Viewport.js 10 KB

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  1. var Viewport = function ( editor ) {
  2. var signals = editor.signals;
  3. var container = new UI.Panel();
  4. container.setPosition( 'absolute' );
  5. container.add( new Viewport.Info( editor ) );
  6. var scene = editor.scene;
  7. var sceneHelpers = editor.sceneHelpers;
  8. var objects = [];
  9. // helpers
  10. var grid = new THREE.GridHelper( 500, 25 );
  11. sceneHelpers.add( grid );
  12. //
  13. var camera = editor.camera;
  14. camera.position.fromArray( editor.config.getKey( 'camera/position' ) );
  15. camera.lookAt( new THREE.Vector3().fromArray( editor.config.getKey( 'camera/target' ) ) );
  16. //
  17. var selectionBox = new THREE.BoxHelper();
  18. selectionBox.material.depthTest = false;
  19. selectionBox.material.transparent = true;
  20. selectionBox.visible = false;
  21. sceneHelpers.add( selectionBox );
  22. var transformControls = new THREE.TransformControls( camera, container.dom );
  23. transformControls.addEventListener( 'change', function () {
  24. render();
  25. } );
  26. transformControls.addEventListener( 'objectChange', function () {
  27. signals.objectChanged.dispatch( transformControls.object );
  28. } );
  29. transformControls.addEventListener( 'mouseDown', function () {
  30. controls.enabled = false;
  31. } );
  32. transformControls.addEventListener( 'mouseUp', function () {
  33. controls.enabled = true;
  34. } );
  35. sceneHelpers.add( transformControls );
  36. // fog
  37. var oldFogType = "None";
  38. var oldFogColor = 0xaaaaaa;
  39. var oldFogNear = 1;
  40. var oldFogFar = 5000;
  41. var oldFogDensity = 0.00025;
  42. // object picking
  43. var ray = new THREE.Raycaster();
  44. var projector = new THREE.Projector();
  45. // events
  46. var getIntersects = function ( event, object ) {
  47. var rect = container.dom.getBoundingClientRect();
  48. x = ( event.clientX - rect.left ) / rect.width;
  49. y = ( event.clientY - rect.top ) / rect.height;
  50. var vector = new THREE.Vector3( ( x ) * 2 - 1, - ( y ) * 2 + 1, 0.5 );
  51. projector.unprojectVector( vector, camera );
  52. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  53. if ( object instanceof Array ) {
  54. return ray.intersectObjects( object );
  55. }
  56. return ray.intersectObject( object );
  57. };
  58. var onMouseDownPosition = new THREE.Vector2();
  59. var onMouseUpPosition = new THREE.Vector2();
  60. var onMouseDown = function ( event ) {
  61. event.preventDefault();
  62. var rect = container.dom.getBoundingClientRect();
  63. x = (event.clientX - rect.left) / rect.width;
  64. y = (event.clientY - rect.top) / rect.height;
  65. onMouseDownPosition.set( x, y );
  66. document.addEventListener( 'mouseup', onMouseUp, false );
  67. };
  68. var onMouseUp = function ( event ) {
  69. var rect = container.dom.getBoundingClientRect();
  70. x = (event.clientX - rect.left) / rect.width;
  71. y = (event.clientY - rect.top) / rect.height;
  72. onMouseUpPosition.set( x, y );
  73. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) == 0 ) {
  74. var intersects = getIntersects( event, objects );
  75. if ( intersects.length > 0 ) {
  76. var object = intersects[ 0 ].object;
  77. if ( object.userData.object !== undefined ) {
  78. // helper
  79. editor.select( object.userData.object );
  80. } else {
  81. editor.select( object );
  82. }
  83. } else {
  84. editor.select( null );
  85. }
  86. render();
  87. }
  88. document.removeEventListener( 'mouseup', onMouseUp );
  89. };
  90. var onDoubleClick = function ( event ) {
  91. var intersects = getIntersects( event, objects );
  92. if ( intersects.length > 0 ) {
  93. var intersect = intersects[ 0 ];
  94. signals.objectFocused.dispatch( intersect.object );
  95. }
  96. };
  97. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  98. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  99. // controls need to be added *after* main logic,
  100. // otherwise controls.enabled doesn't work.
  101. var controls = new THREE.EditorControls( camera, container.dom );
  102. controls.center.fromArray( editor.config.getKey( 'camera/target' ) );
  103. controls.addEventListener( 'change', function () {
  104. transformControls.update();
  105. signals.cameraChanged.dispatch( camera );
  106. } );
  107. // signals
  108. signals.themeChanged.add( function ( value ) {
  109. switch ( value ) {
  110. case 'css/light.css':
  111. grid.setColors( 0x444444, 0x888888 );
  112. clearColor = 0xaaaaaa;
  113. break;
  114. case 'css/dark.css':
  115. grid.setColors( 0xbbbbbb, 0x888888 );
  116. clearColor = 0x333333;
  117. break;
  118. }
  119. renderer.setClearColor( clearColor );
  120. render();
  121. } );
  122. signals.transformModeChanged.add( function ( mode ) {
  123. transformControls.setMode( mode );
  124. } );
  125. signals.snapChanged.add( function ( dist ) {
  126. transformControls.setSnap( dist );
  127. } );
  128. signals.spaceChanged.add( function ( space ) {
  129. transformControls.setSpace( space );
  130. } );
  131. signals.rendererChanged.add( function ( type ) {
  132. container.dom.removeChild( renderer.domElement );
  133. renderer = new THREE[ type ]( { antialias: true } );
  134. renderer.autoClear = false;
  135. renderer.autoUpdateScene = false;
  136. renderer.setClearColor( clearColor );
  137. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  138. container.dom.appendChild( renderer.domElement );
  139. render();
  140. } );
  141. signals.sceneGraphChanged.add( function () {
  142. render();
  143. } );
  144. var saveTimeout;
  145. signals.cameraChanged.add( function () {
  146. if ( saveTimeout !== undefined ) {
  147. clearTimeout( saveTimeout );
  148. }
  149. saveTimeout = setTimeout( function () {
  150. editor.config.setKey( 'camera/position', camera.position.toArray() );
  151. editor.config.setKey( 'camera/target', controls.center.toArray() );
  152. }, 1000 );
  153. render();
  154. } );
  155. signals.objectSelected.add( function ( object ) {
  156. selectionBox.visible = false;
  157. transformControls.detach();
  158. if ( object !== null ) {
  159. if ( object.geometry !== undefined &&
  160. object instanceof THREE.Sprite === false ) {
  161. selectionBox.update( object );
  162. selectionBox.visible = true;
  163. }
  164. if ( object instanceof THREE.PerspectiveCamera === false ) {
  165. transformControls.attach( object );
  166. }
  167. }
  168. render();
  169. } );
  170. signals.objectFocused.add( function ( object ) {
  171. controls.focus( object );
  172. } );
  173. signals.geometryChanged.add( render );
  174. signals.objectAdded.add( function ( object ) {
  175. var materialsNeedUpdate = false;
  176. object.traverse( function ( child ) {
  177. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  178. objects.push( child );
  179. } );
  180. if ( materialsNeedUpdate === true ) updateMaterials();
  181. } );
  182. signals.objectChanged.add( function ( object ) {
  183. transformControls.update();
  184. if ( object !== camera ) {
  185. if ( object.geometry !== undefined ) {
  186. selectionBox.update( object );
  187. }
  188. if ( editor.helpers[ object.id ] !== undefined ) {
  189. editor.helpers[ object.id ].update();
  190. }
  191. }
  192. render();
  193. } );
  194. signals.objectRemoved.add( function ( object ) {
  195. var materialsNeedUpdate = false;
  196. object.traverse( function ( child ) {
  197. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  198. objects.splice( objects.indexOf( child ), 1 );
  199. } );
  200. if ( materialsNeedUpdate === true ) updateMaterials();
  201. } );
  202. signals.helperAdded.add( function ( object ) {
  203. objects.push( object.getObjectByName( 'picker' ) );
  204. } );
  205. signals.helperRemoved.add( function ( object ) {
  206. objects.splice( objects.indexOf( object.getObjectByName( 'picker' ) ), 1 );
  207. } );
  208. signals.materialChanged.add( function ( material ) {
  209. render();
  210. } );
  211. signals.fogTypeChanged.add( function ( fogType ) {
  212. if ( fogType !== oldFogType ) {
  213. if ( fogType === "None" ) {
  214. scene.fog = null;
  215. } else if ( fogType === "Fog" ) {
  216. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  217. } else if ( fogType === "FogExp2" ) {
  218. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  219. }
  220. updateMaterials();
  221. oldFogType = fogType;
  222. }
  223. render();
  224. } );
  225. signals.fogColorChanged.add( function ( fogColor ) {
  226. oldFogColor = fogColor;
  227. updateFog( scene );
  228. render();
  229. } );
  230. signals.fogParametersChanged.add( function ( near, far, density ) {
  231. oldFogNear = near;
  232. oldFogFar = far;
  233. oldFogDensity = density;
  234. updateFog( scene );
  235. render();
  236. } );
  237. signals.windowResize.add( function () {
  238. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  239. camera.updateProjectionMatrix();
  240. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  241. render();
  242. } );
  243. signals.showGridChanged.add( function ( showGrid ) {
  244. grid.visible = showGrid;
  245. render();
  246. } );
  247. var animations = [];
  248. signals.playAnimation.add( function ( animation ) {
  249. animations.push( animation );
  250. } );
  251. signals.stopAnimation.add( function ( animation ) {
  252. var index = animations.indexOf( animation );
  253. if ( index !== -1 ) {
  254. animations.splice( index, 1 );
  255. }
  256. } );
  257. //
  258. var clearColor, renderer;
  259. if ( editor.config.getKey( 'renderer' ) !== undefined ) {
  260. renderer = new THREE[ editor.config.getKey( 'renderer' ) ]( { antialias: true } );
  261. } else {
  262. if ( System.support.webgl === true ) {
  263. renderer = new THREE.WebGLRenderer( { antialias: true } );
  264. } else {
  265. renderer = new THREE.CanvasRenderer();
  266. }
  267. }
  268. renderer.autoClear = false;
  269. renderer.autoUpdateScene = false;
  270. container.dom.appendChild( renderer.domElement );
  271. animate();
  272. //
  273. function updateMaterials() {
  274. editor.scene.traverse( function ( node ) {
  275. if ( node.material ) {
  276. node.material.needsUpdate = true;
  277. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  278. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  279. node.material.materials[ i ].needsUpdate = true;
  280. }
  281. }
  282. }
  283. } );
  284. }
  285. function updateFog( root ) {
  286. if ( root.fog ) {
  287. root.fog.color.setHex( oldFogColor );
  288. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  289. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  290. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  291. }
  292. }
  293. function animate() {
  294. requestAnimationFrame( animate );
  295. // animations
  296. if ( THREE.AnimationHandler.animations.length > 0 ) {
  297. THREE.AnimationHandler.update( 0.016 );
  298. for ( var i = 0, l = sceneHelpers.children.length; i < l; i ++ ) {
  299. var helper = sceneHelpers.children[ i ];
  300. if ( helper instanceof THREE.SkeletonHelper ) {
  301. helper.update();
  302. }
  303. }
  304. render();
  305. }
  306. }
  307. function render() {
  308. sceneHelpers.updateMatrixWorld();
  309. scene.updateMatrixWorld();
  310. renderer.clear();
  311. renderer.render( scene, camera );
  312. if ( renderer instanceof THREE.RaytracingRenderer === false ) {
  313. renderer.render( sceneHelpers, camera );
  314. }
  315. }
  316. return container;
  317. }