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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - lookup table</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- color: #000;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- font-weight: bold;
- background-color: #fff;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- color:#000;
- position: absolute;
- top: 0px; width: 100%;
- padding: 5px;
- }
- a {
- color: red;
- }
- </style>
- </head>
- <body>
- <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - lookuptable - vertex color values from a range of data values.<br />
- </div>
- <div id="container"></div>
- <script src="../build/three.js"></script>
- <script src="js/math/Lut.js"></script>
- <script src="js/WebGL.js"></script>
- <script src="js/controls/OrbitControls.js"></script>
- <script src="js/libs/dat.gui.min.js"></script>
- <script>
- if ( WEBGL.isWebGLAvailable() === false ) {
- document.body.appendChild( WEBGL.getWebGLErrorMessage() );
- }
- var container;
- var perpCamera, orthoCamera, renderer, lut;
- var mesh;
- var scene, uiScene;
- var params;
- init();
- function init() {
- container = document.getElementById( 'container' );
- scene = new THREE.Scene();
- scene.background = new THREE.Color( 0xffffff );
- uiScene = new THREE.Scene();
- var width = window.innerWidth;
- var height = window.innerHeight;
- perpCamera = new THREE.PerspectiveCamera( 60, width / height, 1, 100 );
- perpCamera.position.set( 0, 0, 10 );
- // sized camera to legend dimenions
- orthoCamera = new THREE.OrthographicCamera( - 6, 6, 2, - 2, 1, 10 );
- orthoCamera.position.set( 3, 0, 10 );
- var ambientLight = new THREE.AmbientLight( 0x444444 );
- scene.add( ambientLight );
- mesh = new THREE.Mesh( undefined, new THREE.MeshLambertMaterial( {
- side: THREE.DoubleSide,
- color: 0xF5F5F5,
- vertexColors: THREE.VertexColors
- } ) );
- scene.add( mesh );
- params = {
- colorMap: 'rainbow',
- legendLayout: 'vertical'
- };
- loadModel( );
- var directionalLight = new THREE.DirectionalLight( 0xffffff, 0.7 );
- directionalLight.position.set( 17, 9, 30 );
- scene.add( directionalLight );
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.autoClear = false;
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- window.addEventListener( 'resize', onWindowResize, false );
- var controls = new THREE.OrbitControls( perpCamera, renderer.domElement );
- controls.addEventListener( 'change', render );
- var gui = new dat.GUI();
- gui.add( params, 'legendLayout', [ 'vertical', 'horizontal' ] ).onChange( updateLegend );
- gui.add( params, 'colorMap', [ 'rainbow', 'cooltowarm', 'blackbody', 'grayscale' ] ).onChange( updateColors );
- }
- function onWindowResize() {
- var width = window.innerWidth;
- var height = window.innerHeight;
- perpCamera.aspect = width / height;
- perpCamera.updateProjectionMatrix();
- renderer.setSize( width, height );
- render();
- }
- function render() {
- renderer.clear();
- renderer.render( scene, perpCamera );
- renderer.render( uiScene, orthoCamera );
- }
- function loadModel( ) {
- var loader = new THREE.BufferGeometryLoader();
- loader.load( 'models/json/pressure.json', function ( geometry ) {
- geometry.center();
- geometry.computeVertexNormals();
- mesh.geometry = geometry;
- updateColors();
- } );
- }
- function updateColors() {
- var lutColors = [];
- lut = new THREE.Lut( params.colorMap );
- lut.setMax( 2000 );
- lut.setMin( 0 );
- var geometry = mesh.geometry;
- for ( var i = 0; i < geometry.attributes.pressure.array.length; i ++ ) {
- var colorValue = geometry.attributes.pressure.array[ i ];
- var color = lut.getColor( colorValue );
- if ( color === undefined ) {
- console.log( 'Unable to determine color for value:', colorValue );
- } else {
- lutColors[ 3 * i ] = color.r;
- lutColors[ 3 * i + 1 ] = color.g;
- lutColors[ 3 * i + 2 ] = color.b;
- }
- }
- geometry.addAttribute( 'color', new THREE.Float32BufferAttribute( lutColors, 3 ) );
- updateLegend();
- }
- function updateLegend() {
- if ( params.legendLayout ) {
- uiScene.traverse( dispose );
- uiScene.children.length = 0;
- var legend;
- if ( params.legendLayout === 'horizontal' ) {
- legend = lut.setLegendOn( { 'layout': 'horizontal' } );
- } else {
- legend = lut.setLegendOn();
- }
- uiScene.add( legend );
- var labels = lut.setLegendLabels( { 'title': 'Pressure', 'um': '[Pa]', 'ticks': 5 } );
- uiScene.add( labels[ 'title' ] );
- for ( var i = 0; i < Object.keys( labels[ 'ticks' ] ).length; i ++ ) {
- uiScene.add( labels[ 'ticks' ][ i ] );
- uiScene.add( labels[ 'lines' ][ i ] );
- }
- render();
- }
- }
- function dispose( obj ) {
- if ( obj.geometry ) {
- obj.geometry.dispose();
- }
- if ( obj.material ) {
- obj.material.dispose();
- if ( obj.material.map ) {
- obj.material.map.dispose();
- }
- }
- }
- </script>
- </body>
- </html>
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