var helper = new THREE.HemisphereLightHelper( object, 10 );
  166. sceneHelpers.add( helper );
  167. objectsToHelpers[ object.id ] = helper;
  168. helpersToObjects[ helper.lightSphere.id ] = object;
  169. objects.push( helper.lightSphere );
  170. } else {
  171. // add to picking list
  172. objects.push( object );
  173. }
  174. } );
  175. scene.add( object );
  176. // TODO: Add support for hierarchies with lights
  177. if ( object instanceof THREE.Light ) {
  178. updateMaterials( scene );
  179. }
  180. updateInfo();
  181. signals.sceneChanged.dispatch( scene );
  182. signals.objectSelected.dispatch( object );
  183. } );
  184. signals.objectSelected.add( function ( object ) {
  185. selectionBox.visible = false;
  186. transformControls.detatch();
  187. if ( object !== null ) {
  188. if ( object.geometry !== undefined ) {
  189. selectionBox.update( object );
  190. selectionBox.visible = true;
  191. }
  192. selected = object;
  193. if ( selected instanceof THREE.PerspectiveCamera === false ) {
  194. transformControls.attatch(object);
  195. }
  196. }
  197. render();
  198. } );
  199. signals.objectChanged.add( function ( object ) {
  200. if ( object.geometry !== undefined ) {
  201. selectionBox.update( object );
  202. transformControls.update();
  203. updateInfo();
  204. }
  205. if ( objectsToHelpers[ object.id ] !== undefined ) {
  206. objectsToHelpers[ object.id ].update();
  207. }
  208. render();
  209. signals.sceneChanged.dispatch( scene );
  210. } );
  211. signals.cloneSelectedObject.add( function () {
  212. if ( selected === camera ) return;
  213. var object = selected.clone();
  214. signals.objectAdded.dispatch( object );
  215. } );
  216. signals.removeSelectedObject.add( function () {
  217. if ( selected.parent === undefined ) return;
  218. var name = selected.name ? '"' + selected.name + '"': "selected object";
  219. if ( confirm( 'Delete ' + name + '?' ) === false ) return;
  220. var parent = selected.parent;
  221. if ( selected instanceof THREE.PointLight ||
  222. selected instanceof THREE.DirectionalLight ||
  223. selected instanceof THREE.SpotLight ||
  224. selected instanceof THREE.HemisphereLight ) {
  225. var helper = objectsToHelpers[ selected.id ];
  226. objects.splice( objects.indexOf( helper.lightSphere ), 1 );
  227. helper.parent.remove( helper );
  228. selected.parent.remove( selected );
  229. delete objectsToHelpers[ selected.id ];
  230. delete helpersToObjects[ helper.id ];
  231. if ( selected instanceof THREE.DirectionalLight ||
  232. selected instanceof THREE.SpotLight ) {
  233. selected.target.parent.remove( selected.target );
  234. }
  235. updateMaterials( scene );
  236. } else {
  237. selected.traverse( function ( object ) {
  238. var index = objects.indexOf( object );
  239. if ( index !== -1 ) {
  240. objects.splice( index, 1 )
  241. }
  242. } );
  243. selected.parent.remove( selected );
  244. updateInfo();
  245. }
  246. signals.sceneChanged.dispatch( scene );
  247. signals.objectSelected.dispatch( parent );
  248. } );
  249. signals.materialChanged.add( function ( material ) {
  250. render();
  251. } );
  252. signals.clearColorChanged.add( function ( color ) {
  253. renderer.setClearColor( color );
  254. render();
  255. clearColor = color;
  256. } );
  257. signals.fogTypeChanged.add( function ( fogType ) {
  258. if ( fogType !== oldFogType ) {
  259. if ( fogType === "None" ) {
  260. scene.fog = null;
  261. } else if ( fogType === "Fog" ) {
  262. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  263. } else if ( fogType === "FogExp2" ) {
  264. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  265. }
  266. updateMaterials( scene );
  267. oldFogType = fogType;
  268. }
  269. render();
  270. } );
  271. signals.fogColorChanged.add( function ( fogColor ) {
  272. oldFogColor = fogColor;
  273. updateFog( scene );
  274. render();
  275. } );
  276. signals.fogParametersChanged.add( function ( near, far, density ) {
  277. oldFogNear = near;
  278. oldFogFar = far;
  279. oldFogDensity = density;
  280. updateFog( scene );
  281. render();
  282. } );
  283. signals.windowResize.add( function () {
  284. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  285. camera.updateProjectionMatrix();
  286. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  287. render();
  288. } );
  289. //
  290. var renderer;
  291. if ( System.support.webgl === true ) {
  292. renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
  293. } else {
  294. renderer = new THREE.CanvasRenderer();
  295. }
  296. renderer.setClearColor( clearColor );
  297. renderer.autoClear = false;
  298. renderer.autoUpdateScene = false;
  299. container.dom.appendChild( renderer.domElement );
  300. animate();
  301. //
  302. function updateInfo() {
  303. var objects = 0;
  304. var vertices = 0;
  305. var faces = 0;
  306. scene.traverse( function ( object ) {
  307. if ( object instanceof THREE.Mesh ) {
  308. objects ++;
  309. vertices += object.geometry.vertices.length;
  310. faces += object.geometry.faces.length;
  311. }
  312. } );
  313. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  314. }
  315. function updateMaterials( root ) {
  316. root.traverse( function ( node ) {
  317. if ( node.material ) {
  318. node.material.needsUpdate = true;
  319. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  320. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  321. node.material.materials[ i ].needsUpdate = true;
  322. }
  323. }
  324. }
  325. } );
  326. }
  327. function updateFog( root ) {
  328. if ( root.fog ) {
  329. root.fog.color.setHex( oldFogColor );
  330. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  331. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  332. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  333. }
  334. }
  335. function animate() {
  336. requestAnimationFrame( animate );
  337. }
  338. function render() {
  339. sceneHelpers.updateMatrixWorld();
  340. scene.updateMatrixWorld();
  341. renderer.clear();
  342. renderer.render( scene, camera );
  343. renderer.render( sceneHelpers, camera );
  344. }
  345. return container;
  346. }