GLTFLoader.js 103 KB

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  1. ( function () {
  2. class GLTFLoader extends THREE.Loader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsSheenExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFMaterialsTransmissionExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMaterialsVolumeExtension( parser );
  26. } );
  27. this.register( function ( parser ) {
  28. return new GLTFMaterialsIorExtension( parser );
  29. } );
  30. this.register( function ( parser ) {
  31. return new GLTFMaterialsSpecularExtension( parser );
  32. } );
  33. this.register( function ( parser ) {
  34. return new GLTFLightsExtension( parser );
  35. } );
  36. this.register( function ( parser ) {
  37. return new GLTFMeshoptCompression( parser );
  38. } );
  39. }
  40. load( url, onLoad, onProgress, onError ) {
  41. const scope = this;
  42. let resourcePath;
  43. if ( this.resourcePath !== '' ) {
  44. resourcePath = this.resourcePath;
  45. } else if ( this.path !== '' ) {
  46. resourcePath = this.path;
  47. } else {
  48. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  49. } // Tells the LoadingManager to track an extra item, which resolves after
  50. // the model is fully loaded. This means the count of items loaded will
  51. // be incorrect, but ensures manager.onLoad() does not fire early.
  52. this.manager.itemStart( url );
  53. const _onError = function ( e ) {
  54. if ( onError ) {
  55. onError( e );
  56. } else {
  57. console.error( e );
  58. }
  59. scope.manager.itemError( url );
  60. scope.manager.itemEnd( url );
  61. };
  62. const loader = new THREE.FileLoader( this.manager );
  63. loader.setPath( this.path );
  64. loader.setResponseType( 'arraybuffer' );
  65. loader.setRequestHeader( this.requestHeader );
  66. loader.setWithCredentials( this.withCredentials );
  67. loader.load( url, function ( data ) {
  68. try {
  69. scope.parse( data, resourcePath, function ( gltf ) {
  70. onLoad( gltf );
  71. scope.manager.itemEnd( url );
  72. }, _onError );
  73. } catch ( e ) {
  74. _onError( e );
  75. }
  76. }, onProgress, _onError );
  77. }
  78. setDRACOLoader( dracoLoader ) {
  79. this.dracoLoader = dracoLoader;
  80. return this;
  81. }
  82. setDDSLoader() {
  83. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  84. }
  85. setKTX2Loader( ktx2Loader ) {
  86. this.ktx2Loader = ktx2Loader;
  87. return this;
  88. }
  89. setMeshoptDecoder( meshoptDecoder ) {
  90. this.meshoptDecoder = meshoptDecoder;
  91. return this;
  92. }
  93. register( callback ) {
  94. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  95. this.pluginCallbacks.push( callback );
  96. }
  97. return this;
  98. }
  99. unregister( callback ) {
  100. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  101. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  102. }
  103. return this;
  104. }
  105. parse( data, path, onLoad, onError ) {
  106. let content;
  107. const extensions = {};
  108. const plugins = {};
  109. if ( typeof data === 'string' ) {
  110. content = data;
  111. } else {
  112. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  113. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  114. try {
  115. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  116. } catch ( error ) {
  117. if ( onError ) onError( error );
  118. return;
  119. }
  120. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  121. } else {
  122. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  123. }
  124. }
  125. const json = JSON.parse( content );
  126. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  127. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  128. return;
  129. }
  130. const parser = new GLTFParser( json, {
  131. path: path || this.resourcePath || '',
  132. crossOrigin: this.crossOrigin,
  133. requestHeader: this.requestHeader,
  134. manager: this.manager,
  135. ktx2Loader: this.ktx2Loader,
  136. meshoptDecoder: this.meshoptDecoder
  137. } );
  138. parser.fileLoader.setRequestHeader( this.requestHeader );
  139. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  140. const plugin = this.pluginCallbacks[ i ]( parser );
  141. plugins[ plugin.name ] = plugin; // Workaround to avoid determining as unknown extension
  142. // in addUnknownExtensionsToUserData().
  143. // Remove this workaround if we move all the existing
  144. // extension handlers to plugin system
  145. extensions[ plugin.name ] = true;
  146. }
  147. if ( json.extensionsUsed ) {
  148. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  149. const extensionName = json.extensionsUsed[ i ];
  150. const extensionsRequired = json.extensionsRequired || [];
  151. switch ( extensionName ) {
  152. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  153. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  154. break;
  155. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  156. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  157. break;
  158. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  159. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  160. break;
  161. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  162. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  163. break;
  164. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  165. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  166. break;
  167. default:
  168. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  169. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  170. }
  171. }
  172. }
  173. }
  174. parser.setExtensions( extensions );
  175. parser.setPlugins( plugins );
  176. parser.parse( onLoad, onError );
  177. }
  178. parseAsync( data, path ) {
  179. const scope = this;
  180. return new Promise( function ( resolve, reject ) {
  181. scope.parse( data, path, resolve, reject );
  182. } );
  183. }
  184. }
  185. /* GLTFREGISTRY */
  186. function GLTFRegistry() {
  187. let objects = {};
  188. return {
  189. get: function ( key ) {
  190. return objects[ key ];
  191. },
  192. add: function ( key, object ) {
  193. objects[ key ] = object;
  194. },
  195. remove: function ( key ) {
  196. delete objects[ key ];
  197. },
  198. removeAll: function () {
  199. objects = {};
  200. }
  201. };
  202. }
  203. /*********************************/
  204. /********** EXTENSIONS ***********/
  205. /*********************************/
  206. const EXTENSIONS = {
  207. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  208. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  209. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  210. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  211. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  212. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  213. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  214. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  215. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  216. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  217. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  218. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  219. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  220. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  221. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  222. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  223. };
  224. /**
  225. * Punctual Lights Extension
  226. *
  227. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  228. */
  229. class GLTFLightsExtension {
  230. constructor( parser ) {
  231. this.parser = parser;
  232. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // THREE.Object3D instance caches
  233. this.cache = {
  234. refs: {},
  235. uses: {}
  236. };
  237. }
  238. _markDefs() {
  239. const parser = this.parser;
  240. const nodeDefs = this.parser.json.nodes || [];
  241. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  242. const nodeDef = nodeDefs[ nodeIndex ];
  243. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  244. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  245. }
  246. }
  247. }
  248. _loadLight( lightIndex ) {
  249. const parser = this.parser;
  250. const cacheKey = 'light:' + lightIndex;
  251. let dependency = parser.cache.get( cacheKey );
  252. if ( dependency ) return dependency;
  253. const json = parser.json;
  254. const extensions = json.extensions && json.extensions[ this.name ] || {};
  255. const lightDefs = extensions.lights || [];
  256. const lightDef = lightDefs[ lightIndex ];
  257. let lightNode;
  258. const color = new THREE.Color( 0xffffff );
  259. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  260. const range = lightDef.range !== undefined ? lightDef.range : 0;
  261. switch ( lightDef.type ) {
  262. case 'directional':
  263. lightNode = new THREE.DirectionalLight( color );
  264. lightNode.target.position.set( 0, 0, - 1 );
  265. lightNode.add( lightNode.target );
  266. break;
  267. case 'point':
  268. lightNode = new THREE.PointLight( color );
  269. lightNode.distance = range;
  270. break;
  271. case 'spot':
  272. lightNode = new THREE.SpotLight( color );
  273. lightNode.distance = range; // Handle spotlight properties.
  274. lightDef.spot = lightDef.spot || {};
  275. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  276. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  277. lightNode.angle = lightDef.spot.outerConeAngle;
  278. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  279. lightNode.target.position.set( 0, 0, - 1 );
  280. lightNode.add( lightNode.target );
  281. break;
  282. default:
  283. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  284. } // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  285. // here, because node-level parsing will only override position if explicitly specified.
  286. lightNode.position.set( 0, 0, 0 );
  287. lightNode.decay = 2;
  288. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  289. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  290. dependency = Promise.resolve( lightNode );
  291. parser.cache.add( cacheKey, dependency );
  292. return dependency;
  293. }
  294. createNodeAttachment( nodeIndex ) {
  295. const self = this;
  296. const parser = this.parser;
  297. const json = parser.json;
  298. const nodeDef = json.nodes[ nodeIndex ];
  299. const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  300. const lightIndex = lightDef.light;
  301. if ( lightIndex === undefined ) return null;
  302. return this._loadLight( lightIndex ).then( function ( light ) {
  303. return parser._getNodeRef( self.cache, lightIndex, light );
  304. } );
  305. }
  306. }
  307. /**
  308. * Unlit Materials Extension
  309. *
  310. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  311. */
  312. class GLTFMaterialsUnlitExtension {
  313. constructor() {
  314. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  315. }
  316. getMaterialType() {
  317. return THREE.MeshBasicMaterial;
  318. }
  319. extendParams( materialParams, materialDef, parser ) {
  320. const pending = [];
  321. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  322. materialParams.opacity = 1.0;
  323. const metallicRoughness = materialDef.pbrMetallicRoughness;
  324. if ( metallicRoughness ) {
  325. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  326. const array = metallicRoughness.baseColorFactor;
  327. materialParams.color.fromArray( array );
  328. materialParams.opacity = array[ 3 ];
  329. }
  330. if ( metallicRoughness.baseColorTexture !== undefined ) {
  331. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, THREE.sRGBEncoding ) );
  332. }
  333. }
  334. return Promise.all( pending );
  335. }
  336. }
  337. /**
  338. * Clearcoat Materials Extension
  339. *
  340. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  341. */
  342. class GLTFMaterialsClearcoatExtension {
  343. constructor( parser ) {
  344. this.parser = parser;
  345. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  346. }
  347. getMaterialType( materialIndex ) {
  348. const parser = this.parser;
  349. const materialDef = parser.json.materials[ materialIndex ];
  350. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  351. return THREE.MeshPhysicalMaterial;
  352. }
  353. extendMaterialParams( materialIndex, materialParams ) {
  354. const parser = this.parser;
  355. const materialDef = parser.json.materials[ materialIndex ];
  356. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  357. return Promise.resolve();
  358. }
  359. const pending = [];
  360. const extension = materialDef.extensions[ this.name ];
  361. if ( extension.clearcoatFactor !== undefined ) {
  362. materialParams.clearcoat = extension.clearcoatFactor;
  363. }
  364. if ( extension.clearcoatTexture !== undefined ) {
  365. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  366. }
  367. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  368. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  369. }
  370. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  371. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  372. }
  373. if ( extension.clearcoatNormalTexture !== undefined ) {
  374. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  375. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  376. const scale = extension.clearcoatNormalTexture.scale;
  377. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, scale );
  378. }
  379. }
  380. return Promise.all( pending );
  381. }
  382. }
  383. /**
  384. * Sheen Materials Extension
  385. *
  386. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  387. */
  388. class GLTFMaterialsSheenExtension {
  389. constructor( parser ) {
  390. this.parser = parser;
  391. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  392. }
  393. getMaterialType( materialIndex ) {
  394. const parser = this.parser;
  395. const materialDef = parser.json.materials[ materialIndex ];
  396. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  397. return THREE.MeshPhysicalMaterial;
  398. }
  399. extendMaterialParams( materialIndex, materialParams ) {
  400. const parser = this.parser;
  401. const materialDef = parser.json.materials[ materialIndex ];
  402. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  403. return Promise.resolve();
  404. }
  405. const pending = [];
  406. materialParams.sheenColor = new THREE.Color( 0, 0, 0 );
  407. materialParams.sheenRoughness = 0;
  408. materialParams.sheen = 1;
  409. const extension = materialDef.extensions[ this.name ];
  410. if ( extension.sheenColorFactor !== undefined ) {
  411. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  412. }
  413. if ( extension.sheenRoughnessFactor !== undefined ) {
  414. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  415. }
  416. if ( extension.sheenColorTexture !== undefined ) {
  417. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, THREE.sRGBEncoding ) );
  418. }
  419. if ( extension.sheenRoughnessTexture !== undefined ) {
  420. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  421. }
  422. return Promise.all( pending );
  423. }
  424. }
  425. /**
  426. * Transmission Materials Extension
  427. *
  428. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  429. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  430. */
  431. class GLTFMaterialsTransmissionExtension {
  432. constructor( parser ) {
  433. this.parser = parser;
  434. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  435. }
  436. getMaterialType( materialIndex ) {
  437. const parser = this.parser;
  438. const materialDef = parser.json.materials[ materialIndex ];
  439. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  440. return THREE.MeshPhysicalMaterial;
  441. }
  442. extendMaterialParams( materialIndex, materialParams ) {
  443. const parser = this.parser;
  444. const materialDef = parser.json.materials[ materialIndex ];
  445. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  446. return Promise.resolve();
  447. }
  448. const pending = [];
  449. const extension = materialDef.extensions[ this.name ];
  450. if ( extension.transmissionFactor !== undefined ) {
  451. materialParams.transmission = extension.transmissionFactor;
  452. }
  453. if ( extension.transmissionTexture !== undefined ) {
  454. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  455. }
  456. return Promise.all( pending );
  457. }
  458. }
  459. /**
  460. * Materials Volume Extension
  461. *
  462. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  463. */
  464. class GLTFMaterialsVolumeExtension {
  465. constructor( parser ) {
  466. this.parser = parser;
  467. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  468. }
  469. getMaterialType( materialIndex ) {
  470. const parser = this.parser;
  471. const materialDef = parser.json.materials[ materialIndex ];
  472. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  473. return THREE.MeshPhysicalMaterial;
  474. }
  475. extendMaterialParams( materialIndex, materialParams ) {
  476. const parser = this.parser;
  477. const materialDef = parser.json.materials[ materialIndex ];
  478. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  479. return Promise.resolve();
  480. }
  481. const pending = [];
  482. const extension = materialDef.extensions[ this.name ];
  483. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  484. if ( extension.thicknessTexture !== undefined ) {
  485. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  486. }
  487. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  488. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  489. materialParams.attenuationColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  490. return Promise.all( pending );
  491. }
  492. }
  493. /**
  494. * Materials ior Extension
  495. *
  496. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  497. */
  498. class GLTFMaterialsIorExtension {
  499. constructor( parser ) {
  500. this.parser = parser;
  501. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  502. }
  503. getMaterialType( materialIndex ) {
  504. const parser = this.parser;
  505. const materialDef = parser.json.materials[ materialIndex ];
  506. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  507. return THREE.MeshPhysicalMaterial;
  508. }
  509. extendMaterialParams( materialIndex, materialParams ) {
  510. const parser = this.parser;
  511. const materialDef = parser.json.materials[ materialIndex ];
  512. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  513. return Promise.resolve();
  514. }
  515. const extension = materialDef.extensions[ this.name ];
  516. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  517. return Promise.resolve();
  518. }
  519. }
  520. /**
  521. * Materials specular Extension
  522. *
  523. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  524. */
  525. class GLTFMaterialsSpecularExtension {
  526. constructor( parser ) {
  527. this.parser = parser;
  528. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  529. }
  530. getMaterialType( materialIndex ) {
  531. const parser = this.parser;
  532. const materialDef = parser.json.materials[ materialIndex ];
  533. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  534. return THREE.MeshPhysicalMaterial;
  535. }
  536. extendMaterialParams( materialIndex, materialParams ) {
  537. const parser = this.parser;
  538. const materialDef = parser.json.materials[ materialIndex ];
  539. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  540. return Promise.resolve();
  541. }
  542. const pending = [];
  543. const extension = materialDef.extensions[ this.name ];
  544. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  545. if ( extension.specularTexture !== undefined ) {
  546. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  547. }
  548. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  549. materialParams.specularColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  550. if ( extension.specularColorTexture !== undefined ) {
  551. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, THREE.sRGBEncoding ) );
  552. }
  553. return Promise.all( pending );
  554. }
  555. }
  556. /**
  557. * BasisU THREE.Texture Extension
  558. *
  559. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  560. */
  561. class GLTFTextureBasisUExtension {
  562. constructor( parser ) {
  563. this.parser = parser;
  564. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  565. }
  566. loadTexture( textureIndex ) {
  567. const parser = this.parser;
  568. const json = parser.json;
  569. const textureDef = json.textures[ textureIndex ];
  570. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  571. return null;
  572. }
  573. const extension = textureDef.extensions[ this.name ];
  574. const loader = parser.options.ktx2Loader;
  575. if ( ! loader ) {
  576. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  577. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  578. } else {
  579. // Assumes that the extension is optional and that a fallback texture is present
  580. return null;
  581. }
  582. }
  583. return parser.loadTextureImage( textureIndex, extension.source, loader );
  584. }
  585. }
  586. /**
  587. * WebP THREE.Texture Extension
  588. *
  589. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  590. */
  591. class GLTFTextureWebPExtension {
  592. constructor( parser ) {
  593. this.parser = parser;
  594. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  595. this.isSupported = null;
  596. }
  597. loadTexture( textureIndex ) {
  598. const name = this.name;
  599. const parser = this.parser;
  600. const json = parser.json;
  601. const textureDef = json.textures[ textureIndex ];
  602. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  603. return null;
  604. }
  605. const extension = textureDef.extensions[ name ];
  606. const source = json.images[ extension.source ];
  607. let loader = parser.textureLoader;
  608. if ( source.uri ) {
  609. const handler = parser.options.manager.getHandler( source.uri );
  610. if ( handler !== null ) loader = handler;
  611. }
  612. return this.detectSupport().then( function ( isSupported ) {
  613. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  614. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  615. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  616. } // Fall back to PNG or JPEG.
  617. return parser.loadTexture( textureIndex );
  618. } );
  619. }
  620. detectSupport() {
  621. if ( ! this.isSupported ) {
  622. this.isSupported = new Promise( function ( resolve ) {
  623. const image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all
  624. // WebP images, unfortunately.
  625. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  626. image.onload = image.onerror = function () {
  627. resolve( image.height === 1 );
  628. };
  629. } );
  630. }
  631. return this.isSupported;
  632. }
  633. }
  634. /**
  635. * meshopt BufferView Compression Extension
  636. *
  637. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  638. */
  639. class GLTFMeshoptCompression {
  640. constructor( parser ) {
  641. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  642. this.parser = parser;
  643. }
  644. loadBufferView( index ) {
  645. const json = this.parser.json;
  646. const bufferView = json.bufferViews[ index ];
  647. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  648. const extensionDef = bufferView.extensions[ this.name ];
  649. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  650. const decoder = this.parser.options.meshoptDecoder;
  651. if ( ! decoder || ! decoder.supported ) {
  652. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  653. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  654. } else {
  655. // Assumes that the extension is optional and that fallback buffer data is present
  656. return null;
  657. }
  658. }
  659. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  660. const byteOffset = extensionDef.byteOffset || 0;
  661. const byteLength = extensionDef.byteLength || 0;
  662. const count = extensionDef.count;
  663. const stride = extensionDef.byteStride;
  664. const result = new ArrayBuffer( count * stride );
  665. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  666. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  667. return result;
  668. } );
  669. } else {
  670. return null;
  671. }
  672. }
  673. }
  674. /* BINARY EXTENSION */
  675. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  676. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  677. const BINARY_EXTENSION_CHUNK_TYPES = {
  678. JSON: 0x4E4F534A,
  679. BIN: 0x004E4942
  680. };
  681. class GLTFBinaryExtension {
  682. constructor( data ) {
  683. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  684. this.content = null;
  685. this.body = null;
  686. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  687. this.header = {
  688. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  689. version: headerView.getUint32( 4, true ),
  690. length: headerView.getUint32( 8, true )
  691. };
  692. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  693. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  694. } else if ( this.header.version < 2.0 ) {
  695. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  696. }
  697. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  698. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  699. let chunkIndex = 0;
  700. while ( chunkIndex < chunkContentsLength ) {
  701. const chunkLength = chunkView.getUint32( chunkIndex, true );
  702. chunkIndex += 4;
  703. const chunkType = chunkView.getUint32( chunkIndex, true );
  704. chunkIndex += 4;
  705. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  706. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  707. this.content = THREE.LoaderUtils.decodeText( contentArray );
  708. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  709. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  710. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  711. } // Clients must ignore chunks with unknown types.
  712. chunkIndex += chunkLength;
  713. }
  714. if ( this.content === null ) {
  715. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  716. }
  717. }
  718. }
  719. /**
  720. * DRACO THREE.Mesh Compression Extension
  721. *
  722. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  723. */
  724. class GLTFDracoMeshCompressionExtension {
  725. constructor( json, dracoLoader ) {
  726. if ( ! dracoLoader ) {
  727. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  728. }
  729. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  730. this.json = json;
  731. this.dracoLoader = dracoLoader;
  732. this.dracoLoader.preload();
  733. }
  734. decodePrimitive( primitive, parser ) {
  735. const json = this.json;
  736. const dracoLoader = this.dracoLoader;
  737. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  738. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  739. const threeAttributeMap = {};
  740. const attributeNormalizedMap = {};
  741. const attributeTypeMap = {};
  742. for ( const attributeName in gltfAttributeMap ) {
  743. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  744. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  745. }
  746. for ( const attributeName in primitive.attributes ) {
  747. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  748. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  749. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  750. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  751. attributeTypeMap[ threeAttributeName ] = componentType;
  752. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  753. }
  754. }
  755. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  756. return new Promise( function ( resolve ) {
  757. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  758. for ( const attributeName in geometry.attributes ) {
  759. const attribute = geometry.attributes[ attributeName ];
  760. const normalized = attributeNormalizedMap[ attributeName ];
  761. if ( normalized !== undefined ) attribute.normalized = normalized;
  762. }
  763. resolve( geometry );
  764. }, threeAttributeMap, attributeTypeMap );
  765. } );
  766. } );
  767. }
  768. }
  769. /**
  770. * THREE.Texture Transform Extension
  771. *
  772. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  773. */
  774. class GLTFTextureTransformExtension {
  775. constructor() {
  776. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  777. }
  778. extendTexture( texture, transform ) {
  779. if ( transform.texCoord !== undefined ) {
  780. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  781. }
  782. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  783. // See https://github.com/mrdoob/three.js/issues/21819.
  784. return texture;
  785. }
  786. texture = texture.clone();
  787. if ( transform.offset !== undefined ) {
  788. texture.offset.fromArray( transform.offset );
  789. }
  790. if ( transform.rotation !== undefined ) {
  791. texture.rotation = transform.rotation;
  792. }
  793. if ( transform.scale !== undefined ) {
  794. texture.repeat.fromArray( transform.scale );
  795. }
  796. texture.needsUpdate = true;
  797. return texture;
  798. }
  799. }
  800. /**
  801. * Specular-Glossiness Extension
  802. *
  803. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
  804. */
  805. /**
  806. * A sub class of StandardMaterial with some of the functionality
  807. * changed via the `onBeforeCompile` callback
  808. * @pailhead
  809. */
  810. class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
  811. constructor( params ) {
  812. super();
  813. this.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing
  814. const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  815. const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  816. const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  817. const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  818. const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.roughness += geometryRoughness;', 'material.roughness = min( material.roughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  819. const uniforms = {
  820. specular: {
  821. value: new THREE.Color().setHex( 0xffffff )
  822. },
  823. glossiness: {
  824. value: 1
  825. },
  826. specularMap: {
  827. value: null
  828. },
  829. glossinessMap: {
  830. value: null
  831. }
  832. };
  833. this._extraUniforms = uniforms;
  834. this.onBeforeCompile = function ( shader ) {
  835. for ( const uniformName in uniforms ) {
  836. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  837. }
  838. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  839. };
  840. Object.defineProperties( this, {
  841. specular: {
  842. get: function () {
  843. return uniforms.specular.value;
  844. },
  845. set: function ( v ) {
  846. uniforms.specular.value = v;
  847. }
  848. },
  849. specularMap: {
  850. get: function () {
  851. return uniforms.specularMap.value;
  852. },
  853. set: function ( v ) {
  854. uniforms.specularMap.value = v;
  855. if ( v ) {
  856. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  857. } else {
  858. delete this.defines.USE_SPECULARMAP;
  859. }
  860. }
  861. },
  862. glossiness: {
  863. get: function () {
  864. return uniforms.glossiness.value;
  865. },
  866. set: function ( v ) {
  867. uniforms.glossiness.value = v;
  868. }
  869. },
  870. glossinessMap: {
  871. get: function () {
  872. return uniforms.glossinessMap.value;
  873. },
  874. set: function ( v ) {
  875. uniforms.glossinessMap.value = v;
  876. if ( v ) {
  877. this.defines.USE_GLOSSINESSMAP = '';
  878. this.defines.USE_UV = '';
  879. } else {
  880. delete this.defines.USE_GLOSSINESSMAP;
  881. delete this.defines.USE_UV;
  882. }
  883. }
  884. }
  885. } );
  886. delete this.metalness;
  887. delete this.roughness;
  888. delete this.metalnessMap;
  889. delete this.roughnessMap;
  890. this.setValues( params );
  891. }
  892. copy( source ) {
  893. super.copy( source );
  894. this.specularMap = source.specularMap;
  895. this.specular.copy( source.specular );
  896. this.glossinessMap = source.glossinessMap;
  897. this.glossiness = source.glossiness;
  898. delete this.metalness;
  899. delete this.roughness;
  900. delete this.metalnessMap;
  901. delete this.roughnessMap;
  902. return this;
  903. }
  904. }
  905. class GLTFMaterialsPbrSpecularGlossinessExtension {
  906. constructor() {
  907. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  908. this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity' ];
  909. }
  910. getMaterialType() {
  911. return GLTFMeshStandardSGMaterial;
  912. }
  913. extendParams( materialParams, materialDef, parser ) {
  914. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  915. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  916. materialParams.opacity = 1.0;
  917. const pending = [];
  918. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  919. const array = pbrSpecularGlossiness.diffuseFactor;
  920. materialParams.color.fromArray( array );
  921. materialParams.opacity = array[ 3 ];
  922. }
  923. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  924. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture, THREE.sRGBEncoding ) );
  925. }
  926. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  927. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  928. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  929. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  930. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  931. }
  932. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  933. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  934. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  935. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef, THREE.sRGBEncoding ) );
  936. }
  937. return Promise.all( pending );
  938. }
  939. createMaterial( materialParams ) {
  940. const material = new GLTFMeshStandardSGMaterial( materialParams );
  941. material.fog = true;
  942. material.color = materialParams.color;
  943. material.map = materialParams.map === undefined ? null : materialParams.map;
  944. material.lightMap = null;
  945. material.lightMapIntensity = 1.0;
  946. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  947. material.aoMapIntensity = 1.0;
  948. material.emissive = materialParams.emissive;
  949. material.emissiveIntensity = 1.0;
  950. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  951. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  952. material.bumpScale = 1;
  953. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  954. material.normalMapType = THREE.TangentSpaceNormalMap;
  955. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  956. material.displacementMap = null;
  957. material.displacementScale = 1;
  958. material.displacementBias = 0;
  959. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  960. material.specular = materialParams.specular;
  961. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  962. material.glossiness = materialParams.glossiness;
  963. material.alphaMap = null;
  964. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  965. material.envMapIntensity = 1.0;
  966. return material;
  967. }
  968. }
  969. /**
  970. * THREE.Mesh Quantization Extension
  971. *
  972. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  973. */
  974. class GLTFMeshQuantizationExtension {
  975. constructor() {
  976. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  977. }
  978. }
  979. /*********************************/
  980. /********** INTERPOLATION ********/
  981. /*********************************/
  982. // Spline Interpolation
  983. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  984. class GLTFCubicSplineInterpolant extends THREE.Interpolant {
  985. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  986. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  987. }
  988. copySampleValue_( index ) {
  989. // Copies a sample value to the result buffer. See description of glTF
  990. // CUBICSPLINE values layout in interpolate_() function below.
  991. const result = this.resultBuffer,
  992. values = this.sampleValues,
  993. valueSize = this.valueSize,
  994. offset = index * valueSize * 3 + valueSize;
  995. for ( let i = 0; i !== valueSize; i ++ ) {
  996. result[ i ] = values[ offset + i ];
  997. }
  998. return result;
  999. }
  1000. }
  1001. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1002. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1003. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  1004. const result = this.resultBuffer;
  1005. const values = this.sampleValues;
  1006. const stride = this.valueSize;
  1007. const stride2 = stride * 2;
  1008. const stride3 = stride * 3;
  1009. const td = t1 - t0;
  1010. const p = ( t - t0 ) / td;
  1011. const pp = p * p;
  1012. const ppp = pp * p;
  1013. const offset1 = i1 * stride3;
  1014. const offset0 = offset1 - stride3;
  1015. const s2 = - 2 * ppp + 3 * pp;
  1016. const s3 = ppp - pp;
  1017. const s0 = 1 - s2;
  1018. const s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations:
  1019. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1020. for ( let i = 0; i !== stride; i ++ ) {
  1021. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1022. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1023. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1024. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1025. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1026. }
  1027. return result;
  1028. };
  1029. const _q = new THREE.Quaternion();
  1030. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1031. interpolate_( i1, t0, t, t1 ) {
  1032. const result = super.interpolate_( i1, t0, t, t1 );
  1033. _q.fromArray( result ).normalize().toArray( result );
  1034. return result;
  1035. }
  1036. }
  1037. /*********************************/
  1038. /********** INTERNALS ************/
  1039. /*********************************/
  1040. /* CONSTANTS */
  1041. const WEBGL_CONSTANTS = {
  1042. FLOAT: 5126,
  1043. //FLOAT_MAT2: 35674,
  1044. FLOAT_MAT3: 35675,
  1045. FLOAT_MAT4: 35676,
  1046. FLOAT_VEC2: 35664,
  1047. FLOAT_VEC3: 35665,
  1048. FLOAT_VEC4: 35666,
  1049. LINEAR: 9729,
  1050. REPEAT: 10497,
  1051. SAMPLER_2D: 35678,
  1052. POINTS: 0,
  1053. LINES: 1,
  1054. LINE_LOOP: 2,
  1055. LINE_STRIP: 3,
  1056. TRIANGLES: 4,
  1057. TRIANGLE_STRIP: 5,
  1058. TRIANGLE_FAN: 6,
  1059. UNSIGNED_BYTE: 5121,
  1060. UNSIGNED_SHORT: 5123
  1061. };
  1062. const WEBGL_COMPONENT_TYPES = {
  1063. 5120: Int8Array,
  1064. 5121: Uint8Array,
  1065. 5122: Int16Array,
  1066. 5123: Uint16Array,
  1067. 5125: Uint32Array,
  1068. 5126: Float32Array
  1069. };
  1070. const WEBGL_FILTERS = {
  1071. 9728: THREE.NearestFilter,
  1072. 9729: THREE.LinearFilter,
  1073. 9984: THREE.NearestMipmapNearestFilter,
  1074. 9985: THREE.LinearMipmapNearestFilter,
  1075. 9986: THREE.NearestMipmapLinearFilter,
  1076. 9987: THREE.LinearMipmapLinearFilter
  1077. };
  1078. const WEBGL_WRAPPINGS = {
  1079. 33071: THREE.ClampToEdgeWrapping,
  1080. 33648: THREE.MirroredRepeatWrapping,
  1081. 10497: THREE.RepeatWrapping
  1082. };
  1083. const WEBGL_TYPE_SIZES = {
  1084. 'SCALAR': 1,
  1085. 'VEC2': 2,
  1086. 'VEC3': 3,
  1087. 'VEC4': 4,
  1088. 'MAT2': 4,
  1089. 'MAT3': 9,
  1090. 'MAT4': 16
  1091. };
  1092. const ATTRIBUTES = {
  1093. POSITION: 'position',
  1094. NORMAL: 'normal',
  1095. TANGENT: 'tangent',
  1096. TEXCOORD_0: 'uv',
  1097. TEXCOORD_1: 'uv2',
  1098. COLOR_0: 'color',
  1099. WEIGHTS_0: 'skinWeight',
  1100. JOINTS_0: 'skinIndex'
  1101. };
  1102. const PATH_PROPERTIES = {
  1103. scale: 'scale',
  1104. translation: 'position',
  1105. rotation: 'quaternion',
  1106. weights: 'morphTargetInfluences'
  1107. };
  1108. const INTERPOLATION = {
  1109. CUBICSPLINE: undefined,
  1110. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1111. // keyframe track will be initialized with a default interpolation type, then modified.
  1112. LINEAR: THREE.InterpolateLinear,
  1113. STEP: THREE.InterpolateDiscrete
  1114. };
  1115. const ALPHA_MODES = {
  1116. OPAQUE: 'OPAQUE',
  1117. MASK: 'MASK',
  1118. BLEND: 'BLEND'
  1119. };
  1120. /**
  1121. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1122. */
  1123. function createDefaultMaterial( cache ) {
  1124. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1125. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1126. color: 0xFFFFFF,
  1127. emissive: 0x000000,
  1128. metalness: 1,
  1129. roughness: 1,
  1130. transparent: false,
  1131. depthTest: true,
  1132. side: THREE.FrontSide
  1133. } );
  1134. }
  1135. return cache[ 'DefaultMaterial' ];
  1136. }
  1137. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1138. // Add unknown glTF extensions to an object's userData.
  1139. for ( const name in objectDef.extensions ) {
  1140. if ( knownExtensions[ name ] === undefined ) {
  1141. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1142. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1143. }
  1144. }
  1145. }
  1146. /**
  1147. * @param {Object3D|Material|BufferGeometry} object
  1148. * @param {GLTF.definition} gltfDef
  1149. */
  1150. function assignExtrasToUserData( object, gltfDef ) {
  1151. if ( gltfDef.extras !== undefined ) {
  1152. if ( typeof gltfDef.extras === 'object' ) {
  1153. Object.assign( object.userData, gltfDef.extras );
  1154. } else {
  1155. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1156. }
  1157. }
  1158. }
  1159. /**
  1160. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1161. *
  1162. * @param {BufferGeometry} geometry
  1163. * @param {Array<GLTF.Target>} targets
  1164. * @param {GLTFParser} parser
  1165. * @return {Promise<BufferGeometry>}
  1166. */
  1167. function addMorphTargets( geometry, targets, parser ) {
  1168. let hasMorphPosition = false;
  1169. let hasMorphNormal = false;
  1170. let hasMorphColor = false;
  1171. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1172. const target = targets[ i ];
  1173. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1174. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1175. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1176. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1177. }
  1178. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1179. const pendingPositionAccessors = [];
  1180. const pendingNormalAccessors = [];
  1181. const pendingColorAccessors = [];
  1182. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1183. const target = targets[ i ];
  1184. if ( hasMorphPosition ) {
  1185. const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1186. pendingPositionAccessors.push( pendingAccessor );
  1187. }
  1188. if ( hasMorphNormal ) {
  1189. const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1190. pendingNormalAccessors.push( pendingAccessor );
  1191. }
  1192. if ( hasMorphColor ) {
  1193. const pendingAccessor = target.COLOR_0 !== undefined ? parser.getDependency( 'accessor', target.COLOR_0 ) : geometry.attributes.color;
  1194. pendingColorAccessors.push( pendingAccessor );
  1195. }
  1196. }
  1197. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ), Promise.all( pendingColorAccessors ) ] ).then( function ( accessors ) {
  1198. const morphPositions = accessors[ 0 ];
  1199. const morphNormals = accessors[ 1 ];
  1200. const morphColors = accessors[ 2 ];
  1201. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1202. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1203. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1204. geometry.morphTargetsRelative = true;
  1205. return geometry;
  1206. } );
  1207. }
  1208. /**
  1209. * @param {Mesh} mesh
  1210. * @param {GLTF.Mesh} meshDef
  1211. */
  1212. function updateMorphTargets( mesh, meshDef ) {
  1213. mesh.updateMorphTargets();
  1214. if ( meshDef.weights !== undefined ) {
  1215. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1216. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1217. }
  1218. } // .extras has user-defined data, so check that .extras.targetNames is an array.
  1219. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1220. const targetNames = meshDef.extras.targetNames;
  1221. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1222. mesh.morphTargetDictionary = {};
  1223. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1224. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1225. }
  1226. } else {
  1227. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1228. }
  1229. }
  1230. }
  1231. function createPrimitiveKey( primitiveDef ) {
  1232. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1233. let geometryKey;
  1234. if ( dracoExtension ) {
  1235. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1236. } else {
  1237. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1238. }
  1239. return geometryKey;
  1240. }
  1241. function createAttributesKey( attributes ) {
  1242. let attributesKey = '';
  1243. const keys = Object.keys( attributes ).sort();
  1244. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1245. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1246. }
  1247. return attributesKey;
  1248. }
  1249. function getNormalizedComponentScale( constructor ) {
  1250. // Reference:
  1251. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1252. switch ( constructor ) {
  1253. case Int8Array:
  1254. return 1 / 127;
  1255. case Uint8Array:
  1256. return 1 / 255;
  1257. case Int16Array:
  1258. return 1 / 32767;
  1259. case Uint16Array:
  1260. return 1 / 65535;
  1261. default:
  1262. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1263. }
  1264. }
  1265. function getImageURIMimeType( uri ) {
  1266. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1267. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1268. return 'image/png';
  1269. }
  1270. /* GLTF PARSER */
  1271. class GLTFParser {
  1272. constructor( json = {}, options = {} ) {
  1273. this.json = json;
  1274. this.extensions = {};
  1275. this.plugins = {};
  1276. this.options = options; // loader object cache
  1277. this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements
  1278. this.associations = new Map(); // THREE.BufferGeometry caching
  1279. this.primitiveCache = {}; // THREE.Object3D instance caches
  1280. this.meshCache = {
  1281. refs: {},
  1282. uses: {}
  1283. };
  1284. this.cameraCache = {
  1285. refs: {},
  1286. uses: {}
  1287. };
  1288. this.lightCache = {
  1289. refs: {},
  1290. uses: {}
  1291. };
  1292. this.sourceCache = {};
  1293. this.textureCache = {}; // Track node names, to ensure no duplicates
  1294. this.nodeNamesUsed = {}; // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1295. // expensive work of uploading a texture to the GPU off the main thread.
  1296. if ( typeof createImageBitmap !== 'undefined' && /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === false ) {
  1297. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1298. } else {
  1299. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1300. }
  1301. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1302. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1303. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1304. this.fileLoader.setResponseType( 'arraybuffer' );
  1305. if ( this.options.crossOrigin === 'use-credentials' ) {
  1306. this.fileLoader.setWithCredentials( true );
  1307. }
  1308. }
  1309. setExtensions( extensions ) {
  1310. this.extensions = extensions;
  1311. }
  1312. setPlugins( plugins ) {
  1313. this.plugins = plugins;
  1314. }
  1315. parse( onLoad, onError ) {
  1316. const parser = this;
  1317. const json = this.json;
  1318. const extensions = this.extensions; // Clear the loader cache
  1319. this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse
  1320. this._invokeAll( function ( ext ) {
  1321. return ext._markDefs && ext._markDefs();
  1322. } );
  1323. Promise.all( this._invokeAll( function ( ext ) {
  1324. return ext.beforeRoot && ext.beforeRoot();
  1325. } ) ).then( function () {
  1326. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1327. } ).then( function ( dependencies ) {
  1328. const result = {
  1329. scene: dependencies[ 0 ][ json.scene || 0 ],
  1330. scenes: dependencies[ 0 ],
  1331. animations: dependencies[ 1 ],
  1332. cameras: dependencies[ 2 ],
  1333. asset: json.asset,
  1334. parser: parser,
  1335. userData: {}
  1336. };
  1337. addUnknownExtensionsToUserData( extensions, result, json );
  1338. assignExtrasToUserData( result, json );
  1339. Promise.all( parser._invokeAll( function ( ext ) {
  1340. return ext.afterRoot && ext.afterRoot( result );
  1341. } ) ).then( function () {
  1342. onLoad( result );
  1343. } );
  1344. } ).catch( onError );
  1345. }
  1346. /**
  1347. * Marks the special nodes/meshes in json for efficient parse.
  1348. */
  1349. _markDefs() {
  1350. const nodeDefs = this.json.nodes || [];
  1351. const skinDefs = this.json.skins || [];
  1352. const meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1353. // THREE.Object3D. Use the skins' joint references to mark bones.
  1354. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1355. const joints = skinDefs[ skinIndex ].joints;
  1356. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1357. nodeDefs[ joints[ i ] ].isBone = true;
  1358. }
  1359. } // Iterate over all nodes, marking references to shared resources,
  1360. // as well as skeleton joints.
  1361. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1362. const nodeDef = nodeDefs[ nodeIndex ];
  1363. if ( nodeDef.mesh !== undefined ) {
  1364. this._addNodeRef( this.meshCache, nodeDef.mesh ); // Nothing in the mesh definition indicates whether it is
  1365. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1366. // to mark THREE.SkinnedMesh if node has skin.
  1367. if ( nodeDef.skin !== undefined ) {
  1368. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1369. }
  1370. }
  1371. if ( nodeDef.camera !== undefined ) {
  1372. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1373. }
  1374. }
  1375. }
  1376. /**
  1377. * Counts references to shared node / THREE.Object3D resources. These resources
  1378. * can be reused, or "instantiated", at multiple nodes in the scene
  1379. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1380. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1381. * Textures) can be reused directly and are not marked here.
  1382. *
  1383. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1384. */
  1385. _addNodeRef( cache, index ) {
  1386. if ( index === undefined ) return;
  1387. if ( cache.refs[ index ] === undefined ) {
  1388. cache.refs[ index ] = cache.uses[ index ] = 0;
  1389. }
  1390. cache.refs[ index ] ++;
  1391. }
  1392. /** Returns a reference to a shared resource, cloning it if necessary. */
  1393. _getNodeRef( cache, index, object ) {
  1394. if ( cache.refs[ index ] <= 1 ) return object;
  1395. const ref = object.clone(); // Propagates mappings to the cloned object, prevents mappings on the
  1396. // original object from being lost.
  1397. const updateMappings = ( original, clone ) => {
  1398. const mappings = this.associations.get( original );
  1399. if ( mappings != null ) {
  1400. this.associations.set( clone, mappings );
  1401. }
  1402. for ( const [ i, child ] of original.children.entries() ) {
  1403. updateMappings( child, clone.children[ i ] );
  1404. }
  1405. };
  1406. updateMappings( object, ref );
  1407. ref.name += '_instance_' + cache.uses[ index ] ++;
  1408. return ref;
  1409. }
  1410. _invokeOne( func ) {
  1411. const extensions = Object.values( this.plugins );
  1412. extensions.push( this );
  1413. for ( let i = 0; i < extensions.length; i ++ ) {
  1414. const result = func( extensions[ i ] );
  1415. if ( result ) return result;
  1416. }
  1417. return null;
  1418. }
  1419. _invokeAll( func ) {
  1420. const extensions = Object.values( this.plugins );
  1421. extensions.unshift( this );
  1422. const pending = [];
  1423. for ( let i = 0; i < extensions.length; i ++ ) {
  1424. const result = func( extensions[ i ] );
  1425. if ( result ) pending.push( result );
  1426. }
  1427. return pending;
  1428. }
  1429. /**
  1430. * Requests the specified dependency asynchronously, with caching.
  1431. * @param {string} type
  1432. * @param {number} index
  1433. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1434. */
  1435. getDependency( type, index ) {
  1436. const cacheKey = type + ':' + index;
  1437. let dependency = this.cache.get( cacheKey );
  1438. if ( ! dependency ) {
  1439. switch ( type ) {
  1440. case 'scene':
  1441. dependency = this.loadScene( index );
  1442. break;
  1443. case 'node':
  1444. dependency = this.loadNode( index );
  1445. break;
  1446. case 'mesh':
  1447. dependency = this._invokeOne( function ( ext ) {
  1448. return ext.loadMesh && ext.loadMesh( index );
  1449. } );
  1450. break;
  1451. case 'accessor':
  1452. dependency = this.loadAccessor( index );
  1453. break;
  1454. case 'bufferView':
  1455. dependency = this._invokeOne( function ( ext ) {
  1456. return ext.loadBufferView && ext.loadBufferView( index );
  1457. } );
  1458. break;
  1459. case 'buffer':
  1460. dependency = this.loadBuffer( index );
  1461. break;
  1462. case 'material':
  1463. dependency = this._invokeOne( function ( ext ) {
  1464. return ext.loadMaterial && ext.loadMaterial( index );
  1465. } );
  1466. break;
  1467. case 'texture':
  1468. dependency = this._invokeOne( function ( ext ) {
  1469. return ext.loadTexture && ext.loadTexture( index );
  1470. } );
  1471. break;
  1472. case 'skin':
  1473. dependency = this.loadSkin( index );
  1474. break;
  1475. case 'animation':
  1476. dependency = this._invokeOne( function ( ext ) {
  1477. return ext.loadAnimation && ext.loadAnimation( index );
  1478. } );
  1479. break;
  1480. case 'camera':
  1481. dependency = this.loadCamera( index );
  1482. break;
  1483. default:
  1484. throw new Error( 'Unknown type: ' + type );
  1485. }
  1486. this.cache.add( cacheKey, dependency );
  1487. }
  1488. return dependency;
  1489. }
  1490. /**
  1491. * Requests all dependencies of the specified type asynchronously, with caching.
  1492. * @param {string} type
  1493. * @return {Promise<Array<Object>>}
  1494. */
  1495. getDependencies( type ) {
  1496. let dependencies = this.cache.get( type );
  1497. if ( ! dependencies ) {
  1498. const parser = this;
  1499. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1500. dependencies = Promise.all( defs.map( function ( def, index ) {
  1501. return parser.getDependency( type, index );
  1502. } ) );
  1503. this.cache.add( type, dependencies );
  1504. }
  1505. return dependencies;
  1506. }
  1507. /**
  1508. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1509. * @param {number} bufferIndex
  1510. * @return {Promise<ArrayBuffer>}
  1511. */
  1512. loadBuffer( bufferIndex ) {
  1513. const bufferDef = this.json.buffers[ bufferIndex ];
  1514. const loader = this.fileLoader;
  1515. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1516. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1517. } // If present, GLB container is required to be the first buffer.
  1518. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1519. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1520. }
  1521. const options = this.options;
  1522. return new Promise( function ( resolve, reject ) {
  1523. loader.load( THREE.LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1524. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1525. } );
  1526. } );
  1527. }
  1528. /**
  1529. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1530. * @param {number} bufferViewIndex
  1531. * @return {Promise<ArrayBuffer>}
  1532. */
  1533. loadBufferView( bufferViewIndex ) {
  1534. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1535. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1536. const byteLength = bufferViewDef.byteLength || 0;
  1537. const byteOffset = bufferViewDef.byteOffset || 0;
  1538. return buffer.slice( byteOffset, byteOffset + byteLength );
  1539. } );
  1540. }
  1541. /**
  1542. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1543. * @param {number} accessorIndex
  1544. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1545. */
  1546. loadAccessor( accessorIndex ) {
  1547. const parser = this;
  1548. const json = this.json;
  1549. const accessorDef = this.json.accessors[ accessorIndex ];
  1550. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1551. // Ignore empty accessors, which may be used to declare runtime
  1552. // information about attributes coming from another source (e.g. Draco
  1553. // compression extension).
  1554. return Promise.resolve( null );
  1555. }
  1556. const pendingBufferViews = [];
  1557. if ( accessorDef.bufferView !== undefined ) {
  1558. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1559. } else {
  1560. pendingBufferViews.push( null );
  1561. }
  1562. if ( accessorDef.sparse !== undefined ) {
  1563. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1564. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1565. }
  1566. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1567. const bufferView = bufferViews[ 0 ];
  1568. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1569. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1570. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1571. const itemBytes = elementBytes * itemSize;
  1572. const byteOffset = accessorDef.byteOffset || 0;
  1573. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1574. const normalized = accessorDef.normalized === true;
  1575. let array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes.
  1576. if ( byteStride && byteStride !== itemBytes ) {
  1577. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1578. // This makes sure that IBA.count reflects accessor.count properly
  1579. const ibSlice = Math.floor( byteOffset / byteStride );
  1580. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1581. let ib = parser.cache.get( ibCacheKey );
  1582. if ( ! ib ) {
  1583. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); // Integer parameters to IB/IBA are in array elements, not bytes.
  1584. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1585. parser.cache.add( ibCacheKey, ib );
  1586. }
  1587. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1588. } else {
  1589. if ( bufferView === null ) {
  1590. array = new TypedArray( accessorDef.count * itemSize );
  1591. } else {
  1592. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1593. }
  1594. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1595. } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1596. if ( accessorDef.sparse !== undefined ) {
  1597. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1598. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1599. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1600. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1601. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1602. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1603. if ( bufferView !== null ) {
  1604. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1605. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1606. }
  1607. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1608. const index = sparseIndices[ i ];
  1609. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1610. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1611. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1612. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1613. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1614. }
  1615. }
  1616. return bufferAttribute;
  1617. } );
  1618. }
  1619. /**
  1620. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1621. * @param {number} textureIndex
  1622. * @return {Promise<THREE.Texture>}
  1623. */
  1624. loadTexture( textureIndex ) {
  1625. const json = this.json;
  1626. const options = this.options;
  1627. const textureDef = json.textures[ textureIndex ];
  1628. const sourceIndex = textureDef.source;
  1629. const sourceDef = json.images[ sourceIndex ];
  1630. let loader = this.textureLoader;
  1631. if ( sourceDef.uri ) {
  1632. const handler = options.manager.getHandler( sourceDef.uri );
  1633. if ( handler !== null ) loader = handler;
  1634. }
  1635. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1636. }
  1637. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1638. const parser = this;
  1639. const json = this.json;
  1640. const textureDef = json.textures[ textureIndex ];
  1641. const sourceDef = json.images[ sourceIndex ];
  1642. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1643. if ( this.textureCache[ cacheKey ] ) {
  1644. // See https://github.com/mrdoob/three.js/issues/21559.
  1645. return this.textureCache[ cacheKey ];
  1646. }
  1647. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1648. texture.flipY = false;
  1649. if ( textureDef.name ) texture.name = textureDef.name;
  1650. const samplers = json.samplers || {};
  1651. const sampler = samplers[ textureDef.sampler ] || {};
  1652. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1653. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1654. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1655. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1656. parser.associations.set( texture, {
  1657. textures: textureIndex
  1658. } );
  1659. return texture;
  1660. } ).catch( function () {
  1661. return null;
  1662. } );
  1663. this.textureCache[ cacheKey ] = promise;
  1664. return promise;
  1665. }
  1666. loadImageSource( sourceIndex, loader ) {
  1667. const parser = this;
  1668. const json = this.json;
  1669. const options = this.options;
  1670. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1671. return this.sourceCache[ sourceIndex ].then( texture => texture.clone() );
  1672. }
  1673. const sourceDef = json.images[ sourceIndex ];
  1674. const URL = self.URL || self.webkitURL;
  1675. let sourceURI = sourceDef.uri || '';
  1676. let isObjectURL = false;
  1677. if ( sourceDef.bufferView !== undefined ) {
  1678. // Load binary image data from bufferView, if provided.
  1679. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1680. isObjectURL = true;
  1681. const blob = new Blob( [ bufferView ], {
  1682. type: sourceDef.mimeType
  1683. } );
  1684. sourceURI = URL.createObjectURL( blob );
  1685. return sourceURI;
  1686. } );
  1687. } else if ( sourceDef.uri === undefined ) {
  1688. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1689. }
  1690. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1691. return new Promise( function ( resolve, reject ) {
  1692. let onLoad = resolve;
  1693. if ( loader.isImageBitmapLoader === true ) {
  1694. onLoad = function ( imageBitmap ) {
  1695. const texture = new THREE.Texture( imageBitmap );
  1696. texture.needsUpdate = true;
  1697. resolve( texture );
  1698. };
  1699. }
  1700. loader.load( THREE.LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1701. } );
  1702. } ).then( function ( texture ) {
  1703. // Clean up resources and configure THREE.Texture.
  1704. if ( isObjectURL === true ) {
  1705. URL.revokeObjectURL( sourceURI );
  1706. }
  1707. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1708. return texture;
  1709. } ).catch( function ( error ) {
  1710. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1711. throw error;
  1712. } );
  1713. this.sourceCache[ sourceIndex ] = promise;
  1714. return promise;
  1715. }
  1716. /**
  1717. * Asynchronously assigns a texture to the given material parameters.
  1718. * @param {Object} materialParams
  1719. * @param {string} mapName
  1720. * @param {Object} mapDef
  1721. * @return {Promise<Texture>}
  1722. */
  1723. assignTexture( materialParams, mapName, mapDef, encoding ) {
  1724. const parser = this;
  1725. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1726. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1727. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1728. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1729. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1730. }
  1731. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1732. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1733. if ( transform ) {
  1734. const gltfReference = parser.associations.get( texture );
  1735. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1736. parser.associations.set( texture, gltfReference );
  1737. }
  1738. }
  1739. if ( encoding !== undefined ) {
  1740. texture.encoding = encoding;
  1741. }
  1742. materialParams[ mapName ] = texture;
  1743. return texture;
  1744. } );
  1745. }
  1746. /**
  1747. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1748. * already has a material (generated from the glTF material options alone)
  1749. * but reuse of the same glTF material may require multiple threejs materials
  1750. * to accommodate different primitive types, defines, etc. New materials will
  1751. * be created if necessary, and reused from a cache.
  1752. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1753. */
  1754. assignFinalMaterial( mesh ) {
  1755. const geometry = mesh.geometry;
  1756. let material = mesh.material;
  1757. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1758. const useVertexColors = geometry.attributes.color !== undefined;
  1759. const useFlatShading = geometry.attributes.normal === undefined;
  1760. if ( mesh.isPoints ) {
  1761. const cacheKey = 'PointsMaterial:' + material.uuid;
  1762. let pointsMaterial = this.cache.get( cacheKey );
  1763. if ( ! pointsMaterial ) {
  1764. pointsMaterial = new THREE.PointsMaterial();
  1765. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1766. pointsMaterial.color.copy( material.color );
  1767. pointsMaterial.map = material.map;
  1768. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1769. this.cache.add( cacheKey, pointsMaterial );
  1770. }
  1771. material = pointsMaterial;
  1772. } else if ( mesh.isLine ) {
  1773. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1774. let lineMaterial = this.cache.get( cacheKey );
  1775. if ( ! lineMaterial ) {
  1776. lineMaterial = new THREE.LineBasicMaterial();
  1777. THREE.Material.prototype.copy.call( lineMaterial, material );
  1778. lineMaterial.color.copy( material.color );
  1779. this.cache.add( cacheKey, lineMaterial );
  1780. }
  1781. material = lineMaterial;
  1782. } // Clone the material if it will be modified
  1783. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1784. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1785. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1786. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1787. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1788. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1789. let cachedMaterial = this.cache.get( cacheKey );
  1790. if ( ! cachedMaterial ) {
  1791. cachedMaterial = material.clone();
  1792. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1793. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1794. if ( useDerivativeTangents ) {
  1795. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1796. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1797. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1798. }
  1799. this.cache.add( cacheKey, cachedMaterial );
  1800. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1801. }
  1802. material = cachedMaterial;
  1803. } // workarounds for mesh and geometry
  1804. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1805. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1806. }
  1807. mesh.material = material;
  1808. }
  1809. getMaterialType() {
  1810. return THREE.MeshStandardMaterial;
  1811. }
  1812. /**
  1813. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1814. * @param {number} materialIndex
  1815. * @return {Promise<Material>}
  1816. */
  1817. loadMaterial( materialIndex ) {
  1818. const parser = this;
  1819. const json = this.json;
  1820. const extensions = this.extensions;
  1821. const materialDef = json.materials[ materialIndex ];
  1822. let materialType;
  1823. const materialParams = {};
  1824. const materialExtensions = materialDef.extensions || {};
  1825. const pending = [];
  1826. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1827. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1828. materialType = sgExtension.getMaterialType();
  1829. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1830. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1831. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1832. materialType = kmuExtension.getMaterialType();
  1833. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1834. } else {
  1835. // Specification:
  1836. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1837. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1838. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1839. materialParams.opacity = 1.0;
  1840. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1841. const array = metallicRoughness.baseColorFactor;
  1842. materialParams.color.fromArray( array );
  1843. materialParams.opacity = array[ 3 ];
  1844. }
  1845. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1846. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, THREE.sRGBEncoding ) );
  1847. }
  1848. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1849. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1850. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1851. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1852. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1853. }
  1854. materialType = this._invokeOne( function ( ext ) {
  1855. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1856. } );
  1857. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1858. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1859. } ) ) );
  1860. }
  1861. if ( materialDef.doubleSided === true ) {
  1862. materialParams.side = THREE.DoubleSide;
  1863. }
  1864. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1865. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1866. materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706
  1867. materialParams.depthWrite = false;
  1868. } else {
  1869. materialParams.transparent = false;
  1870. if ( alphaMode === ALPHA_MODES.MASK ) {
  1871. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1872. }
  1873. }
  1874. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1875. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  1876. materialParams.normalScale = new THREE.Vector2( 1, 1 );
  1877. if ( materialDef.normalTexture.scale !== undefined ) {
  1878. const scale = materialDef.normalTexture.scale;
  1879. materialParams.normalScale.set( scale, scale );
  1880. }
  1881. }
  1882. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1883. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1884. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1885. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1886. }
  1887. }
  1888. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1889. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  1890. }
  1891. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1892. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, THREE.sRGBEncoding ) );
  1893. }
  1894. return Promise.all( pending ).then( function () {
  1895. let material;
  1896. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1897. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1898. } else {
  1899. material = new materialType( materialParams );
  1900. }
  1901. if ( materialDef.name ) material.name = materialDef.name;
  1902. assignExtrasToUserData( material, materialDef );
  1903. parser.associations.set( material, {
  1904. materials: materialIndex
  1905. } );
  1906. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1907. return material;
  1908. } );
  1909. }
  1910. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  1911. createUniqueName( originalName ) {
  1912. const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  1913. let name = sanitizedName;
  1914. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  1915. name = sanitizedName + '_' + i;
  1916. }
  1917. this.nodeNamesUsed[ name ] = true;
  1918. return name;
  1919. }
  1920. /**
  1921. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  1922. *
  1923. * Creates BufferGeometries from primitives.
  1924. *
  1925. * @param {Array<GLTF.Primitive>} primitives
  1926. * @return {Promise<Array<BufferGeometry>>}
  1927. */
  1928. loadGeometries( primitives ) {
  1929. const parser = this;
  1930. const extensions = this.extensions;
  1931. const cache = this.primitiveCache;
  1932. function createDracoPrimitive( primitive ) {
  1933. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  1934. return addPrimitiveAttributes( geometry, primitive, parser );
  1935. } );
  1936. }
  1937. const pending = [];
  1938. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1939. const primitive = primitives[ i ];
  1940. const cacheKey = createPrimitiveKey( primitive ); // See if we've already created this geometry
  1941. const cached = cache[ cacheKey ];
  1942. if ( cached ) {
  1943. // Use the cached geometry if it exists
  1944. pending.push( cached.promise );
  1945. } else {
  1946. let geometryPromise;
  1947. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  1948. // Use DRACO geometry if available
  1949. geometryPromise = createDracoPrimitive( primitive );
  1950. } else {
  1951. // Otherwise create a new geometry
  1952. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  1953. } // Cache this geometry
  1954. cache[ cacheKey ] = {
  1955. primitive: primitive,
  1956. promise: geometryPromise
  1957. };
  1958. pending.push( geometryPromise );
  1959. }
  1960. }
  1961. return Promise.all( pending );
  1962. }
  1963. /**
  1964. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  1965. * @param {number} meshIndex
  1966. * @return {Promise<Group|Mesh|SkinnedMesh>}
  1967. */
  1968. loadMesh( meshIndex ) {
  1969. const parser = this;
  1970. const json = this.json;
  1971. const extensions = this.extensions;
  1972. const meshDef = json.meshes[ meshIndex ];
  1973. const primitives = meshDef.primitives;
  1974. const pending = [];
  1975. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1976. const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  1977. pending.push( material );
  1978. }
  1979. pending.push( parser.loadGeometries( primitives ) );
  1980. return Promise.all( pending ).then( function ( results ) {
  1981. const materials = results.slice( 0, results.length - 1 );
  1982. const geometries = results[ results.length - 1 ];
  1983. const meshes = [];
  1984. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  1985. const geometry = geometries[ i ];
  1986. const primitive = primitives[ i ]; // 1. create THREE.Mesh
  1987. let mesh;
  1988. const material = materials[ i ];
  1989. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  1990. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  1991. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  1992. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  1993. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  1994. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  1995. mesh.normalizeSkinWeights();
  1996. }
  1997. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  1998. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  1999. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2000. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  2001. }
  2002. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2003. mesh = new THREE.LineSegments( geometry, material );
  2004. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2005. mesh = new THREE.Line( geometry, material );
  2006. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2007. mesh = new THREE.LineLoop( geometry, material );
  2008. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2009. mesh = new THREE.Points( geometry, material );
  2010. } else {
  2011. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2012. }
  2013. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2014. updateMorphTargets( mesh, meshDef );
  2015. }
  2016. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  2017. assignExtrasToUserData( mesh, meshDef );
  2018. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2019. parser.assignFinalMaterial( mesh );
  2020. meshes.push( mesh );
  2021. }
  2022. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2023. parser.associations.set( meshes[ i ], {
  2024. meshes: meshIndex,
  2025. primitives: i
  2026. } );
  2027. }
  2028. if ( meshes.length === 1 ) {
  2029. return meshes[ 0 ];
  2030. }
  2031. const group = new THREE.Group();
  2032. parser.associations.set( group, {
  2033. meshes: meshIndex
  2034. } );
  2035. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2036. group.add( meshes[ i ] );
  2037. }
  2038. return group;
  2039. } );
  2040. }
  2041. /**
  2042. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2043. * @param {number} cameraIndex
  2044. * @return {Promise<THREE.Camera>}
  2045. */
  2046. loadCamera( cameraIndex ) {
  2047. let camera;
  2048. const cameraDef = this.json.cameras[ cameraIndex ];
  2049. const params = cameraDef[ cameraDef.type ];
  2050. if ( ! params ) {
  2051. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2052. return;
  2053. }
  2054. if ( cameraDef.type === 'perspective' ) {
  2055. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2056. } else if ( cameraDef.type === 'orthographic' ) {
  2057. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2058. }
  2059. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2060. assignExtrasToUserData( camera, cameraDef );
  2061. return Promise.resolve( camera );
  2062. }
  2063. /**
  2064. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2065. * @param {number} skinIndex
  2066. * @return {Promise<Object>}
  2067. */
  2068. loadSkin( skinIndex ) {
  2069. const skinDef = this.json.skins[ skinIndex ];
  2070. const skinEntry = {
  2071. joints: skinDef.joints
  2072. };
  2073. if ( skinDef.inverseBindMatrices === undefined ) {
  2074. return Promise.resolve( skinEntry );
  2075. }
  2076. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2077. skinEntry.inverseBindMatrices = accessor;
  2078. return skinEntry;
  2079. } );
  2080. }
  2081. /**
  2082. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2083. * @param {number} animationIndex
  2084. * @return {Promise<AnimationClip>}
  2085. */
  2086. loadAnimation( animationIndex ) {
  2087. const json = this.json;
  2088. const animationDef = json.animations[ animationIndex ];
  2089. const pendingNodes = [];
  2090. const pendingInputAccessors = [];
  2091. const pendingOutputAccessors = [];
  2092. const pendingSamplers = [];
  2093. const pendingTargets = [];
  2094. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2095. const channel = animationDef.channels[ i ];
  2096. const sampler = animationDef.samplers[ channel.sampler ];
  2097. const target = channel.target;
  2098. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2099. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2100. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2101. pendingNodes.push( this.getDependency( 'node', name ) );
  2102. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2103. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2104. pendingSamplers.push( sampler );
  2105. pendingTargets.push( target );
  2106. }
  2107. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  2108. const nodes = dependencies[ 0 ];
  2109. const inputAccessors = dependencies[ 1 ];
  2110. const outputAccessors = dependencies[ 2 ];
  2111. const samplers = dependencies[ 3 ];
  2112. const targets = dependencies[ 4 ];
  2113. const tracks = [];
  2114. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2115. const node = nodes[ i ];
  2116. const inputAccessor = inputAccessors[ i ];
  2117. const outputAccessor = outputAccessors[ i ];
  2118. const sampler = samplers[ i ];
  2119. const target = targets[ i ];
  2120. if ( node === undefined ) continue;
  2121. node.updateMatrix();
  2122. node.matrixAutoUpdate = true;
  2123. let TypedKeyframeTrack;
  2124. switch ( PATH_PROPERTIES[ target.path ] ) {
  2125. case PATH_PROPERTIES.weights:
  2126. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2127. break;
  2128. case PATH_PROPERTIES.rotation:
  2129. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2130. break;
  2131. case PATH_PROPERTIES.position:
  2132. case PATH_PROPERTIES.scale:
  2133. default:
  2134. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2135. break;
  2136. }
  2137. const targetName = node.name ? node.name : node.uuid;
  2138. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2139. const targetNames = [];
  2140. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2141. node.traverse( function ( object ) {
  2142. if ( object.morphTargetInfluences ) {
  2143. targetNames.push( object.name ? object.name : object.uuid );
  2144. }
  2145. } );
  2146. } else {
  2147. targetNames.push( targetName );
  2148. }
  2149. let outputArray = outputAccessor.array;
  2150. if ( outputAccessor.normalized ) {
  2151. const scale = getNormalizedComponentScale( outputArray.constructor );
  2152. const scaled = new Float32Array( outputArray.length );
  2153. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2154. scaled[ j ] = outputArray[ j ] * scale;
  2155. }
  2156. outputArray = scaled;
  2157. }
  2158. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2159. const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation ); // Override interpolation with custom factory method.
  2160. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2161. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2162. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2163. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2164. // must be divided by three to get the interpolant's sampleSize argument.
  2165. const interpolantType = this instanceof THREE.QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2166. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2167. }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2168. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2169. }
  2170. tracks.push( track );
  2171. }
  2172. }
  2173. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2174. return new THREE.AnimationClip( name, undefined, tracks );
  2175. } );
  2176. }
  2177. createNodeMesh( nodeIndex ) {
  2178. const json = this.json;
  2179. const parser = this;
  2180. const nodeDef = json.nodes[ nodeIndex ];
  2181. if ( nodeDef.mesh === undefined ) return null;
  2182. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2183. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); // if weights are provided on the node, override weights on the mesh.
  2184. if ( nodeDef.weights !== undefined ) {
  2185. node.traverse( function ( o ) {
  2186. if ( ! o.isMesh ) return;
  2187. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2188. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2189. }
  2190. } );
  2191. }
  2192. return node;
  2193. } );
  2194. }
  2195. /**
  2196. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2197. * @param {number} nodeIndex
  2198. * @return {Promise<Object3D>}
  2199. */
  2200. loadNode( nodeIndex ) {
  2201. const json = this.json;
  2202. const extensions = this.extensions;
  2203. const parser = this;
  2204. const nodeDef = json.nodes[ nodeIndex ]; // reserve node's name before its dependencies, so the root has the intended name.
  2205. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2206. return function () {
  2207. const pending = [];
  2208. const meshPromise = parser._invokeOne( function ( ext ) {
  2209. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2210. } );
  2211. if ( meshPromise ) {
  2212. pending.push( meshPromise );
  2213. }
  2214. if ( nodeDef.camera !== undefined ) {
  2215. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2216. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2217. } ) );
  2218. }
  2219. parser._invokeAll( function ( ext ) {
  2220. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2221. } ).forEach( function ( promise ) {
  2222. pending.push( promise );
  2223. } );
  2224. return Promise.all( pending );
  2225. }().then( function ( objects ) {
  2226. let node; // .isBone isn't in glTF spec. See ._markDefs
  2227. if ( nodeDef.isBone === true ) {
  2228. node = new THREE.Bone();
  2229. } else if ( objects.length > 1 ) {
  2230. node = new THREE.Group();
  2231. } else if ( objects.length === 1 ) {
  2232. node = objects[ 0 ];
  2233. } else {
  2234. node = new THREE.Object3D();
  2235. }
  2236. if ( node !== objects[ 0 ] ) {
  2237. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2238. node.add( objects[ i ] );
  2239. }
  2240. }
  2241. if ( nodeDef.name ) {
  2242. node.userData.name = nodeDef.name;
  2243. node.name = nodeName;
  2244. }
  2245. assignExtrasToUserData( node, nodeDef );
  2246. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2247. if ( nodeDef.matrix !== undefined ) {
  2248. const matrix = new THREE.Matrix4();
  2249. matrix.fromArray( nodeDef.matrix );
  2250. node.applyMatrix4( matrix );
  2251. } else {
  2252. if ( nodeDef.translation !== undefined ) {
  2253. node.position.fromArray( nodeDef.translation );
  2254. }
  2255. if ( nodeDef.rotation !== undefined ) {
  2256. node.quaternion.fromArray( nodeDef.rotation );
  2257. }
  2258. if ( nodeDef.scale !== undefined ) {
  2259. node.scale.fromArray( nodeDef.scale );
  2260. }
  2261. }
  2262. if ( ! parser.associations.has( node ) ) {
  2263. parser.associations.set( node, {} );
  2264. }
  2265. parser.associations.get( node ).nodes = nodeIndex;
  2266. return node;
  2267. } );
  2268. }
  2269. /**
  2270. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2271. * @param {number} sceneIndex
  2272. * @return {Promise<Group>}
  2273. */
  2274. loadScene( sceneIndex ) {
  2275. const json = this.json;
  2276. const extensions = this.extensions;
  2277. const sceneDef = this.json.scenes[ sceneIndex ];
  2278. const parser = this; // THREE.Loader returns THREE.Group, not Scene.
  2279. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2280. const scene = new THREE.Group();
  2281. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2282. assignExtrasToUserData( scene, sceneDef );
  2283. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2284. const nodeIds = sceneDef.nodes || [];
  2285. const pending = [];
  2286. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2287. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2288. }
  2289. return Promise.all( pending ).then( function () {
  2290. // Removes dangling associations, associations that reference a node that
  2291. // didn't make it into the scene.
  2292. const reduceAssociations = node => {
  2293. const reducedAssociations = new Map();
  2294. for ( const [ key, value ] of parser.associations ) {
  2295. if ( key instanceof THREE.Material || key instanceof THREE.Texture ) {
  2296. reducedAssociations.set( key, value );
  2297. }
  2298. }
  2299. node.traverse( node => {
  2300. const mappings = parser.associations.get( node );
  2301. if ( mappings != null ) {
  2302. reducedAssociations.set( node, mappings );
  2303. }
  2304. } );
  2305. return reducedAssociations;
  2306. };
  2307. parser.associations = reduceAssociations( scene );
  2308. return scene;
  2309. } );
  2310. }
  2311. }
  2312. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2313. const nodeDef = json.nodes[ nodeId ];
  2314. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2315. if ( nodeDef.skin === undefined ) return node; // build skeleton here as well
  2316. let skinEntry;
  2317. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2318. skinEntry = skin;
  2319. const pendingJoints = [];
  2320. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2321. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2322. }
  2323. return Promise.all( pendingJoints );
  2324. } ).then( function ( jointNodes ) {
  2325. node.traverse( function ( mesh ) {
  2326. if ( ! mesh.isMesh ) return;
  2327. const bones = [];
  2328. const boneInverses = [];
  2329. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2330. const jointNode = jointNodes[ j ];
  2331. if ( jointNode ) {
  2332. bones.push( jointNode );
  2333. const mat = new THREE.Matrix4();
  2334. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2335. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2336. }
  2337. boneInverses.push( mat );
  2338. } else {
  2339. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2340. }
  2341. }
  2342. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2343. } );
  2344. return node;
  2345. } );
  2346. } ).then( function ( node ) {
  2347. // build node hierachy
  2348. parentObject.add( node );
  2349. const pending = [];
  2350. if ( nodeDef.children ) {
  2351. const children = nodeDef.children;
  2352. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2353. const child = children[ i ];
  2354. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2355. }
  2356. }
  2357. return Promise.all( pending );
  2358. } );
  2359. }
  2360. /**
  2361. * @param {BufferGeometry} geometry
  2362. * @param {GLTF.Primitive} primitiveDef
  2363. * @param {GLTFParser} parser
  2364. */
  2365. function computeBounds( geometry, primitiveDef, parser ) {
  2366. const attributes = primitiveDef.attributes;
  2367. const box = new THREE.Box3();
  2368. if ( attributes.POSITION !== undefined ) {
  2369. const accessor = parser.json.accessors[ attributes.POSITION ];
  2370. const min = accessor.min;
  2371. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2372. if ( min !== undefined && max !== undefined ) {
  2373. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  2374. if ( accessor.normalized ) {
  2375. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2376. box.min.multiplyScalar( boxScale );
  2377. box.max.multiplyScalar( boxScale );
  2378. }
  2379. } else {
  2380. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2381. return;
  2382. }
  2383. } else {
  2384. return;
  2385. }
  2386. const targets = primitiveDef.targets;
  2387. if ( targets !== undefined ) {
  2388. const maxDisplacement = new THREE.Vector3();
  2389. const vector = new THREE.Vector3();
  2390. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2391. const target = targets[ i ];
  2392. if ( target.POSITION !== undefined ) {
  2393. const accessor = parser.json.accessors[ target.POSITION ];
  2394. const min = accessor.min;
  2395. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2396. if ( min !== undefined && max !== undefined ) {
  2397. // we need to get max of absolute components because target weight is [-1,1]
  2398. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2399. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2400. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2401. if ( accessor.normalized ) {
  2402. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2403. vector.multiplyScalar( boxScale );
  2404. } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2405. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2406. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2407. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2408. maxDisplacement.max( vector );
  2409. } else {
  2410. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2411. }
  2412. }
  2413. } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2414. box.expandByVector( maxDisplacement );
  2415. }
  2416. geometry.boundingBox = box;
  2417. const sphere = new THREE.Sphere();
  2418. box.getCenter( sphere.center );
  2419. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2420. geometry.boundingSphere = sphere;
  2421. }
  2422. /**
  2423. * @param {BufferGeometry} geometry
  2424. * @param {GLTF.Primitive} primitiveDef
  2425. * @param {GLTFParser} parser
  2426. * @return {Promise<BufferGeometry>}
  2427. */
  2428. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2429. const attributes = primitiveDef.attributes;
  2430. const pending = [];
  2431. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2432. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  2433. geometry.setAttribute( attributeName, accessor );
  2434. } );
  2435. }
  2436. for ( const gltfAttributeName in attributes ) {
  2437. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension.
  2438. if ( threeAttributeName in geometry.attributes ) continue;
  2439. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2440. }
  2441. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2442. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2443. geometry.setIndex( accessor );
  2444. } );
  2445. pending.push( accessor );
  2446. }
  2447. assignExtrasToUserData( geometry, primitiveDef );
  2448. computeBounds( geometry, primitiveDef, parser );
  2449. return Promise.all( pending ).then( function () {
  2450. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  2451. } );
  2452. }
  2453. /**
  2454. * @param {BufferGeometry} geometry
  2455. * @param {Number} drawMode
  2456. * @return {BufferGeometry}
  2457. */
  2458. function toTrianglesDrawMode( geometry, drawMode ) {
  2459. let index = geometry.getIndex(); // generate index if not present
  2460. if ( index === null ) {
  2461. const indices = [];
  2462. const position = geometry.getAttribute( 'position' );
  2463. if ( position !== undefined ) {
  2464. for ( let i = 0; i < position.count; i ++ ) {
  2465. indices.push( i );
  2466. }
  2467. geometry.setIndex( indices );
  2468. index = geometry.getIndex();
  2469. } else {
  2470. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2471. return geometry;
  2472. }
  2473. } //
  2474. const numberOfTriangles = index.count - 2;
  2475. const newIndices = [];
  2476. if ( drawMode === THREE.TriangleFanDrawMode ) {
  2477. // gl.TRIANGLE_FAN
  2478. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2479. newIndices.push( index.getX( 0 ) );
  2480. newIndices.push( index.getX( i ) );
  2481. newIndices.push( index.getX( i + 1 ) );
  2482. }
  2483. } else {
  2484. // gl.TRIANGLE_STRIP
  2485. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2486. if ( i % 2 === 0 ) {
  2487. newIndices.push( index.getX( i ) );
  2488. newIndices.push( index.getX( i + 1 ) );
  2489. newIndices.push( index.getX( i + 2 ) );
  2490. } else {
  2491. newIndices.push( index.getX( i + 2 ) );
  2492. newIndices.push( index.getX( i + 1 ) );
  2493. newIndices.push( index.getX( i ) );
  2494. }
  2495. }
  2496. }
  2497. if ( newIndices.length / 3 !== numberOfTriangles ) {
  2498. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2499. } // build final geometry
  2500. const newGeometry = geometry.clone();
  2501. newGeometry.setIndex( newIndices );
  2502. return newGeometry;
  2503. }
  2504. THREE.GLTFLoader = GLTFLoader;
  2505. } )();