alteredq 83136c5dad WebGLDeferredRenderer: optimized area lights computation. 12 anni fa
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controls 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 anni fa
effects 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 anni fa
exporters 314dcf0255 Editor: plugged in adding of SpotLight, HemisphereLight and AmbientLight to menubar. 12 anni fa
libs 0914e07a9a Removing old DAT.GUI 12 anni fa
loaders 2c948037b9 Merge remote-tracking branch 'bhouston/dev' into dev 12 anni fa
modifiers 21d0796996 Moved SubdivisionModifier to examples/js/modifiers 12 anni fa
postprocessing dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. 12 anni fa
renderers 83136c5dad WebGLDeferredRenderer: optimized area lights computation. 12 anni fa
shaders e8a0d7c944 Adding 3 Shaders 12 anni fa
AudioObject.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 anni fa
Car.js 744152f5a7 Fixed cars in dynamic cube map example. 12 anni fa
Cloth.js f2197bb859 Tweaked the cloth simulation example a little. 13 anni fa
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anni fa
Detector.js 07fc79d788 Added var to Detector.js 13 anni fa
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 anni fa
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 anni fa
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 anni fa
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 anni fa
PRNG.js 041054283a Messing with a new terrain generator demo. 14 anni fa
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anni fa
ShaderDeferred.js 83136c5dad WebGLDeferredRenderer: optimized area lights computation. 12 anni fa
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 anni fa
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 12 anni fa
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 12 anni fa
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 anni fa
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 anni fa
Sparks.js 2ed94bb52f Updated to tween.js r7. 12 anni fa
UVsUtils.js c1f9ef832e Replaced THREE.UV with THREE.Vector2. 12 anni fa