house.wrl 82 KB

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  1. #VRML V2.0 utf8
  2. Group {
  3. children[
  4. DirectionalLight {
  5. ambientIntensity 0
  6. color 1 1 0.9
  7. direction 0.5 -1.5 -1
  8. intensity 1.8
  9. on TRUE
  10. }
  11. DirectionalLight {
  12. ambientIntensity 0
  13. color 1 1 0.9
  14. direction -0.5 1 0
  15. intensity 1
  16. on TRUE
  17. }
  18. NavigationInfo {
  19. avatarSize [ 0.2, 1.4, 0.5 ]
  20. headlight FALSE
  21. }
  22. DirectionalLight {
  23. ambientIntensity 0
  24. color 0.6 0.6 0.8
  25. direction -1 0.5 2
  26. intensity 1
  27. on TRUE
  28. }
  29. Background {
  30. groundAngle [ 1.5 1.6 ]
  31. groundColor [ 0.2 0.6 0.3, 0.4 0.4 0.35, 0.3 0.5 0.6 ]
  32. backUrl []
  33. bottomUrl []
  34. frontUrl []
  35. leftUrl []
  36. rightUrl []
  37. topUrl []
  38. skyAngle [ 1.5 ]
  39. skyColor [ 0.5 0.7 1, 0.7 1 0.9 ]
  40. }
  41. Viewpoint {
  42. fieldOfView 1
  43. jump TRUE
  44. orientation 0 1 0 -0.5
  45. position -4 2 10
  46. description "Entry"
  47. }
  48. Viewpoint {
  49. fieldOfView 1
  50. jump TRUE
  51. orientation 0 0 1 0
  52. position 3.5 1.7 13
  53. description "Vooraanzicht"
  54. }
  55. Viewpoint {
  56. fieldOfView 1
  57. jump TRUE
  58. orientation 0 0 1 0
  59. position 2.5 1.5 -4.5
  60. description "Woonkamer"
  61. }
  62. Viewpoint {
  63. fieldOfView 1
  64. jump TRUE
  65. orientation 0 0 1 0
  66. position 1.5 1.5 -1.7
  67. description "Keuken"
  68. }
  69. Viewpoint {
  70. fieldOfView 1
  71. jump TRUE
  72. orientation 0 1 0 3.1415927
  73. position 2.5 2.5 -20
  74. description "Achteraanzicht"
  75. }
  76. Viewpoint {
  77. fieldOfView 1
  78. jump TRUE
  79. orientation 1 0 0 -1.5707963
  80. position 2.5 20 -4.5
  81. description "Bovenaanzicht"
  82. }
  83. # beneden/beneden.wrl
  84. DEF vloer Transform {
  85. children [
  86. Shape {
  87. appearance Appearance {
  88. material Material {
  89. ambientIntensity 0.2
  90. diffuseColor 1 0.5 0.3
  91. emissiveColor 0 0 0
  92. shininess 0.1
  93. specularColor 0 0 0
  94. transparency 0
  95. } texture NULL
  96. textureTransform NULL
  97. }
  98. geometry IndexedFaceSet {
  99. color NULL
  100. coord Coordinate { #default NULL
  101. point [
  102. 0.14 0 -0.14,
  103. 5.54 0 -0.14,
  104. 5.54 0 -8.86,
  105. 0.14 0 -8.86,
  106. ]
  107. }
  108. normal NULL
  109. texCoord NULL
  110. ccw TRUE
  111. colorIndex []
  112. colorPerVertex TRUE
  113. convex TRUE
  114. coordIndex [
  115. 0, 1, 2, 3, -1,
  116. 0, 3, 2, 1, -1,
  117. ] #default []
  118. creaseAngle 0
  119. normalIndex []
  120. normalPerVertex TRUE
  121. solid TRUE
  122. texCoordIndex []
  123. }
  124. }
  125. ]
  126. }
  127. DEF drempelvoor Transform {
  128. children[
  129. Shape {
  130. appearance Appearance {
  131. material Material {
  132. ambientIntensity 0.2
  133. diffuseColor 0.4 0.4 0.4
  134. emissiveColor 0 0 0
  135. shininess 0.1
  136. specularColor 0 0 0
  137. transparency 0
  138. }
  139. }
  140. geometry Box {
  141. size 1.23 0.04 0.30
  142. }
  143. }
  144. ]
  145. translation 3.805 0.02 -0.14
  146. }
  147. DEF drempelachter Transform {
  148. children[
  149. Shape {
  150. appearance Appearance {
  151. material Material {
  152. ambientIntensity 0.2
  153. diffuseColor 0.4 0.4 0.4
  154. emissiveColor 0 0 0
  155. shininess 0.1
  156. specularColor 0 0 0
  157. transparency 0
  158. }
  159. }
  160. geometry Box {
  161. size 1.05 0.04 0.30
  162. }
  163. }
  164. ]
  165. translation 1.725 0.02 -8.86
  166. }
  167. DEF stukmuur1 Transform {
  168. children[
  169. Shape {
  170. appearance DEF wandkleur Appearance {
  171. material Material {
  172. ambientIntensity 0.2
  173. diffuseColor 1 0.9 0.7
  174. emissiveColor 0 0 0
  175. shininess 0.1
  176. specularColor 0 0 0
  177. transparency 0
  178. } texture NULL
  179. textureTransform NULL
  180. }
  181. geometry Box {
  182. size 0.70 2.70 0.07
  183. }
  184. }
  185. ]
  186. translation 0.63 1.35 -3.395
  187. }
  188. DEF stukmuur2 Transform {
  189. children[
  190. Shape {
  191. appearance USE wandkleur
  192. geometry Box {
  193. size 1.41 2.70 0.07
  194. }
  195. }
  196. ]
  197. translation 2.485 1.35 -3.395
  198. }
  199. DEF stukmuur3 Transform {
  200. children[
  201. Shape {
  202. appearance USE wandkleur
  203. geometry Box {
  204. size 0.43 2.70 0.07
  205. }
  206. }
  207. ]
  208. translation 4.205 1.35 -3.395
  209. }
  210. DEF stukmuur4 Transform {
  211. children[
  212. Shape {
  213. appearance USE wandkleur
  214. geometry Box {
  215. size 1.06 2.8 0.07
  216. }
  217. }
  218. ]
  219. translation 4.87 1.4 -4.395
  220. }
  221. DEF stukmuur5 Transform {
  222. children[
  223. Shape {
  224. appearance USE wandkleur
  225. geometry Box {
  226. size 0.07 2.70 2.28
  227. }
  228. }
  229. ]
  230. translation 3.155 1.35 -1.42
  231. }
  232. DEF stukmuur6 Transform {
  233. children[
  234. Shape {
  235. appearance USE wandkleur
  236. geometry Box {
  237. size 0.98 2.8 0.07
  238. }
  239. }
  240. ]
  241. translation 4.91 1.4 -2.325
  242. }
  243. DEF stukmuur7 Transform {
  244. children[
  245. Shape {
  246. appearance USE wandkleur
  247. geometry Box {
  248. size 0.98 2.70 0.07
  249. }
  250. }
  251. ]
  252. translation 4.91 1.35 -1.515
  253. }
  254. DEF stukmuur8 Transform {
  255. children[
  256. Shape {
  257. appearance USE wandkleur
  258. geometry Box {
  259. size 0.07 2.70 0.4
  260. }
  261. }
  262. ]
  263. translation 4.455 1.35 -0.48
  264. }
  265. DEF stukmuur9 Transform {
  266. children[
  267. Shape {
  268. appearance USE wandkleur
  269. geometry Box {
  270. size 0.07 2.70 0.74
  271. }
  272. }
  273. ]
  274. translation 4.7 1.35 -1.92
  275. }
  276. # binmuur.wrl
  277. Transform {
  278. children [
  279. Shape {
  280. appearance Appearance {
  281. material Material {
  282. ambientIntensity 0.2
  283. diffuseColor 1 0.9 0.7
  284. emissiveColor 0 0 0
  285. shininess 0.1
  286. specularColor 0 0 0
  287. transparency 0
  288. } texture NULL
  289. textureTransform NULL
  290. }
  291. geometry IndexedFaceSet {
  292. color NULL
  293. coord Coordinate { #default NULL
  294. point [
  295. 0.28 0 -0.28, #0 linkerbenedenhoek voorgevel
  296. 5.40 0 -0.28,
  297. 5.40 5.40 -0.28,
  298. 0.28 5.40 -0.28, #3 linkerbovenhoek voorgevel
  299. 3.19 0 -0.28, #4 voordeur
  300. 4.42 0 -0.28,
  301. 4.42 2.30 -0.28,
  302. 3.19 2.30 -0.28, #7 voordeur
  303. 4.84 1.60 -0.28, #toiletraam-8
  304. 5.04 1.60 -0.28,
  305. 5.04 2.30 -0.28,
  306. 4.84 2.30 -0.28,
  307. 2.60 0.90 -0.28, #keukenraam-12
  308. 2.60 2.30 -0.28,
  309. 0.60 2.30 -0.28,
  310. 0.60 0.90 -0.28,
  311. 0.60 3.60 -0.28, #bovenraam-16
  312. 1.50 3.60 -0.28,
  313. 1.50 5.0 -0.28,
  314. 4.42 5.0 -0.28,
  315. 4.42 5.40 -0.28,
  316. 0.60 5.40 -0.28,
  317. 0.28 8.55 -3.15, #linkergevel-22
  318. 0.28 2.70 -8.72,
  319. 0.28 0 -8.72,
  320. 5.40 8.55 -3.15, #rechtergevel-25
  321. 5.40 5.40 -6.30,
  322. 5.40 5.40 -8.72,
  323. 5.40 0 -8.72,
  324. 2.25 0 -8.72, #achtergevel-29
  325. 2.25 0.6 -8.72,
  326. 4.8 0.6 -8.72,
  327. 4.8 5.40 -8.72,
  328. 1.2 0 -8.72,
  329. 1.2 2.70 -8.72,
  330. 3.19 0 -0.14, #diepte van de voordeur-35
  331. 4.42 0 -0.14,
  332. 4.42 2.30 -0.14,
  333. 3.19 2.30 -0.14, #diepte van de voordeur-38
  334. 2.60 0.90 -0.14, # diepte van het keukenraam-39
  335. 2.60 2.30 -0.14,
  336. 0.60 2.30 -0.14,
  337. 0.60 0.90 -0.14,
  338. 4.84 1.60 -0.14, #diepte van het toiletraam-43
  339. 5.04 1.60 -0.14,
  340. 5.04 2.30 -0.14,
  341. 4.84 2.30 -0.14,
  342. 0.60 3.60 -0.14, #diepte van het bovenraam-47
  343. 1.50 3.60 -0.14,
  344. 1.50 5.0 -0.14,
  345. 4.42 5.0 -0.14,
  346. 4.42 5.40 -0.14,
  347. 0.60 5.40 -0.14, #52
  348. 2.25 0 -8.86, #diepte van de achtergevel-53
  349. 2.25 0.6 -8.86,
  350. 4.8 0.6 -8.86,
  351. 4.8 5.40 -8.86,
  352. 1.2 0 -8.86,
  353. 1.2 2.70 -8.86, #58
  354. 0.28 5.40 0, #59 hoekpunt voor dakvorm zolder
  355. 5.40 5.40 0,
  356. 0.28 5.40 -6.30, #61
  357. 0.28 2.70 -9.0, #62 hoekpunt voor dakvorm 1e verdieping
  358. 0.28 2.7 -0.28, #63 extra punten voor segmentering beneden
  359. 0.14 2.7 -0.14,
  360. 5.4 2.7 -0.28, #65
  361. 5.54 2.7 -0.14, #
  362. 0.28 2.7 -8.72, #67
  363. 0.14 2.7 -8.86, #
  364. 5.4 2.7 -8.72, #69
  365. 5.54 2.7 -8.86, #
  366. 1.2 2.7 -8.72, #71
  367. 1.2 2.7 -8.86, #
  368. 4.8 2.7 -8.72, #73
  369. 4.8 2.7 -8.86, #
  370. ]
  371. }
  372. normal NULL
  373. texCoord NULL
  374. ccw TRUE
  375. colorIndex []
  376. colorPerVertex TRUE
  377. convex TRUE
  378. coordIndex [
  379. 0, 4, 12, 15, -1,
  380. 0, 15, 12, 4, -1,
  381. 0, 15, 14, 63, -1,
  382. 0, 63, 14, 15, -1,
  383. 14, 13, 65, 63, -1,
  384. 4, 12, 13, 7, -1,
  385. 13, 7, 6, 65, -1,
  386. 6, 11, 10, 65, -1,
  387. 5, 8, 11, 6, -1,
  388. 5, 8, 9, 1, -1,
  389. 1, 9, 10, 65, -1,
  390. 0, 63, 67, 24, -1,
  391. 67, 24, 33, 71, -1,
  392. 28, 29, 30, 31, -1,
  393. 28, 31, 73, 69, -1,
  394. 28, 69, 65, 1, -1,
  395. 63, 65, 66, 64, -1,
  396. 65, 69, 70, 66, -1,
  397. 63, 67, 68, 64, -1,
  398. 69, 73, 74, 70, -1,
  399. 67, 71, 72, 68, -1,
  400. 5, 6, 37, 36, -1,
  401. 6, 7, 38, 37, -1,
  402. 4, 35, 38, 7, -1,
  403. 12, 39, 40, 13, -1,
  404. 13, 40, 41, 14, -1,
  405. 14, 41, 42, 15, -1,
  406. 15, 42, 39, 12, -1,
  407. 8, 43, 44, 9, -1,
  408. 9, 44, 45, 10, -1,
  409. 10, 45, 46, 11, -1,
  410. 11, 46, 43, 8, -1,
  411. 29, 53, 54, 30, -1,
  412. 30, 54, 55, 31, -1,
  413. 31, 55, 74, 73, -1,
  414. 33, 57, 72, 71, -1,
  415. ] #default []
  416. creaseAngle 0
  417. normalIndex []
  418. normalPerVertex TRUE
  419. solid FALSE
  420. texCoordIndex []
  421. }
  422. }
  423. ]
  424. }
  425. #benodigde tijd tot hier 2 uur(kale buitenkant van het huis )
  426. # /binmuur.wrl
  427. # buitmuur.wrl
  428. Transform {
  429. children [
  430. Shape {
  431. appearance DEF steen Appearance {
  432. material Material {
  433. ambientIntensity 0.2
  434. diffuseColor 0.8 0.4 0.3
  435. emissiveColor 0 0 0
  436. shininess 0.1
  437. specularColor 0 0 0
  438. transparency 0
  439. } texture NULL
  440. textureTransform NULL
  441. }
  442. geometry IndexedFaceSet {
  443. color NULL
  444. coord Coordinate { #default NULL
  445. point [
  446. 0 0 0, # 0 linkerbenedenhoek voorgevel
  447. 5.68 0 0,
  448. 5.68 5.40 0, # 2
  449. 0 5.40 0, # 3 linkerbovenhoek voorgevel
  450. 3.19 0 0, #voordeur
  451. 4.42 0 0,
  452. 4.42 2.30 0, # 6
  453. 3.19 2.30 0, # 7 voordeur
  454. 4.84 1.60 0, #toiletraam-8
  455. 5.04 1.60 0,
  456. 5.04 2.30 0, # 10
  457. 4.84 2.30 0,
  458. 2.60 0.90 0, #keukenraam-12
  459. 2.60 2.30 0, # 13
  460. 0.60 2.30 0,
  461. 0.60 0.90 0,
  462. 0.60 3.60 0, #bovenraam-16
  463. 1.50 3.60 0,
  464. 1.50 5.0 0,
  465. 4.42 5.0 0,
  466. 4.42 5.40 0,
  467. 0.60 5.40 0,
  468. 0 8.555 -3.15, #linkergevel-22
  469. 0 2.7 -9.0,
  470. 0 0 -9.0,
  471. 5.68 8.555 -3.15, #rechtergevel-25
  472. 5.68 5.40 -6.3,
  473. 5.68 5.40 -9,
  474. 5.68 0 -9.0,
  475. 2.25 0 -9.0, #achtergevel-29
  476. 2.25 0.6 -9.0,
  477. 4.8 0.6 -9.0,
  478. 4.8 5.40 -9.0,
  479. 1.2 0 -9.0,
  480. 1.2 2.7 -9,
  481. 3.19 0 -0.14, #diepte van de voordeur-35
  482. 4.42 0 -0.14,
  483. 4.42 2.30 -0.14,
  484. 3.19 2.30 -0.14, #diepte van de voordeur-38
  485. 2.60 0.90 -0.14, # diepte van het keukenraam-39
  486. 2.60 2.30 -0.14,
  487. 0.60 2.30 -0.14,
  488. 0.60 0.90 -0.14,
  489. 4.84 1.60 -0.14, #diepte van het toiletraam-43
  490. 5.04 1.60 -0.14,
  491. 5.04 2.30 -0.14,
  492. 4.84 2.30 -0.14,
  493. 0.60 3.60 -0.14, #diepte van het bovenraam-47
  494. 1.50 3.60 -0.14,
  495. 1.50 5.0 -0.14,
  496. 4.42 5.0 -0.14,
  497. 4.42 5.40 -0.14,
  498. 0.60 5.40 -0.14, #52
  499. 2.25 0 -8.86, #diepte van de achtergevel-53
  500. 2.25 0.6 -8.86,
  501. 4.8 0.6 -8.86,
  502. 4.8 5.40 -8.86,
  503. 1.2 0 -8.86,
  504. 1.2 2.7 -8.86, #58
  505. 0 2.7 0, #59 extra punten voor segmentering beneden
  506. 0.14 2.7 -0.14,
  507. 5.68 2.7 0, #61
  508. 5.54 2.7 -0.14, #
  509. 0 2.7 -9, #63
  510. 0.14 2.7 -8.86, #
  511. 5.68 2.7 -9, #65
  512. 5.54 2.7 -8.86, #
  513. 1.2 2.7 -9, #67
  514. 1.2 2.7 -8.86, #
  515. 4.8 2.7 -9, #69
  516. 4.8 2.7 -8.86, #
  517. ]
  518. }
  519. normal NULL
  520. texCoord NULL
  521. ccw TRUE
  522. colorIndex []
  523. colorPerVertex TRUE
  524. convex TRUE
  525. coordIndex [
  526. 0, 4, 12, 15, -1,
  527. 0, 15, 14, 59, -1,
  528. 14, 13, 61, 59,-1,
  529. 4, 7, 13, 12, -1,
  530. 13, 11, 61, -1,
  531. 11, 10, 61, -1,
  532. 9, 1, 61, 10, -1,
  533. 5, 1, 9, 8, -1,
  534. 5, 8, 11, 6, -1,
  535. 0, 59, 63, 24, -1,
  536. 1, 28, 65, 61, -1,
  537. 28, 29, 30, 31, -1,
  538. 28, 31, 69, 65, -1,
  539. 33, 24, 63, 67, -1,
  540. 5, 6, 37, 36, -1,
  541. 6, 7, 38, 37, -1,
  542. 4, 35, 38, 7, -1,
  543. 12, 13, 40, 39, -1,
  544. 13, 14, 41, 40, -1,
  545. 15, 42, 41, 14, -1,
  546. 12, 39, 42, 15, -1
  547. 8, 9, 44, 43, -1,
  548. 9, 10 , 45, 44, -1,
  549. 10, 11, 46, 45, -1,
  550. 11, 8, 43, 46, -1,
  551. 29, 53, 54, 30, -1,
  552. 30, 54, 55, 31, -1,
  553. 31, 55, 70, 69, -1,
  554. 33, 67, 68, 57, -1,
  555. 59, 61, 62, 60, -1,
  556. 59, 60, 64, 63, -1,
  557. 61, 65, 66, 62, -1,
  558. 65, 69, 70, 66, -1,
  559. 64, 68, 67, 63, -1,
  560. ] #default []
  561. creaseAngle 0
  562. normalIndex []
  563. normalPerVertex TRUE
  564. solid FALSE
  565. texCoordIndex []
  566. }
  567. }
  568. ]
  569. }
  570. Transform{#schuurtje
  571. children [
  572. DEF schuurvloer Transform {
  573. children [
  574. Shape {
  575. appearance Appearance {
  576. material Material {
  577. ambientIntensity 0.2
  578. diffuseColor 1 0.5 0.3
  579. emissiveColor 0 0 0
  580. shininess 0.1
  581. specularColor 0 0 0
  582. transparency 0
  583. } texture NULL
  584. textureTransform NULL
  585. }
  586. geometry IndexedFaceSet {
  587. color NULL
  588. coord Coordinate { #default NULL
  589. point [
  590. 0.1 0 -0.1,
  591. 2.1 0 -0.1,
  592. 2.1 0 -3.1,
  593. 0.1 0 -3.1,
  594. ]
  595. }
  596. normal NULL
  597. texCoord NULL
  598. ccw TRUE
  599. colorIndex []
  600. colorPerVertex TRUE
  601. convex TRUE
  602. coordIndex [
  603. 0, 1, 2, 3, -1,
  604. ] #default []
  605. creaseAngle 0
  606. normalIndex []
  607. normalPerVertex TRUE
  608. solid FALSE
  609. texCoordIndex []
  610. }
  611. }
  612. ]
  613. }
  614. Transform {
  615. children [
  616. Shape {
  617. appearance USE steen
  618. geometry Box { size 2.2 2.6 0.1 }
  619. }
  620. ]
  621. translation 1.1 1.3 -0.05
  622. }
  623. Transform{
  624. children [
  625. Shape {
  626. appearance USE steen
  627. geometry Box { size 2.2 2.6 0.1 }
  628. }
  629. ]
  630. translation 1.1 1.3 -3.15
  631. }
  632. Transform{
  633. children [
  634. Shape {
  635. appearance USE steen
  636. geometry Box { size 0.1 2.6 1.3 }
  637. }
  638. ]
  639. translation 0.05 1.3 -0.75
  640. }
  641. Transform{
  642. children [
  643. Shape {
  644. appearance USE steen
  645. geometry Box { size 0.1 2.6 0.75 }
  646. }
  647. ]
  648. translation 0.05 1.3 -2.725
  649. }
  650. Transform{
  651. children [
  652. Shape {
  653. appearance USE steen
  654. geometry Box { size 0.1 2.6 3 }
  655. }
  656. ]
  657. translation 2.15 1.3 -1.6
  658. }
  659. Transform{
  660. children [
  661. Shape {
  662. appearance DEF blauw Appearance {
  663. material Material {
  664. ambientIntensity 0.2
  665. diffuseColor 0.3 0.4 0.7
  666. emissiveColor 0 0 0
  667. shininess 0.1
  668. specularColor 0 0 0
  669. transparency 0
  670. } texture NULL
  671. textureTransform NULL
  672. }
  673. geometry Box { size 0.05 0.44 0.85 }
  674. }
  675. ]
  676. translation 0.05 2.38 -1.875
  677. }
  678. Transform{#drempel van schuurdeur
  679. children [
  680. Transform{#deurpost
  681. children [
  682. DEF deurpost Shape {
  683. appearance DEF grijs Appearance {
  684. material Material {
  685. ambientIntensity 0.2
  686. diffuseColor 0.4 0.4 0.4
  687. emissiveColor 0 0 0
  688. shininess 0.1
  689. specularColor 0 0 0
  690. transparency 0
  691. }
  692. }
  693. geometry Box {
  694. size 0.05 2.56 0.05
  695. }
  696. }
  697. ]
  698. translation 0 1.3 0.45
  699. }
  700. Transform{#deurpost
  701. children [
  702. Shape {
  703. appearance USE grijs
  704. geometry Box {
  705. size 0.05 0.05 0.85
  706. }
  707. }
  708. ]
  709. translation 0 2.135 0
  710. }
  711. Transform{#deurpost
  712. children [
  713. USE deurpost
  714. ]
  715. translation 0 1.3 -0.45
  716. }
  717. Shape {
  718. appearance USE grijs
  719. geometry Box {
  720. size 0.1 0.04 0.95
  721. }
  722. }
  723. ]
  724. translation 0.05 0.02 -1.875
  725. }
  726. ]
  727. translation 3.48 0 7.8
  728. }
  729. # /buitmuur.wrl
  730. # trapbeneden.wrl
  731. DEF trapbeneden Transform {
  732. children [
  733. Shape {
  734. appearance Appearance {
  735. material Material {
  736. ambientIntensity 0.2
  737. diffuseColor 1 0.5 0.3
  738. emissiveColor 0 0 0
  739. shininess 0.1
  740. specularColor 0 0 0
  741. transparency 0
  742. } texture NULL
  743. textureTransform NULL
  744. }
  745. geometry DEF trap IndexedFaceSet {
  746. color NULL
  747. coord Coordinate { #default NULL
  748. point [
  749. -0.2 0 1, #0
  750. 0 0.2 1,
  751. 0 0.2 0,
  752. -0.2 0 0, #3
  753. 0.28 0.4 1, #4
  754. 0.6 0.6 1,
  755. 0.98 0.8 1,
  756. 0.98 1 0.45, #7
  757. 0.98 1.2 0.25, #8
  758. 0.98 1.4 0,
  759. 0.98 1.6 -0.25,
  760. 0.98 1.8 -0.45, #11
  761. 0.98 2.0 -1, #12
  762. 0.6 2.2 -1,
  763. 0.28 2.4 -1,
  764. 0 2.6 -1, #15
  765. 0 0.6 0, #16
  766. 0 0.8 0,
  767. 0 1 0, #18
  768. 0 1.2 0, #19
  769. 0 1.4 0, #20
  770. 0 1.6 0,
  771. 0 1.8 0, #22
  772. 0 2 0, #23
  773. 0 2.2 0, #24
  774. 0 2.4 0,
  775. 0 2.6 0,
  776. 0 2.8 0, #27
  777. -0.2 0.2 1, #28
  778. 0 0.4 1,
  779. 0 0.4 0,
  780. -0.2 0.2 0, #31
  781. 0.28 0.6 1, #32
  782. 0.6 0.8 1,
  783. 0.98 1 1,
  784. 0.98 1.2 0.45, #35
  785. 0.98 1.4 0.25, #36
  786. 0.98 1.6 0,
  787. 0.98 1.8 -0.25,
  788. 0.98 2 -0.45, #39
  789. 0.98 2.2 -1, #40
  790. 0.6 2.4 -1,
  791. 0.28 2.6 -1,
  792. 0 2.8 -1, #43
  793. 0 0 1,
  794. 0 0 0, #45
  795. 0 0.4 0, #46
  796. ]
  797. }
  798. normal NULL
  799. texCoord NULL
  800. ccw TRUE
  801. colorIndex []
  802. colorPerVertex TRUE
  803. convex TRUE
  804. coordIndex [
  805. 28, 1, 2, 31, -1, #1e_treevlak
  806. 29, 4, 46, -1, #2e
  807. 32, 5, 16, -1,
  808. 33, 6, 17, -1,
  809. 34, 7, 18, -1,
  810. 35, 8, 19, -1,
  811. 36, 9, 20, -1,
  812. 37, 10, 21, -1,
  813. 38, 11, 22, -1,
  814. 39, 12, 23, -1,
  815. 40, 13, 24, -1,
  816. 41, 14, 25, -1,
  817. 42, 15, 26, -1, #13e_treevlak
  818. 0, 28, 31, 3, -1, #voor_en_zijvlakken_van_de_eerste_tree
  819. 0, 44, 1, 28, -1,
  820. 3, 31, 2, 45, -1,
  821. 2, 1, 29, 30, -1, #alle_voorvlakken
  822. 46, 4, 32, 16, -1,
  823. 16, 5, 33, 17, -1,
  824. 17, 6, 34, 18, -1,
  825. 18, 7, 35, 19, -1,
  826. 19, 8, 36, 20, -1,
  827. 20, 9, 37, 21, -1,
  828. 21, 10, 38, 22, -1,
  829. 22, 11, 39, 23, -1,
  830. 23, 12, 40, 24, -1,
  831. 24, 13, 41, 25, -1,
  832. 25, 14, 42, 26, -1,
  833. 26, 15, 43, 27, -1,
  834. ] #default []
  835. creaseAngle 0
  836. normalIndex []
  837. normalPerVertex TRUE
  838. solid FALSE
  839. texCoordIndex []
  840. }
  841. }
  842. ]
  843. translation 4.42 0 -3.36
  844. }
  845. # /trapbeneden.wrl
  846. # deuren.wrl
  847. Transform {
  848. children [
  849. DEF deurgroep Group {#DEURKEUKENWOONKAMER
  850. children[
  851. #dwarslat boven de deur
  852. DEF dwarslat Transform {
  853. children [
  854. Shape {
  855. appearance DEF kozijn Appearance {
  856. material Material {
  857. ambientIntensity 0.2
  858. diffuseColor 0.95 0.95 0.9
  859. emissiveColor 0 0 0
  860. shininess 0.1
  861. specularColor 0 0 0
  862. transparency 0
  863. } texture NULL
  864. textureTransform NULL
  865. }
  866. geometry Box { size 0.8 0.05 0.05 }
  867. }
  868. ]
  869. translation 0 2.035 0
  870. }
  871. DEF ruitje Transform {
  872. children [
  873. Shape {
  874. appearance DEF glas Appearance {
  875. material Material {
  876. ambientIntensity 0.2
  877. diffuseColor 0.6 0.6 0.9
  878. emissiveColor 0 0 0
  879. shininess 0.8
  880. specularColor 1 1 1
  881. transparency 0.7
  882. } texture NULL
  883. textureTransform NULL
  884. }
  885. geometry Box { size 0.8 0.64 0.01 }
  886. }
  887. ]
  888. translation 0 2.38 0
  889. }#ruit boven de deur
  890. #deur
  891. DEF deur Transform {
  892. center -0.4 0 0
  893. children [
  894. DEF klikopdeur TouchSensor {}
  895. DEF TimeSource TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  896. # Animeer het openzwaaien van de deur rond de Y as:
  897. DEF Deuropen OrientationInterpolator {
  898. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  899. keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
  900. }
  901. # ../boven/deurklink.wrl
  902. DEF deurklink Transform {
  903. children [
  904. DEF enehelft Shape {
  905. appearance DEF aluminium Appearance {
  906. material Material {
  907. ambientIntensity 0.2
  908. diffuseColor 0.4 0.4 0.5
  909. emissiveColor 0 0 0
  910. shininess 0.8
  911. specularColor 0.4 0.4 0.5
  912. }
  913. texture NULL
  914. textureTransform NULL
  915. }
  916. geometry IndexedFaceSet {
  917. color NULL
  918. coord Coordinate {
  919. point [
  920. -0.015 0.02 0, #0
  921. 0.015 0.02 0,
  922. 0.02 -0.02 0,
  923. -0.02 -0.02 0, #3
  924. -0.01 -0.015 0.06, #4
  925. 0.01 -0.015 0.06,
  926. -0.01 0.015 0.03,
  927. 0.01 0.015 0.03,
  928. 0.005 0.1 0.035, #8
  929. -0.005 0.1 0.035,
  930. -0.005 0.1 0.055,
  931. 0.005 0.1 0.055,
  932. ]
  933. }
  934. normal NULL
  935. texCoord NULL
  936. ccw TRUE
  937. colorIndex []
  938. colorPerVertex TRUE
  939. convex TRUE
  940. coordIndex [
  941. 2, 3, 4, 5, -1,
  942. 2, 5, 4, 3, -1,
  943. 4, 5, 11, 10, -1,
  944. 4, 10, 11, 5, -1,
  945. 0, 1, 7, 6, -1,
  946. 0, 6, 7, 1, -1,
  947. 6, 7, 8, 9, -1,
  948. 6, 9, 8, 7, -1,
  949. 8, 9, 10, 11, -1,
  950. 8, 11, 10, 9, -1,
  951. 0, 6, 4, 3, -1,
  952. 0, 3, 4, 6, -1,
  953. 6, 9, 10, 4, -1,
  954. 6, 4, 10, 9, -1,
  955. 1, 2, 5, 7, -1,
  956. 1, 7, 5, 2, -1,
  957. 7, 5, 11, 8, -1,
  958. 7, 8, 11, 5, -1,
  959. ] #default []
  960. creaseAngle 0
  961. normalIndex []
  962. normalPerVertex TRUE
  963. solid TRUE
  964. #texCoordIndex []
  965. }
  966. }#enehelft
  967. Transform {
  968. children [
  969. USE enehelft
  970. ]
  971. rotation 0 1 0 3.1415927
  972. translation 0 0 -0.07
  973. }
  974. Transform {
  975. children [
  976. DEF vlakdeel Shape {
  977. appearance USE aluminium
  978. geometry Box { size 0.18 0.07 0.01 }
  979. }#shape
  980. ]
  981. translation -0.03 0 -0.005
  982. }
  983. Transform {
  984. children [
  985. USE vlakdeel
  986. ]
  987. translation -0.03 0 -0.065
  988. }
  989. ]
  990. translation 0.35 0 0.035
  991. rotation 0 0 1 1.5707963
  992. }#deurklink
  993. # /../boven/deurklink.wrl
  994. DEF deurvorm Shape {
  995. appearance DEF deurkleur Appearance {
  996. material Material {
  997. ambientIntensity 0.2
  998. diffuseColor 0.8 0.8 0.8
  999. emissiveColor 0 0 0
  1000. shininess 0.1
  1001. specularColor 0 0 0
  1002. transparency 0
  1003. } texture NULL
  1004. textureTransform NULL
  1005. }
  1006. geometry Box { size 0.8 2 0.05 }
  1007. }
  1008. ]
  1009. translation 0 1.005 0
  1010. }
  1011. ]
  1012. }#deurgroep
  1013. ]
  1014. translation 1.38 0 -3.395
  1015. }
  1016. #ROUTE klikopdeur.touchTime TO TimeSource.startTime
  1017. #ROUTE TimeSource.fraction_changed TO Deuropen.set_fraction
  1018. #ROUTE Deuropen.value_changed TO deur.rotation
  1019. #deur2
  1020. Transform {
  1021. children[ USE dwarslat
  1022. USE ruitje
  1023. #deur
  1024. DEF deurkeukengang Transform {
  1025. center -0.4 0 0
  1026. children [
  1027. DEF klikopdeur2 TouchSensor {}
  1028. DEF TimeSource2 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  1029. # Animeer het openzwaaien van de deur rond de Y as:
  1030. DEF Deuropen2 OrientationInterpolator {
  1031. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  1032. keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
  1033. }
  1034. USE deurklink
  1035. USE deurvorm
  1036. ]
  1037. translation 0 1.005 0
  1038. }
  1039. ]
  1040. translation 3.155 0 -2.96
  1041. rotation 0 1 0 1.5707963
  1042. }
  1043. #ROUTE klikopdeur2.touchTime TO TimeSource2.startTime
  1044. #ROUTE TimeSource2.fraction_changed TO Deuropen2.set_fraction
  1045. #ROUTE Deuropen2.value_changed TO deurkeukengang.rotation
  1046. #deur3
  1047. Transform {
  1048. children[ USE dwarslat
  1049. USE ruitje
  1050. #deur
  1051. DEF deurwoonkamergang Transform {
  1052. center -0.4 0 0
  1053. children [
  1054. DEF klikopdeur3 TouchSensor {}
  1055. DEF TimeSource3 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  1056. # Animeer het openzwaaien van de deur rond de Y as: deze deur draait tegengesteld aan de andere
  1057. DEF Deuropen3 OrientationInterpolator {
  1058. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  1059. keyValue [ 0 1 0 0, 0 1 0 1, 0 1 0 2, 0 1 0 2, 0 1 0 1, 0 1 0 0 ]
  1060. }
  1061. USE deurklink
  1062. USE deurvorm
  1063. ]
  1064. translation 0 1.005 0
  1065. }
  1066. ]
  1067. translation 3.59 0 -3.395
  1068. rotation 0 1 0 0
  1069. }#deur3
  1070. #ROUTE klikopdeur3.touchTime TO TimeSource3.startTime
  1071. #ROUTE TimeSource3.fraction_changed TO Deuropen3.set_fraction
  1072. #ROUTE Deuropen3.value_changed TO deurwoonkamergang.rotation
  1073. #deur4
  1074. Transform {
  1075. children[ DEF dwarslatafw Transform {
  1076. children [
  1077. Shape {
  1078. appearance USE kozijn
  1079. geometry Box { size 0.93 0.05 0.05 }
  1080. }
  1081. ]
  1082. translation 0 2.035 0
  1083. }
  1084. DEF ruitjeafw Transform {
  1085. children [
  1086. Shape {
  1087. appearance USE kozijn
  1088. geometry Box { size 0.93 0.64 0.01 }
  1089. }
  1090. ]
  1091. translation 0 2.38 0
  1092. }#ruit boven de deur#deur
  1093. DEF deurwoonkamertrapkast Transform {
  1094. center -0.4 0 0
  1095. children [
  1096. DEF klikopdeur4 TouchSensor {}
  1097. DEF TimeSource4 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  1098. # Animeer het openzwaaien van de deur rond de Y as:
  1099. DEF Deuropen4 OrientationInterpolator {
  1100. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  1101. keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
  1102. }
  1103. USE deurklink
  1104. Shape { #afwijkende deurmaat
  1105. appearance USE deurkleur
  1106. geometry Box { size 0.93 2 0.05 }
  1107. }
  1108. ]
  1109. translation 0 1.005 0
  1110. }
  1111. ]
  1112. translation 4.395 0 -3.895
  1113. rotation 0 1 0 -1.5707963
  1114. }#deur4
  1115. #ROUTE klikopdeur4.touchTime TO TimeSource4.startTime
  1116. #ROUTE TimeSource4.fraction_changed TO Deuropen4.set_fraction
  1117. #ROUTE Deuropen4.value_changed TO deurwoonkamertrapkast.rotation
  1118. #deur5
  1119. Transform {
  1120. children[ DEF dwarslatafw2 Transform {
  1121. children [
  1122. Shape {
  1123. appearance USE kozijn
  1124. geometry Box { size 0.74 0.05 0.05 }
  1125. }
  1126. ]
  1127. translation 0 2.035 0
  1128. }
  1129. DEF ruitjeafw2 Transform {
  1130. children [
  1131. Shape {
  1132. appearance USE kozijn
  1133. geometry Box { size 0.74 0.64 0.01 }
  1134. }
  1135. ]
  1136. translation 0 2.38 0
  1137. }#ruit boven de deur#deur
  1138. DEF deurgangmeterkast Transform {
  1139. center -0.4 0 0
  1140. children [
  1141. DEF klikopdeur5 TouchSensor {}
  1142. DEF TimeSource5 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  1143. # Animeer het openzwaaien van de deur rond de Y as:
  1144. DEF Deuropen5 OrientationInterpolator {
  1145. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  1146. keyValue [ 0 1 0 0, 0 1 0 -0.7, 0 1 0 -1.5, 0 1 0 -1.5, 0 1 0 -0.7, 0 1 0 0 ]
  1147. }
  1148. DEF deurklinkafw Transform {
  1149. children [
  1150. USE enehelft
  1151. Transform {
  1152. children [
  1153. USE enehelft
  1154. ]
  1155. rotation 0 1 0 3.1415927
  1156. translation 0 0 -0.07
  1157. }
  1158. Transform {
  1159. children [
  1160. DEF vlakdeel Shape {
  1161. appearance USE aluminium
  1162. geometry Box { size 0.18 0.07 0.01 }
  1163. }#shape
  1164. ]
  1165. translation -0.03 0 -0.005
  1166. }
  1167. Transform {
  1168. children [
  1169. USE vlakdeel
  1170. ]
  1171. translation -0.03 0 -0.065
  1172. }
  1173. ]
  1174. translation 0.32 0 0.035
  1175. rotation 0 0 1 1.5707963
  1176. }#deurklink
  1177. Shape { #afwijkende deurmaat
  1178. appearance USE deurkleur
  1179. geometry Box { size 0.74 2 0.05 }
  1180. }
  1181. ]
  1182. translation 0 1.005 0
  1183. }
  1184. ]
  1185. translation 4.455 0 -1.92
  1186. rotation 0 1 0 -1.5707963
  1187. }#deur5
  1188. #ROUTE klikopdeur5.touchTime TO TimeSource5.startTime
  1189. #ROUTE TimeSource5.fraction_changed TO Deuropen5.set_fraction
  1190. #ROUTE Deuropen5.value_changed TO deurgangmeterkast.rotation
  1191. #deur6
  1192. Transform {
  1193. children[ USE dwarslat
  1194. USE ruitje
  1195. #deur
  1196. DEF deurtoiletgang Transform {
  1197. center -0.4 0 0
  1198. children [
  1199. DEF klikopdeur6 TouchSensor {}
  1200. DEF TimeSource6 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  1201. # Animeer het openzwaaien van de deur rond de Y as:
  1202. DEF Deuropen6 OrientationInterpolator {
  1203. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  1204. keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
  1205. }
  1206. USE deurklink
  1207. USE deurvorm
  1208. ]
  1209. translation 0 1.005 0
  1210. }
  1211. ]
  1212. translation 4.455 0 -1.08
  1213. rotation 0 1 0 -1.5707963
  1214. }#deur6
  1215. #ROUTE klikopdeur6.touchTime TO TimeSource6.startTime
  1216. #ROUTE TimeSource6.fraction_changed TO Deuropen6.set_fraction
  1217. #ROUTE Deuropen6.value_changed TO deurtoiletgang.rotation
  1218. # voordeur.wrl
  1219. DEF voordeur Transform {
  1220. center 1.11 0 0
  1221. children [
  1222. Shape {
  1223. appearance DEF deurkleur Appearance {
  1224. material Material {
  1225. ambientIntensity 0.2
  1226. diffuseColor 0.8 0.8 0.8
  1227. emissiveColor 0 0 0
  1228. shininess 0.1
  1229. specularColor 0 0 0
  1230. transparency 0
  1231. } texture NULL
  1232. textureTransform NULL
  1233. }
  1234. geometry IndexedFaceSet {
  1235. color NULL
  1236. coord Coordinate { #default NULL
  1237. point [
  1238. 0 0 0.025, #0
  1239. 1.11 0 0.025, #
  1240. 1.11 2.19 0.025, #
  1241. 0 2.19 0.025, #3
  1242. 0.71 0.49 0.025, #4
  1243. 0.91 0.49 0.025, #
  1244. 0.91 1.99 0.025, #
  1245. 0.71 1.99 0.025, #7
  1246. 0 0 -0.025, #8
  1247. 1.11 0 -0.025, #
  1248. 1.11 2.19 -0.025, #
  1249. 0 2.19 -0.025, #11
  1250. 0.71 0.49 -0.025, #12
  1251. 0.91 0.49 -0.025, #
  1252. 0.91 1.99 -0.025, #
  1253. 0.71 1.99 -0.025, #15
  1254. ]
  1255. }
  1256. normal NULL
  1257. texCoord NULL
  1258. ccw TRUE
  1259. colorIndex []
  1260. colorPerVertex TRUE
  1261. convex TRUE
  1262. coordIndex [
  1263. 0, 1, 5, 4, -1,
  1264. 1, 2, 6, 5, -1,
  1265. 6, 2, 3, 7, -1,
  1266. 0, 4, 7, 3, -1,
  1267. 1, 0, 8, 9, -1,
  1268. 3, 2, 10, 11, -1,
  1269. 0, 3, 11, 8, -1,
  1270. 2, 1, 9, 10, -1,
  1271. 5, 6, 14, 13, -1,
  1272. 4, 5, 13, 12, -1,
  1273. 6, 7, 15, 14, -1,
  1274. 7, 4, 12, 15, -1,
  1275. 9, 8, 12, 13, -1,
  1276. 10, 9, 13, 14, -1,
  1277. 11, 10, 14, 15, -1,
  1278. 12, 8, 11, 15, -1,
  1279. ] #default []
  1280. creaseAngle 0
  1281. normalIndex []
  1282. normalPerVertex TRUE
  1283. solid TRUE
  1284. texCoordIndex []
  1285. }
  1286. }
  1287. DEF klikopvoordeur TouchSensor {}
  1288. DEF TimeSourcevoor TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  1289. # Animeer het openzwaaien van de deur rond de Y as:
  1290. DEF VoorDeuropen OrientationInterpolator {
  1291. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  1292. keyValue [ 0 1 0 0, 0 1 0 -0.7, 0 1 0 -1.5, 0 1 0 -1.5, 0 1 0 -0.7, 0 1 0 0 ]
  1293. }
  1294. DEF deurgreep Transform{
  1295. children[
  1296. Shape {
  1297. appearance DEF aluminium Appearance {
  1298. material Material {
  1299. ambientIntensity 0.2
  1300. diffuseColor 0.4 0.4 0.4
  1301. emissiveColor 0 0 0
  1302. shininess 0.8
  1303. specularColor 0.9 0.9 0.9
  1304. transparency 0
  1305. }
  1306. texture NULL
  1307. textureTransform NULL
  1308. }
  1309. geometry Box { size 0.2 0.2 0.004 }
  1310. }
  1311. ]
  1312. translation 0.15 0.9 0.067
  1313. }
  1314. DEF steunblokje Transform{
  1315. children[
  1316. Shape {
  1317. appearance DEF aluminium Appearance {
  1318. material Material {
  1319. ambientIntensity 0.2
  1320. diffuseColor 0.4 0.4 0.4
  1321. emissiveColor 0 0 0
  1322. shininess 0.8
  1323. specularColor 0.9 0.9 0.9
  1324. transparency 0
  1325. }
  1326. texture NULL
  1327. textureTransform NULL
  1328. }
  1329. geometry Box { size 0.14 0.14 0.04 }
  1330. }
  1331. ]
  1332. translation 0.15 0.9 0.045
  1333. }
  1334. DEF ruitjeindeur Transform{
  1335. children[
  1336. Shape {
  1337. appearance DEF glas Appearance {
  1338. material Material {
  1339. ambientIntensity 0.2
  1340. diffuseColor 0.6 0.6 0.9
  1341. emissiveColor 0 0 0
  1342. shininess 0.8
  1343. specularColor 1 1 1
  1344. transparency 0.7
  1345. } texture NULL
  1346. textureTransform NULL
  1347. }
  1348. geometry Box { size 0.2 1.5 0.01 }
  1349. }
  1350. ]
  1351. translation 0.81 1.24 0
  1352. }
  1353. ]
  1354. translation 3.25 0.05 -0.14
  1355. }
  1356. #ROUTE klikopvoordeur.touchTime TO TimeSourcevoor.startTime
  1357. #ROUTE TimeSourcevoor.fraction_changed TO VoorDeuropen.set_fraction
  1358. #ROUTE VoorDeuropen.value_changed TO voordeur.rotation
  1359. # /voordeur.wrl
  1360. # achterdeur.wrl
  1361. #bevat ook schuurdeur
  1362. DEF achterdeur Transform {
  1363. center 0 0 0
  1364. children [
  1365. Shape {
  1366. appearance DEF deurkleur Appearance {
  1367. material Material {
  1368. ambientIntensity 0.2
  1369. diffuseColor 0.8 0.8 0.8
  1370. emissiveColor 0 0 0
  1371. shininess 0.1
  1372. specularColor 0 0 0
  1373. transparency 0
  1374. } texture NULL
  1375. textureTransform NULL
  1376. }
  1377. geometry DEF deurInd IndexedFaceSet {
  1378. color NULL
  1379. coord Coordinate { #default NULL
  1380. point [
  1381. 0.93 0 -0.025, #0
  1382. 0 0 -0.025, #
  1383. 0 2.09 -0.025, #
  1384. 0.93 2.09 -0.025, #3
  1385. 0.765 0.6 -0.025, #4
  1386. 0.165 0.6 -0.025, #
  1387. 0.165 1.9 -0.025, #
  1388. 0.765 1.9 -0.025, #7
  1389. 0.93 0 0.025, #0
  1390. 0 0 0.025, #
  1391. 0 2.09 0.025, #
  1392. 0.93 2.09 0.025, #3
  1393. 0.765 0.6 0.025, #4
  1394. 0.165 0.6 0.025, #
  1395. 0.165 1.9 0.025, #
  1396. 0.765 1.9 0.025, #7
  1397. ]
  1398. }
  1399. normal NULL
  1400. texCoord NULL
  1401. ccw TRUE
  1402. colorIndex []
  1403. colorPerVertex TRUE
  1404. convex TRUE
  1405. coordIndex [
  1406. 0, 1, 5, 4, -1,
  1407. 1, 2, 6, 5, -1,
  1408. 6, 2, 3, 7, -1,
  1409. 0, 4, 7, 3, -1,
  1410. 1, 0, 8, 9, -1,
  1411. 3, 2, 10, 11, -1,
  1412. 0, 3, 11, 8, -1,
  1413. 2, 1, 9, 10, -1,
  1414. 5, 6, 14, 13, -1,
  1415. 4, 5, 13, 12, -1,
  1416. 6, 7, 15, 14, -1,
  1417. 7, 4, 12, 15, -1,
  1418. 9, 8, 12, 13, -1,
  1419. 10, 9, 13, 14, -1,
  1420. 11, 10, 14, 15, -1,
  1421. 12, 8, 11, 15, -1,
  1422. ] #default []
  1423. creaseAngle 0
  1424. normalIndex []
  1425. normalPerVertex TRUE
  1426. solid TRUE
  1427. texCoordIndex []
  1428. }
  1429. }
  1430. DEF klikopachterdeur TouchSensor {}
  1431. DEF TimeSourceachter TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  1432. # Animeer het openzwaaien van de deur rond de Y as:
  1433. DEF achterDeuropen OrientationInterpolator {
  1434. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  1435. keyValue [ 0 1 0 0, 0 1 0 0.7, 0 1 0 1.5, 0 1 0 1.5, 0 1 0 0.7, 0 1 0 0 ]
  1436. }
  1437. Transform {
  1438. # ../boven/deurklink.wrl
  1439. DEF deurklink Transform {
  1440. children [
  1441. DEF enehelft Shape {
  1442. appearance DEF aluminium Appearance {
  1443. material Material {
  1444. ambientIntensity 0.2
  1445. diffuseColor 0.4 0.4 0.5
  1446. emissiveColor 0 0 0
  1447. shininess 0.8
  1448. specularColor 0.4 0.4 0.5
  1449. }
  1450. texture NULL
  1451. textureTransform NULL
  1452. }
  1453. geometry IndexedFaceSet {
  1454. color NULL
  1455. coord Coordinate {
  1456. point [
  1457. -0.015 0.02 0, #0
  1458. 0.015 0.02 0,
  1459. 0.02 -0.02 0,
  1460. -0.02 -0.02 0, #3
  1461. -0.01 -0.015 0.06, #4
  1462. 0.01 -0.015 0.06,
  1463. -0.01 0.015 0.03,
  1464. 0.01 0.015 0.03,
  1465. 0.005 0.1 0.035, #8
  1466. -0.005 0.1 0.035,
  1467. -0.005 0.1 0.055,
  1468. 0.005 0.1 0.055,
  1469. ]
  1470. }
  1471. normal NULL
  1472. texCoord NULL
  1473. ccw TRUE
  1474. colorIndex []
  1475. colorPerVertex TRUE
  1476. convex TRUE
  1477. coordIndex [
  1478. 2, 3, 4, 5, -1,
  1479. 2, 5, 4, 3, -1,
  1480. 4, 5, 11, 10, -1,
  1481. 4, 10, 11, 5, -1,
  1482. 0, 1, 7, 6, -1,
  1483. 0, 6, 7, 1, -1,
  1484. 6, 7, 8, 9, -1,
  1485. 6, 9, 8, 7, -1,
  1486. 8, 9, 10, 11, -1,
  1487. 8, 11, 10, 9, -1,
  1488. 0, 6, 4, 3, -1,
  1489. 0, 3, 4, 6, -1,
  1490. 6, 9, 10, 4, -1,
  1491. 6, 4, 10, 9, -1,
  1492. 1, 2, 5, 7, -1,
  1493. 1, 7, 5, 2, -1,
  1494. 7, 5, 11, 8, -1,
  1495. 7, 8, 11, 5, -1,
  1496. ] #default []
  1497. creaseAngle 0
  1498. normalIndex []
  1499. normalPerVertex TRUE
  1500. solid TRUE
  1501. #texCoordIndex []
  1502. }
  1503. }#enehelft
  1504. Transform {
  1505. children [
  1506. USE enehelft
  1507. ]
  1508. rotation 0 1 0 3.1415927
  1509. translation 0 0 -0.07
  1510. }
  1511. Transform {
  1512. children [
  1513. DEF vlakdeel Shape {
  1514. appearance USE aluminium
  1515. geometry Box { size 0.18 0.07 0.01 }
  1516. }#shape
  1517. ]
  1518. translation -0.03 0 -0.005
  1519. }
  1520. Transform {
  1521. children [
  1522. USE vlakdeel
  1523. ]
  1524. translation -0.03 0 -0.065
  1525. }
  1526. ]
  1527. translation 0.35 0 0.035
  1528. rotation 0 0 1 1.5707963
  1529. }#deurklink
  1530. # /../boven/deurklink.wrl
  1531. translation 0.50 1 0
  1532. }
  1533. DEF ruitindeur Transform{
  1534. children[
  1535. Shape {
  1536. appearance DEF glas Appearance {
  1537. material Material {
  1538. ambientIntensity 0.2
  1539. diffuseColor 0.6 0.6 0.9
  1540. emissiveColor 0 0 0
  1541. shininess 0.8
  1542. specularColor 1 1 1
  1543. transparency 0.7
  1544. } texture NULL
  1545. textureTransform NULL
  1546. }
  1547. geometry Box { size 0.6 1.3 0.01 }
  1548. }
  1549. ]
  1550. translation 0.465 1.25 0
  1551. }
  1552. ]
  1553. translation 1.26 0.05 -8.86
  1554. }
  1555. #ROUTE klikopachterdeur.touchTime TO TimeSourceachter.startTime
  1556. #ROUTE TimeSourceachter.fraction_changed TO achterDeuropen.set_fraction
  1557. #ROUTE achterDeuropen.value_changed TO achterdeur.rotation
  1558. #schuurdeur
  1559. DEF schuurdeur Transform {
  1560. children [
  1561. DEF klikopschuurdeur TouchSensor {}
  1562. DEF TimeSourceschuur TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  1563. # Animeer het openzwaaien van de deur rond de Y as:
  1564. DEF schuurDeuropen OrientationInterpolator {
  1565. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  1566. keyValue [ 0 1 0 1.5707963, 0 1 0 2.4, 0 1 0 3.4, 0 1 0 3.4, 0 1 0 2.4, 0 1 0 1.5707963 ]
  1567. }
  1568. Transform{
  1569. children[
  1570. Shape{
  1571. appearance USE deurkleur
  1572. geometry USE deurInd
  1573. }
  1574. ]
  1575. scale 0.9139785 1 1 #maakt de deur op maat
  1576. }
  1577. USE ruitindeur
  1578. Transform {
  1579. children USE deurklink
  1580. translation 0.43 1 0
  1581. }
  1582. ]
  1583. translation 3.53 0.05 6.35
  1584. rotation 0 1 0 1.5707963
  1585. }
  1586. #ROUTE klikopschuurdeur.touchTime TO TimeSourceschuur.startTime
  1587. #ROUTE TimeSourceschuur.fraction_changed TO schuurDeuropen.set_fraction
  1588. #ROUTE schuurDeuropen.value_changed TO schuurdeur.rotation
  1589. # /achterdeur.wrl
  1590. # /deuren.wrl
  1591. # ramen.wrl
  1592. Transform {
  1593. children [
  1594. Shape {
  1595. appearance DEF kozijn Appearance {
  1596. material Material {
  1597. ambientIntensity 0.2
  1598. diffuseColor 0.95 0.95 0.9
  1599. emissiveColor 0 0 0
  1600. shininess 0.1
  1601. specularColor 0 0 0
  1602. transparency 0
  1603. } texture NULL
  1604. textureTransform NULL
  1605. }
  1606. geometry Box { size 0.05 1.3 0.05 }
  1607. }
  1608. ]
  1609. translation 0.625 1.6 -0.14
  1610. }
  1611. Transform {
  1612. children [
  1613. Shape {
  1614. appearance USE kozijn
  1615. geometry Box { size 0.05 1.3 0.05 }
  1616. }
  1617. ]
  1618. translation 2.575 1.6 -0.14
  1619. }
  1620. Transform {
  1621. children [
  1622. Shape {
  1623. appearance USE kozijn
  1624. geometry Box { size 0.05 1.3 0.05 }
  1625. }
  1626. ]
  1627. translation 1.475 1.6 -0.14
  1628. }
  1629. Transform {
  1630. children [
  1631. Shape {
  1632. appearance USE kozijn
  1633. geometry Box { size 0.05 1.3 0.05 }
  1634. }
  1635. ]
  1636. translation 1.725 1.6 -0.14
  1637. }
  1638. Transform {
  1639. children [
  1640. Shape {
  1641. appearance USE kozijn
  1642. geometry Box { size 2 0.05 0.05 }
  1643. }
  1644. ]
  1645. translation 1.6 0.925 -0.14
  1646. }
  1647. Transform {
  1648. children [
  1649. Shape {
  1650. appearance USE kozijn
  1651. geometry Box { size 2 0.05 0.05 }
  1652. }
  1653. ]
  1654. translation 1.6 2.275 -0.14
  1655. }
  1656. #einde keukenraam
  1657. #begin toiletraam
  1658. Transform {
  1659. children [
  1660. Shape {
  1661. appearance USE kozijn
  1662. geometry Box { size 0.05 0.7 0.05 }
  1663. }
  1664. ]
  1665. translation 4.865 1.95 -0.14
  1666. }
  1667. Transform {
  1668. children [
  1669. Shape {
  1670. appearance USE kozijn
  1671. geometry Box { size 0.05 0.7 0.05 }
  1672. }
  1673. ]
  1674. translation 5.015 1.95 -0.14
  1675. }
  1676. Transform {
  1677. children [
  1678. Shape {
  1679. appearance USE kozijn
  1680. geometry Box { size 0.1 0.05 0.05 }
  1681. }
  1682. ]
  1683. translation 4.94 1.625 -0.14
  1684. }
  1685. Transform {
  1686. children [
  1687. Shape {
  1688. appearance USE kozijn
  1689. geometry Box { size 0.1 0.05 0.05 }
  1690. }
  1691. ]
  1692. translation 4.94 2.275 -0.14
  1693. }
  1694. #einde toiletraam
  1695. #voordeur posten
  1696. Transform {
  1697. children [
  1698. Shape {
  1699. appearance USE kozijn
  1700. geometry Box { size 0.05 2.26 0.05 }
  1701. }
  1702. ]
  1703. translation 3.215 1.17 -0.14
  1704. }
  1705. Transform {
  1706. children [
  1707. Shape {
  1708. appearance USE kozijn
  1709. geometry Box { size 0.05 2.26 0.05 }
  1710. }
  1711. ]
  1712. translation 4.395 1.17 -0.14
  1713. }
  1714. Transform {
  1715. children [
  1716. Shape {
  1717. appearance USE kozijn
  1718. geometry Box { size 1.13 0.05 0.05 }
  1719. }
  1720. ]
  1721. translation 3.805 2.275 -0.14
  1722. }
  1723. #einde deurposten
  1724. #begin kozijnen achter
  1725. Transform {
  1726. children [
  1727. Shape {
  1728. appearance USE kozijn
  1729. geometry Box { size 0.05 2.1 0.05 }
  1730. }
  1731. ]
  1732. translation 3.215 1.65 -8.86
  1733. }
  1734. Transform {
  1735. children [
  1736. Shape {
  1737. appearance USE kozijn
  1738. geometry Box { size 0.05 2.1 0.05 }
  1739. }
  1740. ]
  1741. translation 4.775 1.65 -8.86
  1742. }
  1743. Transform {
  1744. children [
  1745. Shape {
  1746. appearance DEF blauw Appearance {
  1747. material Material {
  1748. ambientIntensity 0.2
  1749. diffuseColor 0.3 0.4 0.7
  1750. emissiveColor 0 0 0
  1751. shininess 0.1
  1752. specularColor 0 0 0
  1753. transparency 0
  1754. } texture NULL
  1755. textureTransform NULL
  1756. }
  1757. geometry Box { size 1.51 0.5 0.05 }
  1758. }
  1759. ]
  1760. translation 3.995 2.45 -8.86
  1761. }
  1762. Transform {
  1763. children [
  1764. Shape {
  1765. appearance USE kozijn
  1766. geometry Box { size 1.51 0.05 0.05 }
  1767. }
  1768. ]
  1769. translation 3.995 0.625 -8.86
  1770. }#1
  1771. Transform {
  1772. children [
  1773. Shape {
  1774. appearance USE kozijn
  1775. geometry Box { size 1.51 0.05 0.05 }
  1776. }
  1777. ]
  1778. translation 3.995 2.175 -8.86
  1779. }#2
  1780. Transform {
  1781. children [
  1782. Shape {
  1783. appearance USE kozijn
  1784. geometry Box { size 0.94 0.05 0.05 }
  1785. }
  1786. ]
  1787. translation 2.72 0.625 -8.86
  1788. }
  1789. Transform {
  1790. children [
  1791. Shape {
  1792. appearance USE kozijn
  1793. geometry Box { size 1.99 0.05 0.05 }
  1794. }
  1795. ]
  1796. translation 2.195 2.675 -8.86
  1797. }
  1798. Transform {
  1799. children [
  1800. Shape {
  1801. appearance USE kozijn
  1802. geometry Box { size 1 0.05 0.05 }
  1803. }
  1804. ]
  1805. translation 1.725 2.175 -8.86
  1806. }
  1807. Transform {
  1808. children [
  1809. Shape {
  1810. appearance USE kozijn
  1811. geometry Box { size 0.05 2.61 0.05 }
  1812. }
  1813. ]
  1814. translation 1.225 1.345 -8.86
  1815. }
  1816. Transform {
  1817. children [
  1818. Shape {
  1819. appearance USE kozijn
  1820. geometry Box { size 0.05 2.61 0.05 }
  1821. }
  1822. ]
  1823. translation 2.225 1.345 -8.86
  1824. }
  1825. Transform {
  1826. children [
  1827. Shape {
  1828. appearance USE kozijn
  1829. geometry Box { size 0.05 1.5 0.05 }
  1830. }
  1831. ]
  1832. translation 3.565 1.4 -8.86
  1833. }
  1834. #einde ramen achter
  1835. # /ramen.wrl
  1836. # ruiten.wrl
  1837. #begin vensterglas
  1838. Transform {
  1839. children [
  1840. Shape {
  1841. appearance DEF glas Appearance {
  1842. material Material {
  1843. ambientIntensity 0.2
  1844. diffuseColor 0.6 0.6 0.9
  1845. emissiveColor 0 0 0
  1846. shininess 0.8
  1847. specularColor 1 1 1
  1848. transparency 0.7
  1849. } texture NULL
  1850. textureTransform NULL
  1851. }
  1852. geometry Box { size 0.94 2 0.01 }
  1853. }
  1854. ]
  1855. translation 2.72 1.65 -8.86
  1856. }#ruit 5 achter
  1857. #ruit1 keuken
  1858. Transform {
  1859. children [
  1860. Shape {
  1861. appearance USE glas
  1862. geometry Box { size 0.8 1.3 0.01 }
  1863. }
  1864. ]
  1865. translation 1.05 1.6 -0.14
  1866. }#ruit 1 keuken
  1867. #ruit3 keuken
  1868. Transform {
  1869. children [
  1870. Shape {
  1871. appearance USE glas
  1872. geometry Box { size 0.8 1.3 0.01 }
  1873. }
  1874. ]
  1875. translation 2.15 1.6 -0.14
  1876. }#ruit 3 keuken
  1877. #ruit2 keuken
  1878. Transform {
  1879. children [
  1880. Shape {
  1881. appearance USE glas
  1882. geometry Box { size 0.2 1.3 0.01 }
  1883. }
  1884. ]
  1885. translation 1.6 1.6 -0.14
  1886. }#ruit 2 keuken
  1887. #toiletruit
  1888. Transform {
  1889. children [
  1890. Shape {
  1891. appearance USE glas
  1892. geometry Box { size 0.1 0.6 0.01 }
  1893. }
  1894. ]
  1895. translation 4.94 1.95 -0.14
  1896. }#ruit van toiletraam
  1897. #ramen achter
  1898. Transform {
  1899. children [
  1900. Shape {
  1901. appearance USE glas
  1902. geometry Box { size 1.16 1.5 0.01 }
  1903. }
  1904. ]
  1905. translation 4.17 1.4 -8.86
  1906. }#ruit 3 achter
  1907. Transform {
  1908. children [
  1909. Shape {
  1910. appearance USE glas
  1911. geometry Box { size 0.3 1.5 0.01 }
  1912. }
  1913. ]
  1914. translation 3.39 1.4 -8.86
  1915. }#ruit 4 achter
  1916. Transform {
  1917. children [
  1918. Shape {
  1919. appearance USE glas
  1920. geometry Box { size 0.95 0.45 0.01 }
  1921. }
  1922. ]
  1923. translation 1.725 2.425 -8.86
  1924. }#ruit 6 achter
  1925. # /ruiten.wrl
  1926. # /beneden/beneden.wrl
  1927. DEF boven Transform {
  1928. children[
  1929. Transform {
  1930. children[
  1931. Transform {
  1932. children[
  1933. Shape {
  1934. appearance DEF groen Appearance {
  1935. material Material {
  1936. ambientIntensity 1
  1937. diffuseColor 0 1 0
  1938. emissiveColor 0 1 0
  1939. shininess 0.1
  1940. specularColor 0 0 0
  1941. transparency 0
  1942. } texture NULL
  1943. textureTransform NULL
  1944. }
  1945. geometry DEF pijl IndexedFaceSet {
  1946. color NULL
  1947. coord Coordinate { #default NULL
  1948. point [
  1949. 0 0 0,
  1950. 0.2 0.2 0,
  1951. 0.2 -0.2 0,
  1952. ]
  1953. }
  1954. normal NULL
  1955. texCoord NULL
  1956. ccw TRUE
  1957. colorIndex []
  1958. colorPerVertex TRUE
  1959. convex TRUE
  1960. coordIndex [ 0,1,2,-1,
  1961. ] #default []
  1962. creaseAngle 0
  1963. normalIndex []
  1964. normalPerVertex TRUE
  1965. solid FALSE
  1966. texCoordIndex []
  1967. }
  1968. }#shape
  1969. ]
  1970. rotation 0 1 0 3.1415927
  1971. }
  1972. DEF schuifboven TouchSensor {}
  1973. ]
  1974. translation 0.15 2.95 0.3
  1975. }
  1976. Transform {
  1977. children[
  1978. Shape {
  1979. appearance DEF rood Appearance {
  1980. material Material {
  1981. ambientIntensity 1
  1982. diffuseColor 1 0 0
  1983. emissiveColor 1 0 0
  1984. shininess 0.1
  1985. specularColor 0 0 0
  1986. transparency 0
  1987. } texture NULL
  1988. textureTransform NULL
  1989. }
  1990. geometry USE pijl
  1991. }
  1992. DEF schuifboven2 TouchSensor {}
  1993. ]
  1994. translation 5.48 2.95 0.3
  1995. }
  1996. # boven/boven.wrl
  1997. Viewpoint {
  1998. fieldOfView 1
  1999. jump TRUE
  2000. orientation 1 0 0 0
  2001. position 2.5 3.75 -2.5
  2002. description "Ouderslaapkamer"
  2003. }
  2004. Viewpoint {
  2005. fieldOfView 1
  2006. jump TRUE
  2007. orientation 1 0 0 0
  2008. position 2.5 3.75 -5
  2009. description "Tweede slaapkamer"
  2010. }
  2011. Viewpoint {
  2012. fieldOfView 1
  2013. jump TRUE
  2014. orientation 1 0 0 0
  2015. position 4.5 3.75 -7
  2016. description "Kinderkamer"
  2017. }
  2018. Viewpoint {
  2019. fieldOfView 1
  2020. jump TRUE
  2021. orientation 1 0 0 0
  2022. position 4.5 3.75 -1.5
  2023. description "Badkamer"
  2024. }
  2025. #dak van schuur
  2026. Transform {
  2027. children [
  2028. Shape {
  2029. appearance DEF appdak Appearance {
  2030. material Material {
  2031. ambientIntensity 0
  2032. diffuseColor 0.2 0.2 0.2
  2033. emissiveColor 0 0 0
  2034. shininess 0
  2035. specularColor 0 0 0
  2036. transparency 0
  2037. }
  2038. texture ImageTexture {
  2039. url [""]
  2040. repeatS TRUE
  2041. repeatT TRUE
  2042. }
  2043. }
  2044. geometry Box { size 2.24 0.04 3.24 }
  2045. }
  2046. ]
  2047. translation 4.6 2.62 6.2
  2048. }
  2049. DEF plafond Transform {
  2050. children [
  2051. Shape {
  2052. appearance Appearance {
  2053. material Material {
  2054. ambientIntensity 0.2
  2055. diffuseColor 1 1 1
  2056. emissiveColor 0 0 0
  2057. shininess 0.1
  2058. specularColor 0 0 0
  2059. transparency 0
  2060. } texture NULL
  2061. textureTransform NULL
  2062. }
  2063. geometry IndexedFaceSet {
  2064. color NULL
  2065. coord Coordinate { #default NULL
  2066. point [
  2067. 0.14 2.70 -0.14,
  2068. 5.54 2.70 -0.14,
  2069. 5.54 2.70 -8.86,
  2070. 0.14 2.70 -8.86,
  2071. 5.54 2.70 -2.36, #-4
  2072. 5.54 2.70 -4.36,
  2073. 4.42 2.70 -4.36,
  2074. 4.42 2.70 -2.36,
  2075. ]
  2076. }
  2077. normal NULL
  2078. texCoord NULL
  2079. ccw TRUE
  2080. colorIndex []
  2081. colorPerVertex TRUE
  2082. convex TRUE
  2083. coordIndex [
  2084. 0, 1, 4, 7, -1,
  2085. 0, 7, 4, 1, -1,
  2086. 0, 7, 6, 3, -1,
  2087. 0, 3, 6, 7, -1,
  2088. 5, 2, 3, 6, -1,
  2089. 5, 6, 3, 2, -1,
  2090. ] #default []
  2091. creaseAngle 0
  2092. normalIndex []
  2093. normalPerVertex TRUE
  2094. solid TRUE
  2095. texCoordIndex []
  2096. }
  2097. }
  2098. ]
  2099. }
  2100. DEF vloerboven Transform {
  2101. children [
  2102. Shape {
  2103. appearance Appearance {
  2104. material Material {
  2105. ambientIntensity 0.2
  2106. diffuseColor 1 0.5 0.3
  2107. emissiveColor 0 0 0
  2108. shininess 0.1
  2109. specularColor 0 0 0
  2110. transparency 0
  2111. } texture NULL
  2112. textureTransform NULL
  2113. }
  2114. geometry IndexedFaceSet {
  2115. color NULL
  2116. coord Coordinate { #default NULL
  2117. point [
  2118. 0.14 2.80 -0.14,
  2119. 5.54 2.80 -0.14,
  2120. 5.54 2.80 -8.86,
  2121. 0.14 2.80 -8.86,
  2122. 5.54 2.80 -2.36, #-4
  2123. 5.54 2.8 -4.36,
  2124. 4.42 2.8 -4.36,
  2125. 4.42 2.8 -2.36,
  2126. ]
  2127. }
  2128. normal NULL
  2129. texCoord NULL
  2130. ccw TRUE
  2131. colorIndex []
  2132. colorPerVertex TRUE
  2133. convex TRUE
  2134. coordIndex [
  2135. 0, 1, 4, 7, -1,
  2136. 0, 7, 4, 1, -1,
  2137. 0, 7, 6, 3, -1,
  2138. 0, 3, 6, 7, -1,
  2139. 5, 2, 3, 6, -1,
  2140. 5, 6, 3, 2, -1,
  2141. ] #default []
  2142. creaseAngle 0
  2143. normalIndex []
  2144. normalPerVertex TRUE
  2145. solid TRUE
  2146. texCoordIndex []
  2147. }
  2148. }
  2149. ]
  2150. }
  2151. DEF stukmuur1 Transform {
  2152. children[
  2153. Shape {
  2154. appearance DEF wandkleur Appearance {
  2155. material Material {
  2156. ambientIntensity 0.2
  2157. diffuseColor 1 0.9 0.7
  2158. emissiveColor 0 0 0
  2159. shininess 0.1
  2160. specularColor 0 0 0
  2161. transparency 0
  2162. } texture NULL
  2163. textureTransform NULL
  2164. }
  2165. geometry Box {
  2166. size 2.84 2.50 0.07
  2167. }
  2168. }
  2169. ]
  2170. translation 1.7 4.05 -4.565
  2171. }
  2172. DEF stukmuur2 Transform {
  2173. children[
  2174. Shape {
  2175. appearance USE wandkleur
  2176. geometry Box {
  2177. size 0.07 2.50 0.7
  2178. }
  2179. }
  2180. ]
  2181. translation 3.155 4.05 -4.28
  2182. }
  2183. DEF stukmuur3 Transform {
  2184. children[
  2185. Shape {
  2186. appearance USE wandkleur
  2187. geometry Box {
  2188. size 0.07 2.68 3.57
  2189. }
  2190. }
  2191. ]
  2192. translation 3.155 4.05 -7.215
  2193. }
  2194. DEF stukmuur4 Transform {
  2195. children[
  2196. Shape {
  2197. appearance USE wandkleur
  2198. geometry Box {
  2199. size 0.07 2.50 2.85
  2200. }
  2201. }
  2202. ]
  2203. translation 3.155 4.05 -1.705
  2204. }
  2205. DEF stukmuur5 Transform {
  2206. children[
  2207. Shape {
  2208. appearance USE wandkleur
  2209. geometry Box {
  2210. size 0.42 2.50 0.07
  2211. }
  2212. }
  2213. ]
  2214. translation 3.4 4.05 -2.325
  2215. }
  2216. DEF stukmuur6 Transform {
  2217. children[
  2218. Shape {
  2219. appearance USE wandkleur
  2220. geometry Box {
  2221. size 0.98 2.50 0.07
  2222. }
  2223. }
  2224. ]
  2225. translation 4.91 4.05 -2.325
  2226. }
  2227. DEF stukmuur7 Transform {
  2228. children[
  2229. Shape {
  2230. appearance USE wandkleur
  2231. geometry Box {
  2232. size 1.34 2.50 0.07
  2233. }
  2234. }
  2235. ]
  2236. translation 4.73 4.05 -4.395
  2237. }
  2238. DEF stukmuur8 Transform {
  2239. children[
  2240. Shape {
  2241. appearance USE wandkleur
  2242. geometry Box {
  2243. size 0.07 2.50 1.2
  2244. }
  2245. }
  2246. ]
  2247. translation 4.025 4.05 -4.96
  2248. }
  2249. DEF vulstukvoortrap Transform {
  2250. children [
  2251. Shape {
  2252. appearance USE wandkleur
  2253. geometry IndexedFaceSet {
  2254. color NULL
  2255. coord Coordinate { #default NULL
  2256. point [
  2257. 4.42 2.7 -2.36,
  2258. 4.42 2.7 -3.36,
  2259. 4.42 2.8 -3.36,
  2260. 4.42 2.8 -2.36,
  2261. ]
  2262. }
  2263. normal NULL
  2264. texCoord NULL
  2265. ccw TRUE
  2266. colorIndex []
  2267. colorPerVertex TRUE
  2268. convex TRUE
  2269. coordIndex [
  2270. 0, 1, 2, 3, -1,
  2271. 0, 3, 2, 1, -1,
  2272. ] #default []
  2273. creaseAngle 0
  2274. normalIndex []
  2275. normalPerVertex TRUE
  2276. solid TRUE
  2277. texCoordIndex []
  2278. }
  2279. }
  2280. ]
  2281. }
  2282. DEF paalvoortrap Transform {
  2283. children[
  2284. Shape {
  2285. appearance USE wandkleur
  2286. geometry Box { size 0.07 2.50 0.07 }
  2287. }
  2288. ]
  2289. translation 4.385 4.05 -3.36
  2290. }
  2291. # deuren.wrl
  2292. #Deuren boven
  2293. #deur7
  2294. Transform {
  2295. children[
  2296. #dwarslat boven de deur
  2297. DEF dwarslat Transform {
  2298. children [
  2299. Shape {
  2300. appearance DEF kozijn Appearance {
  2301. material Material {
  2302. ambientIntensity 0.2
  2303. diffuseColor 0.95 0.95 0.9
  2304. emissiveColor 0 0 0
  2305. shininess 0.1
  2306. specularColor 0 0 0
  2307. transparency 0
  2308. } texture NULL
  2309. textureTransform NULL
  2310. }
  2311. geometry Box { size 0.8 0.05 0.05 }
  2312. }
  2313. ]
  2314. translation 0 2.035 0
  2315. }
  2316. DEF ruitjeboven Transform {
  2317. children [
  2318. Shape {
  2319. appearance DEF glas Appearance {
  2320. material Material {
  2321. ambientIntensity 0.2
  2322. diffuseColor 0.6 0.6 0.9
  2323. emissiveColor 0 0 0
  2324. shininess 0.8
  2325. specularColor 1 1 1
  2326. transparency 0.7
  2327. } texture NULL
  2328. textureTransform NULL
  2329. }
  2330. geometry Box { size 0.8 0.44 0.01 }
  2331. }
  2332. ]
  2333. translation 0 2.28 0
  2334. }#ruit boven de deur
  2335. #deur
  2336. DEF deuroudersgang Transform {
  2337. center -0.4 0 0
  2338. children [
  2339. DEF klikopdeur7 TouchSensor {}
  2340. DEF TimeSource7 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  2341. # Animeer het openzwaaien van de deur rond de Y as:
  2342. DEF Deuropen7 OrientationInterpolator {
  2343. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  2344. keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
  2345. }
  2346. DEF deurklink # deurklink.wrl
  2347. DEF deurklink Transform {
  2348. children [
  2349. DEF enehelft Shape {
  2350. appearance DEF aluminium Appearance {
  2351. material Material {
  2352. ambientIntensity 0.2
  2353. diffuseColor 0.4 0.4 0.5
  2354. emissiveColor 0 0 0
  2355. shininess 0.8
  2356. specularColor 0.4 0.4 0.5
  2357. }
  2358. texture NULL
  2359. textureTransform NULL
  2360. }
  2361. geometry IndexedFaceSet {
  2362. color NULL
  2363. coord Coordinate {
  2364. point [
  2365. -0.015 0.02 0, #0
  2366. 0.015 0.02 0,
  2367. 0.02 -0.02 0,
  2368. -0.02 -0.02 0, #3
  2369. -0.01 -0.015 0.06, #4
  2370. 0.01 -0.015 0.06,
  2371. -0.01 0.015 0.03,
  2372. 0.01 0.015 0.03,
  2373. 0.005 0.1 0.035, #8
  2374. -0.005 0.1 0.035,
  2375. -0.005 0.1 0.055,
  2376. 0.005 0.1 0.055,
  2377. ]
  2378. }
  2379. normal NULL
  2380. texCoord NULL
  2381. ccw TRUE
  2382. colorIndex []
  2383. colorPerVertex TRUE
  2384. convex TRUE
  2385. coordIndex [
  2386. 2, 3, 4, 5, -1,
  2387. 2, 5, 4, 3, -1,
  2388. 4, 5, 11, 10, -1,
  2389. 4, 10, 11, 5, -1,
  2390. 0, 1, 7, 6, -1,
  2391. 0, 6, 7, 1, -1,
  2392. 6, 7, 8, 9, -1,
  2393. 6, 9, 8, 7, -1,
  2394. 8, 9, 10, 11, -1,
  2395. 8, 11, 10, 9, -1,
  2396. 0, 6, 4, 3, -1,
  2397. 0, 3, 4, 6, -1,
  2398. 6, 9, 10, 4, -1,
  2399. 6, 4, 10, 9, -1,
  2400. 1, 2, 5, 7, -1,
  2401. 1, 7, 5, 2, -1,
  2402. 7, 5, 11, 8, -1,
  2403. 7, 8, 11, 5, -1,
  2404. ] #default []
  2405. creaseAngle 0
  2406. normalIndex []
  2407. normalPerVertex TRUE
  2408. solid TRUE
  2409. #texCoordIndex []
  2410. }
  2411. }#enehelft
  2412. Transform {
  2413. children [
  2414. USE enehelft
  2415. ]
  2416. rotation 0 1 0 3.1415927
  2417. translation 0 0 -0.07
  2418. }
  2419. Transform {
  2420. children [
  2421. DEF vlakdeel Shape {
  2422. appearance USE aluminium
  2423. geometry Box { size 0.18 0.07 0.01 }
  2424. }#shape
  2425. ]
  2426. translation -0.03 0 -0.005
  2427. }
  2428. Transform {
  2429. children [
  2430. USE vlakdeel
  2431. ]
  2432. translation -0.03 0 -0.065
  2433. }
  2434. ]
  2435. translation 0.35 0 0.035
  2436. rotation 0 0 1 1.5707963
  2437. }#deurklink
  2438. # /deurklink.wrl
  2439. DEF deurvorm Shape {
  2440. appearance DEF deurkleur Appearance {
  2441. material Material {
  2442. ambientIntensity 0.2
  2443. diffuseColor 0.8 0.8 0.8
  2444. emissiveColor 0 0 0
  2445. shininess 0.1
  2446. specularColor 0 0 0
  2447. transparency 0
  2448. } texture NULL
  2449. textureTransform NULL
  2450. }
  2451. geometry Box { size 0.8 2 0.05 }
  2452. }]
  2453. translation 0 1.005 0
  2454. }
  2455. ]
  2456. translation 3.155 2.8 -3.53
  2457. rotation 0 1 0 1.5707963
  2458. }
  2459. #ROUTE klikopdeur7.touchTime TO TimeSource7.startTime
  2460. #ROUTE TimeSource7.fraction_changed TO Deuropen7.set_fraction
  2461. #ROUTE Deuropen7.value_changed TO deuroudersgang.rotation
  2462. #deur8
  2463. Transform {
  2464. children[ USE dwarslat
  2465. USE ruitjeboven
  2466. #deur
  2467. DEF deurtweedeslaapkamergang Transform {
  2468. center -0.4 0 0
  2469. children [
  2470. DEF klikopdeur8 TouchSensor {}
  2471. DEF TimeSource8 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  2472. # Animeer het openzwaaien van de deur rond de Y as:
  2473. DEF Deuropen8 OrientationInterpolator {
  2474. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  2475. keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
  2476. }
  2477. USE deurklink
  2478. USE deurvorm
  2479. ]
  2480. translation 0 1.005 0
  2481. }
  2482. ]
  2483. translation 3.155 2.8 -5.03
  2484. rotation 0 1 0 -1.5707963
  2485. }
  2486. #ROUTE klikopdeur8.touchTime TO TimeSource8.startTime
  2487. #ROUTE TimeSource8.fraction_changed TO Deuropen8.set_fraction
  2488. #ROUTE Deuropen8.value_changed TO deurtweedeslaapkamergang.rotation
  2489. #deur9
  2490. Transform {
  2491. children[ USE dwarslat
  2492. USE ruitjeboven
  2493. #deur
  2494. DEF deurkinderkamergang Transform {
  2495. center -0.4 0 0
  2496. children [
  2497. DEF klikopdeur9 TouchSensor {}
  2498. DEF TimeSource9 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  2499. # Animeer het openzwaaien van de deur rond de Y as:
  2500. DEF Deuropen9 OrientationInterpolator {
  2501. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  2502. keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
  2503. }
  2504. USE deurklink
  2505. USE deurvorm
  2506. ]
  2507. translation 0 1.005 0
  2508. }
  2509. ]
  2510. translation 3.59 2.8 -5.465
  2511. rotation 0 1 0 3.1415927
  2512. }
  2513. #ROUTE klikopdeur9.touchTime TO TimeSource9.startTime
  2514. #ROUTE TimeSource9.fraction_changed TO Deuropen9.set_fraction
  2515. #ROUTE Deuropen9.value_changed TO deurkinderkamergang.rotation
  2516. #deur10
  2517. Transform {
  2518. children[ USE dwarslat
  2519. USE ruitjeboven
  2520. #deur
  2521. DEF deurbadkamergang Transform {
  2522. center -0.4 0 0
  2523. children [
  2524. DEF klikopdeur10 TouchSensor {}
  2525. DEF TimeSource10 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
  2526. # Animeer het openzwaaien van de deur rond de Y as:
  2527. DEF Deuropen10 OrientationInterpolator {
  2528. key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
  2529. keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
  2530. }
  2531. USE deurklink
  2532. USE deurvorm
  2533. ]
  2534. translation 0 1.005 0
  2535. }
  2536. ]
  2537. translation 4.01 2.8 -2.325
  2538. rotation 0 1 0 0
  2539. }
  2540. #ROUTE klikopdeur10.touchTime TO TimeSource10.startTime
  2541. #ROUTE TimeSource10.fraction_changed TO Deuropen10.set_fraction
  2542. #ROUTE Deuropen10.value_changed TO deurbadkamergang.rotation
  2543. # /deuren.wrl
  2544. # trapboven.wrl
  2545. DEF trapboven Transform {
  2546. children [
  2547. Shape {
  2548. appearance Appearance {
  2549. material Material {
  2550. ambientIntensity 0.2
  2551. diffuseColor 1 0.5 0.3
  2552. emissiveColor 0 0 0
  2553. shininess 0.1
  2554. specularColor 0 0 0
  2555. transparency 0
  2556. } texture NULL
  2557. textureTransform NULL
  2558. }
  2559. geometry DEF trap2 IndexedFaceSet {
  2560. color NULL
  2561. coord Coordinate { #default NULL
  2562. point [
  2563. -0.2 0 1, #0
  2564. 0 0.2 1,
  2565. 0 0.2 0,
  2566. -0.2 0 0, #3
  2567. 0.28 0.4 1, #4
  2568. 0.6 0.6 1,
  2569. 0.98 0.8 1,
  2570. 0.98 1 0.45, #7
  2571. 0.98 1.2 0.25, #8
  2572. 0.98 1.4 0,
  2573. 0.98 1.6 -0.25,
  2574. 0.98 1.8 -0.45, #11
  2575. 0.98 2.0 -1, #12
  2576. 0.6 2.2 -1,
  2577. 0.28 2.4 -1,
  2578. 0 2.6 -1, #15
  2579. 0 0.6 0, #16
  2580. 0 0.8 0,
  2581. 0 1 0, #18
  2582. 0 1.2 0, #19
  2583. 0 1.4 0, #20
  2584. 0 1.6 0,
  2585. 0 1.8 0, #22
  2586. 0 2 0, #23
  2587. 0 2.2 0, #24
  2588. 0 2.4 0,
  2589. 0 2.6 0,
  2590. 0 2.8 0, #27
  2591. -0.2 0.2 1, #28
  2592. 0 0.4 1,
  2593. 0 0.4 0,
  2594. -0.2 0.2 0, #31
  2595. 0.28 0.6 1, #32
  2596. 0.6 0.8 1,
  2597. 0.98 1 1,
  2598. 0.98 1.2 0.45, #35
  2599. 0.98 1.4 0.25, #36
  2600. 0.98 1.6 0,
  2601. 0.98 1.8 -0.25,
  2602. 0.98 2 -0.45, #39
  2603. 0.98 2.2 -1, #40
  2604. 0.6 2.4 -1,
  2605. 0.28 2.6 -1,
  2606. 0 2.8 -1, #43
  2607. 0 0 1,
  2608. 0 0 0, #45
  2609. 0 0.4 0, #46
  2610. ]
  2611. }
  2612. normal NULL
  2613. texCoord NULL
  2614. ccw TRUE
  2615. colorIndex []
  2616. colorPerVertex TRUE
  2617. convex TRUE
  2618. coordIndex [
  2619. 28, 1, 2, 31, -1, #1e_treevlak
  2620. 29, 4, 46, -1, #2e
  2621. 32, 5, 16, -1,
  2622. 33, 6, 17, -1,
  2623. 34, 7, 18, -1,
  2624. 35, 8, 19, -1,
  2625. 36, 9, 20, -1,
  2626. 37, 10, 21, -1,
  2627. 38, 11, 22, -1,
  2628. 39, 12, 23, -1,
  2629. 40, 13, 24, -1,
  2630. 41, 14, 25, -1,
  2631. 42, 15, 26, -1, #13e_treevlak
  2632. # 0, 28, 31, 3, -1, #voor_en_zijvlakken_van_de_eerste_tree_komt_boven_niet_voor
  2633. # 0, 44, 1, 28, -1,
  2634. # 3, 31, 2, 45, -1,
  2635. 2, 1, 29, 30, -1, #alle_voorvlakken
  2636. 46, 4, 32, 16, -1,
  2637. 16, 5, 33, 17, -1,
  2638. 17, 6, 34, 18, -1,
  2639. 18, 7, 35, 19, -1,
  2640. 19, 8, 36, 20, -1,
  2641. 20, 9, 37, 21, -1,
  2642. 21, 10, 38, 22, -1,
  2643. 22, 11, 39, 23, -1,
  2644. 23, 12, 40, 24, -1,
  2645. 24, 13, 41, 25, -1,
  2646. 25, 14, 42, 26, -1,
  2647. 26, 15, 43, 27, -1,
  2648. ] #default []
  2649. creaseAngle 0
  2650. normalIndex []
  2651. normalPerVertex TRUE
  2652. solid FALSE
  2653. texCoordIndex []
  2654. }
  2655. }
  2656. ]
  2657. translation 4.42 2.6 -3.36
  2658. }
  2659. # /trapboven.wrl
  2660. # buitmuur.wrl
  2661. Transform {
  2662. children [
  2663. Shape {
  2664. appearance DEF steen Appearance {
  2665. material Material {
  2666. ambientIntensity 0.2
  2667. diffuseColor 0.8 0.4 0.3
  2668. emissiveColor 0 0 0
  2669. shininess 0.1
  2670. specularColor 0 0 0
  2671. transparency 0
  2672. } texture NULL
  2673. textureTransform NULL
  2674. }
  2675. geometry IndexedFaceSet {
  2676. color NULL
  2677. coord Coordinate { #default NULL
  2678. point [
  2679. 0 0 0, #linkerbenedenhoek voorgevel
  2680. 5.68 0 0,
  2681. 5.68 5.40 0,
  2682. 0 5.40 0, #linkerbovenhoek voorgevel
  2683. 3.19 0 0, #voordeur
  2684. 4.42 0 0,
  2685. 4.42 2.30 0,
  2686. 3.19 2.30 0, #voordeur
  2687. 4.84 1.60 0, #toiletraam-8
  2688. 5.04 1.60 0,
  2689. 5.04 2.30 0,
  2690. 4.84 2.30 0,
  2691. 2.60 0.90 0, #keukenraam-12
  2692. 2.60 2.30 0,
  2693. 0.60 2.30 0,
  2694. 0.60 0.90 0,
  2695. 0.60 3.60 0, #bovenraam-16
  2696. 1.50 3.60 0,
  2697. 1.50 5.0 0,
  2698. 4.42 5.0 0,
  2699. 4.42 5.40 0,
  2700. 0.60 5.40 0,
  2701. 0 8.555 -3.15, #linkergevel-22
  2702. 0 2.7 -9.0,
  2703. 0 0 -9.0,
  2704. 5.68 8.555 -3.15, #rechtergevel-25
  2705. 5.68 5.40 -6.3,
  2706. 5.68 5.40 -9,
  2707. 5.68 0 -9.0,
  2708. 2.25 0 -9.0, #achtergevel-29
  2709. 2.25 0.6 -9.0,
  2710. 4.8 0.6 -9.0,
  2711. 4.8 5.40 -9.0,
  2712. 1.2 0 -9.0,
  2713. 1.2 2.7 -9,
  2714. 3.19 0 -0.14, #diepte van de voordeur-35
  2715. 4.42 0 -0.14,
  2716. 4.42 2.30 -0.14,
  2717. 3.19 2.30 -0.14, #diepte van de voordeur-38
  2718. 2.60 0.90 -0.14, # diepte van het keukenraam-39
  2719. 2.60 2.30 -0.14,
  2720. 0.60 2.30 -0.14,
  2721. 0.60 0.90 -0.14,
  2722. 4.84 1.60 -0.14, #diepte van het toiletraam-43
  2723. 5.04 1.60 -0.14,
  2724. 5.04 2.30 -0.14,
  2725. 4.84 2.30 -0.14,
  2726. 0.60 3.60 -0.14, #diepte van het bovenraam-47
  2727. 1.50 3.60 -0.14,
  2728. 1.50 5.0 -0.14,
  2729. 4.42 5.0 -0.14,
  2730. 4.42 5.40 -0.14,
  2731. 0.60 5.40 -0.14, #52
  2732. 2.25 0 -8.86, #diepte van de achtergevel-53
  2733. 2.25 0.6 -8.86,
  2734. 4.8 0.6 -8.86,
  2735. 4.8 5.40 -8.86,
  2736. 1.2 0 -8.86,
  2737. 1.2 2.7 -8.86, #58
  2738. 0 2.7 0, #59 extra punten voor segmentering beneden
  2739. 0.14 2.7 -0.14,
  2740. 5.68 2.7 0, #61
  2741. 5.54 2.7 -0.14, #
  2742. 0 2.7 -9, #63
  2743. 0.14 2.7 -8.86, #
  2744. 5.68 2.7 -9, #65
  2745. 5.54 2.7 -8.86, #
  2746. 1.2 2.7 -9, #67
  2747. 1.2 2.7 -8.86, #
  2748. 4.8 2.7 -9, #69
  2749. 4.8 2.7 -8.86, #
  2750. 0.14 5.4 -0.14, #71
  2751. 5.54 5.4 -0.14, #72
  2752. 5.54 5.4 -8.86, #73
  2753. 0.14 2.7 -9, #74
  2754. 0.14 5.4 -6.3, #75
  2755. 0 5.4 -6.3, #76
  2756. ]
  2757. }
  2758. normal NULL
  2759. texCoord NULL
  2760. ccw TRUE
  2761. colorIndex []
  2762. colorPerVertex TRUE
  2763. convex TRUE
  2764. coordIndex [
  2765. 16, 21, 3, 59, -1,
  2766. 19, 2, 20, -1,
  2767. 2, 19, 61, -1,
  2768. 65, 27, 2, 61, -1,
  2769. 59, 3, 76, 23, -1,
  2770. 17, 48, 47, 16, -1,
  2771. 18, 49, 48, 17, -1,
  2772. 19, 50, 49, 18, -1,
  2773. 20, 51, 50, 19, -1,
  2774. 16, 47, 52, 21, -1,
  2775. 3, 21, 52, 71, -1,
  2776. 20, 2, 72, 51, -1,
  2777. 2, 27, 73, 72, -1,
  2778. 27, 32, 56, 73, -1,
  2779. 63, 64, 75, 76, -1,
  2780. 3, 76, 75, 71, -1,
  2781. #27, 32, 69, 65, -1,
  2782. 27, 65, 69, 32, -1,
  2783. 32, 69, 70, 56, -1,
  2784. 59, 17, 16, -1,
  2785. 59, 61, 17, -1,
  2786. 17, 61 , 18. -1,
  2787. 18, 61, 19, -1,
  2788. ] #default []
  2789. creaseAngle 0
  2790. normalIndex []
  2791. normalPerVertex TRUE
  2792. solid FALSE
  2793. texCoordIndex []
  2794. }
  2795. }
  2796. ]
  2797. }
  2798. # /buitmuur.wrl
  2799. # binmuur.wrl
  2800. Transform {
  2801. children [
  2802. Shape {
  2803. appearance Appearance {
  2804. material Material {
  2805. ambientIntensity 0.2
  2806. diffuseColor 1 0.9 0.7
  2807. emissiveColor 0 0 0
  2808. shininess 0.1
  2809. specularColor 0 0 0
  2810. transparency 0
  2811. } texture NULL
  2812. textureTransform NULL
  2813. }
  2814. geometry IndexedFaceSet {
  2815. color NULL
  2816. coord Coordinate { #default NULL
  2817. point [
  2818. 0.28 0 -0.28, #0 linkerbenedenhoek voorgevel
  2819. 5.40 0 -0.28,
  2820. 5.40 5.40 -0.28,
  2821. 0.28 5.40 -0.28, #3 linkerbovenhoek voorgevel
  2822. 3.19 0 -0.28, #4 voordeur
  2823. 4.42 0 -0.28,
  2824. 4.42 2.30 -0.28,
  2825. 3.19 2.30 -0.28, #7 voordeur
  2826. 4.84 1.60 -0.28, #toiletraam-8
  2827. 5.04 1.60 -0.28,
  2828. 5.04 2.30 -0.28,
  2829. 4.84 2.30 -0.28,
  2830. 2.60 0.90 -0.28, #keukenraam-12
  2831. 2.60 2.30 -0.28,
  2832. 0.60 2.30 -0.28,
  2833. 0.60 0.90 -0.28,
  2834. 0.60 3.60 -0.28, #bovenraam-16
  2835. 1.50 3.60 -0.28,
  2836. 1.50 5.0 -0.28,
  2837. 4.42 5.0 -0.28,
  2838. 4.42 5.40 -0.28,
  2839. 0.60 5.40 -0.28,
  2840. 0.28 8.55 -3.15, #linkergevel-22
  2841. 0.28 2.70 -8.72,
  2842. 0.28 0 -8.72,
  2843. 5.40 8.55 -3.15, #rechtergevel-25
  2844. 5.40 5.40 -6.30,
  2845. 5.40 5.40 -8.72,
  2846. 5.40 0 -8.72,
  2847. 2.25 0 -8.72, #achtergevel-29
  2848. 2.25 0.6 -8.72,
  2849. 4.8 0.6 -8.72,
  2850. 4.8 5.40 -8.72,
  2851. 1.2 0 -8.72,
  2852. 1.2 2.70 -8.72,
  2853. 3.19 0 -0.14, #diepte van de voordeur-35
  2854. 4.42 0 -0.14,
  2855. 4.42 2.30 -0.14,
  2856. 3.19 2.30 -0.14, #diepte van de voordeur-38
  2857. 2.60 0.90 -0.14, # diepte van het keukenraam-39
  2858. 2.60 2.30 -0.14,
  2859. 0.60 2.30 -0.14,
  2860. 0.60 0.90 -0.14,
  2861. 4.84 1.60 -0.14, #diepte van het toiletraam-43
  2862. 5.04 1.60 -0.14,
  2863. 5.04 2.30 -0.14,
  2864. 4.84 2.30 -0.14,
  2865. 0.60 3.60 -0.14, #diepte van het bovenraam-47
  2866. 1.50 3.60 -0.14,
  2867. 1.50 5.0 -0.14,
  2868. 4.42 5.0 -0.14,
  2869. 4.42 5.40 -0.14,
  2870. 0.60 5.40 -0.14, #52
  2871. 2.25 0 -8.86, #diepte van de achtergevel-53
  2872. 2.25 0.6 -8.86,
  2873. 4.8 0.6 -8.86,
  2874. 4.8 5.40 -8.86,
  2875. 1.2 0 -8.86,
  2876. 1.2 2.70 -8.86, #58
  2877. 0.28 5.40 0, #59 hoekpunt voor dakvorm zolder
  2878. 5.40 5.40 0,
  2879. 0.28 5.40 -6.30, #61
  2880. 0.28 2.70 -9.0, #62 hoekpunt voor dakvorm 1e verdieping
  2881. 0.28 2.7 -0.28, #63 extra punten voor segmentering boven
  2882. 0.14 2.7 -0.14,
  2883. 5.4 2.7 -0.28, #65
  2884. 5.54 2.7 -0.14, #
  2885. 0.28 2.7 -8.72, #67
  2886. 0.14 2.7 -8.86, #
  2887. 5.4 2.7 -8.72, #69
  2888. 5.54 2.7 -8.86, #
  2889. 1.2 2.7 -8.72, #71
  2890. 1.2 2.7 -8.86, #
  2891. 4.8 2.7 -8.72, #73
  2892. 4.8 2.7 -8.86, #
  2893. 0.14 5.4 -0.14, #75
  2894. 5.54 5.4 -0.14, #76
  2895. 5.54 5.4 -8.86, #77
  2896. 0.14 2.7 -9, #78
  2897. 0.14 5.4 -6.3, #79
  2898. ]
  2899. }
  2900. normal NULL
  2901. texCoord NULL
  2902. ccw TRUE
  2903. colorIndex []
  2904. colorPerVertex TRUE
  2905. convex TRUE
  2906. coordIndex [
  2907. 16, 21, 3, 63, -1,
  2908. 19, 2, 20, -1,
  2909. 63, 16, 17, 65, -1,
  2910. 17, 18, 19, 65, -1,
  2911. 2, 19, 65, -1,
  2912. 69, 27, 2, 65, -1,
  2913. 63, 3, 61, 62, -1,
  2914. 16, 47, 48, 17, -1,
  2915. 17, 48, 49, 18, -1,
  2916. 18, 49, 50, 19, -1,
  2917. 19, 50, 51, 20, -1,
  2918. 21, 52, 47, 16, -1,
  2919. 73, 74, 56, 32, -1,
  2920. 69, 73, 32, 27, -1,
  2921. 3, 21, 52, 75 -1,
  2922. 20, 2, 76, 51, -1,
  2923. 3, 61, 79, 75, -1,
  2924. 2, 27, 77, 76, -1,
  2925. 62, 61, 79, 78, -1,
  2926. 27, 32, 56, 77, -1,
  2927. ] #default []
  2928. creaseAngle 0
  2929. normalIndex []
  2930. normalPerVertex TRUE
  2931. solid FALSE
  2932. texCoordIndex []
  2933. }
  2934. }
  2935. ]
  2936. }
  2937. # /binmuur.wrl
  2938. # ramen.wrl
  2939. #begin bovenraam
  2940. Transform {
  2941. children [
  2942. Shape {
  2943. appearance DEF kozijn Appearance {
  2944. material Material {
  2945. ambientIntensity 0.2
  2946. diffuseColor 0.95 0.95 0.9
  2947. emissiveColor 0 0 0
  2948. shininess 0.1
  2949. specularColor 0 0 0
  2950. transparency 0
  2951. } texture NULL
  2952. textureTransform NULL
  2953. }
  2954. geometry Box { size 3.82 0.05 0.05 }
  2955. }
  2956. ]
  2957. translation 2.51 5.025 -0.14
  2958. }
  2959. Transform {
  2960. children [
  2961. Shape {
  2962. appearance USE kozijn
  2963. geometry Box { size 3.82 0.1 0.05 }
  2964. }
  2965. ]
  2966. translation 2.51 5.35 -0.14
  2967. }
  2968. Transform {
  2969. children [
  2970. Shape {
  2971. appearance USE kozijn
  2972. geometry Box { size 0.05 1.8 0.05 }
  2973. }
  2974. ]
  2975. translation 0.625 4.5 -0.14
  2976. }
  2977. Transform {
  2978. children [
  2979. Shape {
  2980. appearance USE kozijn
  2981. geometry Box { size 0.05 1.8 0.05 }
  2982. }
  2983. ]
  2984. translation 1.475 4.5 -0.14
  2985. }
  2986. Transform {
  2987. children [
  2988. Shape {
  2989. appearance USE kozijn
  2990. geometry Box { size 0.05 0.25 0.05 }
  2991. }
  2992. ]
  2993. translation 4.395 5.175 -0.14
  2994. }
  2995. Transform {
  2996. children [
  2997. Shape {
  2998. appearance DEF blauw Appearance {
  2999. material Material {
  3000. ambientIntensity 0.2
  3001. diffuseColor 0.3 0.4 0.7
  3002. emissiveColor 0 0 0
  3003. shininess 0.1
  3004. specularColor 0 0 0
  3005. transparency 0
  3006. } texture NULL
  3007. textureTransform NULL
  3008. }
  3009. geometry Box { size 0.9 0.25 0.05 }
  3010. }
  3011. ]
  3012. translation 3.05 5.175 -0.14
  3013. }
  3014. Transform {
  3015. children [
  3016. Shape {
  3017. appearance USE kozijn
  3018. geometry Box { size 0.9 0.05 0.05 }
  3019. }
  3020. ]
  3021. translation 1.05 3.625 -0.14
  3022. }
  3023. #einde bovenraam
  3024. #begin kozijnen achter
  3025. Transform {
  3026. children [
  3027. Shape {
  3028. appearance USE kozijn
  3029. geometry Box { size 0.05 2.4 0.05 }
  3030. }
  3031. ]
  3032. translation 3.215 3.9 -8.86
  3033. }
  3034. Transform {
  3035. children [
  3036. Shape {
  3037. appearance USE kozijn
  3038. geometry Box { size 0.05 2.4 0.05 }
  3039. }
  3040. ]
  3041. translation 4.775 3.9 -8.86
  3042. }
  3043. Transform {
  3044. children [
  3045. Shape {
  3046. appearance USE blauw
  3047. geometry Box { size 1.61 0.3 0.05 }
  3048. }
  3049. ]
  3050. translation 3.995 5.25 -8.86
  3051. }
  3052. Transform {
  3053. children [
  3054. Shape {
  3055. appearance USE blauw
  3056. geometry Box { size 1.51 0.8 0.05 }
  3057. }
  3058. ]
  3059. translation 3.995 3.1 -8.86
  3060. }
  3061. Transform {
  3062. children [
  3063. Shape {
  3064. appearance USE kozijn
  3065. geometry Box { size 1.51 0.05 0.05 }
  3066. }
  3067. ]
  3068. translation 3.995 3.525 -8.86
  3069. }#3
  3070. Transform {
  3071. children [
  3072. Shape {
  3073. appearance USE kozijn
  3074. geometry Box { size 1.51 0.05 0.05 }
  3075. }
  3076. ]
  3077. translation 3.995 5.075 -8.86
  3078. }#4
  3079. Transform {
  3080. children [
  3081. Shape {
  3082. appearance USE kozijn
  3083. geometry Box { size 0.05 1.5 0.05 }
  3084. }
  3085. ]
  3086. translation 3.565 4.3 -8.86
  3087. }
  3088. #einde ramen achter
  3089. # /ramen.wrl
  3090. # ruiten.wrl
  3091. #bovenruiten
  3092. Transform {
  3093. children [
  3094. Shape {
  3095. appearance DEF glas Appearance {
  3096. material Material {
  3097. ambientIntensity 0.2
  3098. diffuseColor 0.6 0.6 0.9
  3099. emissiveColor 0 0 0
  3100. shininess 0.8
  3101. specularColor 1 1 1
  3102. transparency 0.7
  3103. } texture NULL
  3104. textureTransform NULL
  3105. }
  3106. geometry Box { size 0.8 1.35 0.01 }
  3107. }
  3108. ]
  3109. translation 1.05 4.325 -0.14
  3110. }#ruit 1 boven
  3111. Transform {
  3112. children [
  3113. Shape {
  3114. appearance USE glas
  3115. geometry Box { size 0.8 0.3 0.01 }
  3116. }
  3117. ]
  3118. translation 1.05 5.2 -0.14
  3119. }#ruit 2 boven
  3120. Transform {
  3121. children [
  3122. Shape {
  3123. appearance USE glas
  3124. geometry Box { size 1.1 0.3 0.01 }
  3125. }
  3126. ]
  3127. translation 2.05 5.2 -0.14
  3128. }#ruit 3 boven
  3129. Transform {
  3130. children [
  3131. Shape {
  3132. appearance USE glas
  3133. geometry Box { size 0.85 0.3 0.01 }
  3134. }
  3135. ]
  3136. translation 3.935 5.2 -0.14
  3137. }#ruit 4 boven
  3138. #ramen achter
  3139. Transform {
  3140. children [
  3141. Shape {
  3142. appearance USE glas
  3143. geometry Box { size 1.16 1.5 0.01 }
  3144. }
  3145. ]
  3146. translation 4.17 4.3 -8.86
  3147. }#ruit 1 achter
  3148. Transform {
  3149. children [
  3150. Shape {
  3151. appearance USE glas
  3152. geometry Box { size 0.3 1.5 0.01 }
  3153. }
  3154. ]
  3155. translation 3.39 4.3 -8.86
  3156. }#ruit 2 achter
  3157. # /ruiten.wrl
  3158. # /boven/boven.wrl
  3159. DEF zolder Transform {
  3160. children[
  3161. Transform {
  3162. children[
  3163. Transform{
  3164. children[
  3165. Shape {
  3166. appearance USE groen
  3167. geometry USE pijl
  3168. }
  3169. ]
  3170. rotation 0 1 0 3.1415927
  3171. }
  3172. DEF schuifzolder TouchSensor {}
  3173. ]
  3174. translation 0.15 5.4 0.3
  3175. }
  3176. Transform {
  3177. children[
  3178. Shape {
  3179. appearance USE rood
  3180. geometry USE pijl
  3181. }
  3182. DEF schuifzolder2 TouchSensor {}
  3183. ]
  3184. translation 5.48 5.4 0.3
  3185. }
  3186. DEF dak Transform {
  3187. children [
  3188. # dak/dak.wrl
  3189. Transform {
  3190. children [
  3191. Shape {
  3192. appearance Appearance {
  3193. material Material {
  3194. ambientIntensity 0.2
  3195. diffuseColor 0.3 0.4 0.5
  3196. emissiveColor 0 0 0
  3197. shininess 0.1
  3198. specularColor 0 0 0
  3199. transparency 0
  3200. } texture NULL
  3201. textureTransform NULL
  3202. }
  3203. geometry IndexedFaceSet {
  3204. color NULL
  3205. coord Coordinate { #default NULL
  3206. point [
  3207. 0 5.4 0, #dakranden-0
  3208. 5.68 5.4 0,
  3209. 5.68 8.55 -3.15,
  3210. 0 8.55 -3.15,
  3211. 0 2.7 -9,
  3212. 3.12 2.7 -9,
  3213. 3.12 5.4 -6.30,
  3214. 5.68 5.4 -6.30, #7
  3215. 1.5 3.7 -8, #dakraam1-8
  3216. 2.3 3.7 -8,
  3217. 2.3 4.7 -7,
  3218. 1.5 4.7 -7,
  3219. 4.1 7.3 -1.9, #dakraam2-12
  3220. 3.5 7.3 -1.9,
  3221. 3.5 7.7 -2.3,
  3222. 4.1 7.7 -2.3, #15
  3223. 0 5.44 0.04, #dikte van dakranden-16
  3224. 5.68 5.44 0.04,
  3225. 5.68 8.6065685 -3.15,
  3226. 0 8.6065685 -3.15,
  3227. 0 2.74 -9.04,
  3228. 3.12 2.74 -9.04,
  3229. 3.12 5.44 -6.34,
  3230. 5.68 5.44 -6.34, #23
  3231. 1.5 3.74 -8.04, #dikte van het dakraam1-24
  3232. 2.3 3.74 -8.04,
  3233. 2.3 4.74 -7.04,
  3234. 1.5 4.74 -7.04, #27
  3235. 4.1 7.34 -1.86, #dikte van het dakraam2-28
  3236. 3.5 7.34 -1.86,
  3237. 3.5 7.74 -2.26,
  3238. 4.1 7.74 -2.26, #31
  3239. ]
  3240. }
  3241. normal NULL
  3242. texCoord NULL
  3243. ccw TRUE
  3244. colorIndex []
  3245. colorPerVertex TRUE
  3246. convex TRUE
  3247. coordIndex [
  3248. 0, 13, 14, 3, -1,
  3249. 0, 3, 14, 13, -1,
  3250. 16, 29, 30, 19, -1,
  3251. 16, 19, 30, 29, -1,
  3252. 0, 1, 12, 13, -1,
  3253. 0, 13, 12, 1, -1,
  3254. 16, 17, 28, 29, -1,
  3255. 16, 29, 28, 17, -1,
  3256. 1, 12, 15, 2, -1,
  3257. 1, 2, 15, 12, -1,
  3258. 17, 28, 31, 18, -1,
  3259. 17, 18, 31, 28, -1,
  3260. 15, 2, 3, 14, -1,
  3261. 15, 14, 3, 2, -1,
  3262. 31, 18, 19, 30, -1,
  3263. 31, 30, 19, 18, -1,
  3264. 4, 8, 11, 3, -1,
  3265. 4, 3, 11, 8, -1,
  3266. 20, 24, 27, 19, -1,
  3267. 20, 19, 27, 24, -1,
  3268. 5, 4, 8, 9, -1,
  3269. 5, 9, 8, 4, -1,
  3270. 21, 20, 24, 25, -1,
  3271. 21, 25, 24, 20, -1,
  3272. 5, 9, 10, 6, -1,
  3273. 5, 6, 10, 9, -1,
  3274. 21, 25, 26, 22, -1,
  3275. 21, 22, 26, 25, -1,
  3276. 7, 6, 2, -1,
  3277. 7, 2, 6, -1,
  3278. 23, 22, 18, -1,
  3279. 23, 18, 22, -1,
  3280. 6, 10, 11, 3, 2, -1,
  3281. 6, 2, 3, 11, 10, -1,
  3282. 22, 26, 18, -1,
  3283. 22, 18, 26, -1,
  3284. 26, 27, 19, -1,
  3285. 26, 19, 27, -1,
  3286. 26, 19, 18, -1,
  3287. 26, 18, 19, -1,
  3288. 0, 1, 17, 16, -1,
  3289. 0, 16, 17, 1, -1,
  3290. 1, 2, 18, 17, -1,
  3291. 1, 17, 18, 2, -1,
  3292. 3, 0, 16, 19, -1,
  3293. 3, 19, 16, 0, -1,
  3294. 2, 7, 23, 18, -1,
  3295. 2, 18, 23, 7, -1,
  3296. 7, 6, 22, 23, -1,
  3297. 7, 23, 22, 6, -1,
  3298. 5, 6, 22, 21, -1,
  3299. 5, 21, 22, 6, -1,
  3300. 5, 4, 20, 21, -1,
  3301. 5, 21, 20, 4, -1,
  3302. 4, 3, 19, 20, -1,
  3303. 4, 20, 19, 3, -1,
  3304. 9, 8, 24, 25, -1,
  3305. 9, 25, 24, 8, -1,
  3306. 8, 11, 27, 24, -1,
  3307. 8, 24, 27, 11, -1,
  3308. 10, 11, 27, 26, -1,
  3309. 10, 26, 27, 11, -1,
  3310. 9, 10, 26, 25, -1,
  3311. 9, 25, 26, 10, -1,
  3312. 12, 13, 29, 28, -1,
  3313. 12, 28, 29, 13, -1,
  3314. 12, 15, 31, 28, -1,
  3315. 12, 28, 31, 15, -1,
  3316. 14, 15, 31, 30, -1,
  3317. 14, 30, 31, 15, -1,
  3318. 13, 14, 30, 29, -1,
  3319. 13, 29, 30, 14, -1,
  3320. ] #default []
  3321. creaseAngle 0
  3322. normalIndex []
  3323. normalPerVertex TRUE
  3324. solid TRUE
  3325. texCoordIndex []
  3326. }
  3327. }
  3328. ]
  3329. }
  3330. #schoorsteen
  3331. Transform {
  3332. children [
  3333. Shape {
  3334. appearance Appearance {
  3335. material Material {
  3336. ambientIntensity 0.2
  3337. diffuseColor 0.1 0.1 0.1
  3338. emissiveColor 0 0 0
  3339. shininess 0.1
  3340. specularColor 0.3 0.3 0.3
  3341. transparency 0
  3342. } texture NULL
  3343. textureTransform NULL
  3344. }
  3345. geometry IndexedFaceSet {
  3346. color NULL
  3347. coord Coordinate { #default NULL
  3348. point [
  3349. 4.8 8 -2.6,
  3350. 5.3 8 -2.6,
  3351. 5.3 8.4 -3.0,
  3352. 4.8 8.4 -3.0,
  3353. 4.9 9.4 -2.65,
  3354. 5.2 9.4 -2.65,
  3355. 5.2 9.4 -2.95,
  3356. 4.9 9.4 -2.95, ]
  3357. }
  3358. normal NULL
  3359. texCoord NULL
  3360. ccw TRUE
  3361. colorIndex []
  3362. colorPerVertex TRUE
  3363. convex TRUE
  3364. coordIndex [
  3365. 0, 1, 5, 4, -1,
  3366. 0, 4, 5, 1, -1,
  3367. 1, 2, 6, 5, -1,
  3368. 1, 5, 6, 2, -1,
  3369. 2, 3, 7, 6, -1,
  3370. 2, 6, 7, 3, -1,
  3371. 0, 3, 7, 4, -1,
  3372. 0, 4, 7, 3, -1,
  3373. 4, 5, 6, 7, -1,
  3374. 4, 7, 6, 5, -1,
  3375. ] #default []
  3376. creaseAngle 0
  3377. normalIndex []
  3378. normalPerVertex TRUE
  3379. solid TRUE
  3380. texCoordIndex []
  3381. }
  3382. }
  3383. ]
  3384. }
  3385. # /dak/dak.wrl
  3386. Transform {
  3387. children[
  3388. Transform{
  3389. children[
  3390. Shape {
  3391. appearance USE groen
  3392. geometry USE pijl
  3393. }
  3394. ]
  3395. rotation 0 1 0 3.1415927
  3396. }
  3397. DEF schuifdak TouchSensor {}
  3398. ]
  3399. translation 0.15 6 0.3
  3400. }
  3401. Transform {
  3402. children[
  3403. Shape {
  3404. appearance USE rood
  3405. geometry USE pijl
  3406. }
  3407. DEF schuifdak2 TouchSensor {}
  3408. ]
  3409. translation 5.48 6 0.3
  3410. }
  3411. DEF tijd1 TimeSensor {
  3412. cycleInterval 4
  3413. enabled TRUE
  3414. loop FALSE
  3415. startTime 0
  3416. stopTime 0
  3417. }
  3418. DEF plaats1 PositionInterpolator {
  3419. key [0, 1]
  3420. keyValue [0 0 0 ,6 0 0]
  3421. }
  3422. DEF tijd1a TimeSensor {
  3423. cycleInterval 4
  3424. enabled TRUE
  3425. loop FALSE
  3426. startTime 0
  3427. stopTime 0
  3428. }
  3429. DEF plaats1a PositionInterpolator {
  3430. key [0, 1]
  3431. keyValue [6 0 0 ,0 0 0]
  3432. }
  3433. ]
  3434. }#dak
  3435. # zolder/zolder.wrl
  3436. Viewpoint {
  3437. fieldOfView 1
  3438. jump TRUE
  3439. orientation 1 0 0 0
  3440. position 2.5 7 -3.15
  3441. description "op zolder"
  3442. }
  3443. #kleine platte dakje
  3444. Transform {
  3445. children [
  3446. Shape {
  3447. appearance DEF appdak Appearance {
  3448. material Material {
  3449. ambientIntensity 0
  3450. diffuseColor 0.2 0.2 0.2
  3451. emissiveColor 0 0 0
  3452. shininess 0
  3453. specularColor 0 0 0
  3454. transparency 0
  3455. }
  3456. texture ImageTexture {
  3457. url [""]
  3458. repeatS TRUE
  3459. repeatT TRUE
  3460. }
  3461. }
  3462. geometry Box { size 2.6 0.04 2.74 }
  3463. }
  3464. ]
  3465. translation 4.39 5.40 -7.67
  3466. }
  3467. DEF zoldervloer Transform {
  3468. children [
  3469. Shape {
  3470. appearance Appearance {
  3471. material Material {
  3472. ambientIntensity 0.2
  3473. diffuseColor 1 0.5 0.3
  3474. emissiveColor 0 0 0
  3475. shininess 0.1
  3476. specularColor 0 0 0
  3477. transparency 0
  3478. } texture NULL
  3479. textureTransform NULL
  3480. }
  3481. geometry IndexedFaceSet {
  3482. color NULL
  3483. coord Coordinate { #default NULL
  3484. point [
  3485. 0.14 5.40 0,
  3486. 5.54 5.40 0,
  3487. 5.54 5.40 -6.30,
  3488. 0.14 5.40 -6.30,
  3489. 5.54 5.40 -2.36, #-4
  3490. 5.54 5.40 -4.36,
  3491. 4.42 5.40 -4.36,
  3492. 4.42 5.40 -2.36,
  3493. ]
  3494. }
  3495. normal NULL
  3496. texCoord NULL
  3497. ccw TRUE
  3498. colorIndex []
  3499. colorPerVertex TRUE
  3500. convex TRUE
  3501. coordIndex [
  3502. 0, 1, 4, 7, -1,
  3503. 0, 7, 4, 1, -1,
  3504. 0, 7, 6, 3, -1,
  3505. 0, 3, 6, 7, -1,
  3506. 5, 2, 3, 6, -1,
  3507. 5, 6, 3, 2, -1,
  3508. ] #default []
  3509. creaseAngle 0
  3510. normalIndex []
  3511. normalPerVertex TRUE
  3512. solid TRUE
  3513. texCoordIndex []
  3514. }
  3515. }
  3516. ]
  3517. }
  3518. DEF plafondboven Transform {
  3519. children [
  3520. Shape {
  3521. appearance Appearance {
  3522. material Material {
  3523. ambientIntensity 0.2
  3524. diffuseColor 1 1 1
  3525. emissiveColor 0 0 0
  3526. shininess 0.1
  3527. specularColor 0 0 0
  3528. transparency 0
  3529. } texture NULL
  3530. textureTransform NULL
  3531. }
  3532. geometry IndexedFaceSet {
  3533. color NULL
  3534. coord Coordinate { #default NULL
  3535. point [
  3536. 0.14 5.30 -0.14,
  3537. 5.54 5.30 -0.14,
  3538. 5.54 5.30 -8.86,
  3539. 3.19 5.30 -8.86,
  3540. 5.54 5.30 -2.36, #-4
  3541. 5.54 5.30 -4.36,
  3542. 4.42 5.30 -4.36,
  3543. 4.42 5.30 -2.36,
  3544. 3.19 5.30 -6.40,
  3545. 0.14 5.30 -6.40,
  3546. ]
  3547. }
  3548. normal NULL
  3549. texCoord NULL
  3550. ccw TRUE
  3551. colorIndex []
  3552. colorPerVertex TRUE
  3553. convex TRUE
  3554. coordIndex [
  3555. 0, 1, 4, 7, -1,
  3556. 0, 7, 4, 1, -1,
  3557. 0, 7, 6, 8, 9, -1,
  3558. 0, 9, 8, 6, 7, -1,
  3559. 5, 2, 3, 8, 6, -1,
  3560. 5, 6, 8, 3, 2, -1,
  3561. ] #default []
  3562. creaseAngle 0
  3563. normalIndex []
  3564. normalPerVertex TRUE
  3565. solid TRUE
  3566. texCoordIndex []
  3567. }
  3568. }
  3569. ]
  3570. }
  3571. DEF vulstukvoortrap Transform {
  3572. children [
  3573. Shape {
  3574. appearance DEF wandkleur Appearance {
  3575. material Material {
  3576. ambientIntensity 0.2
  3577. diffuseColor 1 0.9 0.7
  3578. emissiveColor 0 0 0
  3579. shininess 0.1
  3580. specularColor 0 0 0
  3581. transparency 0
  3582. } texture NULL
  3583. textureTransform NULL
  3584. }
  3585. geometry IndexedFaceSet {
  3586. color NULL
  3587. coord Coordinate { #default NULL
  3588. point [
  3589. 4.42 5.3 -2.36, #0
  3590. 4.42 5.3 -3.36,
  3591. 4.42 5.4 -3.36,
  3592. 4.42 5.4 -2.36, #3
  3593. 5.4 5.3 -2.36, #4
  3594. 5.4 5.4 -2.36,
  3595. 5.4 5.3 -4.36, #6
  3596. 5.4 5.4 -4.36,
  3597. 4.42 5.3 -4.36, #8
  3598. 4.42 5.4 -4.36,
  3599. ]
  3600. }
  3601. normal NULL
  3602. texCoord NULL
  3603. ccw TRUE
  3604. colorIndex []
  3605. colorPerVertex TRUE
  3606. convex TRUE
  3607. coordIndex [
  3608. 0, 1, 2, 3, -1,
  3609. 0, 3, 2, 1, -1,
  3610. 0, 3, 5, 4, -1,
  3611. 9, 8, 6, 7, -1,
  3612. ] #default []
  3613. creaseAngle 0
  3614. normalIndex []
  3615. normalPerVertex TRUE
  3616. solid FALSE
  3617. texCoordIndex []
  3618. }
  3619. }
  3620. ]
  3621. }
  3622. # ballustrade.wrl
  3623. Transform {
  3624. children[
  3625. DEF spijlen Group {
  3626. children [
  3627. Transform{
  3628. children [
  3629. DEF spijl Shape {
  3630. appearance DEF kozijn Appearance {
  3631. material Material {
  3632. ambientIntensity 0.2
  3633. diffuseColor 0.95 0.95 0.9
  3634. emissiveColor 0 0 0
  3635. shininess 0.1
  3636. specularColor 0 0 0
  3637. transparency 0
  3638. } texture NULL
  3639. textureTransform NULL
  3640. }
  3641. geometry Cylinder {
  3642. bottom FALSE
  3643. height 0.8
  3644. radius 0.015
  3645. side TRUE
  3646. top FALSE
  3647. }
  3648. }
  3649. ]
  3650. translation -0.025 0.4 0.05
  3651. }
  3652. Transform{
  3653. children USE spijl
  3654. translation -0.025 0.4 0.15
  3655. }
  3656. Transform{
  3657. children USE spijl
  3658. translation -0.025 0.4 0.25
  3659. }
  3660. Transform{
  3661. children USE spijl
  3662. translation -0.025 0.4 0.35
  3663. }
  3664. Transform{
  3665. children USE spijl
  3666. translation -0.025 0.4 0.45
  3667. }
  3668. Transform{
  3669. children USE spijl
  3670. translation -0.025 0.4 0.55
  3671. }
  3672. Transform{
  3673. children USE spijl
  3674. translation -0.025 0.4 0.65
  3675. }
  3676. Transform{
  3677. children USE spijl
  3678. translation -0.025 0.4 0.75
  3679. }
  3680. Transform{
  3681. children USE spijl
  3682. translation -0.025 0.4 0.85
  3683. }
  3684. Transform{
  3685. children USE spijl
  3686. translation -0.025 0.4 0.95
  3687. }
  3688. ]
  3689. }#spijlengroup
  3690. Transform{
  3691. translation 0 0 1
  3692. rotation 0 1 0 1.5707963
  3693. children USE spijlen
  3694. }
  3695. Transform{
  3696. children [
  3697. Shape {
  3698. appearance USE kozijn
  3699. geometry Box { size 0.05 0.03 1.05 }
  3700. }
  3701. ]
  3702. translation -0.025 0.815 0.525
  3703. }
  3704. Transform{
  3705. children [
  3706. Shape {
  3707. appearance USE kozijn
  3708. geometry Box { size 1 0.03 0.05 }
  3709. }
  3710. ]
  3711. translation 0.5 0.815 1.025
  3712. }
  3713. ]
  3714. translation 4.42 5.4 -3.36
  3715. }
  3716. # /ballustrade.wrl
  3717. # binmuur.wrl
  3718. Transform {
  3719. children [
  3720. Shape {
  3721. appearance Appearance {
  3722. material Material {
  3723. ambientIntensity 0.2
  3724. diffuseColor 1 0.9 0.7
  3725. emissiveColor 0 0 0
  3726. shininess 0.1
  3727. specularColor 0 0 0
  3728. transparency 0
  3729. } texture NULL
  3730. textureTransform NULL
  3731. }
  3732. geometry IndexedFaceSet {
  3733. color NULL
  3734. coord Coordinate { #default NULL
  3735. point [
  3736. 0.28 0 -0.28, #0 linkerbenedenhoek voorgevel
  3737. 5.40 0 -0.28,
  3738. 5.40 5.40 -0.28,
  3739. 0.28 5.40 -0.28, #3 linkerbovenhoek voorgevel
  3740. 3.19 0 -0.28, #4 voordeur
  3741. 4.42 0 -0.28,
  3742. 4.42 2.30 -0.28,
  3743. 3.19 2.30 -0.28, #7 voordeur
  3744. 4.84 1.60 -0.28, #toiletraam-8
  3745. 5.04 1.60 -0.28,
  3746. 5.04 2.30 -0.28,
  3747. 4.84 2.30 -0.28,
  3748. 2.60 0.90 -0.28, #keukenraam-12
  3749. 2.60 2.30 -0.28,
  3750. 0.60 2.30 -0.28,
  3751. 0.60 0.90 -0.28,
  3752. 0.60 3.60 -0.28, #bovenraam-16
  3753. 1.50 3.60 -0.28,
  3754. 1.50 5.0 -0.28,
  3755. 4.42 5.0 -0.28,
  3756. 4.42 5.40 -0.28,
  3757. 0.60 5.40 -0.28,
  3758. 0.28 8.55 -3.15, #linkergevel-22
  3759. 0.28 2.70 -8.72,
  3760. 0.28 0 -8.72,
  3761. 5.40 8.55 -3.15, #rechtergevel-25
  3762. 5.40 5.40 -6.30,
  3763. 5.40 5.40 -8.72,
  3764. 5.40 0 -8.72,
  3765. 2.25 0 -8.72, #achtergevel-29
  3766. 2.25 0.6 -8.72,
  3767. 4.8 0.6 -8.72,
  3768. 4.8 5.40 -8.72,
  3769. 1.2 0 -8.72,
  3770. 1.2 2.70 -8.72,
  3771. 3.19 0 -0.14, #diepte van de voordeur-35
  3772. 4.42 0 -0.14,
  3773. 4.42 2.30 -0.14,
  3774. 3.19 2.30 -0.14, #diepte van de voordeur-38
  3775. 2.60 0.90 -0.14, # diepte van het keukenraam-39
  3776. 2.60 2.30 -0.14,
  3777. 0.60 2.30 -0.14,
  3778. 0.60 0.90 -0.14,
  3779. 4.84 1.60 -0.14, #diepte van het toiletraam-43
  3780. 5.04 1.60 -0.14,
  3781. 5.04 2.30 -0.14,
  3782. 4.84 2.30 -0.14,
  3783. 0.60 3.60 -0.14, #diepte van het bovenraam-47
  3784. 1.50 3.60 -0.14,
  3785. 1.50 5.0 -0.14,
  3786. 4.42 5.0 -0.14,
  3787. 4.42 5.40 -0.14,
  3788. 0.60 5.40 -0.14, #52
  3789. 2.25 0 -8.86, #diepte van de achtergevel-53
  3790. 2.25 0.6 -8.86,
  3791. 4.8 0.6 -8.86,
  3792. 4.8 5.40 -8.86,
  3793. 1.2 0 -8.86,
  3794. 1.2 2.70 -8.86, #58
  3795. 0.28 5.40 0, #59 hoekpunt voor dakvorm zolder
  3796. 5.40 5.40 0,
  3797. 0.28 5.40 -6.30, #61
  3798. 0.28 2.70 -9.0, #62 hoekpunt voor dakvorm 1e verdieping
  3799. 0.14 5.40 0, #63 extra punten voor segmentering
  3800. 5.54 5.40 0,
  3801. 0.14 5.40 -6.30,
  3802. 5.54 5.40 -6.3, #66
  3803. 5.54 8.55 -3.15, #rechtergevel-67
  3804. 0.14 8.55 -3.15, #linkergevel-68
  3805. ]
  3806. }
  3807. normal NULL
  3808. texCoord NULL
  3809. ccw TRUE
  3810. colorIndex []
  3811. colorPerVertex TRUE
  3812. convex TRUE
  3813. coordIndex [
  3814. 59, 22, 61, -1,
  3815. 60, 25, 26, -1,
  3816. 59, 63, 68, 22, -1,
  3817. 68, 22, 61, 65, -1,
  3818. 60, 64, 67, 25, -1,
  3819. 25, 67, 66, 26, -1,
  3820. ] #default []
  3821. creaseAngle 0
  3822. normalIndex []
  3823. normalPerVertex TRUE
  3824. solid FALSE
  3825. texCoordIndex []
  3826. }
  3827. }
  3828. ]
  3829. }
  3830. # /binmuur.wrl
  3831. # buitmuur.wrl
  3832. Transform {
  3833. children [
  3834. Shape {
  3835. appearance DEF steen Appearance {
  3836. material Material {
  3837. ambientIntensity 0.2
  3838. diffuseColor 0.8 0.4 0.3
  3839. emissiveColor 0 0 0
  3840. shininess 0.1
  3841. specularColor 0 0 0
  3842. transparency 0
  3843. } texture NULL
  3844. textureTransform NULL
  3845. }
  3846. geometry IndexedFaceSet {
  3847. color NULL
  3848. coord Coordinate { #default NULL
  3849. point [
  3850. 0 0 0, #linkerbenedenhoek voorgevel
  3851. 5.68 0 0,
  3852. 5.68 5.40 0,
  3853. 0 5.40 0, #linkerbovenhoek voorgevel
  3854. 3.19 0 0, #voordeur
  3855. 4.42 0 0,
  3856. 4.42 2.30 0,
  3857. 3.19 2.30 0, #voordeur
  3858. 4.84 1.60 0, #toiletraam-8
  3859. 5.04 1.60 0,
  3860. 5.04 2.30 0,
  3861. 4.84 2.30 0,
  3862. 2.60 0.90 0, #keukenraam-12
  3863. 2.60 2.30 0,
  3864. 0.60 2.30 0,
  3865. 0.60 0.90 0,
  3866. 0.60 3.60 0, #bovenraam-16
  3867. 1.50 3.60 0,
  3868. 1.50 5.0 0,
  3869. 4.42 5.0 0,
  3870. 4.42 5.40 0,
  3871. 0.60 5.40 0,
  3872. 0 8.555 -3.15, #linkergevel-22
  3873. 0 2.7 -9.0,
  3874. 0 0 -9.0,
  3875. 5.68 8.555 -3.15, #rechtergevel-25
  3876. 5.68 5.40 -6.3,
  3877. 5.68 5.40 -9,
  3878. 5.68 0 -9.0,
  3879. 2.25 0 -9.0, #achtergevel-29
  3880. 2.25 0.6 -9.0,
  3881. 4.8 0.6 -9.0,
  3882. 4.8 5.40 -9.0,
  3883. 1.2 0 -9.0,
  3884. 1.2 2.7 -9,
  3885. 3.19 0 -0.14, #diepte van de voordeur-35
  3886. 4.42 0 -0.14,
  3887. 4.42 2.30 -0.14,
  3888. 3.19 2.30 -0.14, #diepte van de voordeur-38
  3889. 2.60 0.90 -0.14, # diepte van het keukenraam-39
  3890. 2.60 2.30 -0.14,
  3891. 0.60 2.30 -0.14,
  3892. 0.60 0.90 -0.14,
  3893. 4.84 1.60 -0.14, #diepte van het toiletraam-43
  3894. 5.04 1.60 -0.14,
  3895. 5.04 2.30 -0.14,
  3896. 4.84 2.30 -0.14,
  3897. 0.60 3.60 -0.14, #diepte van het bovenraam-47
  3898. 1.50 3.60 -0.14,
  3899. 1.50 5.0 -0.14,
  3900. 4.42 5.0 -0.14,
  3901. 4.42 5.40 -0.14,
  3902. 0.60 5.40 -0.14, #52
  3903. 2.25 0 -8.86, #diepte van de achtergevel-53
  3904. 2.25 0.6 -8.86,
  3905. 4.8 0.6 -8.86,
  3906. 4.8 5.40 -8.86,
  3907. 1.2 0 -8.86,
  3908. 1.2 2.7 -8.86, #58
  3909. 0.14 5.40 0, #59 extra punten voor segmentering
  3910. 5.54 5.40 0,
  3911. 0.14 5.40 -6.30,
  3912. 5.54 5.40 -6.3, #62
  3913. 5.54 8.55 -3.15, #rechtergevel-63
  3914. 0.14 8.55 -3.15, #linkergevel-64
  3915. 0 5.4 -6.3,
  3916. ]
  3917. }
  3918. normal NULL
  3919. texCoord NULL
  3920. ccw TRUE
  3921. colorIndex []
  3922. colorPerVertex TRUE
  3923. convex TRUE
  3924. coordIndex [
  3925. 3, 22, 65, -1,
  3926. 2, 26, 25, -1,
  3927. 3, 59, 64, 22, -1,
  3928. 61, 65, 22, 64, -1,
  3929. 60, 2, 25, 63, -1,
  3930. 63, 25, 26, 62, -1,
  3931. ] #default []
  3932. creaseAngle 0
  3933. normalIndex []
  3934. normalPerVertex TRUE
  3935. solid FALSE
  3936. texCoordIndex []
  3937. }
  3938. }
  3939. ]
  3940. }
  3941. # /buitmuur.wrl
  3942. # /zolder/zolder.wrl
  3943. DEF tijd2 TimeSensor {
  3944. cycleInterval 4
  3945. enabled TRUE
  3946. loop FALSE
  3947. startTime 0
  3948. stopTime 0
  3949. }
  3950. DEF plaats2 PositionInterpolator {
  3951. key [0, 1]
  3952. keyValue [0 0 0 ,6 0 0]
  3953. }
  3954. DEF tijd2a TimeSensor {
  3955. cycleInterval 4
  3956. enabled TRUE
  3957. loop FALSE
  3958. startTime 0
  3959. stopTime 0
  3960. }
  3961. DEF plaats2a PositionInterpolator {
  3962. key [0, 1]
  3963. keyValue [6 0 0 ,0 0 0]
  3964. }
  3965. ]
  3966. }#zolder
  3967. DEF tijd3 TimeSensor {
  3968. cycleInterval 4
  3969. enabled TRUE
  3970. loop FALSE
  3971. startTime 0
  3972. stopTime 0
  3973. }
  3974. DEF plaats3 PositionInterpolator {
  3975. key [0, 1]
  3976. keyValue [0 0 0 ,6 0 0]
  3977. }
  3978. DEF tijd3a TimeSensor {
  3979. cycleInterval 4
  3980. enabled TRUE
  3981. loop FALSE
  3982. startTime 0
  3983. stopTime 0
  3984. }
  3985. DEF plaats3a PositionInterpolator {
  3986. key [0, 1]
  3987. keyValue [6 0 0 ,0 0 0]
  3988. }
  3989. ]
  3990. }#boven
  3991. ]
  3992. }
  3993. #ROUTE schuifdak.touchTime TO tijd1.startTime
  3994. #ROUTE tijd1.fraction_changed TO plaats1.set_fraction
  3995. #ROUTE plaats1.value_changed TO dak.translation
  3996. #ROUTE schuifzolder.touchTime TO tijd2.startTime
  3997. #ROUTE tijd2.fraction_changed TO plaats2.set_fraction
  3998. #ROUTE plaats2.value_changed TO zolder.translation
  3999. #ROUTE schuifboven.touchTime TO tijd3.startTime
  4000. #ROUTE tijd3.fraction_changed TO plaats3.set_fraction
  4001. #ROUTE plaats3.value_changed TO boven.translation
  4002. #ROUTE schuifdak2.touchTime TO tijd1a.startTime
  4003. #ROUTE tijd1a.fraction_changed TO plaats1a.set_fraction
  4004. #ROUTE plaats1a.value_changed TO dak.translation
  4005. #ROUTE schuifzolder2.touchTime TO tijd2a.startTime
  4006. #ROUTE tijd2a.fraction_changed TO plaats2a.set_fraction
  4007. #ROUTE plaats2a.value_changed TO zolder.translation
  4008. #ROUTE schuifboven2.touchTime TO tijd3a.startTime
  4009. #ROUTE tijd3a.fraction_changed TO plaats3a.set_fraction
  4010. #ROUTE plaats3a.value_changed TO boven.translation