sunag b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) 2 years ago
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accessors b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) 2 years ago
code 03e4e05557 NodeEditor: New Version (Rev. 3) (#25692) 2 years ago
core b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) 2 years ago
display 88ade6a772 WebGLRenderer: Rename .outputEncoding → .outputColorSpace (#25756) 2 years ago
fog 8cc9f32a96 WebGPURenderer: New Cache System (#25750) 2 years ago
functions b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) 2 years ago
geometry 03e4e05557 NodeEditor: New Version (Rev. 3) (#25692) 2 years ago
gpgpu fb2db55c9b TSL: if, elseif, else syntax (#25653) 2 years ago
lighting b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) 2 years ago
loaders 03e4e05557 NodeEditor: New Version (Rev. 3) (#25692) 2 years ago
materials 88ade6a772 WebGLRenderer: Rename .outputEncoding → .outputColorSpace (#25756) 2 years ago
materialx 911afb2796 TSL: ScriptableNode (#25685) 2 years ago
math 25ef6adba4 Nodes: Rename invert() -> oneMinus() (#25725) 2 years ago
parsers 0fd7bb6f5d Nodes: MaterialX Noise Functions Lib (#24504) 3 years ago
procedural 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) 2 years ago
shadernode 5d3ed2296b TSL: Convert common math objects to nodes if used in parameters. (#25728) 2 years ago
utils b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) 2 years ago
Nodes.js b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) 2 years ago