Viewport.js 11 KB

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  1. var Viewport = function ( signals ) {
  2. var container = new UI.Panel();
  3. container.setPosition( 'absolute' );
  4. container.setBackgroundColor( '#aaa' );
  5. var info = new UI.Text();
  6. info.setPosition( 'absolute' );
  7. info.setRight( '5px' );
  8. info.setBottom( '5px' );
  9. info.setFontSize( '12px' );
  10. info.setColor( '#ffffff' );
  11. container.add( info );
  12. var clearColor = 0xAAAAAA;
  13. var objects = [];
  14. // helpers
  15. var helpersToObjects = {};
  16. var objectsToHelpers = {};
  17. var sceneHelpers = new THREE.Scene();
  18. var grid = new THREE.GridHelper( 500, 25 );
  19. sceneHelpers.add( grid );
  20. //
  21. var scene = new THREE.Scene();
  22. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  23. camera.position.set( 500, 250, 500 );
  24. camera.lookAt( scene.position );
  25. //
  26. var selectionBox = new THREE.BoxHelper();
  27. selectionBox.material.color.setHex( 0xffff00 );
  28. selectionBox.material.depthTest = false;
  29. selectionBox.material.transparent = true;
  30. selectionBox.visible = false;
  31. sceneHelpers.add( selectionBox );
  32. var transformControls = new THREE.TransformControls( camera, container.dom );
  33. transformControls.addEventListener( 'change', function () {
  34. signals.objectChanged.dispatch( selected );
  35. } );
  36. sceneHelpers.add( transformControls.gizmo );
  37. transformControls.hide();
  38. // fog
  39. var oldFogType = "None";
  40. var oldFogColor = 0xaaaaaa;
  41. var oldFogNear = 1;
  42. var oldFogFar = 5000;
  43. var oldFogDensity = 0.00025;
  44. // object picking
  45. var ray = new THREE.Raycaster();
  46. var projector = new THREE.Projector();
  47. var selected = camera;
  48. // events
  49. var getIntersects = function ( event, object ) {
  50. var vector = new THREE.Vector3(
  51. ( event.layerX / container.dom.offsetWidth ) * 2 - 1,
  52. - ( event.layerY / container.dom.offsetHeight ) * 2 + 1,
  53. 0.5
  54. );
  55. projector.unprojectVector( vector, camera );
  56. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  57. if ( object instanceof Array ) {
  58. return ray.intersectObjects( object, true );
  59. }
  60. return ray.intersectObject( object, true );
  61. };
  62. var onMouseDownPosition = new THREE.Vector2();
  63. var onMouseUpPosition = new THREE.Vector2();
  64. var onMouseDown = function ( event ) {
  65. event.preventDefault();
  66. onMouseDownPosition.set( event.layerX, event.layerY );
  67. document.addEventListener( 'mousemove', onMouseMove, false );
  68. document.addEventListener( 'mouseup', onMouseUp, false );
  69. };
  70. var onMouseMove = function ( event ) {
  71. controls.enabled = transformControls.active === false;
  72. };
  73. var onMouseUp = function ( event ) {
  74. onMouseUpPosition.set( event.layerX, event.layerY );
  75. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) < 1 ) {
  76. var intersects = getIntersects( event, objects );
  77. if ( intersects.length > 0 ) {
  78. selected = intersects[ 0 ].object;
  79. if ( helpersToObjects[ selected.id ] !== undefined ) {
  80. selected = helpersToObjects[ selected.id ];
  81. }
  82. signals.objectSelected.dispatch( selected );
  83. } else {
  84. controls.enabled = true;
  85. selected = camera;
  86. signals.objectSelected.dispatch( selected );
  87. }
  88. controls.enabled = false;
  89. render();
  90. }
  91. document.removeEventListener( 'mousemove', onMouseMove );
  92. document.removeEventListener( 'mouseup', onMouseUp );
  93. };
  94. var onDoubleClick = function ( event ) {
  95. var intersects = getIntersects( event, objects );
  96. if ( intersects.length > 0 && intersects[ 0 ].object === selected ) {
  97. controls.focus( selected );
  98. controls.enabled = true;
  99. }
  100. };
  101. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  102. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  103. // controls need to be added *after* main logic,
  104. // otherwise controls.enabled doesn't work.
  105. var controls = new THREE.EditorControls( camera, container.dom );
  106. controls.addEventListener( 'change', function () {
  107. signals.objectChanged.dispatch( camera );
  108. transformControls.update();
  109. } );
  110. // signals
  111. signals.transformModeChanged.add( function ( mode ) {
  112. transformControls.setMode( mode );
  113. render();
  114. } );
  115. signals.snapChanged.add( function ( dist ) {
  116. transformControls.snapDist = dist;
  117. } );
  118. signals.snapChanged.add( function ( dist ) {
  119. snapDist = dist;
  120. } );
  121. signals.rendererChanged.add( function ( object ) {
  122. container.dom.removeChild( renderer.domElement );
  123. renderer = object;
  124. renderer.setClearColor( clearColor );
  125. renderer.autoClear = false;
  126. renderer.autoUpdateScene = false;
  127. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  128. container.dom.appendChild( renderer.domElement );
  129. render();
  130. } );
  131. signals.sceneAdded.add( function ( object ) {
  132. scene.userData = JSON.parse( JSON.stringify( object.userData ) );
  133. while ( object.children.length > 0 ) {
  134. signals.objectAdded.dispatch( object.children[ 0 ] );
  135. }
  136. } );
  137. signals.objectAdded.add( function ( object ) {
  138. // handle children
  139. object.traverse( function ( object ) {
  140. // create helpers for invisible object types (lights, cameras, targets)
  141. if ( object instanceof THREE.PointLight ) {
  142. var helper = new THREE.PointLightHelper( object, 10 );
  143. sceneHelpers.add( helper );
  144. objectsToHelpers[ object.id ] = helper;
  145. helpersToObjects[ helper.lightSphere.id ] = object;
  146. objects.push( helper.lightSphere );
  147. } else if ( object instanceof THREE.DirectionalLight ) {
  148. var helper = new THREE.DirectionalLightHelper( object, 10 );
  149. sceneHelpers.add( helper );
  150. objectsToHelpers[ object.id ] = helper;
  151. helpersToObjects[ helper.lightSphere.id ] = object;
  152. objects.push( helper.lightSphere );
  153. } else if ( object instanceof THREE.SpotLight ) {
  154. var helper = new THREE.SpotLightHelper( object, 10 );
  155. sceneHelpers.add( helper );
  156. objectsToHelpers[ object.id ] = helper;
  157. helpersToObjects[ helper.lightSphere.id ] = object;
  158. objects.push( helper.lightSphere );
  159. } else if ( object instanceof THREE.HemisphereLight ) {
  160. var helper = new THREE.HemisphereLightHelper( object, 10 );
  161. sceneHelpers.add( helper );
  162. objectsToHelpers[ object.id ] = helper;
  163. helpersToObjects[ helper.lightSphere.id ] = object;
  164. objects.push( helper.lightSphere );
  165. } else {
  166. // add to picking list
  167. objects.push( object );
  168. }
  169. } );
  170. scene.add( object );
  171. // TODO: Add support for hierarchies with lights
  172. if ( object instanceof THREE.Light ) {
  173. updateMaterials( scene );
  174. }
  175. updateInfo();
  176. signals.sceneChanged.dispatch( scene );
  177. signals.objectSelected.dispatch( object );
  178. } );
  179. signals.objectSelected.add( function ( object ) {
  180. selectionBox.visible = false;
  181. transformControls.detatch();
  182. if ( object !== null ) {
  183. if ( object.geometry !== undefined ) {
  184. selectionBox.update( object );
  185. selectionBox.visible = true;
  186. }
  187. selected = object;
  188. if ( selected instanceof THREE.PerspectiveCamera === false ) {
  189. transformControls.attatch(object);
  190. }
  191. }
  192. render();
  193. } );
  194. signals.objectChanged.add( function ( object ) {
  195. if ( object.geometry !== undefined ) {
  196. selectionBox.update( object );
  197. transformControls.update();
  198. updateInfo();
  199. }
  200. if ( objectsToHelpers[ object.id ] !== undefined ) {
  201. objectsToHelpers[ object.id ].update();
  202. }
  203. render();
  204. signals.sceneChanged.dispatch( scene );
  205. } );
  206. signals.cloneSelectedObject.add( function () {
  207. if ( selected === camera ) return;
  208. var object = selected.clone();
  209. signals.objectAdded.dispatch( object );
  210. } );
  211. signals.removeSelectedObject.add( function () {
  212. if ( selected.parent === undefined ) return;
  213. var name = selected.name ? '"' + selected.name + '"': "selected object";
  214. if ( confirm( 'Delete ' + name + '?' ) === false ) return;
  215. var parent = selected.parent;
  216. if ( selected instanceof THREE.PointLight ||
  217. selected instanceof THREE.DirectionalLight ||
  218. selected instanceof THREE.SpotLight ||
  219. selected instanceof THREE.HemisphereLight ) {
  220. var helper = objectsToHelpers[ selected.id ];
  221. objects.splice( objects.indexOf( helper.lightSphere ), 1 );
  222. helper.parent.remove( helper );
  223. selected.parent.remove( selected );
  224. delete objectsToHelpers[ selected.id ];
  225. delete helpersToObjects[ helper.id ];
  226. if ( selected instanceof THREE.DirectionalLight ||
  227. selected instanceof THREE.SpotLight ) {
  228. selected.target.parent.remove( selected.target );
  229. }
  230. updateMaterials( scene );
  231. } else {
  232. selected.traverse( function ( object ) {
  233. var index = objects.indexOf( object );
  234. if ( index !== -1 ) {
  235. objects.splice( index, 1 )
  236. }
  237. } );
  238. selected.parent.remove( selected );
  239. updateInfo();
  240. }
  241. signals.sceneChanged.dispatch( scene );
  242. signals.objectSelected.dispatch( parent );
  243. } );
  244. signals.materialChanged.add( function ( material ) {
  245. render();
  246. } );
  247. signals.clearColorChanged.add( function ( color ) {
  248. renderer.setClearColor( color );
  249. render();
  250. clearColor = color;
  251. } );
  252. signals.fogTypeChanged.add( function ( fogType ) {
  253. if ( fogType !== oldFogType ) {
  254. if ( fogType === "None" ) {
  255. scene.fog = null;
  256. } else if ( fogType === "Fog" ) {
  257. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  258. } else if ( fogType === "FogExp2" ) {
  259. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  260. }
  261. updateMaterials( scene );
  262. oldFogType = fogType;
  263. }
  264. render();
  265. } );
  266. signals.fogColorChanged.add( function ( fogColor ) {
  267. oldFogColor = fogColor;
  268. updateFog( scene );
  269. render();
  270. } );
  271. signals.fogParametersChanged.add( function ( near, far, density ) {
  272. oldFogNear = near;
  273. oldFogFar = far;
  274. oldFogDensity = density;
  275. updateFog( scene );
  276. render();
  277. } );
  278. signals.windowResize.add( function () {
  279. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  280. camera.updateProjectionMatrix();
  281. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  282. render();
  283. } );
  284. //
  285. var renderer;
  286. if ( System.support.webgl === true ) {
  287. renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
  288. } else {
  289. renderer = new THREE.CanvasRenderer();
  290. }
  291. renderer.setClearColor( clearColor );
  292. renderer.autoClear = false;
  293. renderer.autoUpdateScene = false;
  294. container.dom.appendChild( renderer.domElement );
  295. animate();
  296. //
  297. function updateInfo() {
  298. var objects = 0;
  299. var vertices = 0;
  300. var faces = 0;
  301. scene.traverse( function ( object ) {
  302. if ( object instanceof THREE.Mesh ) {
  303. objects ++;
  304. vertices += object.geometry.vertices.length;
  305. faces += object.geometry.faces.length;
  306. }
  307. } );
  308. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  309. }
  310. function updateMaterials( root ) {
  311. root.traverse( function ( node ) {
  312. if ( node.material ) {
  313. node.material.needsUpdate = true;
  314. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  315. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  316. node.material.materials[ i ].needsUpdate = true;
  317. }
  318. }
  319. }
  320. } );
  321. }
  322. function updateFog( root ) {
  323. if ( root.fog ) {
  324. root.fog.color.setHex( oldFogColor );
  325. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  326. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  327. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  328. }
  329. }
  330. function animate() {
  331. requestAnimationFrame( animate );
  332. }
  333. function render() {
  334. sceneHelpers.updateMatrixWorld();
  335. scene.updateMatrixWorld();
  336. renderer.clear();
  337. renderer.render( scene, camera );
  338. renderer.render( sceneHelpers, camera );
  339. }
  340. return container;
  341. }