PLYLoader.js 11 KB

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  1. console.warn( "THREE.PLYLoader: As part of the transition to ES6 Modules, the files in 'examples/js' have been deprecated in r117 (May 2020) and will be deleted in r124 (December 2020). You can find more information about developing using ES6 Modules in https://threejs.org/docs/index.html#manual/en/introduction/Import-via-modules." );
  2. /**
  3. * @author Wei Meng / http://about.me/menway
  4. *
  5. * Description: A THREE loader for PLY ASCII files (known as the Polygon
  6. * File Format or the Stanford Triangle Format).
  7. *
  8. * Limitations: ASCII decoding assumes file is UTF-8.
  9. *
  10. * Usage:
  11. * var loader = new THREE.PLYLoader();
  12. * loader.load('./models/ply/ascii/dolphins.ply', function (geometry) {
  13. *
  14. * scene.add( new THREE.Mesh( geometry ) );
  15. *
  16. * } );
  17. *
  18. * If the PLY file uses non standard property names, they can be mapped while
  19. * loading. For example, the following maps the properties
  20. * “diffuse_(red|green|blue)” in the file to standard color names.
  21. *
  22. * loader.setPropertyNameMapping( {
  23. * diffuse_red: 'red',
  24. * diffuse_green: 'green',
  25. * diffuse_blue: 'blue'
  26. * } );
  27. *
  28. */
  29. THREE.PLYLoader = function ( manager ) {
  30. THREE.Loader.call( this, manager );
  31. this.propertyNameMapping = {};
  32. };
  33. THREE.PLYLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
  34. constructor: THREE.PLYLoader,
  35. load: function ( url, onLoad, onProgress, onError ) {
  36. var scope = this;
  37. var loader = new THREE.FileLoader( this.manager );
  38. loader.setPath( this.path );
  39. loader.setResponseType( 'arraybuffer' );
  40. loader.load( url, function ( text ) {
  41. onLoad( scope.parse( text ) );
  42. }, onProgress, onError );
  43. },
  44. setPropertyNameMapping: function ( mapping ) {
  45. this.propertyNameMapping = mapping;
  46. },
  47. parse: function ( data ) {
  48. function parseHeader( data ) {
  49. var patternHeader = /ply([\s\S]*)end_header\r?\n/;
  50. var headerText = '';
  51. var headerLength = 0;
  52. var result = patternHeader.exec( data );
  53. if ( result !== null ) {
  54. headerText = result[ 1 ];
  55. headerLength = result[ 0 ].length;
  56. }
  57. var header = {
  58. comments: [],
  59. elements: [],
  60. headerLength: headerLength
  61. };
  62. var lines = headerText.split( '\n' );
  63. var currentElement;
  64. var lineType, lineValues;
  65. function make_ply_element_property( propertValues, propertyNameMapping ) {
  66. var property = { type: propertValues[ 0 ] };
  67. if ( property.type === 'list' ) {
  68. property.name = propertValues[ 3 ];
  69. property.countType = propertValues[ 1 ];
  70. property.itemType = propertValues[ 2 ];
  71. } else {
  72. property.name = propertValues[ 1 ];
  73. }
  74. if ( property.name in propertyNameMapping ) {
  75. property.name = propertyNameMapping[ property.name ];
  76. }
  77. return property;
  78. }
  79. for ( var i = 0; i < lines.length; i ++ ) {
  80. var line = lines[ i ];
  81. line = line.trim();
  82. if ( line === '' ) continue;
  83. lineValues = line.split( /\s+/ );
  84. lineType = lineValues.shift();
  85. line = lineValues.join( ' ' );
  86. switch ( lineType ) {
  87. case 'format':
  88. header.format = lineValues[ 0 ];
  89. header.version = lineValues[ 1 ];
  90. break;
  91. case 'comment':
  92. header.comments.push( line );
  93. break;
  94. case 'element':
  95. if ( currentElement !== undefined ) {
  96. header.elements.push( currentElement );
  97. }
  98. currentElement = {};
  99. currentElement.name = lineValues[ 0 ];
  100. currentElement.count = parseInt( lineValues[ 1 ] );
  101. currentElement.properties = [];
  102. break;
  103. case 'property':
  104. currentElement.properties.push( make_ply_element_property( lineValues, scope.propertyNameMapping ) );
  105. break;
  106. default:
  107. console.log( 'unhandled', lineType, lineValues );
  108. }
  109. }
  110. if ( currentElement !== undefined ) {
  111. header.elements.push( currentElement );
  112. }
  113. return header;
  114. }
  115. function parseASCIINumber( n, type ) {
  116. switch ( type ) {
  117. case 'char': case 'uchar': case 'short': case 'ushort': case 'int': case 'uint':
  118. case 'int8': case 'uint8': case 'int16': case 'uint16': case 'int32': case 'uint32':
  119. return parseInt( n );
  120. case 'float': case 'double': case 'float32': case 'float64':
  121. return parseFloat( n );
  122. }
  123. }
  124. function parseASCIIElement( properties, line ) {
  125. var values = line.split( /\s+/ );
  126. var element = {};
  127. for ( var i = 0; i < properties.length; i ++ ) {
  128. if ( properties[ i ].type === 'list' ) {
  129. var list = [];
  130. var n = parseASCIINumber( values.shift(), properties[ i ].countType );
  131. for ( var j = 0; j < n; j ++ ) {
  132. list.push( parseASCIINumber( values.shift(), properties[ i ].itemType ) );
  133. }
  134. element[ properties[ i ].name ] = list;
  135. } else {
  136. element[ properties[ i ].name ] = parseASCIINumber( values.shift(), properties[ i ].type );
  137. }
  138. }
  139. return element;
  140. }
  141. function parseASCII( data, header ) {
  142. // PLY ascii format specification, as per http://en.wikipedia.org/wiki/PLY_(file_format)
  143. var buffer = {
  144. indices: [],
  145. vertices: [],
  146. normals: [],
  147. uvs: [],
  148. faceVertexUvs: [],
  149. colors: []
  150. };
  151. var result;
  152. var patternBody = /end_header\s([\s\S]*)$/;
  153. var body = '';
  154. if ( ( result = patternBody.exec( data ) ) !== null ) {
  155. body = result[ 1 ];
  156. }
  157. var lines = body.split( '\n' );
  158. var currentElement = 0;
  159. var currentElementCount = 0;
  160. for ( var i = 0; i < lines.length; i ++ ) {
  161. var line = lines[ i ];
  162. line = line.trim();
  163. if ( line === '' ) {
  164. continue;
  165. }
  166. if ( currentElementCount >= header.elements[ currentElement ].count ) {
  167. currentElement ++;
  168. currentElementCount = 0;
  169. }
  170. var element = parseASCIIElement( header.elements[ currentElement ].properties, line );
  171. handleElement( buffer, header.elements[ currentElement ].name, element );
  172. currentElementCount ++;
  173. }
  174. return postProcess( buffer );
  175. }
  176. function postProcess( buffer ) {
  177. var geometry = new THREE.BufferGeometry();
  178. // mandatory buffer data
  179. if ( buffer.indices.length > 0 ) {
  180. geometry.setIndex( buffer.indices );
  181. }
  182. geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( buffer.vertices, 3 ) );
  183. // optional buffer data
  184. if ( buffer.normals.length > 0 ) {
  185. geometry.setAttribute( 'normal', new THREE.Float32BufferAttribute( buffer.normals, 3 ) );
  186. }
  187. if ( buffer.uvs.length > 0 ) {
  188. geometry.setAttribute( 'uv', new THREE.Float32BufferAttribute( buffer.uvs, 2 ) );
  189. }
  190. if ( buffer.colors.length > 0 ) {
  191. geometry.setAttribute( 'color', new THREE.Float32BufferAttribute( buffer.colors, 3 ) );
  192. }
  193. if ( buffer.faceVertexUvs.length > 0 ) {
  194. geometry = geometry.toNonIndexed();
  195. geometry.setAttribute( 'uv', new THREE.Float32BufferAttribute( buffer.faceVertexUvs, 2 ) );
  196. }
  197. geometry.computeBoundingSphere();
  198. return geometry;
  199. }
  200. function handleElement( buffer, elementName, element ) {
  201. if ( elementName === 'vertex' ) {
  202. buffer.vertices.push( element.x, element.y, element.z );
  203. if ( 'nx' in element && 'ny' in element && 'nz' in element ) {
  204. buffer.normals.push( element.nx, element.ny, element.nz );
  205. }
  206. if ( 's' in element && 't' in element ) {
  207. buffer.uvs.push( element.s, element.t );
  208. }
  209. if ( 'red' in element && 'green' in element && 'blue' in element ) {
  210. buffer.colors.push( element.red / 255.0, element.green / 255.0, element.blue / 255.0 );
  211. }
  212. } else if ( elementName === 'face' ) {
  213. var vertex_indices = element.vertex_indices || element.vertex_index; // issue #9338
  214. var texcoord = element.texcoord;
  215. if ( vertex_indices.length === 3 ) {
  216. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 2 ] );
  217. if ( texcoord && texcoord.length === 6 ) {
  218. buffer.faceVertexUvs.push( texcoord[ 0 ], texcoord[ 1 ] );
  219. buffer.faceVertexUvs.push( texcoord[ 2 ], texcoord[ 3 ] );
  220. buffer.faceVertexUvs.push( texcoord[ 4 ], texcoord[ 5 ] );
  221. }
  222. } else if ( vertex_indices.length === 4 ) {
  223. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 3 ] );
  224. buffer.indices.push( vertex_indices[ 1 ], vertex_indices[ 2 ], vertex_indices[ 3 ] );
  225. }
  226. }
  227. }
  228. function binaryRead( dataview, at, type, little_endian ) {
  229. switch ( type ) {
  230. // corespondences for non-specific length types here match rply:
  231. case 'int8': case 'char': return [ dataview.getInt8( at ), 1 ];
  232. case 'uint8': case 'uchar': return [ dataview.getUint8( at ), 1 ];
  233. case 'int16': case 'short': return [ dataview.getInt16( at, little_endian ), 2 ];
  234. case 'uint16': case 'ushort': return [ dataview.getUint16( at, little_endian ), 2 ];
  235. case 'int32': case 'int': return [ dataview.getInt32( at, little_endian ), 4 ];
  236. case 'uint32': case 'uint': return [ dataview.getUint32( at, little_endian ), 4 ];
  237. case 'float32': case 'float': return [ dataview.getFloat32( at, little_endian ), 4 ];
  238. case 'float64': case 'double': return [ dataview.getFloat64( at, little_endian ), 8 ];
  239. }
  240. }
  241. function binaryReadElement( dataview, at, properties, little_endian ) {
  242. var element = {};
  243. var result, read = 0;
  244. for ( var i = 0; i < properties.length; i ++ ) {
  245. if ( properties[ i ].type === 'list' ) {
  246. var list = [];
  247. result = binaryRead( dataview, at + read, properties[ i ].countType, little_endian );
  248. var n = result[ 0 ];
  249. read += result[ 1 ];
  250. for ( var j = 0; j < n; j ++ ) {
  251. result = binaryRead( dataview, at + read, properties[ i ].itemType, little_endian );
  252. list.push( result[ 0 ] );
  253. read += result[ 1 ];
  254. }
  255. element[ properties[ i ].name ] = list;
  256. } else {
  257. result = binaryRead( dataview, at + read, properties[ i ].type, little_endian );
  258. element[ properties[ i ].name ] = result[ 0 ];
  259. read += result[ 1 ];
  260. }
  261. }
  262. return [ element, read ];
  263. }
  264. function parseBinary( data, header ) {
  265. var buffer = {
  266. indices: [],
  267. vertices: [],
  268. normals: [],
  269. uvs: [],
  270. faceVertexUvs: [],
  271. colors: []
  272. };
  273. var little_endian = ( header.format === 'binary_little_endian' );
  274. var body = new DataView( data, header.headerLength );
  275. var result, loc = 0;
  276. for ( var currentElement = 0; currentElement < header.elements.length; currentElement ++ ) {
  277. for ( var currentElementCount = 0; currentElementCount < header.elements[ currentElement ].count; currentElementCount ++ ) {
  278. result = binaryReadElement( body, loc, header.elements[ currentElement ].properties, little_endian );
  279. loc += result[ 1 ];
  280. var element = result[ 0 ];
  281. handleElement( buffer, header.elements[ currentElement ].name, element );
  282. }
  283. }
  284. return postProcess( buffer );
  285. }
  286. //
  287. var geometry;
  288. var scope = this;
  289. if ( data instanceof ArrayBuffer ) {
  290. var text = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  291. var header = parseHeader( text );
  292. geometry = header.format === 'ascii' ? parseASCII( text, header ) : parseBinary( data, header );
  293. } else {
  294. geometry = parseASCII( data, parseHeader( data ) );
  295. }
  296. return geometry;
  297. }
  298. } );