DragControls.js 5.4 KB

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  1. import {
  2. EventDispatcher,
  3. Matrix4,
  4. Plane,
  5. Raycaster,
  6. Vector2,
  7. Vector3
  8. } from 'three';
  9. const _plane = new Plane();
  10. const _raycaster = new Raycaster();
  11. const _pointer = new Vector2();
  12. const _offset = new Vector3();
  13. const _diff = new Vector2();
  14. const _previousPointer = new Vector2();
  15. const _intersection = new Vector3();
  16. const _worldPosition = new Vector3();
  17. const _inverseMatrix = new Matrix4();
  18. const _up = new Vector3();
  19. const _right = new Vector3();
  20. class DragControls extends EventDispatcher {
  21. constructor( _objects, _camera, _domElement ) {
  22. super();
  23. _domElement.style.touchAction = 'none'; // disable touch scroll
  24. let _selected = null, _hovered = null;
  25. const _intersections = [];
  26. this.mode = 'translate';
  27. this.rotateSpeed = 1;
  28. //
  29. const scope = this;
  30. function activate() {
  31. _domElement.addEventListener( 'pointermove', onPointerMove );
  32. _domElement.addEventListener( 'pointerdown', onPointerDown );
  33. _domElement.addEventListener( 'pointerup', onPointerCancel );
  34. _domElement.addEventListener( 'pointerleave', onPointerCancel );
  35. }
  36. function deactivate() {
  37. _domElement.removeEventListener( 'pointermove', onPointerMove );
  38. _domElement.removeEventListener( 'pointerdown', onPointerDown );
  39. _domElement.removeEventListener( 'pointerup', onPointerCancel );
  40. _domElement.removeEventListener( 'pointerleave', onPointerCancel );
  41. _domElement.style.cursor = '';
  42. }
  43. function dispose() {
  44. deactivate();
  45. }
  46. function getObjects() {
  47. return _objects;
  48. }
  49. function getRaycaster() {
  50. return _raycaster;
  51. }
  52. function onPointerMove( event ) {
  53. if ( scope.enabled === false ) return;
  54. updatePointer( event );
  55. _raycaster.setFromCamera( _pointer, _camera );
  56. if ( _selected ) {
  57. if ( scope.mode === 'translate' ) {
  58. if ( _raycaster.ray.intersectPlane( _plane, _intersection ) ) {
  59. _selected.position.copy( _intersection.sub( _offset ).applyMatrix4( _inverseMatrix ) );
  60. }
  61. } else if ( scope.mode === 'rotate' ) {
  62. _diff.subVectors( _pointer, _previousPointer ).multiplyScalar( scope.rotateSpeed );
  63. _selected.rotateOnWorldAxis( _up, _diff.x );
  64. _selected.rotateOnWorldAxis( _right.normalize(), - _diff.y );
  65. }
  66. scope.dispatchEvent( { type: 'drag', object: _selected } );
  67. _previousPointer.copy( _pointer );
  68. } else {
  69. // hover support
  70. if ( event.pointerType === 'mouse' || event.pointerType === 'pen' ) {
  71. _intersections.length = 0;
  72. _raycaster.setFromCamera( _pointer, _camera );
  73. _raycaster.intersectObjects( _objects, scope.recursive, _intersections );
  74. if ( _intersections.length > 0 ) {
  75. const object = _intersections[ 0 ].object;
  76. _plane.setFromNormalAndCoplanarPoint( _camera.getWorldDirection( _plane.normal ), _worldPosition.setFromMatrixPosition( object.matrixWorld ) );
  77. if ( _hovered !== object && _hovered !== null ) {
  78. scope.dispatchEvent( { type: 'hoveroff', object: _hovered } );
  79. _domElement.style.cursor = 'auto';
  80. _hovered = null;
  81. }
  82. if ( _hovered !== object ) {
  83. scope.dispatchEvent( { type: 'hoveron', object: object } );
  84. _domElement.style.cursor = 'pointer';
  85. _hovered = object;
  86. }
  87. } else {
  88. if ( _hovered !== null ) {
  89. scope.dispatchEvent( { type: 'hoveroff', object: _hovered } );
  90. _domElement.style.cursor = 'auto';
  91. _hovered = null;
  92. }
  93. }
  94. }
  95. }
  96. _previousPointer.copy( _pointer );
  97. }
  98. function onPointerDown( event ) {
  99. if ( scope.enabled === false ) return;
  100. updatePointer( event );
  101. _intersections.length = 0;
  102. _raycaster.setFromCamera( _pointer, _camera );
  103. _raycaster.intersectObjects( _objects, scope.recursive, _intersections );
  104. if ( _intersections.length > 0 ) {
  105. _selected = ( scope.transformGroup === true ) ? _objects[ 0 ] : _intersections[ 0 ].object;
  106. _plane.setFromNormalAndCoplanarPoint( _camera.getWorldDirection( _plane.normal ), _worldPosition.setFromMatrixPosition( _selected.matrixWorld ) );
  107. if ( _raycaster.ray.intersectPlane( _plane, _intersection ) ) {
  108. if ( scope.mode === 'translate' ) {
  109. _inverseMatrix.copy( _selected.parent.matrixWorld ).invert();
  110. _offset.copy( _intersection ).sub( _worldPosition.setFromMatrixPosition( _selected.matrixWorld ) );
  111. } else if ( scope.mode === 'rotate' ) {
  112. // the controls only support Y+ up
  113. _up.set( 0, 1, 0 ).applyQuaternion( _camera.quaternion ).normalize();
  114. _right.set( 1, 0, 0 ).applyQuaternion( _camera.quaternion ).normalize();
  115. }
  116. }
  117. _domElement.style.cursor = 'move';
  118. scope.dispatchEvent( { type: 'dragstart', object: _selected } );
  119. }
  120. _previousPointer.copy( _pointer );
  121. }
  122. function onPointerCancel() {
  123. if ( scope.enabled === false ) return;
  124. if ( _selected ) {
  125. scope.dispatchEvent( { type: 'dragend', object: _selected } );
  126. _selected = null;
  127. }
  128. _domElement.style.cursor = _hovered ? 'pointer' : 'auto';
  129. }
  130. function updatePointer( event ) {
  131. const rect = _domElement.getBoundingClientRect();
  132. _pointer.x = ( event.clientX - rect.left ) / rect.width * 2 - 1;
  133. _pointer.y = - ( event.clientY - rect.top ) / rect.height * 2 + 1;
  134. }
  135. activate();
  136. // API
  137. this.enabled = true;
  138. this.recursive = true;
  139. this.transformGroup = false;
  140. this.activate = activate;
  141. this.deactivate = deactivate;
  142. this.dispose = dispose;
  143. this.getObjects = getObjects;
  144. this.getRaycaster = getRaycaster;
  145. }
  146. }
  147. export { DragControls };