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- import { _Math } from './Math';
- /**
- * @author bhouston / http://clara.io
- * @author WestLangley / http://github.com/WestLangley
- *
- * Ref: https://en.wikipedia.org/wiki/Spherical_coordinate_system
- *
- * The poles (phi) are at the positive and negative y axis.
- * The equator starts at positive z.
- */
- function Spherical( radius, phi, theta ) {
- this.radius = ( radius !== undefined ) ? radius : 1.0;
- this.phi = ( phi !== undefined ) ? phi : 0; // up / down towards top and bottom pole
- this.theta = ( theta !== undefined ) ? theta : 0; // around the equator of the sphere
- return this;
- }
- Object.assign( Spherical.prototype, {
- set: function ( radius, phi, theta ) {
- this.radius = radius;
- this.phi = phi;
- this.theta = theta;
- return this;
- },
- clone: function () {
- return new this.constructor().copy( this );
- },
- copy: function ( other ) {
- this.radius = other.radius;
- this.phi = other.phi;
- this.theta = other.theta;
- return this;
- },
- // restrict phi to be betwee EPS and PI-EPS
- makeSafe: function() {
- var EPS = 0.000001;
- this.phi = Math.max( EPS, Math.min( Math.PI - EPS, this.phi ) );
- return this;
- },
- setFromVector3: function( vec3 ) {
- this.radius = vec3.length();
- if ( this.radius === 0 ) {
- this.theta = 0;
- this.phi = 0;
- } else {
- this.theta = Math.atan2( vec3.x, vec3.z ); // equator angle around y-up axis
- this.phi = Math.acos( _Math.clamp( vec3.y / this.radius, - 1, 1 ) ); // polar angle
- }
- return this;
- }
- } );
- export { Spherical };
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