Viewport.js 9.5 KB

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  1. var Viewport = function ( editor ) {
  2. var signals = editor.signals;
  3. var container = new UI.Panel();
  4. container.setPosition( 'absolute' );
  5. var info = new UI.Text();
  6. info.setPosition( 'absolute' );
  7. info.setRight( '5px' );
  8. info.setBottom( '5px' );
  9. info.setFontSize( '12px' );
  10. info.setColor( '#ffffff' );
  11. info.setValue( 'objects: 0, vertices: 0, faces: 0' );
  12. container.add( info );
  13. var scene = editor.scene;
  14. var sceneHelpers = editor.sceneHelpers;
  15. var objects = [];
  16. // helpers
  17. var grid = new THREE.GridHelper( 500, 25 );
  18. sceneHelpers.add( grid );
  19. //
  20. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  21. camera.position.set( 500, 250, 500 );
  22. camera.lookAt( scene.position );
  23. //
  24. var selectionBox = new THREE.BoxHelper();
  25. selectionBox.material.depthTest = false;
  26. selectionBox.material.transparent = true;
  27. selectionBox.visible = false;
  28. sceneHelpers.add( selectionBox );
  29. var transformControls = new THREE.TransformControls( camera, container.dom );
  30. transformControls.addEventListener( 'change', function () {
  31. controls.enabled = true;
  32. if ( transformControls.axis !== undefined ) {
  33. controls.enabled = false;
  34. }
  35. if ( editor.selected !== null ) {
  36. signals.objectChanged.dispatch( editor.selected );
  37. }
  38. } );
  39. sceneHelpers.add( transformControls );
  40. // fog
  41. var oldFogType = "None";
  42. var oldFogColor = 0xaaaaaa;
  43. var oldFogNear = 1;
  44. var oldFogFar = 5000;
  45. var oldFogDensity = 0.00025;
  46. // object picking
  47. var ray = new THREE.Raycaster();
  48. var projector = new THREE.Projector();
  49. // events
  50. var getIntersects = function ( event, object ) {
  51. var rect = container.dom.getBoundingClientRect();
  52. x = (event.clientX - rect.left) / rect.width;
  53. y = (event.clientY - rect.top) / rect.height;
  54. var vector = new THREE.Vector3( ( x ) * 2 - 1, - ( y ) * 2 + 1, 0.5 );
  55. projector.unprojectVector( vector, camera );
  56. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  57. if ( object instanceof Array ) {
  58. return ray.intersectObjects( object );
  59. }
  60. return ray.intersectObject( object );
  61. };
  62. var onMouseDownPosition = new THREE.Vector2();
  63. var onMouseUpPosition = new THREE.Vector2();
  64. var onMouseDown = function ( event ) {
  65. event.preventDefault();
  66. var rect = container.dom.getBoundingClientRect();
  67. x = (event.clientX - rect.left) / rect.width;
  68. y = (event.clientY - rect.top) / rect.height;
  69. onMouseDownPosition.set( x, y );
  70. document.addEventListener( 'mouseup', onMouseUp, false );
  71. };
  72. var onMouseUp = function ( event ) {
  73. var rect = container.dom.getBoundingClientRect();
  74. x = (event.clientX - rect.left) / rect.width;
  75. y = (event.clientY - rect.top) / rect.height;
  76. onMouseUpPosition.set( x, y );
  77. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) == 0 ) {
  78. var intersects = getIntersects( event, objects );
  79. if ( intersects.length > 0 ) {
  80. var object = intersects[ 0 ].object;
  81. if ( object.userData.object !== undefined ) {
  82. // helper
  83. editor.select( object.userData.object );
  84. } else {
  85. editor.select( object );
  86. }
  87. } else {
  88. editor.select( camera );
  89. }
  90. render();
  91. }
  92. document.removeEventListener( 'mouseup', onMouseUp );
  93. };
  94. var onDoubleClick = function ( event ) {
  95. var intersects = getIntersects( event, objects );
  96. if ( intersects.length > 0 && intersects[ 0 ].object === editor.selected ) {
  97. controls.focus( editor.selected );
  98. }
  99. };
  100. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  101. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  102. // controls need to be added *after* main logic,
  103. // otherwise controls.enabled doesn't work.
  104. var controls = new THREE.EditorControls( camera, container.dom );
  105. controls.addEventListener( 'change', function () {
  106. transformControls.update();
  107. signals.cameraChanged.dispatch( camera );
  108. } );
  109. // signals
  110. signals.transformModeChanged.add( function ( mode ) {
  111. transformControls.setMode( mode );
  112. } );
  113. signals.snapChanged.add( function ( dist ) {
  114. transformControls.setSnap( dist );
  115. } );
  116. signals.spaceChanged.add( function ( space ) {
  117. transformControls.setSpace( space );
  118. } );
  119. signals.rendererChanged.add( function ( object ) {
  120. container.dom.removeChild( renderer.domElement );
  121. renderer = object;
  122. renderer.autoClear = false;
  123. renderer.autoUpdateScene = false;
  124. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  125. container.dom.appendChild( renderer.domElement );
  126. render();
  127. } );
  128. signals.sceneGraphChanged.add( function () {
  129. render();
  130. updateInfo();
  131. } );
  132. signals.cameraChanged.add( function () {
  133. render();
  134. } );
  135. signals.objectSelected.add( function ( object ) {
  136. selectionBox.visible = false;
  137. transformControls.detach();
  138. if ( object !== null ) {
  139. if ( object.geometry !== undefined ) {
  140. selectionBox.update( object );
  141. selectionBox.visible = true;
  142. }
  143. if ( object instanceof THREE.PerspectiveCamera === false ) {
  144. transformControls.attach( object );
  145. }
  146. }
  147. render();
  148. } );
  149. signals.objectAdded.add( function ( object ) {
  150. var materialsNeedUpdate = false;
  151. object.traverse( function ( child ) {
  152. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  153. objects.push( child );
  154. } );
  155. if ( materialsNeedUpdate === true ) updateMaterials();
  156. } );
  157. signals.objectChanged.add( function ( object ) {
  158. transformControls.update();
  159. if ( object !== camera ) {
  160. if ( object.geometry !== undefined ) {
  161. selectionBox.update( object );
  162. }
  163. if ( editor.helpers[ object.id ] !== undefined ) {
  164. editor.helpers[ object.id ].update();
  165. }
  166. updateInfo();
  167. }
  168. render();
  169. } );
  170. signals.objectRemoved.add( function ( object ) {
  171. var materialsNeedUpdate = false;
  172. object.traverse( function ( child ) {
  173. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  174. objects.splice( objects.indexOf( child ), 1 );
  175. } );
  176. if ( materialsNeedUpdate === true ) updateMaterials();
  177. } );
  178. signals.helperAdded.add( function ( object ) {
  179. objects.push( object.getObjectByName( 'picker' ) );
  180. } );
  181. signals.helperRemoved.add( function ( object ) {
  182. objects.splice( objects.indexOf( object.getObjectByName( 'picker' ) ), 1 );
  183. } );
  184. signals.materialChanged.add( function ( material ) {
  185. render();
  186. } );
  187. signals.fogTypeChanged.add( function ( fogType ) {
  188. if ( fogType !== oldFogType ) {
  189. if ( fogType === "None" ) {
  190. scene.fog = null;
  191. } else if ( fogType === "Fog" ) {
  192. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  193. } else if ( fogType === "FogExp2" ) {
  194. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  195. }
  196. updateMaterials();
  197. oldFogType = fogType;
  198. }
  199. render();
  200. } );
  201. signals.fogColorChanged.add( function ( fogColor ) {
  202. oldFogColor = fogColor;
  203. updateFog( scene );
  204. render();
  205. } );
  206. signals.fogParametersChanged.add( function ( near, far, density ) {
  207. oldFogNear = near;
  208. oldFogFar = far;
  209. oldFogDensity = density;
  210. updateFog( scene );
  211. render();
  212. } );
  213. signals.windowResize.add( function () {
  214. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  215. camera.updateProjectionMatrix();
  216. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  217. render();
  218. } );
  219. signals.playAnimations.add( function (animations) {
  220. function animate() {
  221. requestAnimationFrame( animate );
  222. for ( var i = 0; i < animations.length ; i ++ ) {
  223. animations[i].update(0.016);
  224. }
  225. render();
  226. }
  227. animate();
  228. } );
  229. //
  230. var renderer;
  231. if ( System.support.webgl === true ) {
  232. renderer = new THREE.WebGLRenderer( { antialias: true } );
  233. } else {
  234. renderer = new THREE.CanvasRenderer();
  235. }
  236. renderer.autoClear = false;
  237. renderer.autoUpdateScene = false;
  238. container.dom.appendChild( renderer.domElement );
  239. animate();
  240. //
  241. function updateInfo() {
  242. var objects = 0;
  243. var vertices = 0;
  244. var faces = 0;
  245. scene.traverse( function ( object ) {
  246. if ( object instanceof THREE.Mesh ) {
  247. objects ++;
  248. var geometry = object.geometry;
  249. if ( geometry instanceof THREE.Geometry ) {
  250. vertices += geometry.vertices.length;
  251. faces += geometry.faces.length;
  252. } else if ( geometry instanceof THREE.BufferGeometry ) {
  253. vertices += geometry.attributes.position.array.length / 3;
  254. if ( geometry.attributes.index !== undefined ) {
  255. faces += geometry.attributes.index.array.length / 3;
  256. } else {
  257. faces += vertices / 3;
  258. }
  259. }
  260. }
  261. } );
  262. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  263. }
  264. function updateMaterials() {
  265. editor.scene.traverse( function ( node ) {
  266. if ( node.material ) {
  267. node.material.needsUpdate = true;
  268. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  269. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  270. node.material.materials[ i ].needsUpdate = true;
  271. }
  272. }
  273. }
  274. } );
  275. }
  276. function updateFog( root ) {
  277. if ( root.fog ) {
  278. root.fog.color.setHex( oldFogColor );
  279. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  280. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  281. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  282. }
  283. }
  284. function animate() {
  285. requestAnimationFrame( animate );
  286. }
  287. function render() {
  288. sceneHelpers.updateMatrixWorld();
  289. scene.updateMatrixWorld();
  290. renderer.clear();
  291. renderer.render( scene, camera );
  292. renderer.render( sceneHelpers, camera );
  293. //console.trace();
  294. }
  295. return container;
  296. }