alteredq 77d6bc5e34 Made light proxy and emitter scenes in DeferredHelper per scene instead of global. 12 年之前
..
controls 840d508577 Added namespace to PointerLockControls. Fixes #2591. 12 年之前
effects 5e5c63c5c7 Simplified AnaglyphicEffect. 13 年之前
exporters 314dcf0255 Editor: plugged in adding of SpotLight, HemisphereLight and AmbientLight to menubar. 12 年之前
libs 0914e07a9a Removing old DAT.GUI 12 年之前
loaders 4d31056f51 Updated ColladaLoader to geometry.materials-less setup. 12 年之前
postprocessing 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b 13 年之前
renderers 1707cf0148 Renamed getContextStyle and setContextStyle to getStyle and setStyle. 12 年之前
shaders e8a0d7c944 Adding 3 Shaders 12 年之前
AudioObject.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 年之前
Car.js 744152f5a7 Fixed cars in dynamic cube map example. 12 年之前
Cloth.js f2197bb859 Tweaked the cloth simulation example a little. 13 年之前
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 年之前
DeferredHelper.js 77d6bc5e34 Made light proxy and emitter scenes in DeferredHelper per scene instead of global. 12 年之前
Detector.js 07fc79d788 Added var to Detector.js 13 年之前
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 年之前
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 年之前
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 年之前
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 年之前
PRNG.js 041054283a Messing with a new terrain generator demo. 14 年之前
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 年之前
ShaderDeferred.js 19df092da9 Moved the rest of deferred pipeline from examples into DeferredHelper. 12 年之前
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 年之前
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 12 年之前
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 12 年之前
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 年之前
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 年之前
Sparks.js 2ed94bb52f Updated to tween.js r7. 12 年之前
UVsUtils.js 911c34882f added UV tests example and move cylinder uv generator to UVsUtils. 13 年之前