EXRLoader.js 25 KB

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  1. /**
  2. * @author Richard M. / https://github.com/richardmonette
  3. *
  4. * OpenEXR loader which, currently, supports reading 16 bit half data, in either
  5. * uncompressed or PIZ wavelet compressed form.
  6. *
  7. * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
  8. * implementation, so I have preserved their copyright notices.
  9. */
  10. // /*
  11. // Copyright (c) 2014 - 2017, Syoyo Fujita
  12. // All rights reserved.
  13. // Redistribution and use in source and binary forms, with or without
  14. // modification, are permitted provided that the following conditions are met:
  15. // * Redistributions of source code must retain the above copyright
  16. // notice, this list of conditions and the following disclaimer.
  17. // * Redistributions in binary form must reproduce the above copyright
  18. // notice, this list of conditions and the following disclaimer in the
  19. // documentation and/or other materials provided with the distribution.
  20. // * Neither the name of the Syoyo Fujita nor the
  21. // names of its contributors may be used to endorse or promote products
  22. // derived from this software without specific prior written permission.
  23. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  24. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  25. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  26. // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  27. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  28. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  29. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  30. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  31. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  32. // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  33. // */
  34. // // TinyEXR contains some OpenEXR code, which is licensed under ------------
  35. // ///////////////////////////////////////////////////////////////////////////
  36. // //
  37. // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  38. // // Digital Ltd. LLC
  39. // //
  40. // // All rights reserved.
  41. // //
  42. // // Redistribution and use in source and binary forms, with or without
  43. // // modification, are permitted provided that the following conditions are
  44. // // met:
  45. // // * Redistributions of source code must retain the above copyright
  46. // // notice, this list of conditions and the following disclaimer.
  47. // // * Redistributions in binary form must reproduce the above
  48. // // copyright notice, this list of conditions and the following disclaimer
  49. // // in the documentation and/or other materials provided with the
  50. // // distribution.
  51. // // * Neither the name of Industrial Light & Magic nor the names of
  52. // // its contributors may be used to endorse or promote products derived
  53. // // from this software without specific prior written permission.
  54. // //
  55. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  56. // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  57. // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  58. // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  59. // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  60. // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  61. // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  62. // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  63. // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  64. // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  65. // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  66. // //
  67. // ///////////////////////////////////////////////////////////////////////////
  68. // // End of OpenEXR license -------------------------------------------------
  69. THREE.EXRLoader = function ( manager ) {
  70. this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
  71. };
  72. THREE.EXRLoader.prototype = Object.create( THREE.DataTextureLoader.prototype );
  73. THREE.EXRLoader.prototype._parser = function ( buffer ) {
  74. const USHORT_RANGE = ( 1 << 16 );
  75. const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
  76. const HUF_ENCBITS = 16; // literal (value) bit length
  77. const HUF_DECBITS = 14; // decoding bit size (>= 8)
  78. const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
  79. const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
  80. const HUF_DECMASK = HUF_DECSIZE - 1;
  81. const SHORT_ZEROCODE_RUN = 59;
  82. const LONG_ZEROCODE_RUN = 63;
  83. const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
  84. const BYTES_PER_HALF = 2;
  85. const ULONG_SIZE = 8;
  86. const FLOAT32_SIZE = 4;
  87. const INT32_SIZE = 4;
  88. const INT16_SIZE = 2;
  89. const INT8_SIZE = 1;
  90. function reverseLutFromBitmap( bitmap, lut ) {
  91. var k = 0;
  92. for ( var i = 0; i < USHORT_RANGE; ++ i ) {
  93. if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
  94. lut[ k ++ ] = i;
  95. }
  96. }
  97. var n = k - 1;
  98. while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
  99. return n;
  100. }
  101. function hufClearDecTable( hdec ) {
  102. for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
  103. hdec[ i ] = {};
  104. hdec[ i ].len = 0;
  105. hdec[ i ].lit = 0;
  106. hdec[ i ].p = null;
  107. }
  108. }
  109. const getBitsReturn = { l: 0, c: 0, lc: 0 };
  110. function getBits( nBits, c, lc, uInt8Array, inOffset ) {
  111. while ( lc < nBits ) {
  112. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  113. lc += 8;
  114. }
  115. lc -= nBits;
  116. getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
  117. getBitsReturn.c = c;
  118. getBitsReturn.lc = lc;
  119. }
  120. const hufTableBuffer = new Array( 59 );
  121. function hufCanonicalCodeTable( hcode ) {
  122. for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
  123. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
  124. var c = 0;
  125. for ( var i = 58; i > 0; -- i ) {
  126. var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
  127. hufTableBuffer[ i ] = c;
  128. c = nc;
  129. }
  130. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
  131. var l = hcode[ i ];
  132. if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
  133. }
  134. }
  135. function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
  136. var p = inOffset;
  137. var c = 0;
  138. var lc = 0;
  139. for ( ; im <= iM; im ++ ) {
  140. if ( p.value - inOffset.value > ni ) return false;
  141. getBits( 6, c, lc, uInt8Array, p );
  142. var l = getBitsReturn.l;
  143. c = getBitsReturn.c;
  144. lc = getBitsReturn.lc;
  145. hcode[ im ] = l;
  146. if ( l == LONG_ZEROCODE_RUN ) {
  147. if ( p.value - inOffset.value > ni ) {
  148. throw 'Something wrong with hufUnpackEncTable';
  149. }
  150. getBits( 8, c, lc, uInt8Array, p );
  151. var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
  152. c = getBitsReturn.c;
  153. lc = getBitsReturn.lc;
  154. if ( im + zerun > iM + 1 ) {
  155. throw 'Something wrong with hufUnpackEncTable';
  156. }
  157. while ( zerun -- ) hcode[ im ++ ] = 0;
  158. im --;
  159. } else if ( l >= SHORT_ZEROCODE_RUN ) {
  160. var zerun = l - SHORT_ZEROCODE_RUN + 2;
  161. if ( im + zerun > iM + 1 ) {
  162. throw 'Something wrong with hufUnpackEncTable';
  163. }
  164. while ( zerun -- ) hcode[ im ++ ] = 0;
  165. im --;
  166. }
  167. }
  168. hufCanonicalCodeTable( hcode );
  169. }
  170. function hufLength( code ) {
  171. return code & 63;
  172. }
  173. function hufCode( code ) {
  174. return code >> 6;
  175. }
  176. function hufBuildDecTable( hcode, im, iM, hdecod ) {
  177. for ( ; im <= iM; im ++ ) {
  178. var c = hufCode( hcode[ im ] );
  179. var l = hufLength( hcode[ im ] );
  180. if ( c >> l ) {
  181. throw 'Invalid table entry';
  182. }
  183. if ( l > HUF_DECBITS ) {
  184. var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
  185. if ( pl.len ) {
  186. throw 'Invalid table entry';
  187. }
  188. pl.lit ++;
  189. if ( pl.p ) {
  190. var p = pl.p;
  191. pl.p = new Array( pl.lit );
  192. for ( var i = 0; i < pl.lit - 1; ++ i ) {
  193. pl.p[ i ] = p[ i ];
  194. }
  195. } else {
  196. pl.p = new Array( 1 );
  197. }
  198. pl.p[ pl.lit - 1 ] = im;
  199. } else if ( l ) {
  200. var plOffset = 0;
  201. for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
  202. var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
  203. if ( pl.len || pl.p ) {
  204. throw 'Invalid table entry';
  205. }
  206. pl.len = l;
  207. pl.lit = im;
  208. plOffset ++;
  209. }
  210. }
  211. }
  212. return true;
  213. }
  214. const getCharReturn = { c: 0, lc: 0 };
  215. function getChar( c, lc, uInt8Array, inOffset ) {
  216. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  217. lc += 8;
  218. getCharReturn.c = c;
  219. getCharReturn.lc = lc;
  220. }
  221. const getCodeReturn = { c: 0, lc: 0 };
  222. function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
  223. if ( po == rlc ) {
  224. if ( lc < 8 ) {
  225. getChar( c, lc, uInt8Array, inOffset );
  226. c = getCharReturn.c;
  227. lc = getCharReturn.lc;
  228. }
  229. lc -= 8;
  230. var cs = ( c >> lc );
  231. var cs = new Uint8Array( [ cs ] )[ 0 ];
  232. if ( outBufferOffset.value + cs > outBufferEndOffset ) {
  233. return false;
  234. }
  235. var s = outBuffer[ outBufferOffset.value - 1 ];
  236. while ( cs -- > 0 ) {
  237. outBuffer[ outBufferOffset.value ++ ] = s;
  238. }
  239. } else if ( outBufferOffset.value < outBufferEndOffset ) {
  240. outBuffer[ outBufferOffset.value ++ ] = po;
  241. } else {
  242. return false;
  243. }
  244. getCodeReturn.c = c;
  245. getCodeReturn.lc = lc;
  246. }
  247. function UInt16( value ) {
  248. return ( value & 0xFFFF );
  249. }
  250. function Int16( value ) {
  251. var ref = UInt16( value );
  252. return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
  253. }
  254. const wdec14Return = { a: 0, b: 0 };
  255. function wdec14( l, h ) {
  256. var ls = Int16( l );
  257. var hs = Int16( h );
  258. var hi = hs;
  259. var ai = ls + ( hi & 1 ) + ( hi >> 1 );
  260. var as = ai;
  261. var bs = ai - hi;
  262. wdec14Return.a = as;
  263. wdec14Return.b = bs;
  264. }
  265. function wav2Decode( j, buffer, nx, ox, ny, oy ) {
  266. var n = ( nx > ny ) ? ny : nx;
  267. var p = 1;
  268. var p2;
  269. while ( p <= n ) p <<= 1;
  270. p >>= 1;
  271. p2 = p;
  272. p >>= 1;
  273. while ( p >= 1 ) {
  274. var py = 0;
  275. var ey = py + oy * ( ny - p2 );
  276. var oy1 = oy * p;
  277. var oy2 = oy * p2;
  278. var ox1 = ox * p;
  279. var ox2 = ox * p2;
  280. var i00, i01, i10, i11;
  281. for ( ; py <= ey; py += oy2 ) {
  282. var px = py;
  283. var ex = py + ox * ( nx - p2 );
  284. for ( ; px <= ex; px += ox2 ) {
  285. var p01 = px + ox1;
  286. var p10 = px + oy1;
  287. var p11 = p10 + ox1;
  288. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  289. i00 = wdec14Return.a;
  290. i10 = wdec14Return.b;
  291. wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
  292. i01 = wdec14Return.a;
  293. i11 = wdec14Return.b;
  294. wdec14( i00, i01 );
  295. buffer[ px + j ] = wdec14Return.a;
  296. buffer[ p01 + j ] = wdec14Return.b;
  297. wdec14( i10, i11 );
  298. buffer[ p10 + j ] = wdec14Return.a;
  299. buffer[ p11 + j ] = wdec14Return.b;
  300. }
  301. if ( nx & p ) {
  302. var p10 = px + oy1;
  303. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  304. i00 = wdec14Return.a;
  305. buffer[ p10 + j ] = wdec14Return.b;
  306. buffer[ px + j ] = i00;
  307. }
  308. }
  309. if ( ny & p ) {
  310. var px = py;
  311. var ex = py + ox * ( nx - p2 );
  312. for ( ; px <= ex; px += ox2 ) {
  313. var p01 = px + ox1;
  314. wdec14( buffer[ px + j ], buffer[ p01 + j ] );
  315. i00 = wdec14Return.a;
  316. buffer[ p01 + j ] = wdec14Return.b;
  317. buffer[ px + j ] = i00;
  318. }
  319. }
  320. p2 = p;
  321. p >>= 1;
  322. }
  323. return py;
  324. }
  325. function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
  326. var c = 0;
  327. var lc = 0;
  328. var outBufferEndOffset = no;
  329. var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
  330. while ( inOffset.value < inOffsetEnd ) {
  331. getChar( c, lc, uInt8Array, inOffset );
  332. c = getCharReturn.c;
  333. lc = getCharReturn.lc;
  334. while ( lc >= HUF_DECBITS ) {
  335. var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
  336. var pl = decodingTable[ index ];
  337. if ( pl.len ) {
  338. lc -= pl.len;
  339. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  340. c = getCodeReturn.c;
  341. lc = getCodeReturn.lc;
  342. } else {
  343. if ( ! pl.p ) {
  344. throw 'hufDecode issues';
  345. }
  346. var j;
  347. for ( j = 0; j < pl.lit; j ++ ) {
  348. var l = hufLength( encodingTable[ pl.p[ j ] ] );
  349. while ( lc < l && inOffset.value < inOffsetEnd ) {
  350. getChar( c, lc, uInt8Array, inOffset );
  351. c = getCharReturn.c;
  352. lc = getCharReturn.lc;
  353. }
  354. if ( lc >= l ) {
  355. if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
  356. lc -= l;
  357. getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  358. c = getCodeReturn.c;
  359. lc = getCodeReturn.lc;
  360. break;
  361. }
  362. }
  363. }
  364. if ( j == pl.lit ) {
  365. throw 'hufDecode issues';
  366. }
  367. }
  368. }
  369. }
  370. var i = ( 8 - ni ) & 7;
  371. c >>= i;
  372. lc -= i;
  373. while ( lc > 0 ) {
  374. var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
  375. if ( pl.len ) {
  376. lc -= pl.len;
  377. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  378. c = getCodeReturn.c;
  379. lc = getCodeReturn.lc;
  380. } else {
  381. throw 'hufDecode issues';
  382. }
  383. }
  384. return true;
  385. }
  386. function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) {
  387. var initialInOffset = inOffset.value;
  388. var im = parseUint32( inDataView, inOffset );
  389. var iM = parseUint32( inDataView, inOffset );
  390. inOffset.value += 4;
  391. var nBits = parseUint32( inDataView, inOffset );
  392. inOffset.value += 4;
  393. if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
  394. throw 'Something wrong with HUF_ENCSIZE';
  395. }
  396. var freq = new Array( HUF_ENCSIZE );
  397. var hdec = new Array( HUF_DECSIZE );
  398. hufClearDecTable( hdec );
  399. var ni = nCompressed - ( inOffset.value - initialInOffset );
  400. hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
  401. if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
  402. throw 'Something wrong with hufUncompress';
  403. }
  404. hufBuildDecTable( freq, im, iM, hdec );
  405. hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
  406. }
  407. function applyLut( lut, data, nData ) {
  408. for ( var i = 0; i < nData; ++ i ) {
  409. data[ i ] = lut[ data[ i ] ];
  410. }
  411. }
  412. function decompressPIZ( outBuffer, outOffset, uInt8Array, inDataView, inOffset, tmpBufSize, num_channels, exrChannelInfos, dataWidth, num_lines ) {
  413. var bitmap = new Uint8Array( BITMAP_SIZE );
  414. var minNonZero = parseUint16( inDataView, inOffset );
  415. var maxNonZero = parseUint16( inDataView, inOffset );
  416. if ( maxNonZero >= BITMAP_SIZE ) {
  417. throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
  418. }
  419. if ( minNonZero <= maxNonZero ) {
  420. for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
  421. bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
  422. }
  423. }
  424. var lut = new Uint16Array( USHORT_RANGE );
  425. reverseLutFromBitmap( bitmap, lut );
  426. var length = parseUint32( inDataView, inOffset );
  427. hufUncompress( uInt8Array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize );
  428. var pizChannelData = new Array( num_channels );
  429. var outBufferEnd = 0;
  430. for ( var i = 0; i < num_channels; i ++ ) {
  431. pizChannelData[ i ] = {};
  432. pizChannelData[ i ][ 'start' ] = outBufferEnd;
  433. pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
  434. pizChannelData[ i ][ 'nx' ] = dataWidth;
  435. pizChannelData[ i ][ 'ny' ] = num_lines;
  436. pizChannelData[ i ][ 'size' ] = 1;
  437. outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
  438. }
  439. var fooOffset = 0;
  440. for ( var i = 0; i < num_channels; i ++ ) {
  441. for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
  442. fooOffset += wav2Decode(
  443. j + fooOffset,
  444. outBuffer,
  445. pizChannelData[ i ].nx,
  446. pizChannelData[ i ].size,
  447. pizChannelData[ i ].ny,
  448. pizChannelData[ i ].nx * pizChannelData[ i ].size
  449. );
  450. }
  451. }
  452. applyLut( lut, outBuffer, outBufferEnd );
  453. return true;
  454. }
  455. function parseNullTerminatedString( buffer, offset ) {
  456. var uintBuffer = new Uint8Array( buffer );
  457. var endOffset = 0;
  458. while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
  459. endOffset += 1;
  460. }
  461. var stringValue = new TextDecoder().decode(
  462. uintBuffer.slice( offset.value, offset.value + endOffset )
  463. );
  464. offset.value = offset.value + endOffset + 1;
  465. return stringValue;
  466. }
  467. function parseFixedLengthString( buffer, offset, size ) {
  468. var stringValue = new TextDecoder().decode(
  469. new Uint8Array( buffer ).slice( offset.value, offset.value + size )
  470. );
  471. offset.value = offset.value + size;
  472. return stringValue;
  473. }
  474. function parseUlong( dataView, offset ) {
  475. var uLong = dataView.getUint32( 0, true );
  476. offset.value = offset.value + ULONG_SIZE;
  477. return uLong;
  478. }
  479. function parseUint32( dataView, offset ) {
  480. var Uint32 = dataView.getUint32( offset.value, true );
  481. offset.value = offset.value + INT32_SIZE;
  482. return Uint32;
  483. }
  484. function parseUint8Array( uInt8Array, offset ) {
  485. var Uint8 = uInt8Array[ offset.value ];
  486. offset.value = offset.value + INT8_SIZE;
  487. return Uint8;
  488. }
  489. function parseUint8( dataView, offset ) {
  490. var Uint8 = dataView.getUint8( offset.value );
  491. offset.value = offset.value + INT8_SIZE;
  492. return Uint8;
  493. }
  494. function parseFloat32( dataView, offset ) {
  495. var float = dataView.getFloat32( offset.value, true );
  496. offset.value += FLOAT32_SIZE;
  497. return float;
  498. }
  499. // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
  500. function decodeFloat16( binary ) {
  501. var exponent = ( binary & 0x7C00 ) >> 10,
  502. fraction = binary & 0x03FF;
  503. return ( binary >> 15 ? - 1 : 1 ) * (
  504. exponent ?
  505. (
  506. exponent === 0x1F ?
  507. fraction ? NaN : Infinity :
  508. Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
  509. ) :
  510. 6.103515625e-5 * ( fraction / 0x400 )
  511. );
  512. }
  513. function parseUint16( dataView, offset ) {
  514. var Uint16 = dataView.getUint16( offset.value, true );
  515. offset.value += INT16_SIZE;
  516. return Uint16;
  517. }
  518. function parseFloat16( buffer, offset ) {
  519. return decodeFloat16( parseUint16( buffer, offset ) );
  520. }
  521. function parseChlist( dataView, buffer, offset, size ) {
  522. var startOffset = offset.value;
  523. var channels = [];
  524. while ( offset.value < ( startOffset + size - 1 ) ) {
  525. var name = parseNullTerminatedString( buffer, offset );
  526. var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
  527. var pLinear = parseUint8( dataView, offset );
  528. offset.value += 3; // reserved, three chars
  529. var xSampling = parseUint32( dataView, offset );
  530. var ySampling = parseUint32( dataView, offset );
  531. channels.push( {
  532. name: name,
  533. pixelType: pixelType,
  534. pLinear: pLinear,
  535. xSampling: xSampling,
  536. ySampling: ySampling
  537. } );
  538. }
  539. offset.value += 1;
  540. return channels;
  541. }
  542. function parseChromaticities( dataView, offset ) {
  543. var redX = parseFloat32( dataView, offset );
  544. var redY = parseFloat32( dataView, offset );
  545. var greenX = parseFloat32( dataView, offset );
  546. var greenY = parseFloat32( dataView, offset );
  547. var blueX = parseFloat32( dataView, offset );
  548. var blueY = parseFloat32( dataView, offset );
  549. var whiteX = parseFloat32( dataView, offset );
  550. var whiteY = parseFloat32( dataView, offset );
  551. return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
  552. }
  553. function parseCompression( dataView, offset ) {
  554. var compressionCodes = [
  555. 'NO_COMPRESSION',
  556. 'RLE_COMPRESSION',
  557. 'ZIPS_COMPRESSION',
  558. 'ZIP_COMPRESSION',
  559. 'PIZ_COMPRESSION',
  560. 'PXR24_COMPRESSION',
  561. 'B44_COMPRESSION',
  562. 'B44A_COMPRESSION',
  563. 'DWAA_COMPRESSION',
  564. 'DWAB_COMPRESSION'
  565. ];
  566. var compression = parseUint8( dataView, offset );
  567. return compressionCodes[ compression ];
  568. }
  569. function parseBox2i( dataView, offset ) {
  570. var xMin = parseUint32( dataView, offset );
  571. var yMin = parseUint32( dataView, offset );
  572. var xMax = parseUint32( dataView, offset );
  573. var yMax = parseUint32( dataView, offset );
  574. return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
  575. }
  576. function parseLineOrder( dataView, offset ) {
  577. var lineOrders = [
  578. 'INCREASING_Y'
  579. ];
  580. var lineOrder = parseUint8( dataView, offset );
  581. return lineOrders[ lineOrder ];
  582. }
  583. function parseV2f( dataView, offset ) {
  584. var x = parseFloat32( dataView, offset );
  585. var y = parseFloat32( dataView, offset );
  586. return [ x, y ];
  587. }
  588. function parseValue( dataView, buffer, offset, type, size ) {
  589. if ( type === 'string' || type === 'iccProfile' ) {
  590. return parseFixedLengthString( buffer, offset, size );
  591. } else if ( type === 'chlist' ) {
  592. return parseChlist( dataView, buffer, offset, size );
  593. } else if ( type === 'chromaticities' ) {
  594. return parseChromaticities( dataView, offset );
  595. } else if ( type === 'compression' ) {
  596. return parseCompression( dataView, offset );
  597. } else if ( type === 'box2i' ) {
  598. return parseBox2i( dataView, offset );
  599. } else if ( type === 'lineOrder' ) {
  600. return parseLineOrder( dataView, offset );
  601. } else if ( type === 'float' ) {
  602. return parseFloat32( dataView, offset );
  603. } else if ( type === 'v2f' ) {
  604. return parseV2f( dataView, offset );
  605. } else if ( type === 'int' ) {
  606. return parseUint32( dataView, offset );
  607. } else {
  608. throw 'Cannot parse value for unsupported type: ' + type;
  609. }
  610. }
  611. var bufferDataView = new DataView( buffer );
  612. var uInt8Array = new Uint8Array( buffer );
  613. var EXRHeader = {};
  614. bufferDataView.getUint32( 0, true ); // magic
  615. bufferDataView.getUint8( 4, true ); // versionByteZero
  616. bufferDataView.getUint8( 5, true ); // fullMask
  617. // start of header
  618. var offset = { value: 8 }; // start at 8, after magic stuff
  619. var keepReading = true;
  620. while ( keepReading ) {
  621. var attributeName = parseNullTerminatedString( buffer, offset );
  622. if ( attributeName == 0 ) {
  623. keepReading = false;
  624. } else {
  625. var attributeType = parseNullTerminatedString( buffer, offset );
  626. var attributeSize = parseUint32( bufferDataView, offset );
  627. var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
  628. EXRHeader[ attributeName ] = attributeValue;
  629. }
  630. }
  631. // offsets
  632. var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
  633. var scanlineBlockSize = 1; // 1 for NO_COMPRESSION
  634. if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  635. scanlineBlockSize = 32;
  636. }
  637. var numBlocks = dataWindowHeight / scanlineBlockSize;
  638. for ( var i = 0; i < numBlocks; i ++ ) {
  639. parseUlong( bufferDataView, offset ); // scanlineOffset
  640. }
  641. // we should be passed the scanline offset table, start reading pixel data
  642. var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
  643. var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
  644. var numChannels = EXRHeader.channels.length;
  645. var byteArray = new Float32Array( width * height * numChannels );
  646. var channelOffsets = {
  647. R: 0,
  648. G: 1,
  649. B: 2,
  650. A: 3
  651. };
  652. if ( EXRHeader.compression === 'NO_COMPRESSION' ) {
  653. for ( var y = 0; y < height; y ++ ) {
  654. var y_scanline = parseUint32( bufferDataView, offset );
  655. parseUint32( bufferDataView, offset ); // dataSize
  656. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  657. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  658. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) {
  659. // HALF
  660. for ( var x = 0; x < width; x ++ ) {
  661. var val = parseFloat16( bufferDataView, offset );
  662. byteArray[ ( ( ( height - y_scanline ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  663. }
  664. } else {
  665. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  666. }
  667. }
  668. }
  669. } else if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  670. for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
  671. parseUint32( bufferDataView, offset ); // line_no
  672. parseUint32( bufferDataView, offset ); // data_len
  673. var tmpBufferSize = width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF );
  674. var tmpBuffer = new Uint16Array( tmpBufferSize );
  675. var tmpOffset = { value: 0 };
  676. decompressPIZ( tmpBuffer, tmpOffset, uInt8Array, bufferDataView, offset, tmpBufferSize, numChannels, EXRHeader.channels, width, scanlineBlockSize );
  677. for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
  678. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  679. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  680. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) {
  681. // HALF
  682. for ( var x = 0; x < width; x ++ ) {
  683. var val = decodeFloat16( tmpBuffer[ ( channelID * ( scanlineBlockSize * width ) ) + ( line_y * width ) + x ] );
  684. var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
  685. byteArray[ ( ( ( height - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  686. }
  687. } else {
  688. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  689. }
  690. }
  691. }
  692. }
  693. } else {
  694. throw 'EXRLoader._parser: ' + EXRHeader.compression + ' is unsupported';
  695. }
  696. return {
  697. header: EXRHeader,
  698. width: width,
  699. height: height,
  700. data: byteArray,
  701. format: EXRHeader.channels.length == 4 ? THREE.RGBAFormat : THREE.RGBFormat,
  702. type: THREE.FloatType
  703. };
  704. };