Viewport.js 10 KB

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  1. var Viewport = function ( editor ) {
  2. var signals = editor.signals;
  3. var container = new UI.Panel();
  4. container.setPosition( 'absolute' );
  5. container.add( new Viewport.Info( editor ) );
  6. var scene = editor.scene;
  7. var sceneHelpers = editor.sceneHelpers;
  8. var objects = [];
  9. // helpers
  10. var grid = new THREE.GridHelper( 500, 25 );
  11. sceneHelpers.add( grid );
  12. //
  13. var camera = editor.camera;
  14. camera.position.fromArray( editor.config.getKey( 'camera/position' ) );
  15. camera.lookAt( new THREE.Vector3().fromArray( editor.config.getKey( 'camera/target' ) ) );
  16. //
  17. var selectionBox = new THREE.BoxHelper();
  18. selectionBox.material.depthTest = false;
  19. selectionBox.material.transparent = true;
  20. selectionBox.visible = false;
  21. sceneHelpers.add( selectionBox );
  22. var transformControls = new THREE.TransformControls( camera, container.dom );
  23. transformControls.addEventListener( 'change', function () {
  24. controls.enabled = true;
  25. if ( transformControls.axis !== null ) {
  26. controls.enabled = false;
  27. }
  28. render();
  29. } );
  30. transformControls.addEventListener( 'objectChange', function () {
  31. signals.objectChanged.dispatch( transformControls.object );
  32. } );
  33. sceneHelpers.add( transformControls );
  34. // fog
  35. var oldFogType = "None";
  36. var oldFogColor = 0xaaaaaa;
  37. var oldFogNear = 1;
  38. var oldFogFar = 5000;
  39. var oldFogDensity = 0.00025;
  40. // object picking
  41. var ray = new THREE.Raycaster();
  42. var projector = new THREE.Projector();
  43. // events
  44. var getIntersects = function ( event, object ) {
  45. var rect = container.dom.getBoundingClientRect();
  46. x = ( event.clientX - rect.left ) / rect.width;
  47. y = ( event.clientY - rect.top ) / rect.height;
  48. var vector = new THREE.Vector3( ( x ) * 2 - 1, - ( y ) * 2 + 1, 0.5 );
  49. projector.unprojectVector( vector, camera );
  50. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  51. if ( object instanceof Array ) {
  52. return ray.intersectObjects( object );
  53. }
  54. return ray.intersectObject( object );
  55. };
  56. var onMouseDownPosition = new THREE.Vector2();
  57. var onMouseUpPosition = new THREE.Vector2();
  58. var onMouseDown = function ( event ) {
  59. event.preventDefault();
  60. var rect = container.dom.getBoundingClientRect();
  61. x = (event.clientX - rect.left) / rect.width;
  62. y = (event.clientY - rect.top) / rect.height;
  63. onMouseDownPosition.set( x, y );
  64. document.addEventListener( 'mouseup', onMouseUp, false );
  65. };
  66. var onMouseUp = function ( event ) {
  67. var rect = container.dom.getBoundingClientRect();
  68. x = (event.clientX - rect.left) / rect.width;
  69. y = (event.clientY - rect.top) / rect.height;
  70. onMouseUpPosition.set( x, y );
  71. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) == 0 ) {
  72. var intersects = getIntersects( event, objects );
  73. if ( intersects.length > 0 ) {
  74. var object = intersects[ 0 ].object;
  75. if ( object.userData.object !== undefined ) {
  76. // helper
  77. editor.select( object.userData.object );
  78. } else {
  79. editor.select( object );
  80. }
  81. } else {
  82. editor.select( null );
  83. }
  84. render();
  85. }
  86. document.removeEventListener( 'mouseup', onMouseUp );
  87. };
  88. var onDoubleClick = function ( event ) {
  89. var intersects = getIntersects( event, objects );
  90. if ( intersects.length > 0 && intersects[ 0 ].object === editor.selected ) {
  91. controls.focus( editor.selected );
  92. }
  93. };
  94. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  95. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  96. // controls need to be added *after* main logic,
  97. // otherwise controls.enabled doesn't work.
  98. var controls = new THREE.EditorControls( camera, container.dom );
  99. controls.center.fromArray( editor.config.getKey( 'camera/target' ) )
  100. controls.addEventListener( 'change', function () {
  101. transformControls.update();
  102. signals.cameraChanged.dispatch( camera );
  103. } );
  104. // signals
  105. signals.themeChanged.add( function ( value ) {
  106. switch ( value ) {
  107. case 'css/light.css':
  108. grid.setColors( 0x444444, 0x888888 );
  109. clearColor = 0xaaaaaa;
  110. break;
  111. case 'css/dark.css':
  112. grid.setColors( 0xbbbbbb, 0x888888 );
  113. clearColor = 0x333333;
  114. break;
  115. }
  116. renderer.setClearColor( clearColor );
  117. render();
  118. } );
  119. signals.transformModeChanged.add( function ( mode ) {
  120. transformControls.setMode( mode );
  121. } );
  122. signals.snapChanged.add( function ( dist ) {
  123. transformControls.setSnap( dist );
  124. } );
  125. signals.spaceChanged.add( function ( space ) {
  126. transformControls.setSpace( space );
  127. } );
  128. signals.rendererChanged.add( function ( type ) {
  129. container.dom.removeChild( renderer.domElement );
  130. renderer = new THREE[ type ]( { antialias: true } );
  131. renderer.autoClear = false;
  132. renderer.autoUpdateScene = false;
  133. renderer.setClearColor( clearColor );
  134. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  135. container.dom.appendChild( renderer.domElement );
  136. render();
  137. } );
  138. signals.sceneGraphChanged.add( function () {
  139. render();
  140. } );
  141. var saveTimeout;
  142. signals.cameraChanged.add( function () {
  143. if ( saveTimeout !== undefined ) {
  144. clearTimeout( saveTimeout );
  145. }
  146. saveTimeout = setTimeout( function () {
  147. editor.config.setKey( 'camera/position', camera.position.toArray() );
  148. editor.config.setKey( 'camera/target', controls.center.toArray() );
  149. }, 1000 );
  150. render();
  151. } );
  152. signals.objectSelected.add( function ( object ) {
  153. selectionBox.visible = false;
  154. transformControls.detach();
  155. if ( object !== null ) {
  156. if ( object.geometry !== undefined &&
  157. object instanceof THREE.Sprite === false ) {
  158. selectionBox.update( object );
  159. selectionBox.visible = true;
  160. }
  161. if ( object instanceof THREE.PerspectiveCamera === false ) {
  162. transformControls.attach( object );
  163. }
  164. }
  165. render();
  166. } );
  167. signals.geometryChanged.add( render );
  168. signals.objectAdded.add( function ( object ) {
  169. var materialsNeedUpdate = false;
  170. object.traverse( function ( child ) {
  171. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  172. objects.push( child );
  173. } );
  174. if ( materialsNeedUpdate === true ) updateMaterials();
  175. } );
  176. signals.objectChanged.add( function ( object ) {
  177. transformControls.update();
  178. if ( object !== camera ) {
  179. if ( object.geometry !== undefined ) {
  180. selectionBox.update( object );
  181. }
  182. if ( editor.helpers[ object.id ] !== undefined ) {
  183. editor.helpers[ object.id ].update();
  184. }
  185. }
  186. render();
  187. } );
  188. signals.objectRemoved.add( function ( object ) {
  189. var materialsNeedUpdate = false;
  190. object.traverse( function ( child ) {
  191. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  192. objects.splice( objects.indexOf( child ), 1 );
  193. } );
  194. if ( materialsNeedUpdate === true ) updateMaterials();
  195. } );
  196. signals.helperAdded.add( function ( object ) {
  197. objects.push( object.getObjectByName( 'picker' ) );
  198. } );
  199. signals.helperRemoved.add( function ( object ) {
  200. objects.splice( objects.indexOf( object.getObjectByName( 'picker' ) ), 1 );
  201. } );
  202. signals.materialChanged.add( function ( material ) {
  203. render();
  204. } );
  205. signals.fogTypeChanged.add( function ( fogType ) {
  206. if ( fogType !== oldFogType ) {
  207. if ( fogType === "None" ) {
  208. scene.fog = null;
  209. } else if ( fogType === "Fog" ) {
  210. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  211. } else if ( fogType === "FogExp2" ) {
  212. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  213. }
  214. updateMaterials();
  215. oldFogType = fogType;
  216. }
  217. render();
  218. } );
  219. signals.fogColorChanged.add( function ( fogColor ) {
  220. oldFogColor = fogColor;
  221. updateFog( scene );
  222. render();
  223. } );
  224. signals.fogParametersChanged.add( function ( near, far, density ) {
  225. oldFogNear = near;
  226. oldFogFar = far;
  227. oldFogDensity = density;
  228. updateFog( scene );
  229. render();
  230. } );
  231. signals.windowResize.add( function () {
  232. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  233. camera.updateProjectionMatrix();
  234. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  235. render();
  236. } );
  237. signals.showGridChanged.add( function ( showGrid ) {
  238. grid.visible = showGrid;
  239. render();
  240. } );
  241. var animations = [];
  242. signals.playAnimation.add( function ( animation ) {
  243. animations.push( animation );
  244. } );
  245. signals.stopAnimation.add( function ( animation ) {
  246. var index = animations.indexOf( animation );
  247. if ( index !== -1 ) {
  248. animations.splice( index, 1 );
  249. }
  250. } );
  251. //
  252. var clearColor, renderer;
  253. if ( editor.config.getKey( 'renderer' ) !== undefined ) {
  254. renderer = new THREE[ editor.config.getKey( 'renderer' ) ]( { antialias: true } );
  255. } else {
  256. if ( System.support.webgl === true ) {
  257. renderer = new THREE.WebGLRenderer( { antialias: true } );
  258. } else {
  259. renderer = new THREE.CanvasRenderer();
  260. }
  261. }
  262. renderer.autoClear = false;
  263. renderer.autoUpdateScene = false;
  264. container.dom.appendChild( renderer.domElement );
  265. animate();
  266. //
  267. function updateMaterials() {
  268. editor.scene.traverse( function ( node ) {
  269. if ( node.material ) {
  270. node.material.needsUpdate = true;
  271. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  272. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  273. node.material.materials[ i ].needsUpdate = true;
  274. }
  275. }
  276. }
  277. } );
  278. }
  279. function updateFog( root ) {
  280. if ( root.fog ) {
  281. root.fog.color.setHex( oldFogColor );
  282. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  283. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  284. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  285. }
  286. }
  287. function animate() {
  288. requestAnimationFrame( animate );
  289. // animations
  290. if ( THREE.AnimationHandler.animations.length > 0 ) {
  291. THREE.AnimationHandler.update( 0.016 );
  292. for ( var i = 0, l = sceneHelpers.children.length; i < l; i ++ ) {
  293. var helper = sceneHelpers.children[ i ];
  294. if ( helper instanceof THREE.SkeletonHelper ) {
  295. helper.update();
  296. }
  297. }
  298. render();
  299. }
  300. }
  301. function render() {
  302. sceneHelpers.updateMatrixWorld();
  303. scene.updateMatrixWorld();
  304. renderer.clear();
  305. renderer.render( scene, camera );
  306. if ( renderer instanceof THREE.RaytracingRenderer === false ) {
  307. renderer.render( sceneHelpers, camera );
  308. }
  309. }
  310. return container;
  311. }