EXRLoader.js 31 KB

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  1. /**
  2. * @author Richard M. / https://github.com/richardmonette
  3. * @author ScieCode / http://github.com/sciecode
  4. *
  5. * OpenEXR loader which, currently, supports uncompressed, ZIP(S), RLE and PIZ wavelet compression.
  6. * Supports reading 16 and 32 bit data format, except for PIZ compression which only reads 16-bit data.
  7. *
  8. * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
  9. * implementation, so I have preserved their copyright notices.
  10. */
  11. // /*
  12. // Copyright (c) 2014 - 2017, Syoyo Fujita
  13. // All rights reserved.
  14. // Redistribution and use in source and binary forms, with or without
  15. // modification, are permitted provided that the following conditions are met:
  16. // * Redistributions of source code must retain the above copyright
  17. // notice, this list of conditions and the following disclaimer.
  18. // * Redistributions in binary form must reproduce the above copyright
  19. // notice, this list of conditions and the following disclaimer in the
  20. // documentation and/or other materials provided with the distribution.
  21. // * Neither the name of the Syoyo Fujita nor the
  22. // names of its contributors may be used to endorse or promote products
  23. // derived from this software without specific prior written permission.
  24. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  25. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  26. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  27. // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  28. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  29. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  30. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  31. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  32. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  33. // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  34. // */
  35. // // TinyEXR contains some OpenEXR code, which is licensed under ------------
  36. // ///////////////////////////////////////////////////////////////////////////
  37. // //
  38. // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  39. // // Digital Ltd. LLC
  40. // //
  41. // // All rights reserved.
  42. // //
  43. // // Redistribution and use in source and binary forms, with or without
  44. // // modification, are permitted provided that the following conditions are
  45. // // met:
  46. // // * Redistributions of source code must retain the above copyright
  47. // // notice, this list of conditions and the following disclaimer.
  48. // // * Redistributions in binary form must reproduce the above
  49. // // copyright notice, this list of conditions and the following disclaimer
  50. // // in the documentation and/or other materials provided with the
  51. // // distribution.
  52. // // * Neither the name of Industrial Light & Magic nor the names of
  53. // // its contributors may be used to endorse or promote products derived
  54. // // from this software without specific prior written permission.
  55. // //
  56. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  57. // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  58. // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  59. // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  60. // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  61. // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  62. // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  63. // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  64. // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  65. // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  66. // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  67. // //
  68. // ///////////////////////////////////////////////////////////////////////////
  69. // // End of OpenEXR license -------------------------------------------------
  70. THREE.EXRLoader = function ( manager ) {
  71. THREE.DataTextureLoader.call( this, manager );
  72. this.type = THREE.FloatType;
  73. };
  74. THREE.EXRLoader.prototype = Object.assign( Object.create( THREE.DataTextureLoader.prototype ), {
  75. constructor: THREE.EXRLoader,
  76. parse: function ( buffer ) {
  77. const USHORT_RANGE = ( 1 << 16 );
  78. const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
  79. const HUF_ENCBITS = 16; // literal (value) bit length
  80. const HUF_DECBITS = 14; // decoding bit size (>= 8)
  81. const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
  82. const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
  83. const HUF_DECMASK = HUF_DECSIZE - 1;
  84. const SHORT_ZEROCODE_RUN = 59;
  85. const LONG_ZEROCODE_RUN = 63;
  86. const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
  87. const BYTES_PER_HALF = 2;
  88. const ULONG_SIZE = 8;
  89. const FLOAT32_SIZE = 4;
  90. const INT32_SIZE = 4;
  91. const INT16_SIZE = 2;
  92. const INT8_SIZE = 1;
  93. function reverseLutFromBitmap( bitmap, lut ) {
  94. var k = 0;
  95. for ( var i = 0; i < USHORT_RANGE; ++ i ) {
  96. if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
  97. lut[ k ++ ] = i;
  98. }
  99. }
  100. var n = k - 1;
  101. while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
  102. return n;
  103. }
  104. function hufClearDecTable( hdec ) {
  105. for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
  106. hdec[ i ] = {};
  107. hdec[ i ].len = 0;
  108. hdec[ i ].lit = 0;
  109. hdec[ i ].p = null;
  110. }
  111. }
  112. const getBitsReturn = { l: 0, c: 0, lc: 0 };
  113. function getBits( nBits, c, lc, uInt8Array, inOffset ) {
  114. while ( lc < nBits ) {
  115. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  116. lc += 8;
  117. }
  118. lc -= nBits;
  119. getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
  120. getBitsReturn.c = c;
  121. getBitsReturn.lc = lc;
  122. }
  123. const hufTableBuffer = new Array( 59 );
  124. function hufCanonicalCodeTable( hcode ) {
  125. for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
  126. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
  127. var c = 0;
  128. for ( var i = 58; i > 0; -- i ) {
  129. var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
  130. hufTableBuffer[ i ] = c;
  131. c = nc;
  132. }
  133. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
  134. var l = hcode[ i ];
  135. if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
  136. }
  137. }
  138. function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
  139. var p = inOffset;
  140. var c = 0;
  141. var lc = 0;
  142. for ( ; im <= iM; im ++ ) {
  143. if ( p.value - inOffset.value > ni ) return false;
  144. getBits( 6, c, lc, uInt8Array, p );
  145. var l = getBitsReturn.l;
  146. c = getBitsReturn.c;
  147. lc = getBitsReturn.lc;
  148. hcode[ im ] = l;
  149. if ( l == LONG_ZEROCODE_RUN ) {
  150. if ( p.value - inOffset.value > ni ) {
  151. throw 'Something wrong with hufUnpackEncTable';
  152. }
  153. getBits( 8, c, lc, uInt8Array, p );
  154. var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
  155. c = getBitsReturn.c;
  156. lc = getBitsReturn.lc;
  157. if ( im + zerun > iM + 1 ) {
  158. throw 'Something wrong with hufUnpackEncTable';
  159. }
  160. while ( zerun -- ) hcode[ im ++ ] = 0;
  161. im --;
  162. } else if ( l >= SHORT_ZEROCODE_RUN ) {
  163. var zerun = l - SHORT_ZEROCODE_RUN + 2;
  164. if ( im + zerun > iM + 1 ) {
  165. throw 'Something wrong with hufUnpackEncTable';
  166. }
  167. while ( zerun -- ) hcode[ im ++ ] = 0;
  168. im --;
  169. }
  170. }
  171. hufCanonicalCodeTable( hcode );
  172. }
  173. function hufLength( code ) {
  174. return code & 63;
  175. }
  176. function hufCode( code ) {
  177. return code >> 6;
  178. }
  179. function hufBuildDecTable( hcode, im, iM, hdecod ) {
  180. for ( ; im <= iM; im ++ ) {
  181. var c = hufCode( hcode[ im ] );
  182. var l = hufLength( hcode[ im ] );
  183. if ( c >> l ) {
  184. throw 'Invalid table entry';
  185. }
  186. if ( l > HUF_DECBITS ) {
  187. var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
  188. if ( pl.len ) {
  189. throw 'Invalid table entry';
  190. }
  191. pl.lit ++;
  192. if ( pl.p ) {
  193. var p = pl.p;
  194. pl.p = new Array( pl.lit );
  195. for ( var i = 0; i < pl.lit - 1; ++ i ) {
  196. pl.p[ i ] = p[ i ];
  197. }
  198. } else {
  199. pl.p = new Array( 1 );
  200. }
  201. pl.p[ pl.lit - 1 ] = im;
  202. } else if ( l ) {
  203. var plOffset = 0;
  204. for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
  205. var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
  206. if ( pl.len || pl.p ) {
  207. throw 'Invalid table entry';
  208. }
  209. pl.len = l;
  210. pl.lit = im;
  211. plOffset ++;
  212. }
  213. }
  214. }
  215. return true;
  216. }
  217. const getCharReturn = { c: 0, lc: 0 };
  218. function getChar( c, lc, uInt8Array, inOffset ) {
  219. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  220. lc += 8;
  221. getCharReturn.c = c;
  222. getCharReturn.lc = lc;
  223. }
  224. const getCodeReturn = { c: 0, lc: 0 };
  225. function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
  226. if ( po == rlc ) {
  227. if ( lc < 8 ) {
  228. getChar( c, lc, uInt8Array, inOffset );
  229. c = getCharReturn.c;
  230. lc = getCharReturn.lc;
  231. }
  232. lc -= 8;
  233. var cs = ( c >> lc );
  234. var cs = new Uint8Array( [ cs ] )[ 0 ];
  235. if ( outBufferOffset.value + cs > outBufferEndOffset ) {
  236. return false;
  237. }
  238. var s = outBuffer[ outBufferOffset.value - 1 ];
  239. while ( cs -- > 0 ) {
  240. outBuffer[ outBufferOffset.value ++ ] = s;
  241. }
  242. } else if ( outBufferOffset.value < outBufferEndOffset ) {
  243. outBuffer[ outBufferOffset.value ++ ] = po;
  244. } else {
  245. return false;
  246. }
  247. getCodeReturn.c = c;
  248. getCodeReturn.lc = lc;
  249. }
  250. function UInt16( value ) {
  251. return ( value & 0xFFFF );
  252. }
  253. function Int16( value ) {
  254. var ref = UInt16( value );
  255. return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
  256. }
  257. const wdec14Return = { a: 0, b: 0 };
  258. function wdec14( l, h ) {
  259. var ls = Int16( l );
  260. var hs = Int16( h );
  261. var hi = hs;
  262. var ai = ls + ( hi & 1 ) + ( hi >> 1 );
  263. var as = ai;
  264. var bs = ai - hi;
  265. wdec14Return.a = as;
  266. wdec14Return.b = bs;
  267. }
  268. function wav2Decode( j, buffer, nx, ox, ny, oy ) {
  269. var n = ( nx > ny ) ? ny : nx;
  270. var p = 1;
  271. var p2;
  272. while ( p <= n ) p <<= 1;
  273. p >>= 1;
  274. p2 = p;
  275. p >>= 1;
  276. while ( p >= 1 ) {
  277. var py = 0;
  278. var ey = py + oy * ( ny - p2 );
  279. var oy1 = oy * p;
  280. var oy2 = oy * p2;
  281. var ox1 = ox * p;
  282. var ox2 = ox * p2;
  283. var i00, i01, i10, i11;
  284. for ( ; py <= ey; py += oy2 ) {
  285. var px = py;
  286. var ex = py + ox * ( nx - p2 );
  287. for ( ; px <= ex; px += ox2 ) {
  288. var p01 = px + ox1;
  289. var p10 = px + oy1;
  290. var p11 = p10 + ox1;
  291. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  292. i00 = wdec14Return.a;
  293. i10 = wdec14Return.b;
  294. wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
  295. i01 = wdec14Return.a;
  296. i11 = wdec14Return.b;
  297. wdec14( i00, i01 );
  298. buffer[ px + j ] = wdec14Return.a;
  299. buffer[ p01 + j ] = wdec14Return.b;
  300. wdec14( i10, i11 );
  301. buffer[ p10 + j ] = wdec14Return.a;
  302. buffer[ p11 + j ] = wdec14Return.b;
  303. }
  304. if ( nx & p ) {
  305. var p10 = px + oy1;
  306. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  307. i00 = wdec14Return.a;
  308. buffer[ p10 + j ] = wdec14Return.b;
  309. buffer[ px + j ] = i00;
  310. }
  311. }
  312. if ( ny & p ) {
  313. var px = py;
  314. var ex = py + ox * ( nx - p2 );
  315. for ( ; px <= ex; px += ox2 ) {
  316. var p01 = px + ox1;
  317. wdec14( buffer[ px + j ], buffer[ p01 + j ] );
  318. i00 = wdec14Return.a;
  319. buffer[ p01 + j ] = wdec14Return.b;
  320. buffer[ px + j ] = i00;
  321. }
  322. }
  323. p2 = p;
  324. p >>= 1;
  325. }
  326. return py;
  327. }
  328. function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
  329. var c = 0;
  330. var lc = 0;
  331. var outBufferEndOffset = no;
  332. var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
  333. while ( inOffset.value < inOffsetEnd ) {
  334. getChar( c, lc, uInt8Array, inOffset );
  335. c = getCharReturn.c;
  336. lc = getCharReturn.lc;
  337. while ( lc >= HUF_DECBITS ) {
  338. var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
  339. var pl = decodingTable[ index ];
  340. if ( pl.len ) {
  341. lc -= pl.len;
  342. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  343. c = getCodeReturn.c;
  344. lc = getCodeReturn.lc;
  345. } else {
  346. if ( ! pl.p ) {
  347. throw 'hufDecode issues';
  348. }
  349. var j;
  350. for ( j = 0; j < pl.lit; j ++ ) {
  351. var l = hufLength( encodingTable[ pl.p[ j ] ] );
  352. while ( lc < l && inOffset.value < inOffsetEnd ) {
  353. getChar( c, lc, uInt8Array, inOffset );
  354. c = getCharReturn.c;
  355. lc = getCharReturn.lc;
  356. }
  357. if ( lc >= l ) {
  358. if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
  359. lc -= l;
  360. getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  361. c = getCodeReturn.c;
  362. lc = getCodeReturn.lc;
  363. break;
  364. }
  365. }
  366. }
  367. if ( j == pl.lit ) {
  368. throw 'hufDecode issues';
  369. }
  370. }
  371. }
  372. }
  373. var i = ( 8 - ni ) & 7;
  374. c >>= i;
  375. lc -= i;
  376. while ( lc > 0 ) {
  377. var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
  378. if ( pl.len ) {
  379. lc -= pl.len;
  380. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  381. c = getCodeReturn.c;
  382. lc = getCodeReturn.lc;
  383. } else {
  384. throw 'hufDecode issues';
  385. }
  386. }
  387. return true;
  388. }
  389. function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) {
  390. var initialInOffset = inOffset.value;
  391. var im = parseUint32( inDataView, inOffset );
  392. var iM = parseUint32( inDataView, inOffset );
  393. inOffset.value += 4;
  394. var nBits = parseUint32( inDataView, inOffset );
  395. inOffset.value += 4;
  396. if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
  397. throw 'Something wrong with HUF_ENCSIZE';
  398. }
  399. var freq = new Array( HUF_ENCSIZE );
  400. var hdec = new Array( HUF_DECSIZE );
  401. hufClearDecTable( hdec );
  402. var ni = nCompressed - ( inOffset.value - initialInOffset );
  403. hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
  404. if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
  405. throw 'Something wrong with hufUncompress';
  406. }
  407. hufBuildDecTable( freq, im, iM, hdec );
  408. hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
  409. }
  410. function applyLut( lut, data, nData ) {
  411. for ( var i = 0; i < nData; ++ i ) {
  412. data[ i ] = lut[ data[ i ] ];
  413. }
  414. }
  415. function predictor( source ) {
  416. for ( var t = 1; t < source.length; t ++ ) {
  417. var d = source[ t - 1 ] + source[ t ] - 128;
  418. source[ t ] = d;
  419. }
  420. }
  421. function interleaveScalar( source, out ) {
  422. var t1 = 0;
  423. var t2 = Math.floor( ( source.length + 1 ) / 2 );
  424. var s = 0;
  425. var stop = source.length - 1;
  426. while ( true ) {
  427. if ( s > stop ) break;
  428. out[ s ++ ] = source[ t1 ++ ];
  429. if ( s > stop ) break;
  430. out[ s ++ ] = source[ t2 ++ ];
  431. }
  432. }
  433. function decodeRunLength( source ) {
  434. var size = source.byteLength;
  435. var out = new Array();
  436. var p = 0;
  437. var reader = new DataView( source );
  438. while ( size > 0 ) {
  439. var l = reader.getInt8( p ++ );
  440. if ( l < 0 ) {
  441. var count = - l;
  442. size -= count + 1;
  443. for ( var i = 0; i < count; i ++ ) {
  444. out.push( reader.getUint8( p ++ ) );
  445. }
  446. } else {
  447. var count = l;
  448. size -= 2;
  449. var value = reader.getUint8( p ++ );
  450. for ( var i = 0; i < count + 1; i ++ ) {
  451. out.push( value );
  452. }
  453. }
  454. }
  455. return out;
  456. }
  457. function uncompressRAW( info ) {
  458. return new DataView( info.array.buffer, info.offset.value, info.size );
  459. }
  460. function uncompressRLE( info ) {
  461. var compressed = info.viewer.buffer.slice( info.offset.value, info.offset.value + info.size );
  462. var rawBuffer = new Uint8Array( decodeRunLength( compressed ) );
  463. var tmpBuffer = new Uint8Array( rawBuffer.length );
  464. predictor( rawBuffer ); // revert predictor
  465. interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
  466. return new DataView( tmpBuffer.buffer );
  467. }
  468. function uncompressZIP( info ) {
  469. var compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
  470. if ( typeof Zlib === 'undefined' ) {
  471. console.error( 'THREE.EXRLoader: External library Inflate.min.js required, obtain or import from https://github.com/imaya/zlib.js' );
  472. }
  473. var inflate = new Zlib.Inflate( compressed, { resize: true, verify: true } ); // eslint-disable-line no-undef
  474. var rawBuffer = new Uint8Array( inflate.decompress().buffer );
  475. var tmpBuffer = new Uint8Array( rawBuffer.length );
  476. predictor( rawBuffer ); // revert predictor
  477. interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
  478. return new DataView( tmpBuffer.buffer );
  479. }
  480. function uncompressPIZ( info ) {
  481. var inDataView = info.viewer;
  482. var inOffset = { value: info.offset.value };
  483. var tmpBufSize = info.width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF );
  484. var outBuffer = new Uint16Array( tmpBufSize );
  485. var outOffset = { value: 0 };
  486. var bitmap = new Uint8Array( BITMAP_SIZE );
  487. // Read range compression data
  488. var minNonZero = parseUint16( inDataView, inOffset );
  489. var maxNonZero = parseUint16( inDataView, inOffset );
  490. if ( maxNonZero >= BITMAP_SIZE ) {
  491. throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
  492. }
  493. if ( minNonZero <= maxNonZero ) {
  494. for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
  495. bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
  496. }
  497. }
  498. // Reverse LUT
  499. var lut = new Uint16Array( USHORT_RANGE );
  500. reverseLutFromBitmap( bitmap, lut );
  501. var length = parseUint32( inDataView, inOffset );
  502. // Huffman decoding
  503. hufUncompress( info.array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize );
  504. var pizChannelData = new Array( info.channels );
  505. var outBufferEnd = 0;
  506. for ( var i = 0; i < info.channels; i ++ ) {
  507. pizChannelData[ i ] = {};
  508. pizChannelData[ i ][ 'start' ] = outBufferEnd;
  509. pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
  510. pizChannelData[ i ][ 'nx' ] = info.width;
  511. pizChannelData[ i ][ 'ny' ] = info.lines;
  512. pizChannelData[ i ][ 'size' ] = 1;
  513. outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
  514. }
  515. // Wavelet decoding
  516. var fooOffset = 0;
  517. for ( var i = 0; i < info.channels; i ++ ) {
  518. for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
  519. fooOffset += wav2Decode(
  520. j + fooOffset,
  521. outBuffer,
  522. pizChannelData[ i ].nx,
  523. pizChannelData[ i ].size,
  524. pizChannelData[ i ].ny,
  525. pizChannelData[ i ].nx * pizChannelData[ i ].size
  526. );
  527. }
  528. }
  529. // Expand the pixel data to their original range
  530. applyLut( lut, outBuffer, outBufferEnd );
  531. var tmpBuffer = new Uint8Array( outBuffer.buffer.byteLength );
  532. var tmpOffset = 0;
  533. var n = info.width * 2;
  534. for ( var y = 0; y < info.lines; y ++ ) {
  535. for ( var c = 0; c < info.channels; c ++ ) {
  536. var cd = pizChannelData[ c ];
  537. var cp = new Uint8Array( outBuffer.buffer, cd.end * 2 + y * n, n );
  538. tmpBuffer.set( cp, tmpOffset );
  539. tmpOffset += n;
  540. }
  541. }
  542. return new DataView( tmpBuffer.buffer );
  543. }
  544. function parseNullTerminatedString( buffer, offset ) {
  545. var uintBuffer = new Uint8Array( buffer );
  546. var endOffset = 0;
  547. while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
  548. endOffset += 1;
  549. }
  550. var stringValue = new TextDecoder().decode(
  551. uintBuffer.slice( offset.value, offset.value + endOffset )
  552. );
  553. offset.value = offset.value + endOffset + 1;
  554. return stringValue;
  555. }
  556. function parseFixedLengthString( buffer, offset, size ) {
  557. var stringValue = new TextDecoder().decode(
  558. new Uint8Array( buffer ).slice( offset.value, offset.value + size )
  559. );
  560. offset.value = offset.value + size;
  561. return stringValue;
  562. }
  563. function parseUlong( dataView, offset ) {
  564. var uLong = dataView.getUint32( 0, true );
  565. offset.value = offset.value + ULONG_SIZE;
  566. return uLong;
  567. }
  568. function parseUint32( dataView, offset ) {
  569. var Uint32 = dataView.getUint32( offset.value, true );
  570. offset.value = offset.value + INT32_SIZE;
  571. return Uint32;
  572. }
  573. function parseUint8Array( uInt8Array, offset ) {
  574. var Uint8 = uInt8Array[ offset.value ];
  575. offset.value = offset.value + INT8_SIZE;
  576. return Uint8;
  577. }
  578. function parseUint8( dataView, offset ) {
  579. var Uint8 = dataView.getUint8( offset.value );
  580. offset.value = offset.value + INT8_SIZE;
  581. return Uint8;
  582. }
  583. function parseFloat32( dataView, offset ) {
  584. var float = dataView.getFloat32( offset.value, true );
  585. offset.value += FLOAT32_SIZE;
  586. return float;
  587. }
  588. // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
  589. function decodeFloat16( binary ) {
  590. var exponent = ( binary & 0x7C00 ) >> 10,
  591. fraction = binary & 0x03FF;
  592. return ( binary >> 15 ? - 1 : 1 ) * (
  593. exponent ?
  594. (
  595. exponent === 0x1F ?
  596. fraction ? NaN : Infinity :
  597. Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
  598. ) :
  599. 6.103515625e-5 * ( fraction / 0x400 )
  600. );
  601. }
  602. function parseUint16( dataView, offset ) {
  603. var Uint16 = dataView.getUint16( offset.value, true );
  604. offset.value += INT16_SIZE;
  605. return Uint16;
  606. }
  607. function parseFloat16( buffer, offset ) {
  608. return decodeFloat16( parseUint16( buffer, offset ) );
  609. }
  610. function parseChlist( dataView, buffer, offset, size ) {
  611. var startOffset = offset.value;
  612. var channels = [];
  613. while ( offset.value < ( startOffset + size - 1 ) ) {
  614. var name = parseNullTerminatedString( buffer, offset );
  615. var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
  616. var pLinear = parseUint8( dataView, offset );
  617. offset.value += 3; // reserved, three chars
  618. var xSampling = parseUint32( dataView, offset );
  619. var ySampling = parseUint32( dataView, offset );
  620. channels.push( {
  621. name: name,
  622. pixelType: pixelType,
  623. pLinear: pLinear,
  624. xSampling: xSampling,
  625. ySampling: ySampling
  626. } );
  627. }
  628. offset.value += 1;
  629. return channels;
  630. }
  631. function parseChromaticities( dataView, offset ) {
  632. var redX = parseFloat32( dataView, offset );
  633. var redY = parseFloat32( dataView, offset );
  634. var greenX = parseFloat32( dataView, offset );
  635. var greenY = parseFloat32( dataView, offset );
  636. var blueX = parseFloat32( dataView, offset );
  637. var blueY = parseFloat32( dataView, offset );
  638. var whiteX = parseFloat32( dataView, offset );
  639. var whiteY = parseFloat32( dataView, offset );
  640. return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
  641. }
  642. function parseCompression( dataView, offset ) {
  643. var compressionCodes = [
  644. 'NO_COMPRESSION',
  645. 'RLE_COMPRESSION',
  646. 'ZIPS_COMPRESSION',
  647. 'ZIP_COMPRESSION',
  648. 'PIZ_COMPRESSION',
  649. 'PXR24_COMPRESSION',
  650. 'B44_COMPRESSION',
  651. 'B44A_COMPRESSION',
  652. 'DWAA_COMPRESSION',
  653. 'DWAB_COMPRESSION'
  654. ];
  655. var compression = parseUint8( dataView, offset );
  656. return compressionCodes[ compression ];
  657. }
  658. function parseBox2i( dataView, offset ) {
  659. var xMin = parseUint32( dataView, offset );
  660. var yMin = parseUint32( dataView, offset );
  661. var xMax = parseUint32( dataView, offset );
  662. var yMax = parseUint32( dataView, offset );
  663. return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
  664. }
  665. function parseLineOrder( dataView, offset ) {
  666. var lineOrders = [
  667. 'INCREASING_Y'
  668. ];
  669. var lineOrder = parseUint8( dataView, offset );
  670. return lineOrders[ lineOrder ];
  671. }
  672. function parseV2f( dataView, offset ) {
  673. var x = parseFloat32( dataView, offset );
  674. var y = parseFloat32( dataView, offset );
  675. return [ x, y ];
  676. }
  677. function parseValue( dataView, buffer, offset, type, size ) {
  678. if ( type === 'string' || type === 'stringvector' || type === 'iccProfile' ) {
  679. return parseFixedLengthString( buffer, offset, size );
  680. } else if ( type === 'chlist' ) {
  681. return parseChlist( dataView, buffer, offset, size );
  682. } else if ( type === 'chromaticities' ) {
  683. return parseChromaticities( dataView, offset );
  684. } else if ( type === 'compression' ) {
  685. return parseCompression( dataView, offset );
  686. } else if ( type === 'box2i' ) {
  687. return parseBox2i( dataView, offset );
  688. } else if ( type === 'lineOrder' ) {
  689. return parseLineOrder( dataView, offset );
  690. } else if ( type === 'float' ) {
  691. return parseFloat32( dataView, offset );
  692. } else if ( type === 'v2f' ) {
  693. return parseV2f( dataView, offset );
  694. } else if ( type === 'int' ) {
  695. return parseUint32( dataView, offset );
  696. } else {
  697. throw 'Cannot parse value for unsupported type: ' + type;
  698. }
  699. }
  700. var bufferDataView = new DataView( buffer );
  701. var uInt8Array = new Uint8Array( buffer );
  702. var EXRHeader = {};
  703. bufferDataView.getUint32( 0, true ); // magic
  704. bufferDataView.getUint8( 4, true ); // versionByteZero
  705. bufferDataView.getUint8( 5, true ); // fullMask
  706. // start of header
  707. var offset = { value: 8 }; // start at 8, after magic stuff
  708. var keepReading = true;
  709. while ( keepReading ) {
  710. var attributeName = parseNullTerminatedString( buffer, offset );
  711. if ( attributeName == 0 ) {
  712. keepReading = false;
  713. } else {
  714. var attributeType = parseNullTerminatedString( buffer, offset );
  715. var attributeSize = parseUint32( bufferDataView, offset );
  716. var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
  717. EXRHeader[ attributeName ] = attributeValue;
  718. }
  719. }
  720. // offsets
  721. var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
  722. var uncompress;
  723. var scanlineBlockSize;
  724. switch ( EXRHeader.compression ) {
  725. case 'NO_COMPRESSION':
  726. scanlineBlockSize = 1;
  727. uncompress = uncompressRAW;
  728. break;
  729. case 'RLE_COMPRESSION':
  730. scanlineBlockSize = 1;
  731. uncompress = uncompressRLE;
  732. break;
  733. case 'ZIPS_COMPRESSION':
  734. scanlineBlockSize = 1;
  735. uncompress = uncompressZIP;
  736. break;
  737. case 'ZIP_COMPRESSION':
  738. scanlineBlockSize = 16;
  739. uncompress = uncompressZIP;
  740. break;
  741. case 'PIZ_COMPRESSION':
  742. scanlineBlockSize = 32;
  743. uncompress = uncompressPIZ;
  744. break;
  745. default:
  746. throw 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported';
  747. }
  748. var size_t;
  749. var getValue;
  750. // mixed pixelType not supported
  751. var pixelType = EXRHeader.channels[ 0 ].pixelType;
  752. if ( pixelType === 1 ) { // half
  753. switch ( this.type ) {
  754. case THREE.FloatType:
  755. getValue = parseFloat16;
  756. size_t = INT16_SIZE;
  757. break;
  758. case THREE.HalfFloatType:
  759. getValue = parseUint16;
  760. size_t = INT16_SIZE;
  761. break;
  762. }
  763. } else if ( pixelType === 2 ) { // float
  764. switch ( this.type ) {
  765. case THREE.FloatType:
  766. getValue = parseFloat32;
  767. size_t = FLOAT32_SIZE;
  768. break;
  769. case THREE.HalfFloatType:
  770. throw 'EXRLoader.parse: unsupported HalfFloatType texture for FloatType image file.';
  771. }
  772. } else {
  773. throw 'EXRLoader.parse: unsupported pixelType ' + pixelType + ' for ' + EXRHeader.compression + '.';
  774. }
  775. var numBlocks = dataWindowHeight / scanlineBlockSize;
  776. for ( var i = 0; i < numBlocks; i ++ ) {
  777. parseUlong( bufferDataView, offset ); // scanlineOffset
  778. }
  779. // we should be passed the scanline offset table, start reading pixel data
  780. var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
  781. var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
  782. // Firefox only supports RGBA (half) float textures
  783. // var numChannels = EXRHeader.channels.length;
  784. var numChannels = 4;
  785. var size = width * height * numChannels;
  786. // Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
  787. switch ( this.type ) {
  788. case THREE.FloatType:
  789. var byteArray = new Float32Array( size );
  790. if ( EXRHeader.channels.length < numChannels ) {
  791. byteArray.fill( 1, 0, size );
  792. }
  793. break;
  794. case THREE.HalfFloatType:
  795. var byteArray = new Uint16Array( size );
  796. if ( EXRHeader.channels.length < numChannels ) {
  797. byteArray.fill( 0x3C00, 0, size ); // Uint16Array holds half float data, 0x3C00 is 1
  798. }
  799. break;
  800. default:
  801. console.error( 'THREE.EXRLoader: unsupported type: ', this.type );
  802. break;
  803. }
  804. var channelOffsets = {
  805. R: 0,
  806. G: 1,
  807. B: 2,
  808. A: 3
  809. };
  810. var compressionInfo = {
  811. array: uInt8Array,
  812. viewer: bufferDataView,
  813. offset: offset,
  814. channels: EXRHeader.channels.length,
  815. width: width,
  816. lines: scanlineBlockSize,
  817. size: 0
  818. };
  819. var line;
  820. var size;
  821. var viewer;
  822. var tmpOffset = { value: 0 };
  823. for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
  824. line = parseUint32( bufferDataView, offset ); // line_no
  825. size = parseUint32( bufferDataView, offset ); // data_len
  826. compressionInfo.lines = ( line + scanlineBlockSize > height ) ? height - line : scanlineBlockSize;
  827. compressionInfo.offset = offset;
  828. compressionInfo.size = size;
  829. viewer = uncompress( compressionInfo );
  830. offset.value += size;
  831. for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
  832. var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
  833. if ( true_y >= height ) break;
  834. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  835. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  836. for ( var x = 0; x < width; x ++ ) {
  837. var idx = ( line_y * ( EXRHeader.channels.length * width ) ) + ( channelID * width ) + x;
  838. tmpOffset.value = idx * size_t;
  839. var val = getValue( viewer, tmpOffset );
  840. byteArray[ ( ( ( height - 1 - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  841. }
  842. }
  843. }
  844. }
  845. return {
  846. header: EXRHeader,
  847. width: width,
  848. height: height,
  849. data: byteArray,
  850. format: numChannels === 4 ? THREE.RGBAFormat : THREE.RGBFormat,
  851. type: this.type
  852. };
  853. },
  854. setDataType: function ( value ) {
  855. this.type = value;
  856. return this;
  857. },
  858. load: function ( url, onLoad, onProgress, onError ) {
  859. function onLoadCallback( texture, texData ) {
  860. switch ( texture.type ) {
  861. case THREE.FloatType:
  862. texture.encoding = THREE.LinearEncoding;
  863. texture.minFilter = THREE.LinearFilter;
  864. texture.magFilter = THREE.LinearFilter;
  865. texture.generateMipmaps = false;
  866. texture.flipY = false;
  867. break;
  868. case THREE.HalfFloatType:
  869. texture.encoding = THREE.LinearEncoding;
  870. texture.minFilter = THREE.LinearFilter;
  871. texture.magFilter = THREE.LinearFilter;
  872. texture.generateMipmaps = false;
  873. texture.flipY = false;
  874. break;
  875. }
  876. if ( onLoad ) onLoad( texture, texData );
  877. }
  878. return THREE.DataTextureLoader.prototype.load.call( this, url, onLoadCallback, onProgress, onError );
  879. }
  880. } );