Viewport.js 14 KB

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  1. var Viewport = function ( signals ) {
  2. var container = new UI.Panel();
  3. container.setPosition( 'absolute' );
  4. container.setBackgroundColor( '#aaa' );
  5. var objects = [];
  6. // helpers
  7. var helpersToObjects = {};
  8. var objectsToHelpers = {};
  9. var sceneHelpers = new THREE.Scene();
  10. var grid = new THREE.GridHelper( 500, 25 );
  11. sceneHelpers.add( grid );
  12. var modifierAxis = new THREE.Vector3( 1, 1, 1 );
  13. var selectionBox = new THREE.Mesh( new THREE.CubeGeometry( 1, 1, 1 ), new THREE.MeshBasicMaterial( { color: 0xffff00, wireframe: true, fog: false } ) );
  14. selectionBox.matrixAutoUpdate = false;
  15. selectionBox.visible = false;
  16. sceneHelpers.add( selectionBox );
  17. var selectionAxis = new THREE.AxisHelper( 100 );
  18. selectionAxis.material.depthTest = false;
  19. selectionAxis.material.transparent = true;
  20. selectionAxis.matrixAutoUpdate = false;
  21. selectionAxis.visible = false;
  22. sceneHelpers.add( selectionAxis );
  23. //
  24. var scene = new THREE.Scene();
  25. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  26. camera.position.set( 500, 250, 500 );
  27. camera.lookAt( scene.position );
  28. // fog
  29. var oldFogType = "None";
  30. var oldFogColor = 0xaaaaaa;
  31. var oldFogNear = 1;
  32. var oldFogFar = 5000;
  33. var oldFogDensity = 0.00025;
  34. // object picking
  35. var intersectionPlane = new THREE.Mesh( new THREE.PlaneGeometry( 5000, 5000, 8, 8 ) );
  36. intersectionPlane.visible = false;
  37. sceneHelpers.add( intersectionPlane );
  38. var ray = new THREE.Raycaster();
  39. var projector = new THREE.Projector();
  40. var offset = new THREE.Vector3();
  41. var cameraChanged = false;
  42. //
  43. var picked = null;
  44. var selected = null;
  45. // events
  46. var onMouseDown = function ( event ) {
  47. container.dom.focus();
  48. event.preventDefault();
  49. if ( event.button === 0 ) {
  50. var vector = new THREE.Vector3(
  51. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  52. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  53. 0.5
  54. );
  55. projector.unprojectVector( vector, camera );
  56. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  57. var intersects = ray.intersectObjects( objects, true );
  58. if ( intersects.length > 0 ) {
  59. controls.enabled = false;
  60. selected = intersects[ 0 ].object;
  61. if ( helpersToObjects[ selected.id ] !== undefined ) {
  62. selected = helpersToObjects[ selected.id ];
  63. }
  64. intersectionPlane.position.copy( selected.position );
  65. intersectionPlane.lookAt( camera.position );
  66. signals.objectSelected.dispatch( selected );
  67. var intersects = ray.intersectObject( intersectionPlane );
  68. offset.copy( intersects[ 0 ].point ).sub( intersectionPlane.position );
  69. document.addEventListener( 'mousemove', onMouseMove, false );
  70. document.addEventListener( 'mouseup', onMouseUp, false );
  71. } else {
  72. controls.enabled = true;
  73. }
  74. }
  75. cameraChanged = false;
  76. };
  77. var onMouseMove = function ( event ) {
  78. var vector = new THREE.Vector3(
  79. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  80. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  81. 0.5
  82. );
  83. projector.unprojectVector( vector, camera );
  84. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  85. var intersects = ray.intersectObject( intersectionPlane );
  86. if ( intersects.length > 0 ) {
  87. var point = intersects[ 0 ].point.sub( offset );
  88. selected.position.x = modifierAxis.x === 1 ? point.x : intersectionPlane.position.x;
  89. selected.position.y = modifierAxis.y === 1 ? point.y : intersectionPlane.position.y;
  90. selected.position.z = modifierAxis.z === 1 ? point.z : intersectionPlane.position.z;
  91. signals.objectChanged.dispatch( selected );
  92. render();
  93. }
  94. };
  95. var onMouseUp = function ( event ) {
  96. document.removeEventListener( 'mousemove', onMouseMove );
  97. document.removeEventListener( 'mouseup', onMouseUp );
  98. };
  99. var onClick = function ( event ) {
  100. if ( event.button == 0 && cameraChanged === false ) {
  101. var vector = new THREE.Vector3(
  102. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  103. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  104. 0.5
  105. );
  106. projector.unprojectVector( vector, camera );
  107. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  108. var intersects = ray.intersectObjects( objects, true );
  109. if ( intersects.length > 0 && ! controls.enabled ) {
  110. selected = intersects[ 0 ].object;
  111. if ( helpersToObjects[ selected.id ] !== undefined ) {
  112. selected = helpersToObjects[ selected.id ];
  113. }
  114. } else {
  115. selected = camera;
  116. }
  117. signals.objectSelected.dispatch( selected );
  118. }
  119. controls.enabled = true;
  120. };
  121. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  122. container.dom.addEventListener( 'click', onClick, false );
  123. // controls need to be added *after* main logic,
  124. // otherwise controls.enabled doesn't work.
  125. var controls = new THREE.TrackballControls( camera, container.dom );
  126. controls.rotateSpeed = 1.0;
  127. controls.zoomSpeed = 1.2;
  128. controls.panSpeed = 0.8;
  129. controls.noZoom = false;
  130. controls.noPan = false;
  131. controls.staticMoving = true;
  132. controls.dynamicDampingFactor = 0.3;
  133. controls.addEventListener( 'change', function () {
  134. cameraChanged = true;
  135. signals.cameraChanged.dispatch( camera );
  136. render();
  137. } );
  138. // signals
  139. signals.modifierAxisChanged.add( function ( axis ) {
  140. modifierAxis.copy( axis );
  141. } );
  142. signals.rendererChanged.add( function ( object ) {
  143. container.dom.removeChild( renderer.domElement );
  144. renderer = object;
  145. renderer.autoClear = false;
  146. renderer.autoUpdateScene = false;
  147. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  148. container.dom.appendChild( renderer.domElement );
  149. render();
  150. } );
  151. signals.objectAdded.add( function ( object ) {
  152. // handle children
  153. object.traverse( function ( object ) {
  154. // create helpers for invisible object types (lights, cameras, targets)
  155. if ( object instanceof THREE.PointLight ) {
  156. var helper = new THREE.PointLightHelper( object, 10 );
  157. sceneHelpers.add( helper );
  158. objectsToHelpers[ object.id ] = helper;
  159. helpersToObjects[ helper.lightSphere.id ] = object;
  160. objects.push( helper.lightSphere );
  161. } else if ( object instanceof THREE.DirectionalLight ) {
  162. var helper = new THREE.DirectionalLightHelper( object, 10 );
  163. sceneHelpers.add( helper );
  164. objectsToHelpers[ object.id ] = helper;
  165. helpersToObjects[ helper.lightSphere.id ] = object;
  166. objects.push( helper.lightSphere );
  167. } else if ( object instanceof THREE.SpotLight ) {
  168. var helper = new THREE.SpotLightHelper( object, 10 );
  169. sceneHelpers.add( helper );
  170. objectsToHelpers[ object.id ] = helper;
  171. helpersToObjects[ helper.lightSphere.id ] = object;
  172. objects.push( helper.lightSphere );
  173. } else if ( object instanceof THREE.HemisphereLight ) {
  174. var helper = new THREE.HemisphereLightHelper( object, 10 );
  175. sceneHelpers.add( helper );
  176. objectsToHelpers[ object.id ] = helper;
  177. helpersToObjects[ helper.lightSphere.id ] = object;
  178. objects.push( helper.lightSphere );
  179. } else {
  180. // add to picking list
  181. objects.push( object );
  182. }
  183. } );
  184. scene.add( object );
  185. // TODO: Add support for hierarchies with lights
  186. if ( object instanceof THREE.Light ) {
  187. updateMaterials( scene );
  188. }
  189. signals.sceneChanged.dispatch( scene );
  190. signals.objectSelected.dispatch( object );
  191. } );
  192. signals.objectSelected.add( function ( object ) {
  193. selectionBox.visible = false;
  194. selectionAxis.visible = false;
  195. if ( object !== null ) {
  196. updateSelectionBox( object );
  197. selectionAxis.matrixWorld = object.matrixWorld;
  198. selectionAxis.visible = true;
  199. selected = object;
  200. }
  201. render();
  202. } );
  203. signals.objectChanged.add( function ( object ) {
  204. if ( object instanceof THREE.Camera ) {
  205. object.updateProjectionMatrix();
  206. }
  207. if ( objectsToHelpers[ object.id ] !== undefined ) {
  208. objectsToHelpers[ object.id ].update();
  209. }
  210. updateSelectionBox( object );
  211. signals.sceneChanged.dispatch( scene );
  212. render();
  213. } );
  214. signals.cloneSelectedObject.add( function () {
  215. if ( selected === camera ) return;
  216. var object = selected.clone();
  217. signals.objectAdded.dispatch( object );
  218. } );
  219. signals.removeSelectedObject.add( function () {
  220. if ( selected.parent === undefined ) return;
  221. var name = selected.name ? '"' + selected.name + '"': "selected object";
  222. if ( confirm( 'Delete ' + name + '?' ) === false ) return;
  223. var parent = selected.parent;
  224. if ( selected instanceof THREE.Light ) {
  225. var helper = objectsToHelpers[ selected.id ];
  226. objects.splice( objects.indexOf( helper.lightSphere ), 1 );
  227. helper.parent.remove( helper );
  228. selected.parent.remove( selected );
  229. delete objectsToHelpers[ selected.id ];
  230. delete helpersToObjects[ helper.id ];
  231. if ( selected instanceof THREE.DirectionalLight ||
  232. selected instanceof THREE.SpotLight ) {
  233. selected.target.parent.remove( selected.target );
  234. }
  235. updateMaterials( scene );
  236. } else {
  237. selected.traverse( function ( object ) {
  238. var index = objects.indexOf( object );
  239. if ( index !== -1 ) {
  240. objects.splice( index, 1 )
  241. }
  242. } );
  243. selected.parent.remove( selected );
  244. }
  245. signals.sceneChanged.dispatch( scene );
  246. signals.objectSelected.dispatch( parent );
  247. } );
  248. signals.materialChanged.add( function ( material ) {
  249. render();
  250. } );
  251. signals.clearColorChanged.add( function ( color ) {
  252. renderer.setClearColorHex( color, 1 );
  253. render();
  254. } );
  255. signals.fogTypeChanged.add( function ( fogType ) {
  256. if ( fogType !== oldFogType ) {
  257. if ( fogType === "None" ) {
  258. scene.fog = null;
  259. } else if ( fogType === "Fog" ) {
  260. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  261. } else if ( fogType === "FogExp2" ) {
  262. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  263. }
  264. updateMaterials( scene );
  265. oldFogType = fogType;
  266. }
  267. render();
  268. } );
  269. signals.fogColorChanged.add( function ( fogColor ) {
  270. oldFogColor = fogColor;
  271. updateFog( scene );
  272. render();
  273. } );
  274. signals.fogParametersChanged.add( function ( near, far, density ) {
  275. oldFogNear = near;
  276. oldFogFar = far;
  277. oldFogDensity = density;
  278. updateFog( scene );
  279. render();
  280. } );
  281. signals.windowResize.add( function () {
  282. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  283. camera.updateProjectionMatrix();
  284. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  285. render();
  286. } );
  287. signals.exportGeometry.add( function ( object ) {
  288. if ( selected.geometry === undefined ) {
  289. alert( "Selected object doesn't have any geometry" );
  290. return;
  291. }
  292. var exporter = new object.exporter();
  293. var output;
  294. if ( exporter instanceof THREE.GeometryExporter ) {
  295. output = JSON.stringify( exporter.parse( selected.geometry ), null, '\t' );
  296. output = output.replace( /[\n\t]+([\d\.e\-\[\]]+)/g, '$1' );
  297. } else {
  298. output = exporter.parse( selected.geometry );
  299. }
  300. var blob = new Blob( [ output ], { type: 'text/plain' } );
  301. var objectURL = URL.createObjectURL( blob );
  302. window.open( objectURL, '_blank' );
  303. window.focus();
  304. } );
  305. signals.exportScene.add( function ( object ) {
  306. var exporter = new object.exporter();
  307. var output = JSON.stringify( exporter.parse( scene ), null, '\t' );
  308. output = output.replace( /[\n\t]+([\d\.e\-\[\]]+)/g, '$1' );
  309. var blob = new Blob( [ output ], { type: 'text/plain' } );
  310. var objectURL = URL.createObjectURL( blob );
  311. window.open( objectURL, '_blank' );
  312. window.focus();
  313. } );
  314. //
  315. var renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false, clearColor: 0xaaaaaa, clearAlpha: 1 } );
  316. renderer.autoClear = false;
  317. renderer.autoUpdateScene = false;
  318. container.dom.appendChild( renderer.domElement );
  319. animate();
  320. //
  321. function updateSelectionBox( object ) {
  322. if ( object.geometry !== undefined ) {
  323. var geometry = object.geometry;
  324. if ( geometry.boundingBox === null ) {
  325. geometry.computeBoundingBox();
  326. }
  327. var vertices = selectionBox.geometry.vertices;
  328. vertices[ 0 ].x = geometry.boundingBox.max.x;
  329. vertices[ 0 ].y = geometry.boundingBox.max.y;
  330. vertices[ 0 ].z = geometry.boundingBox.max.z;
  331. vertices[ 1 ].x = geometry.boundingBox.max.x;
  332. vertices[ 1 ].y = geometry.boundingBox.max.y;
  333. vertices[ 1 ].z = geometry.boundingBox.min.z;
  334. vertices[ 2 ].x = geometry.boundingBox.max.x;
  335. vertices[ 2 ].y = geometry.boundingBox.min.y;
  336. vertices[ 2 ].z = geometry.boundingBox.max.z;
  337. vertices[ 3 ].x = geometry.boundingBox.max.x;
  338. vertices[ 3 ].y = geometry.boundingBox.min.y;
  339. vertices[ 3 ].z = geometry.boundingBox.min.z;
  340. vertices[ 4 ].x = geometry.boundingBox.min.x;
  341. vertices[ 4 ].y = geometry.boundingBox.max.y;
  342. vertices[ 4 ].z = geometry.boundingBox.min.z;
  343. vertices[ 5 ].x = geometry.boundingBox.min.x;
  344. vertices[ 5 ].y = geometry.boundingBox.max.y;
  345. vertices[ 5 ].z = geometry.boundingBox.max.z;
  346. vertices[ 6 ].x = geometry.boundingBox.min.x;
  347. vertices[ 6 ].y = geometry.boundingBox.min.y;
  348. vertices[ 6 ].z = geometry.boundingBox.min.z;
  349. vertices[ 7 ].x = geometry.boundingBox.min.x;
  350. vertices[ 7 ].y = geometry.boundingBox.min.y;
  351. vertices[ 7 ].z = geometry.boundingBox.max.z;
  352. selectionBox.geometry.computeBoundingSphere();
  353. selectionBox.geometry.verticesNeedUpdate = true;
  354. selectionBox.matrixWorld = object.matrixWorld;
  355. selectionBox.visible = true;
  356. }
  357. }
  358. function updateMaterials( root ) {
  359. root.traverse( function ( node ) {
  360. if ( node.material ) {
  361. node.material.needsUpdate = true;
  362. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  363. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  364. node.material.materials[ i ].needsUpdate = true;
  365. }
  366. }
  367. }
  368. } );
  369. }
  370. function updateFog( root ) {
  371. if ( root.fog ) {
  372. root.fog.color.setHex( oldFogColor );
  373. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  374. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  375. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  376. }
  377. }
  378. function animate() {
  379. requestAnimationFrame( animate );
  380. controls.update();
  381. }
  382. function render() {
  383. sceneHelpers.updateMatrixWorld();
  384. scene.updateMatrixWorld();
  385. renderer.clear();
  386. renderer.render( scene, camera );
  387. renderer.render( sceneHelpers, camera );
  388. }
  389. return container;
  390. }