WebGLRenderTarget.tests.js 1.0 KB

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  1. /* global QUnit */
  2. // import { WebGLRenderTarget } from '../../../../src/renderers/WebGLRenderTarget.js';
  3. export default QUnit.module( 'Renderers', () => {
  4. QUnit.module( 'WebGLRenderTarget', () => {
  5. // INHERITANCE
  6. QUnit.todo( 'Extending', ( assert ) => {
  7. assert.ok( false, 'everything\'s gonna be alright' );
  8. } );
  9. // INSTANCING
  10. QUnit.todo( 'Instancing', ( assert ) => {
  11. assert.ok( false, 'everything\'s gonna be alright' );
  12. } );
  13. // PUBLIC STUFF
  14. QUnit.todo( 'isWebGLRenderTarget', ( assert ) => {
  15. assert.ok( false, 'everything\'s gonna be alright' );
  16. } );
  17. QUnit.todo( 'setSize', ( assert ) => {
  18. assert.ok( false, 'everything\'s gonna be alright' );
  19. } );
  20. QUnit.todo( 'clone', ( assert ) => {
  21. assert.ok( false, 'everything\'s gonna be alright' );
  22. } );
  23. QUnit.todo( 'copy', ( assert ) => {
  24. assert.ok( false, 'everything\'s gonna be alright' );
  25. } );
  26. QUnit.todo( 'dispose', ( assert ) => {
  27. assert.ok( false, 'everything\'s gonna be alright' );
  28. } );
  29. } );
  30. } );