webgl_materials_envmaps_pmrem_nodes.html 5.4 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - node material - custom size hdr environment mapping</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. color: #fff;
  10. font-family:Monospace;
  11. font-size:13px;
  12. text-align:center;
  13. background-color: #000;
  14. margin: 0px;
  15. overflow: hidden;
  16. }
  17. a { color: #00f }
  18. #info {
  19. position: absolute;
  20. top: 0px; width: 100%;
  21. padding: 5px;
  22. }
  23. </style>
  24. </head>
  25. <body>
  26. <div id="container"></div>
  27. <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/>
  28. Created by Prashant Sharma and <a href="http://clara.io/" target="_blank" rel="noopener">Ben Houston</a>.</div>
  29. <script type="module">
  30. import * as THREE from '../build/three.module.js';
  31. import Stats from './jsm/libs/stats.module.js';
  32. import { GUI } from './jsm/libs/dat.gui.module.js';
  33. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  34. import { HDRCubeTextureLoader } from './jsm/loaders/HDRCubeTextureLoader.js';
  35. import { PMREMGenerator } from './jsm/pmrem/PMREMGenerator.js';
  36. import {
  37. StandardNodeMaterial,
  38. FloatNode,
  39. OperatorNode,
  40. TextureNode,
  41. TextureCubeNode
  42. } from './jsm/nodes/Nodes.js';
  43. var params = {
  44. roughness: 0.0,
  45. metalness: 0.0,
  46. exposure: 1.0,
  47. intensity: 1.0,
  48. animate: true,
  49. debug: false
  50. };
  51. var container, stats;
  52. var camera, scene, renderer, controls;
  53. var nodeMaterial, nodeTexture, nodeTextureIntensity, torusMesh, planeMesh;
  54. var hdrCubeRenderTarget;
  55. var hdrCubeMap;
  56. init();
  57. animate();
  58. function generate() {
  59. var pmremGenerator = new PMREMGenerator( renderer );
  60. hdrCubeRenderTarget = pmremGenerator.fromCubemap( hdrCubeMap );
  61. pmremGenerator.dispose();
  62. nodeTexture.value = hdrCubeRenderTarget.texture;
  63. hdrCubeMap.magFilter = THREE.LinearFilter;
  64. hdrCubeMap.needsUpdate = true;
  65. planeMesh.material.map = hdrCubeRenderTarget.texture;
  66. planeMesh.material.needsUpdate = true;
  67. }
  68. function init() {
  69. container = document.createElement( 'div' );
  70. document.body.appendChild( container );
  71. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  72. camera.position.set( 0, 0, 120 );
  73. scene = new THREE.Scene();
  74. scene.background = new THREE.Color( 0x000000 );
  75. renderer = new THREE.WebGLRenderer();
  76. renderer.toneMapping = THREE.LinearToneMapping;
  77. //
  78. var geometry = new THREE.TorusKnotBufferGeometry( 18, 8, 150, 20 );
  79. nodeMaterial = new StandardNodeMaterial();
  80. nodeMaterial.color.value = new THREE.Color( 0xffffff );
  81. nodeMaterial.roughness.value = params.metalness;
  82. nodeMaterial.metalness.value = params.roguhness;
  83. nodeMaterial.visible = false;
  84. nodeTexture = new TextureNode();
  85. nodeTextureIntensity = new FloatNode( 1 );
  86. nodeMaterial.environment = new OperatorNode( new TextureCubeNode( nodeTexture ), nodeTextureIntensity, OperatorNode.MUL );
  87. torusMesh = new THREE.Mesh( geometry, nodeMaterial );
  88. scene.add( torusMesh );
  89. planeMesh = new THREE.Mesh( new THREE.PlaneBufferGeometry( 200, 200 ), new THREE.MeshBasicMaterial() );
  90. planeMesh.position.y = - 50;
  91. planeMesh.rotation.x = - Math.PI * 0.5;
  92. scene.add( planeMesh );
  93. var hdrUrls = [ 'px.hdr', 'nx.hdr', 'py.hdr', 'ny.hdr', 'pz.hdr', 'nz.hdr' ];
  94. hdrCubeMap = new HDRCubeTextureLoader()
  95. .setPath( './textures/cube/pisaHDR/' )
  96. .setDataType( THREE.UnsignedByteType )
  97. .load( hdrUrls, function () {
  98. generate();
  99. nodeMaterial.visible = true;
  100. } );
  101. renderer.setPixelRatio( window.devicePixelRatio );
  102. renderer.setSize( window.innerWidth, window.innerHeight );
  103. container.appendChild( renderer.domElement );
  104. //renderer.toneMapping = THREE.ReinhardToneMapping;
  105. renderer.outputEncoding = THREE.sRGBEncoding;
  106. stats = new Stats();
  107. container.appendChild( stats.dom );
  108. controls = new OrbitControls( camera, renderer.domElement );
  109. controls.minDistance = 50;
  110. controls.maxDistance = 300;
  111. window.addEventListener( 'resize', onWindowResize, false );
  112. var gui = new GUI();
  113. gui.add( params, 'roughness', 0, 1, 0.01 );
  114. gui.add( params, 'metalness', 0, 1, 0.01 );
  115. gui.add( params, 'exposure', 0, 2, 0.01 );
  116. gui.add( params, 'intensity', 0, 2, 0.01 );
  117. gui.add( params, 'animate', true );
  118. gui.add( params, 'debug', false );
  119. gui.open();
  120. }
  121. function onWindowResize() {
  122. var width = window.innerWidth;
  123. var height = window.innerHeight;
  124. camera.aspect = width / height;
  125. camera.updateProjectionMatrix();
  126. renderer.setSize( width, height );
  127. }
  128. function animate() {
  129. requestAnimationFrame( animate );
  130. stats.begin();
  131. render();
  132. stats.end();
  133. }
  134. function render() {
  135. torusMesh.material.roughness.value = params.roughness;
  136. torusMesh.material.metalness.value = params.metalness;
  137. nodeTextureIntensity.value = params.intensity;
  138. if ( params.animate ) {
  139. torusMesh.rotation.y += 0.005;
  140. }
  141. planeMesh.visible = params.debug;
  142. scene.background = hdrCubeMap;
  143. renderer.toneMappingExposure = params.exposure;
  144. renderer.render( scene, camera );
  145. }
  146. </script>
  147. </body>
  148. </html>