SMAAPass.d.ts 572 B

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  1. import {
  2. ShaderMaterial,
  3. Texture,
  4. WebGLRenderTarget
  5. } from '../../../src/Three';
  6. import { Pass } from './Pass';
  7. export class SMAAPass extends Pass {
  8. constructor(width: number, height: number);
  9. edgesRT: WebGLRenderTarget;
  10. weightsRT: WebGLRenderTarget;
  11. areaTexture: Texture;
  12. searchTexture: Texture;
  13. uniformsEdges: object;
  14. materialEdges: ShaderMaterial;
  15. uniformsWeights: object;
  16. materialWeights: ShaderMaterial;
  17. uniformsBlend: object;
  18. materialBlend: ShaderMaterial;
  19. fsQuad: object;
  20. getAreaTexture(): string;
  21. getSearchTexture(): string;
  22. }