webgl_modifier_curve.html 5.4 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - curve modifier</title>
  5. <meta charset="utf-8" />
  6. <meta
  7. name="viewport"
  8. content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"
  9. />
  10. <link type="text/css" rel="stylesheet" href="main.css" />
  11. </head>
  12. <body>
  13. <div id="info">
  14. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - curve modifier
  15. </div>
  16. <!-- Import maps polyfill -->
  17. <!-- Remove this when import maps will be widely supported -->
  18. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  19. <script type="importmap">
  20. {
  21. "imports": {
  22. "three": "../build/three.module.js",
  23. "three/addons/": "./jsm/"
  24. }
  25. }
  26. </script>
  27. <script type="module">
  28. import * as THREE from 'three';
  29. import { TransformControls } from 'three/addons/controls/TransformControls.js';
  30. import Stats from 'three/addons/libs/stats.module.js';
  31. import { Flow } from 'three/addons/modifiers/CurveModifier.js';
  32. import { FontLoader } from 'three/addons/loaders/FontLoader.js';
  33. import { TextGeometry } from 'three/addons/geometries/TextGeometry.js';
  34. THREE.ColorManagement.enabled = false; // TODO: Confirm correct color management.
  35. const ACTION_SELECT = 1, ACTION_NONE = 0;
  36. const curveHandles = [];
  37. const mouse = new THREE.Vector2();
  38. let stats;
  39. let scene,
  40. camera,
  41. renderer,
  42. rayCaster,
  43. control,
  44. flow,
  45. action = ACTION_NONE;
  46. init();
  47. animate();
  48. function init() {
  49. scene = new THREE.Scene();
  50. camera = new THREE.PerspectiveCamera(
  51. 40,
  52. window.innerWidth / window.innerHeight,
  53. 1,
  54. 1000
  55. );
  56. camera.position.set( 2, 2, 4 );
  57. camera.lookAt( scene.position );
  58. const initialPoints = [
  59. { x: 1, y: 0, z: - 1 },
  60. { x: 1, y: 0, z: 1 },
  61. { x: - 1, y: 0, z: 1 },
  62. { x: - 1, y: 0, z: - 1 },
  63. ];
  64. const boxGeometry = new THREE.BoxGeometry( 0.1, 0.1, 0.1 );
  65. const boxMaterial = new THREE.MeshBasicMaterial();
  66. for ( const handlePos of initialPoints ) {
  67. const handle = new THREE.Mesh( boxGeometry, boxMaterial );
  68. handle.position.copy( handlePos );
  69. curveHandles.push( handle );
  70. scene.add( handle );
  71. }
  72. const curve = new THREE.CatmullRomCurve3(
  73. curveHandles.map( ( handle ) => handle.position )
  74. );
  75. curve.curveType = 'centripetal';
  76. curve.closed = true;
  77. const points = curve.getPoints( 50 );
  78. const line = new THREE.LineLoop(
  79. new THREE.BufferGeometry().setFromPoints( points ),
  80. new THREE.LineBasicMaterial( { color: 0x00ff00 } )
  81. );
  82. scene.add( line );
  83. //
  84. const light = new THREE.DirectionalLight( 0xffaa33 );
  85. light.position.set( - 10, 10, 10 );
  86. light.intensity = 1.0;
  87. scene.add( light );
  88. const light2 = new THREE.AmbientLight( 0x003973 );
  89. light2.intensity = 1.0;
  90. scene.add( light2 );
  91. //
  92. const loader = new FontLoader();
  93. loader.load( 'fonts/helvetiker_regular.typeface.json', function ( font ) {
  94. const geometry = new TextGeometry( 'Hello three.js!', {
  95. font: font,
  96. size: 0.2,
  97. height: 0.05,
  98. curveSegments: 12,
  99. bevelEnabled: true,
  100. bevelThickness: 0.02,
  101. bevelSize: 0.01,
  102. bevelOffset: 0,
  103. bevelSegments: 5,
  104. } );
  105. geometry.rotateX( Math.PI );
  106. const material = new THREE.MeshStandardMaterial( {
  107. color: 0x99ffff
  108. } );
  109. const objectToCurve = new THREE.Mesh( geometry, material );
  110. flow = new Flow( objectToCurve );
  111. flow.updateCurve( 0, curve );
  112. scene.add( flow.object3D );
  113. } );
  114. //
  115. renderer = new THREE.WebGLRenderer( { antialias: true } );
  116. renderer.outputColorSpace = THREE.LinearSRGBColorSpace;
  117. renderer.setPixelRatio( window.devicePixelRatio );
  118. renderer.setSize( window.innerWidth, window.innerHeight );
  119. document.body.appendChild( renderer.domElement );
  120. renderer.domElement.addEventListener( 'pointerdown', onPointerDown );
  121. rayCaster = new THREE.Raycaster();
  122. control = new TransformControls( camera, renderer.domElement );
  123. control.addEventListener( 'dragging-changed', function ( event ) {
  124. if ( ! event.value ) {
  125. const points = curve.getPoints( 50 );
  126. line.geometry.setFromPoints( points );
  127. flow.updateCurve( 0, curve );
  128. }
  129. } );
  130. stats = new Stats();
  131. document.body.appendChild( stats.dom );
  132. window.addEventListener( 'resize', onWindowResize );
  133. }
  134. function onWindowResize() {
  135. camera.aspect = window.innerWidth / window.innerHeight;
  136. camera.updateProjectionMatrix();
  137. renderer.setSize( window.innerWidth, window.innerHeight );
  138. }
  139. function onPointerDown( event ) {
  140. action = ACTION_SELECT;
  141. mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1;
  142. mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1;
  143. }
  144. function animate() {
  145. requestAnimationFrame( animate );
  146. if ( action === ACTION_SELECT ) {
  147. rayCaster.setFromCamera( mouse, camera );
  148. action = ACTION_NONE;
  149. const intersects = rayCaster.intersectObjects( curveHandles, false );
  150. if ( intersects.length ) {
  151. const target = intersects[ 0 ].object;
  152. control.attach( target );
  153. scene.add( control );
  154. }
  155. }
  156. if ( flow ) {
  157. flow.moveAlongCurve( 0.001 );
  158. }
  159. render();
  160. }
  161. function render() {
  162. renderer.render( scene, camera );
  163. stats.update();
  164. }
  165. </script>
  166. </body>
  167. </html>