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- // ThreeExtras.js r41/ROME - http://github.com/mrdoob/three.js
- THREE.ColorUtils={adjustHSV:function(a,b,c,e){var f=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,f);f.h=THREE.ColorUtils.clamp(f.h+b,0,1);f.s=THREE.ColorUtils.clamp(f.s+c,0,1);f.v=THREE.ColorUtils.clamp(f.v+e,0,1);a.setHSV(f.h,f.s,f.v)},rgbToHsv:function(a,b){var c=a.r,e=a.g,f=a.b,g=Math.max(Math.max(c,e),f),h=Math.min(Math.min(c,e),f);if(h==g)h=c=0;else{var k=g-h,h=k/g,c=c==g?(e-f)/k:e==g?2+(f-c)/k:4+(c-e)/k;c/=6;c<0&&(c+=1);c>1&&(c-=1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=h;b.v=g;return b},
- clamp:function(a,b,c){return a<b?b:a>c?c:a}};THREE.ColorUtils.__hsv={h:0,s:0,v:0};
- var GeometryUtils={merge:function(a,b){var c=b instanceof THREE.Mesh,e=a.vertices.length,f=c?b.geometry:b,g=a.vertices,h=f.vertices,k=a.faces,j=f.faces,m=a.faceVertexUvs[0],f=f.faceVertexUvs[0];c&&b.matrixAutoUpdate&&b.updateMatrix();for(var l=0,n=h.length;l<n;l++){var p=new THREE.Vertex(h[l].position.clone());c&&b.matrix.multiplyVector3(p.position);g.push(p)}l=0;for(n=j.length;l<n;l++){var h=j[l],o,v,u=h.vertexNormals,p=h.vertexColors;h instanceof THREE.Face3?o=new THREE.Face3(h.a+e,h.b+e,h.c+e):
- h instanceof THREE.Face4&&(o=new THREE.Face4(h.a+e,h.b+e,h.c+e,h.d+e));o.normal.copy(h.normal);c=0;for(g=u.length;c<g;c++)v=u[c],o.vertexNormals.push(v.clone());o.color.copy(h.color);c=0;for(g=p.length;c<g;c++)v=p[c],o.vertexColors.push(v.clone());o.materials=h.materials.slice();o.centroid.copy(h.centroid);k.push(o)}l=0;for(n=f.length;l<n;l++){e=f[l];k=[];c=0;for(g=e.length;c<g;c++)k.push(new THREE.UV(e[c].u,e[c].v));m.push(k)}}};
- THREE.ImageUtils={loadTexture:function(a,b,c){var e=new Image,f=new THREE.Texture(e,b);e.onload=function(){f.needsUpdate=!0;c&&c(this)};e.src=a;return f},loadTextureCube:function(a,b,c){var e,f=[],g=new THREE.Texture(f,b),b=f.loadCount=0;for(e=a.length;b<e;++b)f[b]=new Image,f[b].onload=function(){f.loadCount+=1;if(f.loadCount==6)g.needsUpdate=!0;c&&c(this)},f[b].src=a[b];return g}};
- THREE.SceneUtils={addMesh:function(a,b,c,e,f,g,h,k,j,m){b=new THREE.Mesh(b,m);b.scale.x=b.scale.y=b.scale.z=c;b.position.x=e;b.position.y=f;b.position.z=g;b.rotation.x=h;b.rotation.y=k;b.rotation.z=j;a.addObject(b);return b},addPanoramaCubeWebGL:function(a,b,c){var e=THREE.ShaderUtils.lib.cube;e.uniforms.tCube.texture=c;c=new THREE.MeshShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:e.uniforms});b=new THREE.Mesh(new THREE.CubeGeometry(b,b,b,1,1,1,null,!0),c);a.addObject(b);
- return b},addPanoramaCube:function(a,b,c){var e=[];e.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));e.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));e.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));e.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}));e.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[4])}));e.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));b=new THREE.Mesh(new THREE.Cube(b,b,b,1,1,e,!0),
- new THREE.MeshFaceMaterial);a.addObject(b);return b},addPanoramaCubePlanes:function(a,b,c){var e=b/2,b=new THREE.Plane(b,b),f=Math.PI,g=Math.PI/2;THREE.SceneUtils.addMesh(a,b,1,0,0,-e,0,0,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));THREE.SceneUtils.addMesh(a,b,1,-e,0,0,0,g,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));THREE.SceneUtils.addMesh(a,b,1,e,0,0,0,-g,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));THREE.SceneUtils.addMesh(a,b,1,0,e,0,g,0,f,
- new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));THREE.SceneUtils.addMesh(a,b,1,0,-e,0,-g,0,f,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}))},showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,e,f=a.children.length;for(e=0;e<f;e++)c=a.children[e],b(c),THREE.SceneUtils.traverseHierarchy(c,b)}};
- THREE.ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},mFresnelPower:{type:"f",value:2},mFresnelScale:{type:"f",value:1},tCube:{type:"t",value:1,texture:null}},fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 reflectedColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\nvec4 refractedColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nrefractedColor.r = textureCube( tCube, vec3( -vRefract[0].x, vRefract[0].yz ) ).r;\nrefractedColor.g = textureCube( tCube, vec3( -vRefract[1].x, vRefract[1].yz ) ).g;\nrefractedColor.b = textureCube( tCube, vec3( -vRefract[2].x, vRefract[2].yz ) ).b;\nrefractedColor.a = 1.0;\ngl_FragColor = mix( refractedColor, reflectedColor, clamp( vReflectionFactor, 0.0, 1.0 ) );\n}",
- vertexShader:"uniform float mRefractionRatio;\nuniform float mFresnelBias;\nuniform float mFresnelScale;\nuniform float mFresnelPower;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = normalize ( mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal );\nvec3 I = mPosition.xyz - cameraPosition;\nvReflect = reflect( I, nWorld );\nvRefract[0] = refract( normalize( I ), nWorld, mRefractionRatio );\nvRefract[1] = refract( normalize( I ), nWorld, mRefractionRatio * 0.99 );\nvRefract[2] = refract( normalize( I ), nWorld, mRefractionRatio * 0.98 );\nvReflectionFactor = mFresnelBias + mFresnelScale * pow( 1.0 + dot( normalize( I ), nWorld ), mFresnelPower );\ngl_Position = projectionMatrix * mvPosition;\n}"},
- normal:{uniforms:{enableAO:{type:"i",value:0},enableDiffuse:{type:"i",value:0},enableSpecular:{type:"i",value:0},tDiffuse:{type:"t",value:0,texture:null},tNormal:{type:"t",value:2,texture:null},tSpecular:{type:"t",value:3,texture:null},tAO:{type:"t",value:4,texture:null},uNormalScale:{type:"f",value:1},tDisplacement:{type:"t",value:5,texture:null},uDisplacementBias:{type:"f",value:-0.5},uDisplacementScale:{type:"f",value:2.5},uPointLightPos:{type:"v3",value:new THREE.Vector3},uPointLightColor:{type:"c",
- value:new THREE.Color(15658734)},uDirLightPos:{type:"v3",value:new THREE.Vector3},uDirLightColor:{type:"c",value:new THREE.Color(15658734)},uAmbientLightColor:{type:"c",value:new THREE.Color(328965)},uDiffuseColor:{type:"c",value:new THREE.Color(15658734)},uSpecularColor:{type:"c",value:new THREE.Color(1118481)},uAmbientColor:{type:"c",value:new THREE.Color(328965)},uShininess:{type:"f",value:30}},fragmentShader:"uniform vec3 uDirLightPos;\nuniform vec3 uAmbientLightColor;\nuniform vec3 uDirLightColor;\nuniform vec3 uPointLightColor;\nuniform vec3 uAmbientColor;\nuniform vec3 uDiffuseColor;\nuniform vec3 uSpecularColor;\nuniform float uShininess;\nuniform bool enableDiffuse;\nuniform bool enableSpecular;\nuniform bool enableAO;\nuniform sampler2D tDiffuse;\nuniform sampler2D tNormal;\nuniform sampler2D tSpecular;\nuniform sampler2D tAO;\nuniform float uNormalScale;\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\nvarying vec3 vPointLightVector;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 diffuseTex = vec3( 1.0, 1.0, 1.0 );\nvec3 aoTex = vec3( 1.0, 1.0, 1.0 );\nvec3 specularTex = vec3( 1.0, 1.0, 1.0 );\nvec3 normalTex = texture2D( tNormal, vUv ).xyz * 2.0 - 1.0;\nnormalTex.xy *= uNormalScale;\nnormalTex = normalize( normalTex );\nif( enableDiffuse )\ndiffuseTex = texture2D( tDiffuse, vUv ).xyz;\nif( enableAO )\naoTex = texture2D( tAO, vUv ).xyz;\nif( enableSpecular )\nspecularTex = texture2D( tSpecular, vUv ).xyz;\nmat3 tsb = mat3( vTangent, vBinormal, vNormal );\nvec3 finalNormal = tsb * normalTex;\nvec3 normal = normalize( finalNormal );\nvec3 viewPosition = normalize( vViewPosition );\nvec4 pointDiffuse = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 pointSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec3 pointVector = normalize( vPointLightVector );\nvec3 pointHalfVector = normalize( vPointLightVector + vViewPosition );\nfloat pointDotNormalHalf = dot( normal, pointHalfVector );\nfloat pointDiffuseWeight = max( dot( normal, pointVector ), 0.0 );\nfloat pointSpecularWeight = 0.0;\nif ( pointDotNormalHalf >= 0.0 )\npointSpecularWeight = specularTex.r * pow( pointDotNormalHalf, uShininess );\npointDiffuse += vec4( uDiffuseColor, 1.0 ) * pointDiffuseWeight;\npointSpecular += vec4( uSpecularColor, 1.0 ) * pointSpecularWeight * pointDiffuseWeight;\nvec4 dirDiffuse = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 dirSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 lDirection = viewMatrix * vec4( uDirLightPos, 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = specularTex.r * pow( dirDotNormalHalf, uShininess );\ndirDiffuse += vec4( uDiffuseColor, 1.0 ) * dirDiffuseWeight;\ndirSpecular += vec4( uSpecularColor, 1.0 ) * dirSpecularWeight * dirDiffuseWeight;\nvec4 totalLight = vec4( uAmbientLightColor * uAmbientColor, 1.0 );\ntotalLight += vec4( uDirLightColor, 1.0 ) * ( dirDiffuse + dirSpecular );\ntotalLight += vec4( uPointLightColor, 1.0 ) * ( pointDiffuse + pointSpecular );\ngl_FragColor = vec4( totalLight.xyz * aoTex * diffuseTex, 1.0 );\n}",
- vertexShader:"attribute vec4 tangent;\nuniform vec3 uPointLightPos;\n#ifdef VERTEX_TEXTURES\nuniform sampler2D tDisplacement;\nuniform float uDisplacementScale;\nuniform float uDisplacementBias;\n#endif\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\nvarying vec3 vPointLightVector;\nvarying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvNormal = normalize( normalMatrix * normal );\nvTangent = normalize( normalMatrix * tangent.xyz );\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvBinormal = normalize( vBinormal );\nvUv = uv;\nvec4 lPosition = viewMatrix * vec4( uPointLightPos, 1.0 );\nvPointLightVector = normalize( lPosition.xyz - mvPosition.xyz );\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( vNormal.xyz * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif\n}"},
- cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( - wPos.x, wPos.yz ) );\n}"},convolution:{uniforms:{tDiffuse:{type:"t",
- value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.001953125,0)},cKernel:{type:"fv1",value:[]}},vertexShader:"varying vec2 vUv;\nuniform vec2 uImageIncrement;\nvoid main(void) {\nvUv = uv - ((KERNEL_SIZE - 1.0) / 2.0) * uImageIncrement;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform vec2 uImageIncrement;\nuniform float cKernel[KERNEL_SIZE];\nvoid main(void) {\nvec2 imageCoord = vUv;\nvec4 sum = vec4( 0.0, 0.0, 0.0, 0.0 );\nfor( int i=0; i<KERNEL_SIZE; ++i ) {\nsum += texture2D( tDiffuse, imageCoord ) * cKernel[i];\nimageCoord += uImageIncrement;\n}\ngl_FragColor = sum;\n}"},
- film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time * 1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor = vec4( cResult, cTextureScreen.a );\n}"},
- screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
- fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var b,c,e,f,g=2*Math.ceil(a*3)+1;g>25&&(g=25);f=(g-1)*0.5;c=Array(g);for(b=e=0;b<g;++b)c[b]=Math.exp(-((b-f)*(b-f))/(2*a*a)),e+=c[b];for(b=0;b<g;++b)c[b]/=e;return c}};
- THREE.AnimationHandler=function(){var a=[],b={},c={update:function(c){for(var b=0;b<a.length;b++)a[b].update(c)},addToUpdate:function(c){a.indexOf(c)===-1&&a.push(c)},removeFromUpdate:function(c){c=a.indexOf(c);c!==-1&&a.splice(c,1)},add:function(a){b[a.name]!==void 0&&console.log("THREE.AnimationHandler.add: Warning! "+a.name+" already exists in library. Overwriting.");b[a.name]=a;if(a.initialized!==!0){for(var c=0;c<a.hierarchy.length;c++){for(var e=0;e<a.hierarchy[c].keys.length;e++){if(a.hierarchy[c].keys[e].time<
- 0)a.hierarchy[c].keys[e].time=0;if(a.hierarchy[c].keys[e].rot!==void 0&&!(a.hierarchy[c].keys[e].rot instanceof THREE.Quaternion)){var k=a.hierarchy[c].keys[e].rot;a.hierarchy[c].keys[e].rot=new THREE.Quaternion(k[0],k[1],k[2],k[3])}}if(a.hierarchy[c].keys[0].morphTargets!==void 0){k={};for(e=0;e<a.hierarchy[c].keys.length;e++)for(var j=0;j<a.hierarchy[c].keys[e].morphTargets.length;j++){var m=a.hierarchy[c].keys[e].morphTargets[j];k[m]=-1}a.hierarchy[c].usedMorphTargets=k;for(e=0;e<a.hierarchy[c].keys.length;e++){var l=
- {};for(m in k){for(j=0;j<a.hierarchy[c].keys[e].morphTargets.length;j++)if(a.hierarchy[c].keys[e].morphTargets[j]===m){l[m]=a.hierarchy[c].keys[e].morphTargetsInfluences[j];break}j===a.hierarchy[c].keys[e].morphTargets.length&&(l[m]=0)}a.hierarchy[c].keys[e].morphTargetsInfluences=l}}for(e=1;e<a.hierarchy[c].keys.length;e++)a.hierarchy[c].keys[e].time===a.hierarchy[c].keys[e-1].time&&(a.hierarchy[c].keys.splice(e,1),e--);for(e=1;e<a.hierarchy[c].keys.length;e++)a.hierarchy[c].keys[e].index=e}e=parseInt(a.length*
- a.fps,10);a.JIT={};a.JIT.hierarchy=[];for(c=0;c<a.hierarchy.length;c++)a.JIT.hierarchy.push(Array(e));a.initialized=!0}},get:function(a){if(typeof a==="string")return b[a]?b[a]:(console.log("THREE.AnimationHandler.get: Couldn't find animation "+a),null)},parse:function(a){var c=[];if(a instanceof THREE.SkinnedMesh)for(var b=0;b<a.bones.length;b++)c.push(a.bones[b]);else e(a,c);return c}},e=function(a,c){c.push(a);for(var b=0;b<a.children.length;b++)e(a.children[b],c)};c.LINEAR=0;c.CATMULLROM=1;c.CATMULLROM_FORWARD=
- 2;return c}();THREE.Animation=function(a,b,c,e){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.loop=this.isPaused=!0;this.interpolationType=c!==void 0?c:THREE.AnimationHandler.LINEAR;this.JITCompile=e!==void 0?e:!0;this.points=[];this.target=new THREE.Vector3};
- THREE.Animation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=a!==void 0?a:!0;this.currentTime=b!==void 0?b:0;var c,e=this.hierarchy.length,f;for(c=0;c<e;c++){f=this.hierarchy[c];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)f.useQuaternion=!0;f.matrixAutoUpdate=!0;if(f.animationCache===void 0)f.animationCache={},f.animationCache.prevKey={pos:0,rot:0,scl:0},f.animationCache.nextKey={pos:0,rot:0,scl:0},f.animationCache.originalMatrix=f instanceof
- THREE.Bone?f.skinMatrix:f.matrix;var g=f.animationCache.prevKey;f=f.animationCache.nextKey;g.pos=this.data.hierarchy[c].keys[0];g.rot=this.data.hierarchy[c].keys[0];g.scl=this.data.hierarchy[c].keys[0];f.pos=this.getNextKeyWith("pos",c,1);f.rot=this.getNextKeyWith("rot",c,1);f.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
- THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
- THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(this.hierarchy[a].animationCache!==void 0)this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix:this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix,delete this.hierarchy[a].animationCache};
- THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,e,f,g,h,k,j,m,l=this.data.JIT.hierarchy,n,p;this.currentTime+=a*this.timeScale;p=this.currentTime;n=this.currentTime%=this.data.length;m=parseInt(Math.min(n*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,v=this.hierarchy.length;o<v;o++)if(a=this.hierarchy[o],j=a.animationCache,this.JITCompile&&l[o][m]!==void 0)a instanceof THREE.Bone?(a.skinMatrix=l[o][m],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=
- !1):(a.matrix=l[o][m],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var u=0;u<3;u++){c=b[u];h=j.prevKey[c];k=j.nextKey[c];if(k.time<=p){if(n<p)if(this.loop){h=this.data.hierarchy[o].keys[0];for(k=this.getNextKeyWith(c,o,1);k.time<n;)h=k,k=this.getNextKeyWith(c,o,k.index+1)}else{this.stop();return}else{do h=k,k=this.getNextKeyWith(c,o,k.index+1);while(k.time<
- n)}j.prevKey[c]=h;j.nextKey[c]=k}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;e=(n-h.time)/(k.time-h.time);f=h[c];g=k[c];if(e<0||e>1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+o),e=e<0?0:1;if(c==="pos")if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=f[0]+(g[0]-f[0])*e,c.y=f[1]+(g[1]-f[1])*e,c.z=f[2]+(g[2]-f[2])*e;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
- this.getPrevKeyWith("pos",o,h.index-1).pos,this.points[1]=f,this.points[2]=g,this.points[3]=this.getNextKeyWith("pos",o,k.index+1).pos,e=e*0.33+0.33,f=this.interpolateCatmullRom(this.points,e),c.x=f[0],c.y=f[1],c.z=f[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=this.interpolateCatmullRom(this.points,e*1.01),this.target.set(e[0],e[1],e[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),e=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,e,0)}else if(c===
- "rot")THREE.Quaternion.slerp(f,g,a.quaternion,e);else if(c==="scl")c=a.scale,c.x=f[0]+(g[0]-f[0])*e,c.y=f[1]+(g[1]-f[1])*e,c.z=f[2]+(g[2]-f[2])*e}}if(this.JITCompile&&l[0][m]===void 0){this.hierarchy[0].update(void 0,!0);for(o=0;o<this.hierarchy.length;o++)l[o][m]=this.hierarchy[o]instanceof THREE.Bone?this.hierarchy[o].skinMatrix.clone():this.hierarchy[o].matrix.clone()}}};
- THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],e=[],f,g,h,k,j,m;f=(a.length-1)*b;g=Math.floor(f);f-=g;c[0]=g==0?g:g-1;c[1]=g;c[2]=g>a.length-2?g:g+1;c[3]=g>a.length-3?g:g+2;g=a[c[0]];k=a[c[1]];j=a[c[2]];m=a[c[3]];c=f*f;h=f*c;e[0]=this.interpolate(g[0],k[0],j[0],m[0],f,c,h);e[1]=this.interpolate(g[1],k[1],j[1],m[1],f,c,h);e[2]=this.interpolate(g[2],k[2],j[2],m[2],f,c,h);return e};
- THREE.Animation.prototype.interpolate=function(a,b,c,e,f,g,h){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*h+(-3*(b-c)-2*a-e)*g+a*f+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c=c<e.length-1?c:e.length-1:c%=e.length;c<e.length;c++)if(e[c][a]!==void 0)return e[c];return this.data.hierarchy[b].keys[0]};
- THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var e=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+e.length;c>=0;c--)if(e[c][a]!==void 0)return e[c];return this.data.hierarchy[b].keys[e.length-1]};
- THREE.QuakeCamera=function(a){function b(a,b){return function(){b.apply(a,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(a){if(a.movementSpeed!==void 0)this.movementSpeed=
- a.movementSpeed;if(a.lookSpeed!==void 0)this.lookSpeed=a.lookSpeed;if(a.noFly!==void 0)this.noFly=a.noFly;if(a.lookVertical!==void 0)this.lookVertical=a.lookVertical;if(a.autoForward!==void 0)this.autoForward=a.autoForward;if(a.activeLook!==void 0)this.activeLook=a.activeLook;if(a.heightSpeed!==void 0)this.heightSpeed=a.heightSpeed;if(a.heightCoef!==void 0)this.heightCoef=a.heightCoef;if(a.heightMin!==void 0)this.heightMin=a.heightMin;if(a.heightMax!==void 0)this.heightMax=a.heightMax;if(a.constrainVertical!==
- void 0)this.constrainVertical=a.constrainVertical;if(a.verticalMin!==void 0)this.verticalMin=a.verticalMin;if(a.verticalMax!==void 0)this.verticalMax=a.verticalMax;if(a.domElement!==void 0)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(a){a.preventDefault();
- a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(a){this.mouseX=a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=
- !0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1}};this.update=function(){var a=(new Date).getTime();this.tdiff=(a-this.lastUpdate)/1E3;this.lastUpdate=a;if(!this.freeze){this.autoSpeedFactor=
- this.heightSpeed?this.tdiff*((this.position.y<this.heightMin?this.heightMin:this.position.y>this.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;var b=this.tdiff*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.translateZ(-(b+this.autoSpeedFactor));this.moveBackward&&this.translateZ(b);this.moveLeft&&this.translateX(-b);this.moveRight&&this.translateX(b);b=this.tdiff*this.lookSpeed;this.activeLook||(b=0);this.lon+=this.mouseX*b;this.lookVertical&&
- (this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var a=this.target.position,f=this.position;a.x=f.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=f.y+100*Math.cos(this.phi);a.z=f.z+100*Math.sin(this.phi)*Math.sin(this.theta)}this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=
- (this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;a=this.target.position;f=this.position;a.x=f.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=f.y+100*Math.cos(this.phi);a.z=f.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",b(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",b(this,this.onMouseDown),
- !1);this.domElement.addEventListener("mouseup",b(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",b(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",b(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;
- THREE.QuakeCamera.prototype.translate=function(a,b){this.matrix.rotateAxis(b);if(this.noFly)b.y=0;this.position.addSelf(b.multiplyScalar(a));this.target.position.addSelf(b.multiplyScalar(a))};
- THREE.PathCamera=function(a){function b(a,c,b,e){var g={name:b,fps:0.6,length:e,hierarchy:[]},f,h=c.getControlPointsArray(),k=c.getLength(),j=h.length,x=0;f=j-1;c={parent:-1,keys:[]};c.keys[0]={time:0,pos:h[0],rot:[0,0,0,1],scl:[1,1,1]};c.keys[f]={time:e,pos:h[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<j-1;f++)x=e*k.chunks[f]/k.total,c.keys[f]={time:x,pos:h[f]};g.hierarchy[0]=c;THREE.AnimationHandler.add(g);return new THREE.Animation(a,b,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(a,c){var b,
- e,g=new THREE.Geometry;for(b=0;b<a.points.length*c;b++)e=b/(a.points.length*c),e=a.getPoint(e),g.vertices[b]=new THREE.Vertex(new THREE.Vector3(e.x,e.y,e.z));return g}function e(a,b){var e=c(b,10),g=c(b,10),f=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(e,f);particleObj=new THREE.ParticleSystem(g,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);a.addChild(lineObj);particleObj.scale.set(1,1,1);a.addChild(particleObj);g=new THREE.SphereGeometry(1,
- 16,8);f=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<b.points.length;i++)e=new THREE.Mesh(g,f),e.position.copy(b.points[i]),e.updateMatrix(),a.addChild(e)}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=
- this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(a){if(a.duration!==void 0)this.duration=a.duration*1E3;if(a.waypoints!==void 0)this.waypoints=a.waypoints;if(a.useConstantSpeed!==void 0)this.useConstantSpeed=a.useConstantSpeed;if(a.resamplingCoef!==void 0)this.resamplingCoef=a.resamplingCoef;if(a.createDebugPath!==void 0)this.createDebugPath=a.createDebugPath;if(a.createDebugDummy!==
- void 0)this.createDebugDummy=a.createDebugDummy;if(a.lookSpeed!==void 0)this.lookSpeed=a.lookSpeed;if(a.lookVertical!==void 0)this.lookVertical=a.lookVertical;if(a.lookHorizontal!==void 0)this.lookHorizontal=a.lookHorizontal;if(a.verticalAngleMap!==void 0)this.verticalAngleMap=a.verticalAngleMap;if(a.horizontalAngleMap!==void 0)this.horizontalAngleMap=a.horizontalAngleMap;if(a.domElement!==void 0)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=
- window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var f=Math.PI*2,g=Math.PI/180;this.update=function(a,c,b){var e,h;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*g;this.theta=this.lon*g;e=this.phi%f;this.phi=e>=0?e:e+f;e=this.verticalAngleMap.srcRange;h=this.verticalAngleMap.dstRange;var k=h[1]-h[0];this.phi=
- TWEEN.Easing.Quadratic.EaseInOut(((this.phi-e[0])*(h[1]-h[0])/(e[1]-e[0])+h[0]-h[0])/k)*k+h[0];e=this.horizontalAngleMap.srcRange;h=this.horizontalAngleMap.dstRange;k=h[1]-h[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-e[0])*(h[1]-h[0])/(e[1]-e[0])+h[0]-h[0])/k)*k+h[0];e=this.target.position;e.x=100*Math.sin(this.phi)*Math.cos(this.theta);e.y=100*Math.cos(this.phi);e.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,a,c,b)};this.onMouseMove=function(a){this.mouseX=
- a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),h=new THREE.MeshLambertMaterial({color:65280}),k=new THREE.CubeGeometry(10,10,20),j=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(k,a);a=new THREE.Mesh(j,h);a.position.set(0,10,0);this.animation=
- b(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else this.animation=b(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&e(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(a,c){return function(){c.apply(a,arguments)}}(this,this.onMouseMove),
- !1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
- THREE.FlyCamera=function(a){function b(a,b){return function(){b.apply(a,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=!1;this.domElement=document;if(a){if(a.movementSpeed!==void 0)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==void 0)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==void 0)this.dragToLook=a.dragToLook;if(a.autoForward!==void 0)this.autoForward=
- a.autoForward;if(a.domElement!==void 0)this.domElement=a.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=
- 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};
- this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;
- case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var b=this.getContainerDimensions(),f=b.size[0]/2,g=b.size[1]/2;this.moveState.yawLeft=-(a.clientX-b.offset[0]-f)/f;this.moveState.pitchDown=(a.clientY-
- b.offset[1]-g)/g;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.tdiff=(a-this.lastUpdate)/1E3;this.lastUpdate=a;var a=this.tdiff*this.movementSpeed,b=this.tdiff*
- this.rollSpeed;this.translateX(this.moveVector.x*a);this.translateY(this.moveVector.y*a);this.translateZ(this.moveVector.z*a);this.tmpQuaternion.set(this.rotationVector.x*b,this.rotationVector.y*b,this.rotationVector.z*b,1).normalize();this.quaternion.multiplySelf(this.tmpQuaternion);this.matrix.setPosition(this.position);this.matrix.setRotationFromQuaternion(this.quaternion);this.matrixWorldNeedsUpdate=!0;this.supr.update.call(this)};this.updateMovementVector=function(){var a=this.moveState.forward||
- this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=
- document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",b(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",b(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",b(this,this.mouseup),!1);window.addEventListener("keydown",b(this,this.keydown),!1);window.addEventListener("keyup",b(this,
- this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
- THREE.RollCamera=function(a,b,c,e){THREE.Camera.call(this,a,b,c,e);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,k=new THREE.Matrix4,j=!1,m=1,l=0,n=0,p=0,o=0,v=0,u=window.innerWidth/2,w=window.innerHeight/2;this.update=
- function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.delta=(a-this.lastUpdate)/1E3;this.lastUpdate=a;this.mouseLook&&(a=this.delta*this.lookSpeed,this.rotateHorizontally(a*o),this.rotateVertically(a*v));a=this.delta*this.movementSpeed;this.translateZ(a*(l>0||this.autoForward&&!(l<0)?1:l));this.translateX(a*n);this.translateY(a*p);j&&(this.roll+=this.rollSpeed*this.delta*m);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();
- else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();h.copy(this.forward);g.set(0,1,0);f.cross(g,h).normalize();g.cross(h,f).normalize();this.matrix.n11=f.x;this.matrix.n12=g.x;this.matrix.n13=h.x;this.matrix.n21=f.y;this.matrix.n22=g.y;this.matrix.n23=h.y;this.matrix.n31=f.z;this.matrix.n32=g.z;this.matrix.n33=h.z;k.identity();k.n11=Math.cos(this.roll);k.n12=-Math.sin(this.roll);k.n21=Math.sin(this.roll);k.n22=Math.cos(this.roll);this.matrix.multiplySelf(k);
- this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(a){this.position.x+=this.matrix.n11*a;this.position.y+=this.matrix.n21*a;this.position.z+=this.matrix.n31*a};this.translateY=function(a){this.position.x+=this.matrix.n12*a;this.position.y+=this.matrix.n22*a;this.position.z+=this.matrix.n32*a};this.translateZ=function(a){this.position.x-=this.matrix.n13*a;this.position.y-=
- this.matrix.n23*a;this.position.z-=this.matrix.n33*a};this.rotateHorizontally=function(a){f.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);f.multiplyScalar(a);this.forward.subSelf(f);this.forward.normalize()};this.rotateVertically=function(a){g.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);g.multiplyScalar(a);this.forward.addSelf(g);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",
- function(a){o=(a.clientX-u)/window.innerWidth;v=(a.clientY-w)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:l=1;break;case 2:l=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:l=0;break;case 2:l=0}},!1);this.domElement.addEventListener("keydown",function(a){switch(a.keyCode){case 38:case 87:l=1;break;case 37:case 65:n=-1;break;
- case 40:case 83:l=-1;break;case 39:case 68:n=1;break;case 81:j=!0;m=1;break;case 69:j=!0;m=-1;break;case 82:p=1;break;case 70:p=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:l=0;break;case 37:case 65:n=0;break;case 40:case 83:l=0;break;case 39:case 68:n=0;break;case 81:j=!1;break;case 69:j=!1;break;case 82:p=0;break;case 70:p=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
- THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
- THREE.TrackballCamera=function(a){function b(a,c){return function(){c.apply(a,arguments)}}a=a||{};THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.domElement=a.domElement||document;this.screen=a.screen||{width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=a.radius||(this.screen.width+this.screen.height)/4;this.rotateSpeed=a.rotateSpeed||1;this.zoomSpeed=a.zoomSpeed||1.2;this.panSpeed=a.panSpeed||0.3;this.noZoom=a.noZoom||!1;this.noPan=a.noPan||
- !1;this.staticMoving=a.staticMoving||!1;this.dynamicDampingFactor=a.dynamicDampingFactor||0.2;this.minDistance=a.minDistance||0;this.maxDistance=a.maxDistance||Infinity;this.keys=a.keys||[65,83,68];this.useTarget=!0;var c=!1,e=this.STATE.NONE,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,k=new THREE.Vector2,j=new THREE.Vector2,m=new THREE.Vector2,l=new THREE.Vector2;this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.getMouseOnScreen=function(a,c){return new THREE.Vector2((a-
- this.screen.offsetLeft)/this.radius*0.5,(c-this.screen.offsetTop)/this.radius*0.5)};this.getMouseProjectionOnBall=function(a,c){var b=new THREE.Vector3((a-this.screen.width*0.5-this.screen.offsetLeft)/this.radius,(this.screen.height*0.5+this.screen.offsetTop-c)/this.radius,0),e=b.length();e>1?b.normalize():b.z=Math.sqrt(1-e*e);f=this.position.clone().subSelf(this.target.position);e=this.up.clone().setLength(b.y);e.addSelf(this.up.clone().crossSelf(f).setLength(b.x));e.addSelf(f.setLength(b.z));return e};
- this.rotateCamera=function(){var a=Math.acos(g.dot(h)/g.length()/h.length());if(a){var c=(new THREE.Vector3).cross(g,h).normalize(),b=new THREE.Quaternion;a*=this.rotateSpeed;b.setFromAxisAngle(c,-a);b.multiplyVector3(f);b.multiplyVector3(this.up);b.multiplyVector3(h);this.staticMoving?g=h:(b.setFromAxisAngle(c,a*(this.dynamicDampingFactor-1)),b.multiplyVector3(g))}};this.zoomCamera=function(){var a=1+(j.y-k.y)*this.zoomSpeed;a!==1&&a>0&&(f.multiplyScalar(a),this.staticMoving?k=j:k.y+=(j.y-k.y)*this.dynamicDampingFactor)};
- this.panCamera=function(){var a=l.clone().subSelf(m);if(a.lengthSq()){a.multiplyScalar(f.length()*this.panSpeed);var c=f.clone().crossSelf(this.up).setLength(a.x);c.addSelf(this.up.clone().setLength(a.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?m=l:m.addSelf(a.sub(l,m).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance),
- f.lengthSq()<this.minDistance*this.minDistance&&this.position.add(this.target.position,f.setLength(this.minDistance))};this.update=function(a,c,b){f=this.position.clone().subSelf(this.target.position);this.rotateCamera();this.noZoom||this.zoomCamera();this.noPan||this.panCamera();this.position.add(this.target.position,f);this.checkDistances();this.supr.update.call(this,a,c,b)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",
- b(this,function(a){c&&(g=h=this.getMouseProjectionOnBall(a.clientX,a.clientY),k=j=this.getMouseOnScreen(a.clientX,a.clientY),m=l=this.getMouseOnScreen(a.clientX,a.clientY),c=!1);e!==this.STATE.NONE&&(e===this.STATE.ROTATE?h=this.getMouseProjectionOnBall(a.clientX,a.clientY):e===this.STATE.ZOOM&&!this.noZoom?j=this.getMouseOnScreen(a.clientX,a.clientY):e===this.STATE.PAN&&!this.noPan&&(l=this.getMouseOnScreen(a.clientX,a.clientY)))}),!1);this.domElement.addEventListener("mousedown",b(this,function(a){a.preventDefault();
- a.stopPropagation();if(e===this.STATE.NONE)e=a.button,e===this.STATE.ROTATE?g=h=this.getMouseProjectionOnBall(a.clientX,a.clientY):e===this.STATE.ZOOM&&!this.noZoom?k=j=this.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(m=l=this.getMouseOnScreen(a.clientX,a.clientY))}),!1);this.domElement.addEventListener("mouseup",b(this,function(a){a.preventDefault();a.stopPropagation();e=this.STATE.NONE}),!1);window.addEventListener("keydown",b(this,function(a){if(e===this.STATE.NONE){if(a.keyCode===this.keys[this.STATE.ROTATE])e=
- this.STATE.ROTATE;else if(a.keyCode===this.keys[this.STATE.ZOOM]&&!this.noZoom)e=this.STATE.ZOOM;else if(a.keyCode===this.keys[this.STATE.PAN]&&!this.noPan)e=this.STATE.PAN;e!==this.STATE.NONE&&(c=!0)}}),!1);window.addEventListener("keyup",b(this,function(){if(e!==this.STATE.NONE)e=this.STATE.NONE}),!1)};THREE.TrackballCamera.prototype=new THREE.Camera;THREE.TrackballCamera.prototype.constructor=THREE.TrackballCamera;THREE.TrackballCamera.prototype.supr=THREE.Camera.prototype;
- THREE.TrackballCamera.prototype.STATE={NONE:-1,ROTATE:0,ZOOM:1,PAN:2};
- THREE.CubeGeometry=function(a,b,c,e,f,g,h,k,j){function m(a,c,b,h,k,j,m,n){var p,o,v=e||1,u=f||1,L=k/2,K=j/2,I=l.vertices.length;if(a=="x"&&c=="y"||a=="y"&&c=="x")p="z";else if(a=="x"&&c=="z"||a=="z"&&c=="x")p="y",u=g||1;else if(a=="z"&&c=="y"||a=="y"&&c=="z")p="x",v=g||1;var J=v+1,O=u+1;k/=v;var B=j/u;for(o=0;o<O;o++)for(j=0;j<J;j++){var M=new THREE.Vector3;M[a]=(j*k-L)*b;M[c]=(o*B-K)*h;M[p]=m;l.vertices.push(new THREE.Vertex(M))}for(o=0;o<u;o++)for(j=0;j<v;j++)l.faces.push(new THREE.Face4(j+J*o+
- I,j+J*(o+1)+I,j+1+J*(o+1)+I,j+1+J*o+I,null,null,n)),l.faceVertexUvs[0].push([new THREE.UV(j/v,o/u),new THREE.UV(j/v,(o+1)/u),new THREE.UV((j+1)/v,(o+1)/u),new THREE.UV((j+1)/v,o/u)])}THREE.Geometry.call(this);var l=this,n=a/2,p=b/2,o=c/2,k=k?-1:1;if(h!==void 0)if(h instanceof Array)this.materials=h;else{this.materials=[];for(var v=0;v<6;v++)this.materials.push([h])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(j!=void 0)for(var u in j)this.sides[u]!=void 0&&(this.sides[u]=
- j[u]);this.sides.px&&m("z","y",1*k,-1,c,b,-n,this.materials[0]);this.sides.nx&&m("z","y",-1*k,-1,c,b,n,this.materials[1]);this.sides.py&&m("x","z",1*k,1,a,c,p,this.materials[2]);this.sides.ny&&m("x","z",1*k,-1,a,c,-p,this.materials[3]);this.sides.pz&&m("x","y",1*k,-1,a,b,o,this.materials[4]);this.sides.nz&&m("x","y",-1*k,-1,a,b,-o,this.materials[5]);(function(){for(var a=[],c=[],b=0,e=l.vertices.length;b<e;b++){for(var g=l.vertices[b],f=!1,h=0,k=a.length;h<k;h++){var j=a[h];if(g.position.x==j.position.x&&
- g.position.y==j.position.y&&g.position.z==j.position.z){c[b]=h;f=!0;break}}if(!f)c[b]=a.length,a.push(new THREE.Vertex(g.position.clone()))}b=0;for(e=l.faces.length;b<e;b++)g=l.faces[b],g.a=c[g.a],g.b=c[g.b],g.c=c[g.c],g.d=c[g.d];l.vertices=a})();this.computeCentroids();this.computeFaceNormals()};THREE.CubeGeometry.prototype=new THREE.Geometry;THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
- THREE.CylinderGeometry=function(a,b,c,e,f,g){function h(a,c,b){k.vertices.push(new THREE.Vertex(new THREE.Vector3(a,c,b)))}THREE.Geometry.call(this);var k=this,j,m=Math.PI*2,l=e/2;for(j=0;j<a;j++)h(Math.sin(m*j/a)*b,Math.cos(m*j/a)*b,-l);for(j=0;j<a;j++)h(Math.sin(m*j/a)*c,Math.cos(m*j/a)*c,l);for(j=0;j<a;j++)k.faces.push(new THREE.Face4(j,j+a,a+(j+1)%a,(j+1)%a));if(c>0){h(0,0,-l-(g||0));for(j=a;j<a+a/2;j++)k.faces.push(new THREE.Face4(2*a,(2*j-2*a)%a,(2*j-2*a+1)%a,(2*j-2*a+2)%a))}if(b>0){h(0,0,l+
- (f||0));for(j=a+a/2;j<2*a;j++)k.faces.push(new THREE.Face4(2*a+1,(2*j-2*a+2)%a+a,(2*j-2*a+1)%a+a,(2*j-2*a)%a+a))}j=0;for(a=this.faces.length;j<a;j++){var b=[],c=this.faces[j],f=this.vertices[c.a],g=this.vertices[c.b],l=this.vertices[c.c],n=this.vertices[c.d];b.push(new THREE.UV(0.5+Math.atan2(f.position.x,f.position.y)/m,0.5+f.position.z/e));b.push(new THREE.UV(0.5+Math.atan2(g.position.x,g.position.y)/m,0.5+g.position.z/e));b.push(new THREE.UV(0.5+Math.atan2(l.position.x,l.position.y)/m,0.5+l.position.z/
- e));c instanceof THREE.Face4&&b.push(new THREE.UV(0.5+Math.atan2(n.position.x,n.position.y)/m,0.5+n.position.z/e));this.faceVertexUvs[0].push(b)}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
- THREE.IcosahedronGeometry=function(a){function b(a,c,b){var e=Math.sqrt(a*a+c*c+b*b);return f.vertices.push(new THREE.Vertex(new THREE.Vector3(a/e,c/e,b/e)))-1}function c(a,c,b,e){e.faces.push(new THREE.Face3(a,c,b))}function e(a,c){var e=f.vertices[a].position,g=f.vertices[c].position;return b((e.x+g.x)/2,(e.y+g.y)/2,(e.z+g.z)/2)}var f=this,g=new THREE.Geometry,h;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;b(-1,a,0);b(1,a,0);b(-1,-a,0);b(1,-a,0);b(0,-1,a);b(0,1,a);b(0,-1,
- -a);b(0,1,-a);b(a,0,-1);b(a,0,1);b(-a,0,-1);b(-a,0,1);c(0,11,5,g);c(0,5,1,g);c(0,1,7,g);c(0,7,10,g);c(0,10,11,g);c(1,5,9,g);c(5,11,4,g);c(11,10,2,g);c(10,7,6,g);c(7,1,8,g);c(3,9,4,g);c(3,4,2,g);c(3,2,6,g);c(3,6,8,g);c(3,8,9,g);c(4,9,5,g);c(2,4,11,g);c(6,2,10,g);c(8,6,7,g);c(9,8,1,g);for(a=0;a<this.subdivisions;a++){h=new THREE.Geometry;for(var k in g.faces){var j=e(g.faces[k].a,g.faces[k].b),m=e(g.faces[k].b,g.faces[k].c),l=e(g.faces[k].c,g.faces[k].a);c(g.faces[k].a,j,l,h);c(g.faces[k].b,m,j,h);
- c(g.faces[k].c,l,m,h);c(j,m,l,h)}g.faces=h.faces}f.faces=g.faces;delete g;delete h;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
- THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);this.steps=b||12;this.angle=c||2*Math.PI;for(var b=this.angle/this.steps,c=[],e=[],f=[],g=[],h=(new THREE.Matrix4).setRotationZ(b),k=0;k<a.length;k++)this.vertices.push(new THREE.Vertex(a[k])),c[k]=a[k].clone(),e[k]=this.vertices.length-1;for(var j=0;j<=this.angle+0.0010;j+=b){for(k=0;k<c.length;k++)j<this.angle?(c[k]=h.multiplyVector3(c[k].clone()),this.vertices.push(new THREE.Vertex(c[k])),f[k]=this.vertices.length-1):f=g;j==0&&(g=e);
- for(k=0;k<e.length-1;k++)this.faces.push(new THREE.Face4(f[k],f[k+1],e[k+1],e[k])),this.faceVertexUvs[0].push([new THREE.UV(1-j/this.angle,k/a.length),new THREE.UV(1-j/this.angle,(k+1)/a.length),new THREE.UV(1-(j-b)/this.angle,(k+1)/a.length),new THREE.UV(1-(j-b)/this.angle,k/a.length)]);e=f;f=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
- THREE.PlaneGeometry=function(a,b,c,e){THREE.Geometry.call(this);var f,g=a/2,h=b/2,c=c||1,e=e||1,k=c+1,j=e+1;a/=c;var m=b/e;for(f=0;f<j;f++)for(b=0;b<k;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*a-g,-(f*m-h),0)));for(f=0;f<e;f++)for(b=0;b<c;b++)this.faces.push(new THREE.Face4(b+k*f,b+k*(f+1),b+1+k*(f+1),b+1+k*f)),this.faceVertexUvs[0].push([new THREE.UV(b/c,f/e),new THREE.UV(b/c,(f+1)/e),new THREE.UV((b+1)/c,(f+1)/e),new THREE.UV((b+1)/c,f/e)]);this.computeCentroids();this.computeFaceNormals()};
- THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
- THREE.SphereGeometry=function(a,b,c){THREE.Geometry.call(this);for(var a=a||50,e,f=Math.PI,g=Math.max(3,b||8),h=Math.max(2,c||6),b=[],c=0;c<h+1;c++){e=c/h;var k=a*Math.cos(e*f),j=a*Math.sin(e*f),m=[],l=0;for(e=0;e<g;e++){var n=2*e/g,p=j*Math.sin(n*f),n=j*Math.cos(n*f);(c==0||c==h)&&e>0||(l=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,k,p)))-1);m.push(l)}b.push(m)}for(var o,v,u,f=b.length,c=0;c<f;c++)if(g=b[c].length,c>0)for(e=0;e<g;e++){m=e==g-1;h=b[c][m?0:e+1];k=b[c][m?g-1:e];j=b[c-1][m?
- g-1:e];m=b[c-1][m?0:e+1];p=c/(f-1);o=(c-1)/(f-1);v=(e+1)/g;var n=e/g,l=new THREE.UV(1-v,p),p=new THREE.UV(1-n,p),n=new THREE.UV(1-n,o),w=new THREE.UV(1-v,o);c<b.length-1&&(o=this.vertices[h].position.clone(),v=this.vertices[k].position.clone(),u=this.vertices[j].position.clone(),o.normalize(),v.normalize(),u.normalize(),this.faces.push(new THREE.Face3(h,k,j,[new THREE.Vector3(o.x,o.y,o.z),new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(u.x,u.y,u.z)])),this.faceVertexUvs[0].push([l,p,n]));c>1&&(o=
- this.vertices[h].position.clone(),v=this.vertices[j].position.clone(),u=this.vertices[m].position.clone(),o.normalize(),v.normalize(),u.normalize(),this.faces.push(new THREE.Face3(h,j,m,[new THREE.Vector3(o.x,o.y,o.z),new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(u.x,u.y,u.z)])),this.faceVertexUvs[0].push([l,n,w]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;
- THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;THREE.TextGeometry=function(a,b){THREE.Geometry.call(this);this.parameters=b||{};this.set(a)};THREE.TextGeometry.prototype=new THREE.Geometry;THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
- THREE.TextGeometry.prototype.set=function(a,b){function c(a,c,b){v.vertices.push(new THREE.Vertex(new THREE.Vector3(a,c,b)))}function e(a,c,b,e){v.faces.push(new THREE.Face4(a,c,b,e))}this.text=a;var b=b||this.parameters,f=b.height!==void 0?b.height:50,g=b.curveSegments!==void 0?b.curveSegments:4,h=b.font!==void 0?b.font:"helvetiker",k=b.weight!==void 0?b.weight:"normal",j=b.style!==void 0?b.style:"normal",m=b.bezelThickness!==void 0?b.bezelThickness:10,l=b.bezelSize!==void 0?b.bezelSize:8,n=b.bezelEnabled!==
- void 0?b.bezelEnabled:!1;THREE.FontUtils.size=b.size!==void 0?b.size:100;THREE.FontUtils.divisions=g;THREE.FontUtils.face=h;THREE.FontUtils.weight=k;THREE.FontUtils.style=j;THREE.FontUtils.bezelSize=l;var k=THREE.FontUtils.drawText(a),g=k.points,p=k.faces,h=k.contour,o=k.bezel,v=this;v.vertices=[];v.faces=[];for(var u,j=g.length,w=p.length,l=o.length,k=0;k<j;k++)u=g[k],c(u.x,u.y,0);for(k=0;k<j;k++)u=g[k],c(u.x,u.y,f);if(n){for(k=0;k<l;k++)u=o[k],c(u.x,u.y,m);for(k=0;k<l;k++)u=o[k],c(u.x,u.y,f-m)}for(k=
- 0;k<w;k++)f=p[k],v.faces.push(new THREE.Face3(f[2],f[1],f[0]));for(k=0;k<w;k++)f=p[k],v.faces.push(new THREE.Face3(f[0]+j,f[1]+j,f[2]+j));var y;if(n)for(k=o.length;--k>0;){if(y){if(y.equals(h[k])){y=null;continue}}else y=h[k];m=j*2+k;p=m-1;e(m,p,p+l,m+l);for(n=0;n<j;n++)if(g[n].equals(h[k]))break;for(f=0;f<j;f++)if(g[f].equals(h[k-1]))break;e(n,f,p,m);e(m+l,p+l,f+j,n+j)}else for(k=h.length;--k>0;){if(y){if(y.equals(h[k])){y=null;continue}}else y=h[k];for(n=0;n<j;n++)if(g[n].equals(h[k]))break;for(f=
- 0;f<j;f++)if(g[f].equals(h[k-1]))break;e(n,f,f+j,n+j)}this.computeCentroids();this.computeFaceNormals()};
- THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},extractPoints:function(a,b){if(a.length<3)return console.log("not valid polygon"),
- {points:a,faces:[]};for(var c,e,f,g,h,k=[],j=0;j<b.length;j++){h=b[j];g=[];for(c=0;c<h.length;c++)e=h[c],g.push(e.x+","+e.y);var m;c=g.slice(1).indexOf(g[0]);var l=this.Triangulate.area(h.slice(0,c+1))<0;e=[];for(c=-1;c<g.length;){m=c+1;c=g[m];c=g.slice(m+1).indexOf(c)+m;if(c<=m)break;var n=h.slice(m,c+1);l?this.Triangulate.area(n)<0?(m>0&&k.push({shape:f,holes:e}),f=n,e=[]):e.push(n):this.Triangulate.area(n)<0?(k.push({shape:n,holes:e}),e=[]):e.push(n);c++}l&&k.push({shape:f,holes:e})}var p,o,v,
- u,w,y;g=[];for(h=0;h<k.length;h++){j=k[h];f=j.shape;e=j.holes;for(m=0;m<e.length;m++){l=e[m];v=Number.POSITIVE_INFINITY;for(n=0;n<l.length;n++){w=l[n];for(c=0;c<f.length;c++)u=f[c],u=w.distanceTo(u),u<v&&(v=u,p=n,o=c)}c=o-1>=0?o-1:f.length-1;var n=p-1>=0?p-1:l.length-1,x=[];x.push(l[p]);x.push(f[o]);x.push(f[c]);v=this.Triangulate.area(x);var t=[];t.push(l[p]);t.push(l[n]);t.push(f[o]);w=this.Triangulate.area(t);u=o;y=p;o+=1;p+=-1;o<0&&(o+=f.length);o%=f.length;p<0&&(p+=l.length);p%=f.length;c=o-
- 1>=0?o-1:f.length-1;n=p-1>=0?p-1:l.length-1;x=[];x.push(l[p]);x.push(f[o]);x.push(f[c]);x=this.Triangulate.area(x);t=[];t.push(l[p]);t.push(l[n]);t.push(f[o]);t=this.Triangulate.area(t);v+w>x+t&&(o=u,p=y,o<0&&(o+=f.length),o%=f.length,p<0&&(p+=l.length),p%=f.length,c=o-1>=0?o-1:f.length-1,n=p-1>=0?p-1:l.length-1);v=f.slice(0,o);w=f.slice(o);u=l.slice(p);y=l.slice(0,p);g.push(l[p]);g.push(f[o]);g.push(f[c]);g.push(l[p]);g.push(l[n]);g.push(f[o]);f=v.concat(u).concat(y).concat(w)}j.shape=f}p=[];o=[];
- for(h=m=0;h<k.length;h++){j=k[h];f=j.shape;p=p.concat(f);l=THREE.FontUtils.Triangulate(f,!0);for(e=0;e<l.length;e++)j=l[e],j[0]+=m,j[1]+=m,j[2]+=m;o=o.concat(l);m+=f.length}var z;for(e=0;e<g.length/3;e++){j=[];for(k=0;k<3;k++){h=!1;for(f=0;f<p.length&&!h;f++)z=e*3+k,p[f].equals(g[z])&&(j.push(f),h=!0);h||(p.push(g[z]),j.push(p.length-1),console.log("not found"))}o.push(j)}return{points:p,faces:o}},drawText:function(a){var b=[],c=[],e,f=this.getFace(),g=this.size/f.resolution,h=0;e=String(a).split("");
- for(var k=e.length,a=0;a<k;a++){var j=this.extractGlyphPoints(e[a],f,g,h);h+=j.offset;b.push(j.points);c=c.concat(j.points)}a=h/2;for(e=0;e<c.length;e++)c[e].x-=a;b=this.extractPoints(c,b);b.contour=c;f=[];g=[];e=[];for(var h=[],k=new THREE.Vector2,m,a=c.length;--a>=0;){if(m){if(m.equals(c[a])){m=null;j=this.Triangulate.area(e)>0;h.push(j);g.push(k.divideScalar(e.length));e=[];k=new THREE.Vector2;continue}}else m=c[a];k.addSelf(c[a]);e.push(c[a])}a=c.length;e=0;for(var l;--a>=0;)j=c[a],k=g[e],j=j.clone().subSelf(k),
- l=this.bezelSize/j.length(),h[e]?l+=1:l=1-l,l=j.multiplyScalar(l).addSelf(k),f.unshift(l),m?m.equals(c[a])&&(m=null,e++):m=c[a];b.bezel=f;return b},b2p0:function(a,b){var c=1-a;return c*c*b},b2p1:function(a,b){return 2*(1-a)*a*b},b2p2:function(a,b){return a*a*b},b2:function(a,b,c,e){return this.b2p0(a,b)+this.b2p1(a,c)+this.b2p2(a,e)},b3p0:function(a,b){var c=1-a;return c*c*c*b},b3p1:function(a,b){var c=1-a;return 3*c*c*a*b},b3p2:function(a,b){return 3*(1-a)*a*a*b},b3p3:function(a,b){return a*a*a*
- b},b3:function(a,b,c,e,f){return this.b3p0(a,b)+this.b3p1(a,c)+this.b3p2(a,e)+this.b3p3(a,f)},extractGlyphPoints:function(a,b,c,e){var f=[],g,h,k,j,m,l,n,p,o,v,u=b.glyphs[a]||b.glyphs[ctxt.options.fallbackCharacter];if(u){if(u.o){b=u._cachedOutline||(u._cachedOutline=u.o.split(" "));k=b.length;for(a=0;a<k;)switch(h=b[a++],h){case "m":h=b[a++]*c+e;j=b[a++]*c;f.push(new THREE.Vector2(h,j));break;case "l":h=b[a++]*c+e;j=b[a++]*c;f.push(new THREE.Vector2(h,j));break;case "q":h=b[a++]*c+e;j=b[a++]*c;n=
- b[a++]*c+e;p=b[a++]*c;if(g=f[f.length-1]){m=g.x;l=g.y;g=1;for(divisions=this.divisions;g<=divisions;g++){var w=g/divisions,y=THREE.FontUtils.b2(w,m,n,h),w=THREE.FontUtils.b2(w,l,p,j);f.push(new THREE.Vector2(y,w))}}break;case "b":if(h=b[a++]*c+e,j=b[a++]*c,n=b[a++]*c+e,p=b[a++]*-c,o=b[a++]*c+e,v=b[a++]*-c,g=f[f.length-1]){m=g.x;l=g.y;g=1;for(divisions=this.divisions;g<=divisions;g++)w=g/divisions,y=THREE.FontUtils.b3(w,m,n,o,h),w=THREE.FontUtils.b3(w,l,p,v,j),f.push(new THREE.Vector2(y,w))}}}return{offset:u.ha*
- c,points:f}}}};
- (function(a){var b=function(a){for(var b=a.length,f=0,g=b-1,h=0;h<b;g=h++)f+=a[g].x*a[h].y-a[h].x*a[g].y;return f*0.5};a.Triangulate=function(a,e){var f=a.length;if(f<3)return null;var g=[],h=[],k=[],j,m,l;if(b(a)>0)for(m=0;m<f;m++)h[m]=m;else for(m=0;m<f;m++)h[m]=f-1-m;var n=2*f;for(m=f-1;f>2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");if(e)return k;return g}j=m;f<=j&&(j=0);m=j+1;f<=m&&(m=0);l=m+1;f<=l&&(l=0);var p;a:{p=a;var o=j,v=m,u=l,w=f,y=h,x=void 0,t=void 0,z=void 0,
- A=void 0,E=void 0,F=void 0,G=void 0,D=void 0,H=void 0,t=p[y[o]].x,z=p[y[o]].y,A=p[y[v]].x,E=p[y[v]].y,F=p[y[u]].x,G=p[y[u]].y;if(1.0E-10>(A-t)*(G-z)-(E-z)*(F-t))p=!1;else{for(x=0;x<w;x++)if(!(x==o||x==v||x==u)){var D=p[y[x]].x,H=p[y[x]].y,C=void 0,L=void 0,K=void 0,I=void 0,J=void 0,O=void 0,B=void 0,M=void 0,N=void 0,Q=void 0,R=void 0,S=void 0,C=K=J=void 0,C=F-A,L=G-E,K=t-F,I=z-G,J=A-t,O=E-z,B=D-t,M=H-z,N=D-A,Q=H-E,R=D-F,S=H-G,C=C*Q-L*N,J=J*M-O*B,K=K*S-I*R;if(C>=0&&K>=0&&J>=0){p=!1;break a}}p=!0}}if(p){n=
- h[j];p=h[m];o=h[l];g.push(a[n]);g.push(a[p]);g.push(a[o]);k.push([h[j],h[m],h[l]]);j=m;for(l=m+1;l<f;j++,l++)h[j]=h[l];f--;n=2*f}}if(e)return k;return g};a.Triangulate.area=b;return a})(THREE.FontUtils);window._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
- THREE.TorusGeometry=function(a,b,c,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=e||6;a=[];for(b=0;b<=this.segmentsR;++b)for(c=0;c<=this.segmentsT;++c){var e=c/this.segmentsT*2*Math.PI,f=b/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(f))*Math.cos(e),(this.radius+this.tube*Math.cos(f))*Math.sin(e),this.tube*Math.sin(f))));a.push([c/this.segmentsT,1-b/this.segmentsR])}for(b=1;b<=this.segmentsR;++b)for(c=
- 1;c<=this.segmentsT;++c){var e=(this.segmentsT+1)*b+c,f=(this.segmentsT+1)*b+c-1,g=(this.segmentsT+1)*(b-1)+c-1,h=(this.segmentsT+1)*(b-1)+c;this.faces.push(new THREE.Face4(e,f,g,h));this.faceVertexUvs[0].push([new THREE.UV(a[e][0],a[e][1]),new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[g][0],a[g][1]),new THREE.UV(a[h][0],a[h][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusGeometry.prototype=new THREE.Geometry;
- THREE.TorusGeometry.prototype.constructor=THREE.TorusGeometry;
- THREE.TorusKnotGeometry=function(a,b,c,e,f,g,h){function k(a,c,b,e,g,f){c=b/e*a;b=Math.cos(c);return new THREE.Vector3(g*(2+b)*0.5*Math.cos(a),g*(2+b)*Math.sin(a)*0.5,f*g*Math.sin(c)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=b||40;this.segmentsR=c||64;this.segmentsT=e||8;this.p=f||2;this.q=g||3;this.heightScale=h||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;e=new THREE.Vector3;g=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=Array(this.segmentsT);for(b=0;b<
- this.segmentsT;++b){var j=a/this.segmentsR*2*this.p*Math.PI,h=b/this.segmentsT*2*Math.PI,f=k(j,h,this.q,this.p,this.radius,this.heightScale),j=k(j+0.01,h,this.q,this.p,this.radius,this.heightScale);c.x=j.x-f.x;c.y=j.y-f.y;c.z=j.z-f.z;e.x=j.x+f.x;e.y=j.y+f.y;e.z=j.z+f.z;g.cross(c,e);e.cross(g,c);g.normalize();e.normalize();j=-this.tube*Math.cos(h);h=this.tube*Math.sin(h);f.x+=j*e.x+h*g.x;f.y+=j*e.y+h*g.y;f.z+=j*e.z+h*g.z;this.grid[a][b]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(f.x,f.y,
- f.z)))-1}}for(a=0;a<this.segmentsR;++a)for(b=0;b<this.segmentsT;++b){var e=(a+1)%this.segmentsR,g=(b+1)%this.segmentsT,f=this.grid[a][b],c=this.grid[e][b],e=this.grid[e][g],g=this.grid[a][g],h=new THREE.UV(a/this.segmentsR,b/this.segmentsT),j=new THREE.UV((a+1)/this.segmentsR,b/this.segmentsT),m=new THREE.UV((a+1)/this.segmentsR,(b+1)/this.segmentsT),l=new THREE.UV(a/this.segmentsR,(b+1)/this.segmentsT);this.faces.push(new THREE.Face4(f,c,e,g));this.faceVertexUvs[0].push([h,j,m,l])}this.computeCentroids();
- this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
- THREE.Loader.prototype={addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ";b+=a.total?(100*a.loaded/a.total).toFixed(0)+"%":(a.loaded/1E3).toFixed(2)+" KB";
- this.statusDomElement.innerHTML=b},extractUrlbase:function(a){a=a.split("/");a.pop();return a.join("/")},init_materials:function(a,b,c){a.materials=[];for(var e=0;e<b.length;++e)a.materials[e]=[THREE.Loader.prototype.createMaterial(b[e],c)]},createMaterial:function(a,b){function c(a){a=Math.log(a)/Math.LN2;return Math.floor(a)==a}function e(a,b){var e=new Image;e.onload=function(){if(!c(this.width)||!c(this.height)){var b=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),e=Math.pow(2,Math.round(Math.log(this.height)/
- Math.LN2));a.image.width=b;a.image.height=e;a.image.getContext("2d").drawImage(this,0,0,b,e)}else a.image=this;a.needsUpdate=!0};e.src=b}var f,g,h;f="MeshLambertMaterial";g={color:15658734,opacity:1,map:null,lightMap:null,wireframe:a.wireframe};a.shading&&(a.shading=="Phong"?f="MeshPhongMaterial":a.shading=="Basic"&&(f="MeshBasicMaterial"));if(a.blending)if(a.blending=="Additive")g.blending=THREE.AdditiveBlending;else if(a.blending=="Subtractive")g.blending=THREE.SubtractiveBlending;else if(a.blending==
- "Multiply")g.blending=THREE.MultiplyBlending;if(a.transparent!==void 0||a.opacity<1)g.transparent=a.transparent;if(a.depthTest!==void 0)g.depthTest=a.depthTest;if(a.vertexColors!==void 0)if(a.vertexColors=="face")g.vertexColors=THREE.FaceColors;else if(a.vertexColors)g.vertexColors=THREE.VertexColors;if(a.mapDiffuse&&b){h=document.createElement("canvas");g.map=new THREE.Texture(h);g.map.sourceFile=a.mapDiffuse;if(a.mapDiffuseRepeat){g.map.repeat.set(a.mapDiffuseRepeat[0],a.mapDiffuseRepeat[1]);if(a.mapDiffuseRepeat[0]!=
- 1)g.map.wrapS=THREE.RepeatWrapping;if(a.mapDiffuseRepeat[1]!=1)g.map.wrapT=THREE.RepeatWrapping}a.mapDiffuseOffset&&g.map.offset.set(a.mapDiffuseOffset[0],a.mapDiffuseOffset[1]);if(a.mapDiffuseWrap){h={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(h[a.mapDiffuseWrap[0]]!==void 0)g.map.wrapS=h[a.mapDiffuseWrap[0]];if(h[a.mapDiffuseWrap[1]]!==void 0)g.map.wrapT=h[a.mapDiffuseWrap[1]]}e(g.map,b+"/"+a.mapDiffuse)}else if(a.colorDiffuse)h=(a.colorDiffuse[0]*255<<16)+(a.colorDiffuse[1]*
- 255<<8)+a.colorDiffuse[2]*255,g.color=h,g.opacity=a.transparency;else if(a.DbgColor)g.color=a.DbgColor;if(a.mapLight&&b){h=document.createElement("canvas");g.lightMap=new THREE.Texture(h);g.lightMap.sourceFile=a.mapLight;if(a.mapLightmapRepeat)g.lightMap.repeat.set(a.mapLightRepeat[0],a.mapLightRepeat[1]),g.lightMap.wrapS=g.lightMap.wrapT=THREE.RepeatWrapping;a.mapLightmapOffset&&g.lightMap.offset.set(a.mapLightmapOffset[0],a.mapLightmapOffset[1]);e(g.lightMap,b+"/"+a.mapLightmap)}return new THREE[f](g)}};
- THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;THREE.JSONLoader.prototype.load=function(a){var b=this,c=a.model,e=a.callback,f=a.texture_path?a.texture_path:this.extractUrlbase(c),a=new Worker(c);a.onmessage=function(a){b.createModel(a.data,e,f);b.onLoadComplete()};this.onLoadStart();a.postMessage((new Date).getTime())};
- THREE.JSONLoader.prototype.createModel=function(a,b,c){var e=new THREE.Geometry,f=a.scale!==void 0?1/a.scale:1;this.init_materials(e,a.materials,c);(function(c){if(a.version===void 0||a.version!=2)console.error("Deprecated file format.");else{var b,f,j,m,l,n,p,o,v,u,w,y,x,t,z=a.faces;n=a.vertices;var A=a.normals,E=a.colors,F=0;for(b=0;b<a.uvs.length;b++)a.uvs[b].length&&F++;for(b=0;b<F;b++)e.faceUvs[b]=[],e.faceVertexUvs[b]=[];m=0;for(l=n.length;m<l;)p=new THREE.Vertex,p.position.x=n[m++]*c,p.position.y=
- n[m++]*c,p.position.z=n[m++]*c,e.vertices.push(p);m=0;for(l=z.length;m<l;){c=z[m++];n=c&1;j=c&2;b=c&4;f=c&8;o=c&16;p=c&32;u=c&64;c&=128;n?(w=new THREE.Face4,w.a=z[m++],w.b=z[m++],w.c=z[m++],w.d=z[m++],n=4):(w=new THREE.Face3,w.a=z[m++],w.b=z[m++],w.c=z[m++],n=3);if(j)j=z[m++],w.materials=e.materials[j];j=e.faces.length;if(b)for(b=0;b<F;b++)y=a.uvs[b],v=z[m++],t=y[v*2],v=y[v*2+1],e.faceUvs[b][j]=new THREE.UV(t,v);if(f)for(b=0;b<F;b++){y=a.uvs[b];x=[];for(f=0;f<n;f++)v=z[m++],t=y[v*2],v=y[v*2+1],x[f]=
- new THREE.UV(t,v);e.faceVertexUvs[b][j]=x}if(o)o=z[m++]*3,f=new THREE.Vector3,f.x=A[o++],f.y=A[o++],f.z=A[o],w.normal=f;if(p)for(b=0;b<n;b++)o=z[m++]*3,f=new THREE.Vector3,f.x=A[o++],f.y=A[o++],f.z=A[o],w.vertexNormals.push(f);if(u)p=z[m++],p=new THREE.Color(E[p]),w.color=p;if(c)for(b=0;b<n;b++)p=z[m++],p=new THREE.Color(E[p]),w.vertexColors.push(p);e.faces.push(w)}}})(f);(function(){var c,b,f,j;if(a.skinWeights){c=0;for(b=a.skinWeights.length;c<b;c+=2)f=a.skinWeights[c],j=a.skinWeights[c+1],e.skinWeights.push(new THREE.Vector4(f,
- j,0,0))}if(a.skinIndices){c=0;for(b=a.skinIndices.length;c<b;c+=2)f=a.skinIndices[c],j=a.skinIndices[c+1],e.skinIndices.push(new THREE.Vector4(f,j,0,0))}e.bones=a.bones;e.animation=a.animation})();(function(c){if(a.morphTargets!==void 0){var b,f,j,m,l,n,p,o,v;b=0;for(f=a.morphTargets.length;b<f;b++){e.morphTargets[b]={};e.morphTargets[b].name=a.morphTargets[b].name;e.morphTargets[b].vertices=[];o=e.morphTargets[b].vertices;v=a.morphTargets[b].vertices;j=0;for(m=v.length;j<m;j+=3)l=v[j]*c,n=v[j+1]*
- c,p=v[j+2]*c,o.push(new THREE.Vertex(new THREE.Vector3(l,n,p)))}}if(a.morphColors!==void 0){b=0;for(f=a.morphColors.length;b<f;b++){e.morphColors[b]={};e.morphColors[b].name=a.morphColors[b].name;e.morphColors[b].colors=[];m=e.morphColors[b].colors;l=a.morphColors[b].colors;c=0;for(j=l.length;c<j;c+=3)n=new THREE.Color(16755200),n.setRGB(l[c],l[c+1],l[c+2]),m.push(n)}}})(f);(function(){if(a.edges!==void 0){var c,b,f;for(c=0;c<a.edges.length;c+=2)b=a.edges[c],f=a.edges[c+1],e.edges.push(new THREE.Edge(e.vertices[b],
- e.vertices[f],b,f))}})();e.computeCentroids();e.computeFaceNormals();b(e)};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
- THREE.BinaryLoader.prototype={load:function(a){var b=a.model,c=a.callback,e=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(b),f=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(b),a=(new Date).getTime(),b=new Worker(b),g=this.showProgress?THREE.Loader.prototype.updateProgress:null;b.onmessage=function(a){THREE.BinaryLoader.prototype.loadAjaxBuffers(a.data.buffers,a.data.materials,c,f,e,g)};b.onerror=function(a){alert("worker.onerror: "+a.message+"\n"+a.data);a.preventDefault()};
- b.postMessage(a)},loadAjaxBuffers:function(a,b,c,e,f,g){var h=new XMLHttpRequest,k=e+"/"+a,j=0;h.onreadystatechange=function(){h.readyState==4?h.status==200||h.status==0?THREE.BinaryLoader.prototype.createBinModel(h.responseText,c,f,b):alert("Couldn't load ["+k+"] ["+h.status+"]"):h.readyState==3?g&&(j==0&&(j=h.getResponseHeader("Content-Length")),g({total:j,loaded:h.responseText.length})):h.readyState==2&&(j=h.getResponseHeader("Content-Length"))};h.open("GET",k,!0);h.overrideMimeType("text/plain; charset=x-user-defined");
- h.setRequestHeader("Content-Type","text/plain");h.send(null)},createBinModel:function(a,b,c,e){var f=function(c){function b(a,c){var e=l(a,c),f=l(a,c+1),g=l(a,c+2),h=l(a,c+3),j=(h<<1&255|g>>7)-127;e|=(g&127)<<16|f<<8;if(e==0&&j==-127)return 0;return(1-2*(h>>7))*(1+e*Math.pow(2,-23))*Math.pow(2,j)}function f(a,c){var b=l(a,c),e=l(a,c+1),g=l(a,c+2);return(l(a,c+3)<<24)+(g<<16)+(e<<8)+b}function j(a,c){var b=l(a,c);return(l(a,c+1)<<8)+b}function m(a,c){var b=l(a,c);return b>127?b-256:b}function l(a,
- c){return a.charCodeAt(c)&255}function n(c){var b,e,g;b=f(a,c);e=f(a,c+E);g=f(a,c+F);c=j(a,c+G);THREE.BinaryLoader.prototype.f3(y,b,e,g,c)}function p(c){var b,e,g,h,m,l;b=f(a,c);e=f(a,c+E);g=f(a,c+F);h=j(a,c+G);m=f(a,c+D);l=f(a,c+H);c=f(a,c+C);THREE.BinaryLoader.prototype.f3n(y,z,b,e,g,h,m,l,c)}function o(c){var b,e,g,h;b=f(a,c);e=f(a,c+L);g=f(a,c+K);h=f(a,c+I);c=j(a,c+J);THREE.BinaryLoader.prototype.f4(y,b,e,g,h,c)}function v(c){var b,e,g,h,m,l,n,o;b=f(a,c);e=f(a,c+L);g=f(a,c+K);h=f(a,c+I);m=j(a,
- c+J);l=f(a,c+O);n=f(a,c+B);o=f(a,c+M);c=f(a,c+N);THREE.BinaryLoader.prototype.f4n(y,z,b,e,g,h,m,l,n,o,c)}function u(c){var b,e;b=f(a,c);e=f(a,c+Q);c=f(a,c+R);THREE.BinaryLoader.prototype.uv3(y.faceVertexUvs[0],A[b*2],A[b*2+1],A[e*2],A[e*2+1],A[c*2],A[c*2+1])}function w(c){var b,e,g;b=f(a,c);e=f(a,c+S);g=f(a,c+Y);c=f(a,c+Z);THREE.BinaryLoader.prototype.uv4(y.faceVertexUvs[0],A[b*2],A[b*2+1],A[e*2],A[e*2+1],A[g*2],A[g*2+1],A[c*2],A[c*2+1])}var y=this,x=0,t,z=[],A=[],E,F,G,D,H,C,L,K,I,J,O,B,M,N,Q,R,
- S,Y,Z,T,U,V,W,X,P;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(y,e,c);t={signature:a.substr(x,8),header_bytes:l(a,x+8),vertex_coordinate_bytes:l(a,x+9),normal_coordinate_bytes:l(a,x+10),uv_coordinate_bytes:l(a,x+11),vertex_index_bytes:l(a,x+12),normal_index_bytes:l(a,x+13),uv_index_bytes:l(a,x+14),material_index_bytes:l(a,x+15),nvertices:f(a,x+16),nnormals:f(a,x+16+4),nuvs:f(a,x+16+8),ntri_flat:f(a,x+16+12),ntri_smooth:f(a,x+16+16),ntri_flat_uv:f(a,x+16+20),ntri_smooth_uv:f(a,x+
- 16+24),nquad_flat:f(a,x+16+28),nquad_smooth:f(a,x+16+32),nquad_flat_uv:f(a,x+16+36),nquad_smooth_uv:f(a,x+16+40)};x+=t.header_bytes;E=t.vertex_index_bytes;F=t.vertex_index_bytes*2;G=t.vertex_index_bytes*3;D=t.vertex_index_bytes*3+t.material_index_bytes;H=t.vertex_index_bytes*3+t.material_index_bytes+t.normal_index_bytes;C=t.vertex_index_bytes*3+t.material_index_bytes+t.normal_index_bytes*2;L=t.vertex_index_bytes;K=t.vertex_index_bytes*2;I=t.vertex_index_bytes*3;J=t.vertex_index_bytes*4;O=t.vertex_index_bytes*
- 4+t.material_index_bytes;B=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes;M=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes*2;N=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes*3;Q=t.uv_index_bytes;R=t.uv_index_bytes*2;S=t.uv_index_bytes;Y=t.uv_index_bytes*2;Z=t.uv_index_bytes*3;c=t.vertex_index_bytes*3+t.material_index_bytes;P=t.vertex_index_bytes*4+t.material_index_bytes;T=t.ntri_flat*c;U=t.ntri_smooth*(c+t.normal_index_bytes*3);V=t.ntri_flat_uv*
- (c+t.uv_index_bytes*3);W=t.ntri_smooth_uv*(c+t.normal_index_bytes*3+t.uv_index_bytes*3);X=t.nquad_flat*P;c=t.nquad_smooth*(P+t.normal_index_bytes*4);P=t.nquad_flat_uv*(P+t.uv_index_bytes*4);x+=function(c){for(var e,f,g,j=t.vertex_coordinate_bytes*3,k=c+t.nvertices*j;c<k;c+=j)e=b(a,c),f=b(a,c+t.vertex_coordinate_bytes),g=b(a,c+t.vertex_coordinate_bytes*2),THREE.BinaryLoader.prototype.v(y,e,f,g);return t.nvertices*j}(x);x+=function(c){for(var b,e,f,g=t.normal_coordinate_bytes*3,h=c+t.nnormals*g;c<h;c+=
- g)b=m(a,c),e=m(a,c+t.normal_coordinate_bytes),f=m(a,c+t.normal_coordinate_bytes*2),z.push(b/127,e/127,f/127);return t.nnormals*g}(x);x+=function(c){for(var e,f,g=t.uv_coordinate_bytes*2,j=c+t.nuvs*g;c<j;c+=g)e=b(a,c),f=b(a,c+t.uv_coordinate_bytes),A.push(e,f);return t.nuvs*g}(x);T=x+T;U=T+U;V=U+V;W=V+W;X=W+X;c=X+c;P=c+P;(function(a){var c,b=t.vertex_index_bytes*3+t.material_index_bytes,e=b+t.uv_index_bytes*3,f=a+t.ntri_flat_uv*e;for(c=a;c<f;c+=e)n(c),u(c+b);return f-a})(U);(function(a){var c,b=t.vertex_index_bytes*
- 3+t.material_index_bytes+t.normal_index_bytes*3,e=b+t.uv_index_bytes*3,f=a+t.ntri_smooth_uv*e;for(c=a;c<f;c+=e)p(c),u(c+b);return f-a})(V);(function(a){var c,b=t.vertex_index_bytes*4+t.material_index_bytes,e=b+t.uv_index_bytes*4,f=a+t.nquad_flat_uv*e;for(c=a;c<f;c+=e)o(c),w(c+b);return f-a})(c);(function(a){var c,b=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes*4,e=b+t.uv_index_bytes*4,f=a+t.nquad_smooth_uv*e;for(c=a;c<f;c+=e)v(c),w(c+b);return f-a})(P);(function(a){var c,b=t.vertex_index_bytes*
- 3+t.material_index_bytes,e=a+t.ntri_flat*b;for(c=a;c<e;c+=b)n(c);return e-a})(x);(function(a){var c,b=t.vertex_index_bytes*3+t.material_index_bytes+t.normal_index_bytes*3,e=a+t.ntri_smooth*b;for(c=a;c<e;c+=b)p(c);return e-a})(T);(function(a){var c,b=t.vertex_index_bytes*4+t.material_index_bytes,e=a+t.nquad_flat*b;for(c=a;c<e;c+=b)o(c);return e-a})(W);(function(a){var c,b=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes*4,e=a+t.nquad_smooth*b;for(c=a;c<e;c+=b)v(c);return e-a})(X);
- this.computeCentroids();this.computeFaceNormals()};f.prototype=new THREE.Geometry;f.prototype.constructor=f;b(new f(c))},v:function(a,b,c,e){a.vertices.push(new THREE.Vertex(new THREE.Vector3(b,c,e)))},f3:function(a,b,c,e,f){a.faces.push(new THREE.Face3(b,c,e,null,null,a.materials[f]))},f4:function(a,b,c,e,f,g){a.faces.push(new THREE.Face4(b,c,e,f,null,null,a.materials[g]))},f3n:function(a,b,c,e,f,g,h,k,j){var g=a.materials[g],m=b[k*3],l=b[k*3+1],k=b[k*3+2],n=b[j*3],p=b[j*3+1],j=b[j*3+2];a.faces.push(new THREE.Face3(c,
- e,f,[new THREE.Vector3(b[h*3],b[h*3+1],b[h*3+2]),new THREE.Vector3(m,l,k),new THREE.Vector3(n,p,j)],null,g))},f4n:function(a,b,c,e,f,g,h,k,j,m,l){var h=a.materials[h],n=b[j*3],p=b[j*3+1],j=b[j*3+2],o=b[m*3],v=b[m*3+1],m=b[m*3+2],u=b[l*3],w=b[l*3+1],l=b[l*3+2];a.faces.push(new THREE.Face4(c,e,f,g,[new THREE.Vector3(b[k*3],b[k*3+1],b[k*3+2]),new THREE.Vector3(n,p,j),new THREE.Vector3(o,v,m),new THREE.Vector3(u,w,l)],null,h))},uv3:function(a,b,c,e,f,g,h){var k=[];k.push(new THREE.UV(b,c));k.push(new THREE.UV(e,
- f));k.push(new THREE.UV(g,h));a.push(k)},uv4:function(a,b,c,e,f,g,h,k,j){var m=[];m.push(new THREE.UV(b,c));m.push(new THREE.UV(e,f));m.push(new THREE.UV(g,h));m.push(new THREE.UV(k,j));a.push(m)}};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
- THREE.SceneLoader.prototype={load:function(a,b){var c=this,e=new Worker(a);e.postMessage(0);var f=THREE.Loader.prototype.extractUrlbase(a);e.onmessage=function(a){function e(a,c){return c=="relativeToHTML"?a:f+"/"+a}function k(){for(o in C.objects)if(!B.objects[o])if(x=C.objects[o],x.geometry!==void 0){if(E=B.geometries[x.geometry]){H=[];for(N=0;N<x.materials.length;N++)H[N]=B.materials[x.materials[N]];t=x.position;r=x.rotation;q=x.quaternion;s=x.scale;q=0;H.length==0&&(H[0]=new THREE.MeshFaceMaterial);
- H.length>1&&(H=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(E,H);object.name=o;object.position.set(t[0],t[1],t[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=x.visible;B.scene.addObject(object);B.objects[o]=object;if(x.meshCollider){var a=THREE.CollisionUtils.MeshColliderWBox(object);B.scene.collisions.colliders.push(a)}if(x.castsShadow)a=new THREE.ShadowVolume(E),B.scene.addChild(a),
- a.position=object.position,a.rotation=object.rotation,a.scale=object.scale;x.trigger&&x.trigger.toLowerCase()!="none"&&(a={type:x.trigger,object:x},B.triggers[object.name]=a)}}else t=x.position,r=x.rotation,q=x.quaternion,s=x.scale,q=0,object=new THREE.Object3D,object.name=o,object.position.set(t[0],t[1],t[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0],s[1],s[2]),object.visible=x.visible!==void 0?x.visible:!1,B.scene.addObject(object),
- B.objects[o]=object,B.empties[o]=object,x.trigger&&x.trigger.toLowerCase()!="none"&&(a={type:x.trigger,object:x},B.triggers[object.name]=a)}function j(a){return function(b){B.geometries[a]=b;k();K-=1;c.onLoadComplete();l()}}function m(a){return function(c){B.geometries[a]=c}}function l(){c.callbackProgress({totalModels:J,totalTextures:O,loadedModels:J-K,loadedTextures:O-I},B);c.onLoadProgress();K==0&&I==0&&b(B)}var n,p,o,v,u,w,y,x,t,z,A,E,F,G,D,H,C,L,K,I,J,O,B;C=a.data;D=new THREE.BinaryLoader;L=
- new THREE.JSONLoader;I=K=0;B={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};a=!1;for(o in C.objects)if(x=C.objects[o],x.meshCollider){a=!0;break}if(a)B.scene.collisions=new THREE.CollisionSystem;if(C.transform){a=C.transform.position;z=C.transform.rotation;var M=C.transform.scale;a&&B.scene.position.set(a[0],a[1],a[2]);z&&B.scene.rotation.set(z[0],z[1],z[2]);M&&B.scene.scale.set(M[0],M[1],M[2]);(a||z||M)&&B.scene.updateMatrix()}a=
- function(){I-=1;l();c.onLoadComplete()};for(u in C.cameras){z=C.cameras[u];if(z.type=="perspective")F=new THREE.Camera(z.fov,z.aspect,z.near,z.far);else if(z.type=="ortho")F=new THREE.Camera,F.projectionMatrix=THREE.Matrix4.makeOrtho(z.left,z.right,z.top,z.bottom,z.near,z.far);t=z.position;z=z.target;F.position.set(t[0],t[1],t[2]);F.target.position.set(z[0],z[1],z[2]);B.cameras[u]=F}for(v in C.lights){u=C.lights[v];F=u.color!==void 0?u.color:16777215;z=u.intensity!==void 0?u.intensity:1;if(u.type==
- "directional")t=u.direction,light=new THREE.DirectionalLight(F,z),light.position.set(t[0],t[1],t[2]),light.position.normalize();else if(u.type=="point")t=u.position,d=u.distance,light=new THREE.PointLight(F,z,d),light.position.set(t[0],t[1],t[2]);B.scene.addLight(light);B.lights[v]=light}for(w in C.fogs)v=C.fogs[w],v.type=="linear"?G=new THREE.Fog(0,v.near,v.far):v.type=="exp2"&&(G=new THREE.FogExp2(0,v.density)),z=v.color,G.color.setRGB(z[0],z[1],z[2]),B.fogs[w]=G;if(B.cameras&&C.defaults.camera)B.currentCamera=
- B.cameras[C.defaults.camera];if(B.fogs&&C.defaults.fog)B.scene.fog=B.fogs[C.defaults.fog];z=C.defaults.bgcolor;B.bgColor=new THREE.Color;B.bgColor.setRGB(z[0],z[1],z[2]);B.bgColorAlpha=C.defaults.bgalpha;for(n in C.geometries)if(w=C.geometries[n],w.type=="bin_mesh"||w.type=="ascii_mesh")K+=1,c.onLoadStart();J=K;for(n in C.geometries)w=C.geometries[n],w.type=="cube"?(E=new THREE.CubeGeometry(w.width,w.height,w.depth,w.segmentsWidth,w.segmentsHeight,w.segmentsDepth,null,w.flipped,w.sides),B.geometries[n]=
- E):w.type=="plane"?(E=new THREE.PlaneGeometry(w.width,w.height,w.segmentsWidth,w.segmentsHeight),B.geometries[n]=E):w.type=="sphere"?(E=new THREE.SphereGeometry(w.radius,w.segmentsWidth,w.segmentsHeight),B.geometries[n]=E):w.type=="cylinder"?(E=new THREE.CylinderGeometry(w.numSegs,w.topRad,w.botRad,w.height,w.topOffset,w.botOffset),B.geometries[n]=E):w.type=="torus"?(E=new THREE.TorusGeometry(w.radius,w.tube,w.segmentsR,w.segmentsT),B.geometries[n]=E):w.type=="icosahedron"?(E=new THREE.IcosahedronGeometry(w.subdivisions),
- B.geometries[n]=E):w.type=="bin_mesh"?D.load({model:e(w.url,C.urlBaseType),callback:j(n)}):w.type=="ascii_mesh"?L.load({model:e(w.url,C.urlBaseType),callback:j(n)}):w.type=="embedded_mesh"&&(w=C.embeds[w.id])&&L.createModel(w,m(n),"");for(y in C.textures)if(n=C.textures[y],n.url instanceof Array){I+=n.url.length;for(D=0;D<n.url.length;D++)c.onLoadStart()}else I+=1,c.onLoadStart();O=I;for(y in C.textures){n=C.textures[y];if(n.mapping!=void 0&&THREE[n.mapping]!=void 0)n.mapping=new THREE[n.mapping];
- if(n.url instanceof Array){D=[];for(var N=0;N<n.url.length;N++)D[N]=e(n.url[N],C.urlBaseType);D=THREE.ImageUtils.loadTextureCube(D,n.mapping,a)}else{D=THREE.ImageUtils.loadTexture(e(n.url,C.urlBaseType),n.mapping,a);if(THREE[n.minFilter]!=void 0)D.minFilter=THREE[n.minFilter];if(THREE[n.magFilter]!=void 0)D.magFilter=THREE[n.magFilter];if(n.repeat){D.repeat.set(n.repeat[0],n.repeat[1]);if(n.repeat[0]!=1)D.wrapS=THREE.RepeatWrapping;if(n.repeat[1]!=1)D.wrapT=THREE.RepeatWrapping}n.offset&&D.offset.set(n.offset[0],
- n.offset[1]);if(n.wrap){L={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(L[n.wrap[0]]!==void 0)D.wrapS=L[n.wrap[0]];if(L[n.wrap[1]]!==void 0)D.wrapT=L[n.wrap[1]]}}B.textures[y]=D}for(p in C.materials){y=C.materials[p];for(A in y.parameters)if(A=="envMap"||A=="map"||A=="lightMap")y.parameters[A]=B.textures[y.parameters[A]];else if(A=="shading")y.parameters[A]=y.parameters[A]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(A=="blending")y.parameters[A]=THREE[y.parameters[A]]?
- THREE[y.parameters[A]]:THREE.NormalBlending;else if(A=="combine")y.parameters[A]=y.parameters[A]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(A=="vertexColors")if(y.parameters[A]=="face")y.parameters[A]=THREE.FaceColors;else if(y.parameters[A])y.parameters[A]=THREE.VertexColors;if(y.parameters.opacity!==void 0&&y.parameters.opacity<1)y.parameters.transparent=!0;y=new THREE[y.type](y.parameters);B.materials[p]=y}k();c.callbackSync(B)}}};
- THREE.MarchingCubes=function(a,b){THREE.Object3D.call(this);this.materials=b instanceof Array?b:[b];this.init=function(a){this.isolation=80;this.size=a;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
- 0;this.hasNormal=this.hasPos=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(a,b,f){return a+(b-a)*f};this.VIntX=function(a,b,f,g,h,k,j,m,l,n){h=(h-l)/(n-l);l=this.normal_cache;b[g]=k+h*this.delta;b[g+1]=j;b[g+2]=m;f[g]=this.lerp(l[a],l[a+3],h);f[g+1]=this.lerp(l[a+1],l[a+4],h);f[g+2]=this.lerp(l[a+2],l[a+5],h)};this.VIntY=function(a,b,f,g,h,k,j,m,l,n){h=(h-l)/(n-l);l=this.normal_cache;b[g]=k;b[g+1]=j+h*this.delta;b[g+
- 2]=m;b=a+this.yd*3;f[g]=this.lerp(l[a],l[b],h);f[g+1]=this.lerp(l[a+1],l[b+1],h);f[g+2]=this.lerp(l[a+2],l[b+2],h)};this.VIntZ=function(a,b,f,g,h,k,j,m,l,n){h=(h-l)/(n-l);l=this.normal_cache;b[g]=k;b[g+1]=j;b[g+2]=m+h*this.delta;b=a+this.zd*3;f[g]=this.lerp(l[a],l[b],h);f[g+1]=this.lerp(l[a+1],l[b+1],h);f[g+2]=this.lerp(l[a+2],l[b+2],h)};this.compNorm=function(a){var b=a*3;this.normal_cache[b]==0&&(this.normal_cache[b]=this.field[a-1]-this.field[a+1],this.normal_cache[b+1]=this.field[a-this.yd]-this.field[a+
- this.yd],this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,f,g,h,k){var j=g+1,m=g+this.yd,l=g+this.zd,n=j+this.yd,p=j+this.zd,o=g+this.yd+this.zd,v=j+this.yd+this.zd,u=0,w=this.field[g],y=this.field[j],x=this.field[m],t=this.field[n],z=this.field[l],A=this.field[p],E=this.field[o],F=this.field[v];w<h&&(u|=1);y<h&&(u|=2);x<h&&(u|=8);t<h&&(u|=4);z<h&&(u|=16);A<h&&(u|=32);E<h&&(u|=128);F<h&&(u|=64);var G=THREE.edgeTable[u];if(G==0)return 0;var D=this.delta,
- H=a+D,C=b+D,D=f+D;G&1&&(this.compNorm(g),this.compNorm(j),this.VIntX(g*3,this.vlist,this.nlist,0,h,a,b,f,w,y));G&2&&(this.compNorm(j),this.compNorm(n),this.VIntY(j*3,this.vlist,this.nlist,3,h,H,b,f,y,t));G&4&&(this.compNorm(m),this.compNorm(n),this.VIntX(m*3,this.vlist,this.nlist,6,h,a,C,f,x,t));G&8&&(this.compNorm(g),this.compNorm(m),this.VIntY(g*3,this.vlist,this.nlist,9,h,a,b,f,w,x));G&16&&(this.compNorm(l),this.compNorm(p),this.VIntX(l*3,this.vlist,this.nlist,12,h,a,b,D,z,A));G&32&&(this.compNorm(p),
- this.compNorm(v),this.VIntY(p*3,this.vlist,this.nlist,15,h,H,b,D,A,F));G&64&&(this.compNorm(o),this.compNorm(v),this.VIntX(o*3,this.vlist,this.nlist,18,h,a,C,D,E,F));G&128&&(this.compNorm(l),this.compNorm(o),this.VIntY(l*3,this.vlist,this.nlist,21,h,a,b,D,z,E));G&256&&(this.compNorm(g),this.compNorm(l),this.VIntZ(g*3,this.vlist,this.nlist,24,h,a,b,f,w,z));G&512&&(this.compNorm(j),this.compNorm(p),this.VIntZ(j*3,this.vlist,this.nlist,27,h,H,b,f,y,A));G&1024&&(this.compNorm(n),this.compNorm(v),this.VIntZ(n*
- 3,this.vlist,this.nlist,30,h,H,C,f,t,F));G&2048&&(this.compNorm(m),this.compNorm(o),this.VIntZ(m*3,this.vlist,this.nlist,33,h,a,C,f,x,E));u<<=4;for(h=g=0;THREE.triTable[u+h]!=-1;)a=u+h,b=a+1,f=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[f],k),h+=3,g++;return g};this.posnormtriv=function(a,b,f,g,h,k){var j=this.count*3;this.positionArray[j]=a[f];this.positionArray[j+1]=a[f+1];this.positionArray[j+2]=a[f+2];this.positionArray[j+3]=a[g];this.positionArray[j+
- 4]=a[g+1];this.positionArray[j+5]=a[g+2];this.positionArray[j+6]=a[h];this.positionArray[j+7]=a[h+1];this.positionArray[j+8]=a[h+2];this.normalArray[j]=b[f];this.normalArray[j+1]=b[f+1];this.normalArray[j+2]=b[f+2];this.normalArray[j+3]=b[g];this.normalArray[j+4]=b[g+1];this.normalArray[j+5]=b[g+2];this.normalArray[j+6]=b[h];this.normalArray[j+7]=b[h+1];this.normalArray[j+8]=b[h+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;
- this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!=0){for(var b=this.count*3;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,f,g,h){var k=this.size*Math.sqrt(g/h),j=f*this.size,m=b*this.size,l=a*this.size,n=Math.floor(j-k);n<1&&(n=1);j=Math.floor(j+k);j>this.size-1&&(j=this.size-1);var p=Math.floor(m-k);p<1&&(p=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var o=Math.floor(l-k);o<1&&(o=1);k=Math.floor(l+k);k>this.size-1&&(k=this.size-
- 1);for(var v,u,w,y,x,t;n<j;n++){l=this.size2*n;u=n/this.size-f;x=u*u;for(u=p;u<m;u++){w=l+this.size*u;v=u/this.size-b;t=v*v;for(v=o;v<k;v++)y=v/this.size-a,y=g/(1.0E-6+y*y+t+x)-h,y>0&&(this.field[w+v]+=y)}}};this.addPlaneX=function(a,b){var f,g,h,k,j,m=this.size,l=this.yd,n=this.zd,p=this.field,o=m*Math.sqrt(a/b);o>m&&(o=m);for(f=0;f<o;f++)if(g=f/m,g*=g,k=a/(1.0E-4+g)-b,k>0)for(g=0;g<m;g++){j=f+g*l;for(h=0;h<m;h++)p[n*h+j]+=k}};this.addPlaneY=function(a,b){var f,g,h,k,j,m,l=this.size,n=this.yd,p=
- this.zd,o=this.field,v=l*Math.sqrt(a/b);v>l&&(v=l);for(g=0;g<v;g++)if(f=g/l,f*=f,k=a/(1.0E-4+f)-b,k>0){j=g*n;for(f=0;f<l;f++){m=j+f;for(h=0;h<l;h++)o[p*h+m]+=k}}};this.addPlaneZ=function(a,b){var f,g,h,k,j,m;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(a/b);dist>size&&(dist=size);for(h=0;h<dist;h++)if(f=h/size,f*=f,k=a/(1.0E-4+f)-b,k>0){j=zd*h;for(g=0;g<size;g++){m=j+g*yd;for(f=0;f<size;f++)field[m+f]+=k}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[a*
- 3]=0,this.field[a]=0};this.render=function(a){this.begin();var b,f,g,h,k,j,m,l,n,p=this.size-2;for(h=1;h<p;h++){n=this.size2*h;m=(h-this.halfsize)/this.halfsize;for(g=1;g<p;g++){l=n+this.size*g;j=(g-this.halfsize)/this.halfsize;for(f=1;f<p;f++)k=(f-this.halfsize)/this.halfsize,b=l+f,this.polygonize(k,j,m,b,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,b=new THREE.Geometry,f=[];this.render(function(g){var h,k,j,m,l,n,p,o;for(h=0;h<g.count;h++)p=h*3,l=p+1,o=p+2,k=g.positionArray[p],
- j=g.positionArray[l],m=g.positionArray[o],n=new THREE.Vector3(k,j,m),k=g.normalArray[p],j=g.normalArray[l],m=g.normalArray[o],p=new THREE.Vector3(k,j,m),p.normalize(),l=new THREE.Vertex(n),b.vertices.push(l),f.push(p);nfaces=g.count/3;for(h=0;h<nfaces;h++)p=(a+h)*3,l=p+1,o=p+2,n=f[p],k=f[l],j=f[o],p=new THREE.Face3(p,l,o,[n,k,j]),b.faces.push(p);a+=nfaces;g.count=0});return b};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
- THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
- 1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
- 419,681,928,3376,3129,3891,3642,2358,2111,2869,2620,1340,1077,1855,1590,314,51,825,560,3728,3993,3219,3482,2710,2975,2197,2460,1692,1941,1183,1430,666,915,153,400,3840,3593,3331,3082,2822,2575,2309,2060,1804,1541,1295,1030,778,515,265,0]);
- THREE.triTable=new Int32Array([-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,8,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,9,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,8,3,9,8,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,2,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,8,3,1,2,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,2,10,0,2,9,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,8,3,2,10,8,10,9,8,-1,-1,-1,-1,-1,-1,-1,3,11,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,11,2,8,11,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,9,0,2,3,11,-1,-1,-1,-1,-1,
- -1,-1,-1,-1,-1,1,11,2,1,9,11,9,8,11,-1,-1,-1,-1,-1,-1,-1,3,10,1,11,10,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,10,1,0,8,10,8,11,10,-1,-1,-1,-1,-1,-1,-1,3,9,0,3,11,9,11,10,9,-1,-1,-1,-1,-1,-1,-1,9,8,10,10,8,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,7,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,3,0,7,3,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,9,8,4,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,1,9,4,7,1,7,3,1,-1,-1,-1,-1,-1,-1,-1,1,2,10,8,4,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,4,7,3,0,4,1,2,10,-1,-1,-1,-1,-1,-1,-1,9,2,10,9,0,2,8,4,7,
- -1,-1,-1,-1,-1,-1,-1,2,10,9,2,9,7,2,7,3,7,9,4,-1,-1,-1,-1,8,4,7,3,11,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,11,4,7,11,2,4,2,0,4,-1,-1,-1,-1,-1,-1,-1,9,0,1,8,4,7,2,3,11,-1,-1,-1,-1,-1,-1,-1,4,7,11,9,4,11,9,11,2,9,2,1,-1,-1,-1,-1,3,10,1,3,11,10,7,8,4,-1,-1,-1,-1,-1,-1,-1,1,11,10,1,4,11,1,0,4,7,11,4,-1,-1,-1,-1,4,7,8,9,0,11,9,11,10,11,0,3,-1,-1,-1,-1,4,7,11,4,11,9,9,11,10,-1,-1,-1,-1,-1,-1,-1,9,5,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,5,4,0,8,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,5,4,1,5,0,-1,-1,-1,-1,-1,-1,
- -1,-1,-1,-1,8,5,4,8,3,5,3,1,5,-1,-1,-1,-1,-1,-1,-1,1,2,10,9,5,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,0,8,1,2,10,4,9,5,-1,-1,-1,-1,-1,-1,-1,5,2,10,5,4,2,4,0,2,-1,-1,-1,-1,-1,-1,-1,2,10,5,3,2,5,3,5,4,3,4,8,-1,-1,-1,-1,9,5,4,2,3,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,11,2,0,8,11,4,9,5,-1,-1,-1,-1,-1,-1,-1,0,5,4,0,1,5,2,3,11,-1,-1,-1,-1,-1,-1,-1,2,1,5,2,5,8,2,8,11,4,8,5,-1,-1,-1,-1,10,3,11,10,1,3,9,5,4,-1,-1,-1,-1,-1,-1,-1,4,9,5,0,8,1,8,10,1,8,11,10,-1,-1,-1,-1,5,4,0,5,0,11,5,11,10,11,0,3,-1,-1,-1,-1,5,4,8,5,
- 8,10,10,8,11,-1,-1,-1,-1,-1,-1,-1,9,7,8,5,7,9,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,3,0,9,5,3,5,7,3,-1,-1,-1,-1,-1,-1,-1,0,7,8,0,1,7,1,5,7,-1,-1,-1,-1,-1,-1,-1,1,5,3,3,5,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,7,8,9,5,7,10,1,2,-1,-1,-1,-1,-1,-1,-1,10,1,2,9,5,0,5,3,0,5,7,3,-1,-1,-1,-1,8,0,2,8,2,5,8,5,7,10,5,2,-1,-1,-1,-1,2,10,5,2,5,3,3,5,7,-1,-1,-1,-1,-1,-1,-1,7,9,5,7,8,9,3,11,2,-1,-1,-1,-1,-1,-1,-1,9,5,7,9,7,2,9,2,0,2,7,11,-1,-1,-1,-1,2,3,11,0,1,8,1,7,8,1,5,7,-1,-1,-1,-1,11,2,1,11,1,7,7,1,5,-1,-1,-1,-1,-1,-1,
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- THREE.Trident=function(a){function b(b){return new THREE.Mesh(new THREE.CylinderGeometry(30,0.1,a.length/20,a.length/5),new THREE.MeshBasicMaterial({color:b}))}function c(a,b){var c=new THREE.Geometry;c.vertices=[new THREE.Vertex,new THREE.Vertex(a)];return new THREE.Line(c,new THREE.LineBasicMaterial({color:b}))}THREE.Object3D.call(this);var e=Math.PI/2,f,a=a||THREE.Trident.defaultParams;if(a!==THREE.Trident.defaultParams)for(f in THREE.Trident.defaultParams)a.hasOwnProperty(f)||(a[f]=THREE.Trident.defaultParams[f]);
- this.scale=new THREE.Vector3(a.scale,a.scale,a.scale);this.addChild(c(new THREE.Vector3(a.length,0,0),a.xAxisColor));this.addChild(c(new THREE.Vector3(0,a.length,0),a.yAxisColor));this.addChild(c(new THREE.Vector3(0,0,a.length),a.zAxisColor));if(a.showArrows)f=b(a.xAxisColor),f.rotation.y=-e,f.position.x=a.length,this.addChild(f),f=b(a.yAxisColor),f.rotation.x=e,f.position.y=a.length,this.addChild(f),f=b(a.zAxisColor),f.rotation.y=Math.PI,f.position.z=a.length,this.addChild(f)};
- THREE.Trident.prototype=new THREE.Object3D;THREE.Trident.prototype.constructor=THREE.Trident;THREE.Trident.defaultParams={xAxisColor:16711680,yAxisColor:65280,zAxisColor:255,showArrows:!0,length:100,scale:1};THREE.PlaneCollider=function(a,b){this.point=a;this.normal=b};THREE.SphereCollider=function(a,b){this.center=a;this.radius=b;this.radiusSq=b*b};THREE.BoxCollider=function(a,b){this.min=a;this.max=b;this.dynamic=!0;this.normal=new THREE.Vector3};
- THREE.MeshCollider=function(a,b){this.mesh=a;this.box=b;this.numFaces=this.mesh.geometry.faces.length;this.normal=new THREE.Vector3};THREE.CollisionSystem=function(){this.collisionNormal=new THREE.Vector3;this.colliders=[];this.hits=[]};THREE.Collisions=new THREE.CollisionSystem;THREE.CollisionSystem.prototype.merge=function(a){this.colliders=this.colliders.concat(a.colliders);this.hits=this.hits.concat(a.hits)};
- THREE.CollisionSystem.prototype.rayCastAll=function(a){a.direction.normalize();this.hits.length=0;var b,c,e,f,g=0;b=0;for(c=this.colliders.length;b<c;b++)if(f=this.colliders[b],e=this.rayCast(a,f),e<Number.MAX_VALUE)f.distance=e,e>g?this.hits.push(f):this.hits.unshift(f),g=e;return this.hits};
- THREE.CollisionSystem.prototype.rayCastNearest=function(a){var b=this.rayCastAll(a);if(b.length==0)return null;for(var c=0;b[c]instanceof THREE.MeshCollider;){var e=this.rayMesh(a,b[c]);if(e.dist<Number.MAX_VALUE){b[c].distance=e.dist;b[c].faceIndex=e.faceIndex;break}c++}if(c>b.length)return null;return b[c]};
- THREE.CollisionSystem.prototype.rayCast=function(a,b){if(b instanceof THREE.PlaneCollider)return this.rayPlane(a,b);else if(b instanceof THREE.SphereCollider)return this.raySphere(a,b);else if(b instanceof THREE.BoxCollider)return this.rayBox(a,b);else if(b instanceof THREE.MeshCollider&&b.box)return this.rayBox(a,b.box)};
- THREE.CollisionSystem.prototype.rayMesh=function(a,b){for(var c=this.makeRayLocal(a,b.mesh),e=Number.MAX_VALUE,f,g=0;g<b.numFaces;g++){var h=b.mesh.geometry.faces[g],k=b.mesh.geometry.vertices[h.a].position,j=b.mesh.geometry.vertices[h.b].position,m=b.mesh.geometry.vertices[h.c].position,l=h instanceof THREE.Face4?b.mesh.geometry.vertices[h.d].position:null;h instanceof THREE.Face3?(h=this.rayTriangle(c,k,j,m,e,this.collisionNormal),h<e&&(e=h,f=g,b.normal.copy(this.collisionNormal),b.normal.normalize())):
- h instanceof THREE.Face4&&(h=this.rayTriangle(c,k,j,l,e,this.collisionNormal),h<e&&(e=h,f=g,b.normal.copy(this.collisionNormal),b.normal.normalize()),h=this.rayTriangle(c,j,m,l,e,this.collisionNormal),h<e&&(e=h,f=g,b.normal.copy(this.collisionNormal),b.normal.normalize()))}return{dist:e,faceIndex:f}};
- THREE.CollisionSystem.prototype.rayTriangle=function(a,b,c,e,f,g){var h=THREE.CollisionSystem.__v1,k=THREE.CollisionSystem.__v2;g.set(0,0,0);h.sub(c,b);k.sub(e,c);g.cross(h,k);k=g.dot(a.direction);if(!(k<0))return Number.MAX_VALUE;h=g.dot(b)-g.dot(a.origin);if(!(h<=0))return Number.MAX_VALUE;if(!(h>=k*f))return Number.MAX_VALUE;h/=k;k=THREE.CollisionSystem.__v3;k.copy(a.direction);k.multiplyScalar(h);k.addSelf(a.origin);Math.abs(g.x)>Math.abs(g.y)?Math.abs(g.x)>Math.abs(g.z)?(a=k.y-b.y,g=c.y-b.y,
- f=e.y-b.y,k=k.z-b.z,c=c.z-b.z,e=e.z-b.z):(a=k.x-b.x,g=c.x-b.x,f=e.x-b.x,k=k.y-b.y,c=c.y-b.y,e=e.y-b.y):Math.abs(g.y)>Math.abs(g.z)?(a=k.x-b.x,g=c.x-b.x,f=e.x-b.x,k=k.z-b.z,c=c.z-b.z,e=e.z-b.z):(a=k.x-b.x,g=c.x-b.x,f=e.x-b.x,k=k.y-b.y,c=c.y-b.y,e=e.y-b.y);b=g*e-c*f;if(b==0)return Number.MAX_VALUE;b=1/b;e=(a*e-k*f)*b;if(!(e>=0))return Number.MAX_VALUE;b*=g*k-c*a;if(!(b>=0))return Number.MAX_VALUE;if(!(1-e-b>=0))return Number.MAX_VALUE;return h};
- THREE.CollisionSystem.prototype.makeRayLocal=function(a,b){var c=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(b.matrixWorld,c);var e=THREE.CollisionSystem.__r;e.origin.copy(a.origin);e.direction.copy(a.direction);c.multiplyVector3(e.origin);c.rotateAxis(e.direction);e.direction.normalize();return e};
- THREE.CollisionSystem.prototype.rayBox=function(a,b){var c;b.dynamic&&b.mesh&&b.mesh.matrixWorld?c=this.makeRayLocal(a,b.mesh):(c=THREE.CollisionSystem.__r,c.origin.copy(a.origin),c.direction.copy(a.direction));var e=0,f=0,g=0,h=0,k=0,j=0,m=!0;c.origin.x<b.min.x?(e=b.min.x-c.origin.x,e/=c.direction.x,m=!1,h=-1):c.origin.x>b.max.x&&(e=b.max.x-c.origin.x,e/=c.direction.x,m=!1,h=1);c.origin.y<b.min.y?(f=b.min.y-c.origin.y,f/=c.direction.y,m=!1,k=-1):c.origin.y>b.max.y&&(f=b.max.y-c.origin.y,f/=c.direction.y,
- m=!1,k=1);c.origin.z<b.min.z?(g=b.min.z-c.origin.z,g/=c.direction.z,m=!1,j=-1):c.origin.z>b.max.z&&(g=b.max.z-c.origin.z,g/=c.direction.z,m=!1,j=1);if(m)return-1;m=0;f>e&&(m=1,e=f);g>e&&(m=2,e=g);switch(m){case 0:k=c.origin.y+c.direction.y*e;if(k<b.min.y||k>b.max.y)return Number.MAX_VALUE;c=c.origin.z+c.direction.z*e;if(c<b.min.z||c>b.max.z)return Number.MAX_VALUE;b.normal.set(h,0,0);break;case 1:h=c.origin.x+c.direction.x*e;if(h<b.min.x||h>b.max.x)return Number.MAX_VALUE;c=c.origin.z+c.direction.z*
- e;if(c<b.min.z||c>b.max.z)return Number.MAX_VALUE;b.normal.set(0,k,0);break;case 2:h=c.origin.x+c.direction.x*e;if(h<b.min.x||h>b.max.x)return Number.MAX_VALUE;k=c.origin.y+c.direction.y*e;if(k<b.min.y||k>b.max.y)return Number.MAX_VALUE;b.normal.set(0,0,j)}return e};THREE.CollisionSystem.prototype.rayPlane=function(a,b){var c=a.direction.dot(b.normal),e=b.point.dot(b.normal);if(c<0)c=(e-a.origin.dot(b.normal))/c;else return Number.MAX_VALUE;return c>0?c:Number.MAX_VALUE};
- THREE.CollisionSystem.prototype.raySphere=function(a,b){var c=b.center.clone().subSelf(a.origin);if(c.lengthSq<b.radiusSq)return-1;var e=c.dot(a.direction.clone());if(e<=0)return Number.MAX_VALUE;c=b.radiusSq-(c.lengthSq()-e*e);if(c>=0)return Math.abs(e)-Math.sqrt(c);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4;
- THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(a){a.geometry.computeBoundingBox();var b=a.geometry.boundingBox,c=new THREE.Vector3(b.x[0],b.y[0],b.z[0]),b=new THREE.Vector3(b.x[1],b.y[1],b.z[1]),c=new THREE.BoxCollider(c,b);c.mesh=a;return c};THREE.CollisionUtils.MeshAABB=function(a){var b=THREE.CollisionUtils.MeshOBB(a);b.min.addSelf(a.position);b.max.addSelf(a.position);b.dynamic=!1;return b};
- THREE.CollisionUtils.MeshColliderWBox=function(a){return new THREE.MeshCollider(a,THREE.CollisionUtils.MeshOBB(a))};
- if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var b=this,c=this.setSize,e=this.render,f=new THREE.Camera,g=new THREE.Camera,a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},h=new THREE.WebGLRenderTarget(512,512,a),k=new THREE.WebGLRenderTarget(512,512,a),j=new THREE.Camera(53,1,1,1E4);j.position.z=2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:h},mapRight:{type:"t",value:1,
- texture:k}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"});var m=
- new THREE.Scene;m.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(a,e){c.call(b,a,e);h.width=a;h.height=e;k.width=a;k.height=e};this.render=function(a,c){f.projectionMatrix=c.projectionMatrix;f.position.copy(c.position);f.target.position.copy(c.target.position);f.translateX(-10);g.projectionMatrix=c.projectionMatrix;g.position.copy(c.position);g.target.position.copy(c.target.position);g.translateX(10);e.call(b,a,f,h,!0);e.call(b,a,g,k,!0);e.call(b,m,j)}};
- if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,e=this.render,f,g,h=new THREE.Camera,k=new THREE.Camera;b.separation=10;if(a&&a.separation!==void 0)b.separation=a.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(a,e){c.call(b,a,e);f=a/2;g=e};this.render=function(a,c){this.clear();h.fov=c.fov;h.aspect=0.5*c.aspect;h.near=c.near;h.far=c.far;
- h.updateProjectionMatrix();h.position.copy(c.position);h.target.position.copy(c.target.position);h.translateX(b.separation);k.projectionMatrix=h.projectionMatrix;k.position.copy(c.position);k.target.position.copy(c.target.position);k.translateX(-b.separation);this.setViewport(0,0,f,g);e.call(b,a,h);this.setViewport(f,0,f,g);e.call(b,a,k,!1)}};
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