GLTFLoader.js 102 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. DirectionalLight,
  10. DoubleSide,
  11. FileLoader,
  12. FrontSide,
  13. Group,
  14. ImageBitmapLoader,
  15. InterleavedBuffer,
  16. InterleavedBufferAttribute,
  17. Interpolant,
  18. InterpolateDiscrete,
  19. InterpolateLinear,
  20. Line,
  21. LineBasicMaterial,
  22. LineLoop,
  23. LineSegments,
  24. LinearFilter,
  25. LinearMipmapLinearFilter,
  26. LinearMipmapNearestFilter,
  27. Loader,
  28. LoaderUtils,
  29. Material,
  30. MathUtils,
  31. Matrix4,
  32. Mesh,
  33. MeshBasicMaterial,
  34. MeshPhysicalMaterial,
  35. MeshStandardMaterial,
  36. MirroredRepeatWrapping,
  37. NearestFilter,
  38. NearestMipmapLinearFilter,
  39. NearestMipmapNearestFilter,
  40. NumberKeyframeTrack,
  41. Object3D,
  42. OrthographicCamera,
  43. PerspectiveCamera,
  44. PointLight,
  45. Points,
  46. PointsMaterial,
  47. PropertyBinding,
  48. Quaternion,
  49. QuaternionKeyframeTrack,
  50. RepeatWrapping,
  51. Skeleton,
  52. SkinnedMesh,
  53. Sphere,
  54. SpotLight,
  55. TangentSpaceNormalMap,
  56. Texture,
  57. TextureLoader,
  58. TriangleFanDrawMode,
  59. TriangleStripDrawMode,
  60. Vector2,
  61. Vector3,
  62. VectorKeyframeTrack,
  63. sRGBEncoding
  64. } from 'three';
  65. class GLTFLoader extends Loader {
  66. constructor( manager ) {
  67. super( manager );
  68. this.dracoLoader = null;
  69. this.ktx2Loader = null;
  70. this.meshoptDecoder = null;
  71. this.pluginCallbacks = [];
  72. this.register( function ( parser ) {
  73. return new GLTFMaterialsClearcoatExtension( parser );
  74. } );
  75. this.register( function ( parser ) {
  76. return new GLTFTextureBasisUExtension( parser );
  77. } );
  78. this.register( function ( parser ) {
  79. return new GLTFTextureWebPExtension( parser );
  80. } );
  81. this.register( function ( parser ) {
  82. return new GLTFMaterialsSheenExtension( parser );
  83. } );
  84. this.register( function ( parser ) {
  85. return new GLTFMaterialsTransmissionExtension( parser );
  86. } );
  87. this.register( function ( parser ) {
  88. return new GLTFMaterialsVolumeExtension( parser );
  89. } );
  90. this.register( function ( parser ) {
  91. return new GLTFMaterialsIorExtension( parser );
  92. } );
  93. this.register( function ( parser ) {
  94. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  95. } );
  96. this.register( function ( parser ) {
  97. return new GLTFMaterialsSpecularExtension( parser );
  98. } );
  99. this.register( function ( parser ) {
  100. return new GLTFLightsExtension( parser );
  101. } );
  102. this.register( function ( parser ) {
  103. return new GLTFMeshoptCompression( parser );
  104. } );
  105. }
  106. load( url, onLoad, onProgress, onError ) {
  107. const scope = this;
  108. let resourcePath;
  109. if ( this.resourcePath !== '' ) {
  110. resourcePath = this.resourcePath;
  111. } else if ( this.path !== '' ) {
  112. resourcePath = this.path;
  113. } else {
  114. resourcePath = LoaderUtils.extractUrlBase( url );
  115. }
  116. // Tells the LoadingManager to track an extra item, which resolves after
  117. // the model is fully loaded. This means the count of items loaded will
  118. // be incorrect, but ensures manager.onLoad() does not fire early.
  119. this.manager.itemStart( url );
  120. const _onError = function ( e ) {
  121. if ( onError ) {
  122. onError( e );
  123. } else {
  124. console.error( e );
  125. }
  126. scope.manager.itemError( url );
  127. scope.manager.itemEnd( url );
  128. };
  129. const loader = new FileLoader( this.manager );
  130. loader.setPath( this.path );
  131. loader.setResponseType( 'arraybuffer' );
  132. loader.setRequestHeader( this.requestHeader );
  133. loader.setWithCredentials( this.withCredentials );
  134. loader.load( url, function ( data ) {
  135. try {
  136. scope.parse( data, resourcePath, function ( gltf ) {
  137. onLoad( gltf );
  138. scope.manager.itemEnd( url );
  139. }, _onError );
  140. } catch ( e ) {
  141. _onError( e );
  142. }
  143. }, onProgress, _onError );
  144. }
  145. setDRACOLoader( dracoLoader ) {
  146. this.dracoLoader = dracoLoader;
  147. return this;
  148. }
  149. setDDSLoader() {
  150. throw new Error(
  151. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  152. );
  153. }
  154. setKTX2Loader( ktx2Loader ) {
  155. this.ktx2Loader = ktx2Loader;
  156. return this;
  157. }
  158. setMeshoptDecoder( meshoptDecoder ) {
  159. this.meshoptDecoder = meshoptDecoder;
  160. return this;
  161. }
  162. register( callback ) {
  163. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  164. this.pluginCallbacks.push( callback );
  165. }
  166. return this;
  167. }
  168. unregister( callback ) {
  169. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  170. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  171. }
  172. return this;
  173. }
  174. parse( data, path, onLoad, onError ) {
  175. let content;
  176. const extensions = {};
  177. const plugins = {};
  178. if ( typeof data === 'string' ) {
  179. content = data;
  180. } else {
  181. const magic = LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  182. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  183. try {
  184. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  185. } catch ( error ) {
  186. if ( onError ) onError( error );
  187. return;
  188. }
  189. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  190. } else {
  191. content = LoaderUtils.decodeText( new Uint8Array( data ) );
  192. }
  193. }
  194. const json = JSON.parse( content );
  195. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  196. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  197. return;
  198. }
  199. const parser = new GLTFParser( json, {
  200. path: path || this.resourcePath || '',
  201. crossOrigin: this.crossOrigin,
  202. requestHeader: this.requestHeader,
  203. manager: this.manager,
  204. ktx2Loader: this.ktx2Loader,
  205. meshoptDecoder: this.meshoptDecoder
  206. } );
  207. parser.fileLoader.setRequestHeader( this.requestHeader );
  208. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  209. const plugin = this.pluginCallbacks[ i ]( parser );
  210. plugins[ plugin.name ] = plugin;
  211. // Workaround to avoid determining as unknown extension
  212. // in addUnknownExtensionsToUserData().
  213. // Remove this workaround if we move all the existing
  214. // extension handlers to plugin system
  215. extensions[ plugin.name ] = true;
  216. }
  217. if ( json.extensionsUsed ) {
  218. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  219. const extensionName = json.extensionsUsed[ i ];
  220. const extensionsRequired = json.extensionsRequired || [];
  221. switch ( extensionName ) {
  222. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  223. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  224. break;
  225. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  226. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  227. break;
  228. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  229. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  230. break;
  231. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  232. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  233. break;
  234. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  235. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  236. break;
  237. default:
  238. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  239. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  240. }
  241. }
  242. }
  243. }
  244. parser.setExtensions( extensions );
  245. parser.setPlugins( plugins );
  246. parser.parse( onLoad, onError );
  247. }
  248. parseAsync( data, path ) {
  249. const scope = this;
  250. return new Promise( function ( resolve, reject ) {
  251. scope.parse( data, path, resolve, reject );
  252. } );
  253. }
  254. }
  255. /* GLTFREGISTRY */
  256. function GLTFRegistry() {
  257. let objects = {};
  258. return {
  259. get: function ( key ) {
  260. return objects[ key ];
  261. },
  262. add: function ( key, object ) {
  263. objects[ key ] = object;
  264. },
  265. remove: function ( key ) {
  266. delete objects[ key ];
  267. },
  268. removeAll: function () {
  269. objects = {};
  270. }
  271. };
  272. }
  273. /*********************************/
  274. /********** EXTENSIONS ***********/
  275. /*********************************/
  276. const EXTENSIONS = {
  277. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  278. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  279. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  280. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  281. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  282. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  283. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  284. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  285. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  286. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  287. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  288. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  289. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  290. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  291. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  292. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  293. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  294. };
  295. /**
  296. * Punctual Lights Extension
  297. *
  298. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  299. */
  300. class GLTFLightsExtension {
  301. constructor( parser ) {
  302. this.parser = parser;
  303. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  304. // Object3D instance caches
  305. this.cache = { refs: {}, uses: {} };
  306. }
  307. _markDefs() {
  308. const parser = this.parser;
  309. const nodeDefs = this.parser.json.nodes || [];
  310. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  311. const nodeDef = nodeDefs[ nodeIndex ];
  312. if ( nodeDef.extensions
  313. && nodeDef.extensions[ this.name ]
  314. && nodeDef.extensions[ this.name ].light !== undefined ) {
  315. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  316. }
  317. }
  318. }
  319. _loadLight( lightIndex ) {
  320. const parser = this.parser;
  321. const cacheKey = 'light:' + lightIndex;
  322. let dependency = parser.cache.get( cacheKey );
  323. if ( dependency ) return dependency;
  324. const json = parser.json;
  325. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  326. const lightDefs = extensions.lights || [];
  327. const lightDef = lightDefs[ lightIndex ];
  328. let lightNode;
  329. const color = new Color( 0xffffff );
  330. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  331. const range = lightDef.range !== undefined ? lightDef.range : 0;
  332. switch ( lightDef.type ) {
  333. case 'directional':
  334. lightNode = new DirectionalLight( color );
  335. lightNode.target.position.set( 0, 0, - 1 );
  336. lightNode.add( lightNode.target );
  337. break;
  338. case 'point':
  339. lightNode = new PointLight( color );
  340. lightNode.distance = range;
  341. break;
  342. case 'spot':
  343. lightNode = new SpotLight( color );
  344. lightNode.distance = range;
  345. // Handle spotlight properties.
  346. lightDef.spot = lightDef.spot || {};
  347. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  348. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  349. lightNode.angle = lightDef.spot.outerConeAngle;
  350. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  351. lightNode.target.position.set( 0, 0, - 1 );
  352. lightNode.add( lightNode.target );
  353. break;
  354. default:
  355. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  356. }
  357. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  358. // here, because node-level parsing will only override position if explicitly specified.
  359. lightNode.position.set( 0, 0, 0 );
  360. lightNode.decay = 2;
  361. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  362. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  363. dependency = Promise.resolve( lightNode );
  364. parser.cache.add( cacheKey, dependency );
  365. return dependency;
  366. }
  367. createNodeAttachment( nodeIndex ) {
  368. const self = this;
  369. const parser = this.parser;
  370. const json = parser.json;
  371. const nodeDef = json.nodes[ nodeIndex ];
  372. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  373. const lightIndex = lightDef.light;
  374. if ( lightIndex === undefined ) return null;
  375. return this._loadLight( lightIndex ).then( function ( light ) {
  376. return parser._getNodeRef( self.cache, lightIndex, light );
  377. } );
  378. }
  379. }
  380. /**
  381. * Unlit Materials Extension
  382. *
  383. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  384. */
  385. class GLTFMaterialsUnlitExtension {
  386. constructor() {
  387. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  388. }
  389. getMaterialType() {
  390. return MeshBasicMaterial;
  391. }
  392. extendParams( materialParams, materialDef, parser ) {
  393. const pending = [];
  394. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  395. materialParams.opacity = 1.0;
  396. const metallicRoughness = materialDef.pbrMetallicRoughness;
  397. if ( metallicRoughness ) {
  398. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  399. const array = metallicRoughness.baseColorFactor;
  400. materialParams.color.fromArray( array );
  401. materialParams.opacity = array[ 3 ];
  402. }
  403. if ( metallicRoughness.baseColorTexture !== undefined ) {
  404. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, sRGBEncoding ) );
  405. }
  406. }
  407. return Promise.all( pending );
  408. }
  409. }
  410. /**
  411. * Materials Emissive Strength Extension
  412. *
  413. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  414. */
  415. class GLTFMaterialsEmissiveStrengthExtension {
  416. constructor( parser ) {
  417. this.parser = parser;
  418. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  419. }
  420. extendMaterialParams( materialIndex, materialParams ) {
  421. const parser = this.parser;
  422. const materialDef = parser.json.materials[ materialIndex ];
  423. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  424. return Promise.resolve();
  425. }
  426. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  427. if ( emissiveStrength !== undefined ) {
  428. materialParams.emissiveIntensity = emissiveStrength;
  429. }
  430. return Promise.resolve();
  431. }
  432. }
  433. /**
  434. * Clearcoat Materials Extension
  435. *
  436. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  437. */
  438. class GLTFMaterialsClearcoatExtension {
  439. constructor( parser ) {
  440. this.parser = parser;
  441. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  442. }
  443. getMaterialType( materialIndex ) {
  444. const parser = this.parser;
  445. const materialDef = parser.json.materials[ materialIndex ];
  446. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  447. return MeshPhysicalMaterial;
  448. }
  449. extendMaterialParams( materialIndex, materialParams ) {
  450. const parser = this.parser;
  451. const materialDef = parser.json.materials[ materialIndex ];
  452. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  453. return Promise.resolve();
  454. }
  455. const pending = [];
  456. const extension = materialDef.extensions[ this.name ];
  457. if ( extension.clearcoatFactor !== undefined ) {
  458. materialParams.clearcoat = extension.clearcoatFactor;
  459. }
  460. if ( extension.clearcoatTexture !== undefined ) {
  461. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  462. }
  463. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  464. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  465. }
  466. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  467. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  468. }
  469. if ( extension.clearcoatNormalTexture !== undefined ) {
  470. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  471. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  472. const scale = extension.clearcoatNormalTexture.scale;
  473. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  474. }
  475. }
  476. return Promise.all( pending );
  477. }
  478. }
  479. /**
  480. * Sheen Materials Extension
  481. *
  482. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  483. */
  484. class GLTFMaterialsSheenExtension {
  485. constructor( parser ) {
  486. this.parser = parser;
  487. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  488. }
  489. getMaterialType( materialIndex ) {
  490. const parser = this.parser;
  491. const materialDef = parser.json.materials[ materialIndex ];
  492. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  493. return MeshPhysicalMaterial;
  494. }
  495. extendMaterialParams( materialIndex, materialParams ) {
  496. const parser = this.parser;
  497. const materialDef = parser.json.materials[ materialIndex ];
  498. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  499. return Promise.resolve();
  500. }
  501. const pending = [];
  502. materialParams.sheenColor = new Color( 0, 0, 0 );
  503. materialParams.sheenRoughness = 0;
  504. materialParams.sheen = 1;
  505. const extension = materialDef.extensions[ this.name ];
  506. if ( extension.sheenColorFactor !== undefined ) {
  507. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  508. }
  509. if ( extension.sheenRoughnessFactor !== undefined ) {
  510. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  511. }
  512. if ( extension.sheenColorTexture !== undefined ) {
  513. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, sRGBEncoding ) );
  514. }
  515. if ( extension.sheenRoughnessTexture !== undefined ) {
  516. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  517. }
  518. return Promise.all( pending );
  519. }
  520. }
  521. /**
  522. * Transmission Materials Extension
  523. *
  524. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  525. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  526. */
  527. class GLTFMaterialsTransmissionExtension {
  528. constructor( parser ) {
  529. this.parser = parser;
  530. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  531. }
  532. getMaterialType( materialIndex ) {
  533. const parser = this.parser;
  534. const materialDef = parser.json.materials[ materialIndex ];
  535. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  536. return MeshPhysicalMaterial;
  537. }
  538. extendMaterialParams( materialIndex, materialParams ) {
  539. const parser = this.parser;
  540. const materialDef = parser.json.materials[ materialIndex ];
  541. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  542. return Promise.resolve();
  543. }
  544. const pending = [];
  545. const extension = materialDef.extensions[ this.name ];
  546. if ( extension.transmissionFactor !== undefined ) {
  547. materialParams.transmission = extension.transmissionFactor;
  548. }
  549. if ( extension.transmissionTexture !== undefined ) {
  550. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  551. }
  552. return Promise.all( pending );
  553. }
  554. }
  555. /**
  556. * Materials Volume Extension
  557. *
  558. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  559. */
  560. class GLTFMaterialsVolumeExtension {
  561. constructor( parser ) {
  562. this.parser = parser;
  563. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  564. }
  565. getMaterialType( materialIndex ) {
  566. const parser = this.parser;
  567. const materialDef = parser.json.materials[ materialIndex ];
  568. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  569. return MeshPhysicalMaterial;
  570. }
  571. extendMaterialParams( materialIndex, materialParams ) {
  572. const parser = this.parser;
  573. const materialDef = parser.json.materials[ materialIndex ];
  574. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  575. return Promise.resolve();
  576. }
  577. const pending = [];
  578. const extension = materialDef.extensions[ this.name ];
  579. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  580. if ( extension.thicknessTexture !== undefined ) {
  581. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  582. }
  583. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  584. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  585. materialParams.attenuationColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  586. return Promise.all( pending );
  587. }
  588. }
  589. /**
  590. * Materials ior Extension
  591. *
  592. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  593. */
  594. class GLTFMaterialsIorExtension {
  595. constructor( parser ) {
  596. this.parser = parser;
  597. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  598. }
  599. getMaterialType( materialIndex ) {
  600. const parser = this.parser;
  601. const materialDef = parser.json.materials[ materialIndex ];
  602. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  603. return MeshPhysicalMaterial;
  604. }
  605. extendMaterialParams( materialIndex, materialParams ) {
  606. const parser = this.parser;
  607. const materialDef = parser.json.materials[ materialIndex ];
  608. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  609. return Promise.resolve();
  610. }
  611. const extension = materialDef.extensions[ this.name ];
  612. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  613. return Promise.resolve();
  614. }
  615. }
  616. /**
  617. * Materials specular Extension
  618. *
  619. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  620. */
  621. class GLTFMaterialsSpecularExtension {
  622. constructor( parser ) {
  623. this.parser = parser;
  624. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  625. }
  626. getMaterialType( materialIndex ) {
  627. const parser = this.parser;
  628. const materialDef = parser.json.materials[ materialIndex ];
  629. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  630. return MeshPhysicalMaterial;
  631. }
  632. extendMaterialParams( materialIndex, materialParams ) {
  633. const parser = this.parser;
  634. const materialDef = parser.json.materials[ materialIndex ];
  635. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  636. return Promise.resolve();
  637. }
  638. const pending = [];
  639. const extension = materialDef.extensions[ this.name ];
  640. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  641. if ( extension.specularTexture !== undefined ) {
  642. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  643. }
  644. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  645. materialParams.specularColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  646. if ( extension.specularColorTexture !== undefined ) {
  647. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, sRGBEncoding ) );
  648. }
  649. return Promise.all( pending );
  650. }
  651. }
  652. /**
  653. * BasisU Texture Extension
  654. *
  655. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  656. */
  657. class GLTFTextureBasisUExtension {
  658. constructor( parser ) {
  659. this.parser = parser;
  660. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  661. }
  662. loadTexture( textureIndex ) {
  663. const parser = this.parser;
  664. const json = parser.json;
  665. const textureDef = json.textures[ textureIndex ];
  666. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  667. return null;
  668. }
  669. const extension = textureDef.extensions[ this.name ];
  670. const loader = parser.options.ktx2Loader;
  671. if ( ! loader ) {
  672. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  673. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  674. } else {
  675. // Assumes that the extension is optional and that a fallback texture is present
  676. return null;
  677. }
  678. }
  679. return parser.loadTextureImage( textureIndex, extension.source, loader );
  680. }
  681. }
  682. /**
  683. * WebP Texture Extension
  684. *
  685. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  686. */
  687. class GLTFTextureWebPExtension {
  688. constructor( parser ) {
  689. this.parser = parser;
  690. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  691. this.isSupported = null;
  692. }
  693. loadTexture( textureIndex ) {
  694. const name = this.name;
  695. const parser = this.parser;
  696. const json = parser.json;
  697. const textureDef = json.textures[ textureIndex ];
  698. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  699. return null;
  700. }
  701. const extension = textureDef.extensions[ name ];
  702. const source = json.images[ extension.source ];
  703. let loader = parser.textureLoader;
  704. if ( source.uri ) {
  705. const handler = parser.options.manager.getHandler( source.uri );
  706. if ( handler !== null ) loader = handler;
  707. }
  708. return this.detectSupport().then( function ( isSupported ) {
  709. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  710. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  711. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  712. }
  713. // Fall back to PNG or JPEG.
  714. return parser.loadTexture( textureIndex );
  715. } );
  716. }
  717. detectSupport() {
  718. if ( ! this.isSupported ) {
  719. this.isSupported = new Promise( function ( resolve ) {
  720. const image = new Image();
  721. // Lossy test image. Support for lossy images doesn't guarantee support for all
  722. // WebP images, unfortunately.
  723. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  724. image.onload = image.onerror = function () {
  725. resolve( image.height === 1 );
  726. };
  727. } );
  728. }
  729. return this.isSupported;
  730. }
  731. }
  732. /**
  733. * meshopt BufferView Compression Extension
  734. *
  735. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  736. */
  737. class GLTFMeshoptCompression {
  738. constructor( parser ) {
  739. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  740. this.parser = parser;
  741. }
  742. loadBufferView( index ) {
  743. const json = this.parser.json;
  744. const bufferView = json.bufferViews[ index ];
  745. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  746. const extensionDef = bufferView.extensions[ this.name ];
  747. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  748. const decoder = this.parser.options.meshoptDecoder;
  749. if ( ! decoder || ! decoder.supported ) {
  750. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  751. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  752. } else {
  753. // Assumes that the extension is optional and that fallback buffer data is present
  754. return null;
  755. }
  756. }
  757. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  758. const byteOffset = extensionDef.byteOffset || 0;
  759. const byteLength = extensionDef.byteLength || 0;
  760. const count = extensionDef.count;
  761. const stride = extensionDef.byteStride;
  762. const result = new ArrayBuffer( count * stride );
  763. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  764. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  765. return result;
  766. } );
  767. } else {
  768. return null;
  769. }
  770. }
  771. }
  772. /* BINARY EXTENSION */
  773. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  774. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  775. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  776. class GLTFBinaryExtension {
  777. constructor( data ) {
  778. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  779. this.content = null;
  780. this.body = null;
  781. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  782. this.header = {
  783. magic: LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  784. version: headerView.getUint32( 4, true ),
  785. length: headerView.getUint32( 8, true )
  786. };
  787. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  788. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  789. } else if ( this.header.version < 2.0 ) {
  790. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  791. }
  792. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  793. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  794. let chunkIndex = 0;
  795. while ( chunkIndex < chunkContentsLength ) {
  796. const chunkLength = chunkView.getUint32( chunkIndex, true );
  797. chunkIndex += 4;
  798. const chunkType = chunkView.getUint32( chunkIndex, true );
  799. chunkIndex += 4;
  800. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  801. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  802. this.content = LoaderUtils.decodeText( contentArray );
  803. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  804. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  805. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  806. }
  807. // Clients must ignore chunks with unknown types.
  808. chunkIndex += chunkLength;
  809. }
  810. if ( this.content === null ) {
  811. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  812. }
  813. }
  814. }
  815. /**
  816. * DRACO Mesh Compression Extension
  817. *
  818. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  819. */
  820. class GLTFDracoMeshCompressionExtension {
  821. constructor( json, dracoLoader ) {
  822. if ( ! dracoLoader ) {
  823. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  824. }
  825. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  826. this.json = json;
  827. this.dracoLoader = dracoLoader;
  828. this.dracoLoader.preload();
  829. }
  830. decodePrimitive( primitive, parser ) {
  831. const json = this.json;
  832. const dracoLoader = this.dracoLoader;
  833. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  834. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  835. const threeAttributeMap = {};
  836. const attributeNormalizedMap = {};
  837. const attributeTypeMap = {};
  838. for ( const attributeName in gltfAttributeMap ) {
  839. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  840. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  841. }
  842. for ( const attributeName in primitive.attributes ) {
  843. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  844. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  845. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  846. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  847. attributeTypeMap[ threeAttributeName ] = componentType;
  848. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  849. }
  850. }
  851. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  852. return new Promise( function ( resolve ) {
  853. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  854. for ( const attributeName in geometry.attributes ) {
  855. const attribute = geometry.attributes[ attributeName ];
  856. const normalized = attributeNormalizedMap[ attributeName ];
  857. if ( normalized !== undefined ) attribute.normalized = normalized;
  858. }
  859. resolve( geometry );
  860. }, threeAttributeMap, attributeTypeMap );
  861. } );
  862. } );
  863. }
  864. }
  865. /**
  866. * Texture Transform Extension
  867. *
  868. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  869. */
  870. class GLTFTextureTransformExtension {
  871. constructor() {
  872. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  873. }
  874. extendTexture( texture, transform ) {
  875. if ( transform.texCoord !== undefined ) {
  876. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  877. }
  878. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  879. // See https://github.com/mrdoob/three.js/issues/21819.
  880. return texture;
  881. }
  882. texture = texture.clone();
  883. if ( transform.offset !== undefined ) {
  884. texture.offset.fromArray( transform.offset );
  885. }
  886. if ( transform.rotation !== undefined ) {
  887. texture.rotation = transform.rotation;
  888. }
  889. if ( transform.scale !== undefined ) {
  890. texture.repeat.fromArray( transform.scale );
  891. }
  892. texture.needsUpdate = true;
  893. return texture;
  894. }
  895. }
  896. /**
  897. * Specular-Glossiness Extension
  898. *
  899. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
  900. */
  901. /**
  902. * A sub class of StandardMaterial with some of the functionality
  903. * changed via the `onBeforeCompile` callback
  904. * @pailhead
  905. */
  906. class GLTFMeshStandardSGMaterial extends MeshStandardMaterial {
  907. constructor( params ) {
  908. super();
  909. this.isGLTFSpecularGlossinessMaterial = true;
  910. //various chunks that need replacing
  911. const specularMapParsFragmentChunk = [
  912. '#ifdef USE_SPECULARMAP',
  913. ' uniform sampler2D specularMap;',
  914. '#endif'
  915. ].join( '\n' );
  916. const glossinessMapParsFragmentChunk = [
  917. '#ifdef USE_GLOSSINESSMAP',
  918. ' uniform sampler2D glossinessMap;',
  919. '#endif'
  920. ].join( '\n' );
  921. const specularMapFragmentChunk = [
  922. 'vec3 specularFactor = specular;',
  923. '#ifdef USE_SPECULARMAP',
  924. ' vec4 texelSpecular = texture2D( specularMap, vUv );',
  925. ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
  926. ' specularFactor *= texelSpecular.rgb;',
  927. '#endif'
  928. ].join( '\n' );
  929. const glossinessMapFragmentChunk = [
  930. 'float glossinessFactor = glossiness;',
  931. '#ifdef USE_GLOSSINESSMAP',
  932. ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
  933. ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
  934. ' glossinessFactor *= texelGlossiness.a;',
  935. '#endif'
  936. ].join( '\n' );
  937. const lightPhysicalFragmentChunk = [
  938. 'PhysicalMaterial material;',
  939. 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
  940. 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
  941. 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
  942. 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
  943. 'material.roughness += geometryRoughness;',
  944. 'material.roughness = min( material.roughness, 1.0 );',
  945. 'material.specularColor = specularFactor;',
  946. ].join( '\n' );
  947. const uniforms = {
  948. specular: { value: new Color().setHex( 0xffffff ) },
  949. glossiness: { value: 1 },
  950. specularMap: { value: null },
  951. glossinessMap: { value: null }
  952. };
  953. this._extraUniforms = uniforms;
  954. this.onBeforeCompile = function ( shader ) {
  955. for ( const uniformName in uniforms ) {
  956. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  957. }
  958. shader.fragmentShader = shader.fragmentShader
  959. .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
  960. .replace( 'uniform float metalness;', 'uniform float glossiness;' )
  961. .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
  962. .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
  963. .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
  964. .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
  965. .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  966. };
  967. Object.defineProperties( this, {
  968. specular: {
  969. get: function () {
  970. return uniforms.specular.value;
  971. },
  972. set: function ( v ) {
  973. uniforms.specular.value = v;
  974. }
  975. },
  976. specularMap: {
  977. get: function () {
  978. return uniforms.specularMap.value;
  979. },
  980. set: function ( v ) {
  981. uniforms.specularMap.value = v;
  982. if ( v ) {
  983. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  984. } else {
  985. delete this.defines.USE_SPECULARMAP;
  986. }
  987. }
  988. },
  989. glossiness: {
  990. get: function () {
  991. return uniforms.glossiness.value;
  992. },
  993. set: function ( v ) {
  994. uniforms.glossiness.value = v;
  995. }
  996. },
  997. glossinessMap: {
  998. get: function () {
  999. return uniforms.glossinessMap.value;
  1000. },
  1001. set: function ( v ) {
  1002. uniforms.glossinessMap.value = v;
  1003. if ( v ) {
  1004. this.defines.USE_GLOSSINESSMAP = '';
  1005. this.defines.USE_UV = '';
  1006. } else {
  1007. delete this.defines.USE_GLOSSINESSMAP;
  1008. delete this.defines.USE_UV;
  1009. }
  1010. }
  1011. }
  1012. } );
  1013. delete this.metalness;
  1014. delete this.roughness;
  1015. delete this.metalnessMap;
  1016. delete this.roughnessMap;
  1017. this.setValues( params );
  1018. }
  1019. copy( source ) {
  1020. super.copy( source );
  1021. this.specularMap = source.specularMap;
  1022. this.specular.copy( source.specular );
  1023. this.glossinessMap = source.glossinessMap;
  1024. this.glossiness = source.glossiness;
  1025. delete this.metalness;
  1026. delete this.roughness;
  1027. delete this.metalnessMap;
  1028. delete this.roughnessMap;
  1029. return this;
  1030. }
  1031. }
  1032. class GLTFMaterialsPbrSpecularGlossinessExtension {
  1033. constructor() {
  1034. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  1035. this.specularGlossinessParams = [
  1036. 'color',
  1037. 'map',
  1038. 'lightMap',
  1039. 'lightMapIntensity',
  1040. 'aoMap',
  1041. 'aoMapIntensity',
  1042. 'emissive',
  1043. 'emissiveIntensity',
  1044. 'emissiveMap',
  1045. 'bumpMap',
  1046. 'bumpScale',
  1047. 'normalMap',
  1048. 'normalMapType',
  1049. 'displacementMap',
  1050. 'displacementScale',
  1051. 'displacementBias',
  1052. 'specularMap',
  1053. 'specular',
  1054. 'glossinessMap',
  1055. 'glossiness',
  1056. 'alphaMap',
  1057. 'envMap',
  1058. 'envMapIntensity'
  1059. ];
  1060. }
  1061. getMaterialType() {
  1062. return GLTFMeshStandardSGMaterial;
  1063. }
  1064. extendParams( materialParams, materialDef, parser ) {
  1065. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  1066. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1067. materialParams.opacity = 1.0;
  1068. const pending = [];
  1069. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  1070. const array = pbrSpecularGlossiness.diffuseFactor;
  1071. materialParams.color.fromArray( array );
  1072. materialParams.opacity = array[ 3 ];
  1073. }
  1074. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  1075. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture, sRGBEncoding ) );
  1076. }
  1077. materialParams.emissive = new Color( 0.0, 0.0, 0.0 );
  1078. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  1079. materialParams.specular = new Color( 1.0, 1.0, 1.0 );
  1080. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  1081. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  1082. }
  1083. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  1084. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  1085. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  1086. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef, sRGBEncoding ) );
  1087. }
  1088. return Promise.all( pending );
  1089. }
  1090. createMaterial( materialParams ) {
  1091. const material = new GLTFMeshStandardSGMaterial( materialParams );
  1092. material.fog = true;
  1093. material.color = materialParams.color;
  1094. material.map = materialParams.map === undefined ? null : materialParams.map;
  1095. material.lightMap = null;
  1096. material.lightMapIntensity = 1.0;
  1097. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  1098. material.aoMapIntensity = 1.0;
  1099. material.emissive = materialParams.emissive;
  1100. material.emissiveIntensity = materialParams.emissiveIntensity === undefined ? 1.0 : materialParams.emissiveIntensity;
  1101. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  1102. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  1103. material.bumpScale = 1;
  1104. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  1105. material.normalMapType = TangentSpaceNormalMap;
  1106. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  1107. material.displacementMap = null;
  1108. material.displacementScale = 1;
  1109. material.displacementBias = 0;
  1110. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  1111. material.specular = materialParams.specular;
  1112. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  1113. material.glossiness = materialParams.glossiness;
  1114. material.alphaMap = null;
  1115. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  1116. material.envMapIntensity = 1.0;
  1117. return material;
  1118. }
  1119. }
  1120. /**
  1121. * Mesh Quantization Extension
  1122. *
  1123. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1124. */
  1125. class GLTFMeshQuantizationExtension {
  1126. constructor() {
  1127. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1128. }
  1129. }
  1130. /*********************************/
  1131. /********** INTERPOLATION ********/
  1132. /*********************************/
  1133. // Spline Interpolation
  1134. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1135. class GLTFCubicSplineInterpolant extends Interpolant {
  1136. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1137. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1138. }
  1139. copySampleValue_( index ) {
  1140. // Copies a sample value to the result buffer. See description of glTF
  1141. // CUBICSPLINE values layout in interpolate_() function below.
  1142. const result = this.resultBuffer,
  1143. values = this.sampleValues,
  1144. valueSize = this.valueSize,
  1145. offset = index * valueSize * 3 + valueSize;
  1146. for ( let i = 0; i !== valueSize; i ++ ) {
  1147. result[ i ] = values[ offset + i ];
  1148. }
  1149. return result;
  1150. }
  1151. }
  1152. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  1153. const result = this.resultBuffer;
  1154. const values = this.sampleValues;
  1155. const stride = this.valueSize;
  1156. const stride2 = stride * 2;
  1157. const stride3 = stride * 3;
  1158. const td = t1 - t0;
  1159. const p = ( t - t0 ) / td;
  1160. const pp = p * p;
  1161. const ppp = pp * p;
  1162. const offset1 = i1 * stride3;
  1163. const offset0 = offset1 - stride3;
  1164. const s2 = - 2 * ppp + 3 * pp;
  1165. const s3 = ppp - pp;
  1166. const s0 = 1 - s2;
  1167. const s1 = s3 - pp + p;
  1168. // Layout of keyframe output values for CUBICSPLINE animations:
  1169. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1170. for ( let i = 0; i !== stride; i ++ ) {
  1171. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1172. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1173. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1174. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1175. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1176. }
  1177. return result;
  1178. };
  1179. const _q = new Quaternion();
  1180. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1181. interpolate_( i1, t0, t, t1 ) {
  1182. const result = super.interpolate_( i1, t0, t, t1 );
  1183. _q.fromArray( result ).normalize().toArray( result );
  1184. return result;
  1185. }
  1186. }
  1187. /*********************************/
  1188. /********** INTERNALS ************/
  1189. /*********************************/
  1190. /* CONSTANTS */
  1191. const WEBGL_CONSTANTS = {
  1192. FLOAT: 5126,
  1193. //FLOAT_MAT2: 35674,
  1194. FLOAT_MAT3: 35675,
  1195. FLOAT_MAT4: 35676,
  1196. FLOAT_VEC2: 35664,
  1197. FLOAT_VEC3: 35665,
  1198. FLOAT_VEC4: 35666,
  1199. LINEAR: 9729,
  1200. REPEAT: 10497,
  1201. SAMPLER_2D: 35678,
  1202. POINTS: 0,
  1203. LINES: 1,
  1204. LINE_LOOP: 2,
  1205. LINE_STRIP: 3,
  1206. TRIANGLES: 4,
  1207. TRIANGLE_STRIP: 5,
  1208. TRIANGLE_FAN: 6,
  1209. UNSIGNED_BYTE: 5121,
  1210. UNSIGNED_SHORT: 5123
  1211. };
  1212. const WEBGL_COMPONENT_TYPES = {
  1213. 5120: Int8Array,
  1214. 5121: Uint8Array,
  1215. 5122: Int16Array,
  1216. 5123: Uint16Array,
  1217. 5125: Uint32Array,
  1218. 5126: Float32Array
  1219. };
  1220. const WEBGL_FILTERS = {
  1221. 9728: NearestFilter,
  1222. 9729: LinearFilter,
  1223. 9984: NearestMipmapNearestFilter,
  1224. 9985: LinearMipmapNearestFilter,
  1225. 9986: NearestMipmapLinearFilter,
  1226. 9987: LinearMipmapLinearFilter
  1227. };
  1228. const WEBGL_WRAPPINGS = {
  1229. 33071: ClampToEdgeWrapping,
  1230. 33648: MirroredRepeatWrapping,
  1231. 10497: RepeatWrapping
  1232. };
  1233. const WEBGL_TYPE_SIZES = {
  1234. 'SCALAR': 1,
  1235. 'VEC2': 2,
  1236. 'VEC3': 3,
  1237. 'VEC4': 4,
  1238. 'MAT2': 4,
  1239. 'MAT3': 9,
  1240. 'MAT4': 16
  1241. };
  1242. const ATTRIBUTES = {
  1243. POSITION: 'position',
  1244. NORMAL: 'normal',
  1245. TANGENT: 'tangent',
  1246. TEXCOORD_0: 'uv',
  1247. TEXCOORD_1: 'uv2',
  1248. COLOR_0: 'color',
  1249. WEIGHTS_0: 'skinWeight',
  1250. JOINTS_0: 'skinIndex',
  1251. };
  1252. const PATH_PROPERTIES = {
  1253. scale: 'scale',
  1254. translation: 'position',
  1255. rotation: 'quaternion',
  1256. weights: 'morphTargetInfluences'
  1257. };
  1258. const INTERPOLATION = {
  1259. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1260. // keyframe track will be initialized with a default interpolation type, then modified.
  1261. LINEAR: InterpolateLinear,
  1262. STEP: InterpolateDiscrete
  1263. };
  1264. const ALPHA_MODES = {
  1265. OPAQUE: 'OPAQUE',
  1266. MASK: 'MASK',
  1267. BLEND: 'BLEND'
  1268. };
  1269. /**
  1270. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1271. */
  1272. function createDefaultMaterial( cache ) {
  1273. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1274. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1275. color: 0xFFFFFF,
  1276. emissive: 0x000000,
  1277. metalness: 1,
  1278. roughness: 1,
  1279. transparent: false,
  1280. depthTest: true,
  1281. side: FrontSide
  1282. } );
  1283. }
  1284. return cache[ 'DefaultMaterial' ];
  1285. }
  1286. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1287. // Add unknown glTF extensions to an object's userData.
  1288. for ( const name in objectDef.extensions ) {
  1289. if ( knownExtensions[ name ] === undefined ) {
  1290. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1291. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1292. }
  1293. }
  1294. }
  1295. /**
  1296. * @param {Object3D|Material|BufferGeometry} object
  1297. * @param {GLTF.definition} gltfDef
  1298. */
  1299. function assignExtrasToUserData( object, gltfDef ) {
  1300. if ( gltfDef.extras !== undefined ) {
  1301. if ( typeof gltfDef.extras === 'object' ) {
  1302. Object.assign( object.userData, gltfDef.extras );
  1303. } else {
  1304. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1305. }
  1306. }
  1307. }
  1308. /**
  1309. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1310. *
  1311. * @param {BufferGeometry} geometry
  1312. * @param {Array<GLTF.Target>} targets
  1313. * @param {GLTFParser} parser
  1314. * @return {Promise<BufferGeometry>}
  1315. */
  1316. function addMorphTargets( geometry, targets, parser ) {
  1317. let hasMorphPosition = false;
  1318. let hasMorphNormal = false;
  1319. let hasMorphColor = false;
  1320. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1321. const target = targets[ i ];
  1322. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1323. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1324. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1325. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1326. }
  1327. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1328. const pendingPositionAccessors = [];
  1329. const pendingNormalAccessors = [];
  1330. const pendingColorAccessors = [];
  1331. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1332. const target = targets[ i ];
  1333. if ( hasMorphPosition ) {
  1334. const pendingAccessor = target.POSITION !== undefined
  1335. ? parser.getDependency( 'accessor', target.POSITION )
  1336. : geometry.attributes.position;
  1337. pendingPositionAccessors.push( pendingAccessor );
  1338. }
  1339. if ( hasMorphNormal ) {
  1340. const pendingAccessor = target.NORMAL !== undefined
  1341. ? parser.getDependency( 'accessor', target.NORMAL )
  1342. : geometry.attributes.normal;
  1343. pendingNormalAccessors.push( pendingAccessor );
  1344. }
  1345. if ( hasMorphColor ) {
  1346. const pendingAccessor = target.COLOR_0 !== undefined
  1347. ? parser.getDependency( 'accessor', target.COLOR_0 )
  1348. : geometry.attributes.color;
  1349. pendingColorAccessors.push( pendingAccessor );
  1350. }
  1351. }
  1352. return Promise.all( [
  1353. Promise.all( pendingPositionAccessors ),
  1354. Promise.all( pendingNormalAccessors ),
  1355. Promise.all( pendingColorAccessors )
  1356. ] ).then( function ( accessors ) {
  1357. const morphPositions = accessors[ 0 ];
  1358. const morphNormals = accessors[ 1 ];
  1359. const morphColors = accessors[ 2 ];
  1360. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1361. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1362. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1363. geometry.morphTargetsRelative = true;
  1364. return geometry;
  1365. } );
  1366. }
  1367. /**
  1368. * @param {Mesh} mesh
  1369. * @param {GLTF.Mesh} meshDef
  1370. */
  1371. function updateMorphTargets( mesh, meshDef ) {
  1372. mesh.updateMorphTargets();
  1373. if ( meshDef.weights !== undefined ) {
  1374. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1375. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1376. }
  1377. }
  1378. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1379. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1380. const targetNames = meshDef.extras.targetNames;
  1381. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1382. mesh.morphTargetDictionary = {};
  1383. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1384. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1385. }
  1386. } else {
  1387. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1388. }
  1389. }
  1390. }
  1391. function createPrimitiveKey( primitiveDef ) {
  1392. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1393. let geometryKey;
  1394. if ( dracoExtension ) {
  1395. geometryKey = 'draco:' + dracoExtension.bufferView
  1396. + ':' + dracoExtension.indices
  1397. + ':' + createAttributesKey( dracoExtension.attributes );
  1398. } else {
  1399. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1400. }
  1401. return geometryKey;
  1402. }
  1403. function createAttributesKey( attributes ) {
  1404. let attributesKey = '';
  1405. const keys = Object.keys( attributes ).sort();
  1406. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1407. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1408. }
  1409. return attributesKey;
  1410. }
  1411. function getNormalizedComponentScale( constructor ) {
  1412. // Reference:
  1413. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1414. switch ( constructor ) {
  1415. case Int8Array:
  1416. return 1 / 127;
  1417. case Uint8Array:
  1418. return 1 / 255;
  1419. case Int16Array:
  1420. return 1 / 32767;
  1421. case Uint16Array:
  1422. return 1 / 65535;
  1423. default:
  1424. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1425. }
  1426. }
  1427. function getImageURIMimeType( uri ) {
  1428. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1429. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1430. return 'image/png';
  1431. }
  1432. /* GLTF PARSER */
  1433. class GLTFParser {
  1434. constructor( json = {}, options = {} ) {
  1435. this.json = json;
  1436. this.extensions = {};
  1437. this.plugins = {};
  1438. this.options = options;
  1439. // loader object cache
  1440. this.cache = new GLTFRegistry();
  1441. // associations between Three.js objects and glTF elements
  1442. this.associations = new Map();
  1443. // BufferGeometry caching
  1444. this.primitiveCache = {};
  1445. // Object3D instance caches
  1446. this.meshCache = { refs: {}, uses: {} };
  1447. this.cameraCache = { refs: {}, uses: {} };
  1448. this.lightCache = { refs: {}, uses: {} };
  1449. this.sourceCache = {};
  1450. this.textureCache = {};
  1451. // Track node names, to ensure no duplicates
  1452. this.nodeNamesUsed = {};
  1453. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1454. // expensive work of uploading a texture to the GPU off the main thread.
  1455. const isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1456. const isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1457. const firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1458. if ( typeof createImageBitmap === 'undefined' || isSafari || ( isFirefox && firefoxVersion < 98 ) ) {
  1459. this.textureLoader = new TextureLoader( this.options.manager );
  1460. } else {
  1461. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1462. }
  1463. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1464. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1465. this.fileLoader = new FileLoader( this.options.manager );
  1466. this.fileLoader.setResponseType( 'arraybuffer' );
  1467. if ( this.options.crossOrigin === 'use-credentials' ) {
  1468. this.fileLoader.setWithCredentials( true );
  1469. }
  1470. }
  1471. setExtensions( extensions ) {
  1472. this.extensions = extensions;
  1473. }
  1474. setPlugins( plugins ) {
  1475. this.plugins = plugins;
  1476. }
  1477. parse( onLoad, onError ) {
  1478. const parser = this;
  1479. const json = this.json;
  1480. const extensions = this.extensions;
  1481. // Clear the loader cache
  1482. this.cache.removeAll();
  1483. // Mark the special nodes/meshes in json for efficient parse
  1484. this._invokeAll( function ( ext ) {
  1485. return ext._markDefs && ext._markDefs();
  1486. } );
  1487. Promise.all( this._invokeAll( function ( ext ) {
  1488. return ext.beforeRoot && ext.beforeRoot();
  1489. } ) ).then( function () {
  1490. return Promise.all( [
  1491. parser.getDependencies( 'scene' ),
  1492. parser.getDependencies( 'animation' ),
  1493. parser.getDependencies( 'camera' ),
  1494. ] );
  1495. } ).then( function ( dependencies ) {
  1496. const result = {
  1497. scene: dependencies[ 0 ][ json.scene || 0 ],
  1498. scenes: dependencies[ 0 ],
  1499. animations: dependencies[ 1 ],
  1500. cameras: dependencies[ 2 ],
  1501. asset: json.asset,
  1502. parser: parser,
  1503. userData: {}
  1504. };
  1505. addUnknownExtensionsToUserData( extensions, result, json );
  1506. assignExtrasToUserData( result, json );
  1507. Promise.all( parser._invokeAll( function ( ext ) {
  1508. return ext.afterRoot && ext.afterRoot( result );
  1509. } ) ).then( function () {
  1510. onLoad( result );
  1511. } );
  1512. } ).catch( onError );
  1513. }
  1514. /**
  1515. * Marks the special nodes/meshes in json for efficient parse.
  1516. */
  1517. _markDefs() {
  1518. const nodeDefs = this.json.nodes || [];
  1519. const skinDefs = this.json.skins || [];
  1520. const meshDefs = this.json.meshes || [];
  1521. // Nothing in the node definition indicates whether it is a Bone or an
  1522. // Object3D. Use the skins' joint references to mark bones.
  1523. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1524. const joints = skinDefs[ skinIndex ].joints;
  1525. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1526. nodeDefs[ joints[ i ] ].isBone = true;
  1527. }
  1528. }
  1529. // Iterate over all nodes, marking references to shared resources,
  1530. // as well as skeleton joints.
  1531. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1532. const nodeDef = nodeDefs[ nodeIndex ];
  1533. if ( nodeDef.mesh !== undefined ) {
  1534. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1535. // Nothing in the mesh definition indicates whether it is
  1536. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1537. // to mark SkinnedMesh if node has skin.
  1538. if ( nodeDef.skin !== undefined ) {
  1539. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1540. }
  1541. }
  1542. if ( nodeDef.camera !== undefined ) {
  1543. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1544. }
  1545. }
  1546. }
  1547. /**
  1548. * Counts references to shared node / Object3D resources. These resources
  1549. * can be reused, or "instantiated", at multiple nodes in the scene
  1550. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1551. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1552. * Textures) can be reused directly and are not marked here.
  1553. *
  1554. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1555. */
  1556. _addNodeRef( cache, index ) {
  1557. if ( index === undefined ) return;
  1558. if ( cache.refs[ index ] === undefined ) {
  1559. cache.refs[ index ] = cache.uses[ index ] = 0;
  1560. }
  1561. cache.refs[ index ] ++;
  1562. }
  1563. /** Returns a reference to a shared resource, cloning it if necessary. */
  1564. _getNodeRef( cache, index, object ) {
  1565. if ( cache.refs[ index ] <= 1 ) return object;
  1566. const ref = object.clone();
  1567. // Propagates mappings to the cloned object, prevents mappings on the
  1568. // original object from being lost.
  1569. const updateMappings = ( original, clone ) => {
  1570. const mappings = this.associations.get( original );
  1571. if ( mappings != null ) {
  1572. this.associations.set( clone, mappings );
  1573. }
  1574. for ( const [ i, child ] of original.children.entries() ) {
  1575. updateMappings( child, clone.children[ i ] );
  1576. }
  1577. };
  1578. updateMappings( object, ref );
  1579. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1580. return ref;
  1581. }
  1582. _invokeOne( func ) {
  1583. const extensions = Object.values( this.plugins );
  1584. extensions.push( this );
  1585. for ( let i = 0; i < extensions.length; i ++ ) {
  1586. const result = func( extensions[ i ] );
  1587. if ( result ) return result;
  1588. }
  1589. return null;
  1590. }
  1591. _invokeAll( func ) {
  1592. const extensions = Object.values( this.plugins );
  1593. extensions.unshift( this );
  1594. const pending = [];
  1595. for ( let i = 0; i < extensions.length; i ++ ) {
  1596. const result = func( extensions[ i ] );
  1597. if ( result ) pending.push( result );
  1598. }
  1599. return pending;
  1600. }
  1601. /**
  1602. * Requests the specified dependency asynchronously, with caching.
  1603. * @param {string} type
  1604. * @param {number} index
  1605. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1606. */
  1607. getDependency( type, index ) {
  1608. const cacheKey = type + ':' + index;
  1609. let dependency = this.cache.get( cacheKey );
  1610. if ( ! dependency ) {
  1611. switch ( type ) {
  1612. case 'scene':
  1613. dependency = this.loadScene( index );
  1614. break;
  1615. case 'node':
  1616. dependency = this.loadNode( index );
  1617. break;
  1618. case 'mesh':
  1619. dependency = this._invokeOne( function ( ext ) {
  1620. return ext.loadMesh && ext.loadMesh( index );
  1621. } );
  1622. break;
  1623. case 'accessor':
  1624. dependency = this.loadAccessor( index );
  1625. break;
  1626. case 'bufferView':
  1627. dependency = this._invokeOne( function ( ext ) {
  1628. return ext.loadBufferView && ext.loadBufferView( index );
  1629. } );
  1630. break;
  1631. case 'buffer':
  1632. dependency = this.loadBuffer( index );
  1633. break;
  1634. case 'material':
  1635. dependency = this._invokeOne( function ( ext ) {
  1636. return ext.loadMaterial && ext.loadMaterial( index );
  1637. } );
  1638. break;
  1639. case 'texture':
  1640. dependency = this._invokeOne( function ( ext ) {
  1641. return ext.loadTexture && ext.loadTexture( index );
  1642. } );
  1643. break;
  1644. case 'skin':
  1645. dependency = this.loadSkin( index );
  1646. break;
  1647. case 'animation':
  1648. dependency = this._invokeOne( function ( ext ) {
  1649. return ext.loadAnimation && ext.loadAnimation( index );
  1650. } );
  1651. break;
  1652. case 'camera':
  1653. dependency = this.loadCamera( index );
  1654. break;
  1655. default:
  1656. throw new Error( 'Unknown type: ' + type );
  1657. }
  1658. this.cache.add( cacheKey, dependency );
  1659. }
  1660. return dependency;
  1661. }
  1662. /**
  1663. * Requests all dependencies of the specified type asynchronously, with caching.
  1664. * @param {string} type
  1665. * @return {Promise<Array<Object>>}
  1666. */
  1667. getDependencies( type ) {
  1668. let dependencies = this.cache.get( type );
  1669. if ( ! dependencies ) {
  1670. const parser = this;
  1671. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1672. dependencies = Promise.all( defs.map( function ( def, index ) {
  1673. return parser.getDependency( type, index );
  1674. } ) );
  1675. this.cache.add( type, dependencies );
  1676. }
  1677. return dependencies;
  1678. }
  1679. /**
  1680. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1681. * @param {number} bufferIndex
  1682. * @return {Promise<ArrayBuffer>}
  1683. */
  1684. loadBuffer( bufferIndex ) {
  1685. const bufferDef = this.json.buffers[ bufferIndex ];
  1686. const loader = this.fileLoader;
  1687. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1688. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1689. }
  1690. // If present, GLB container is required to be the first buffer.
  1691. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1692. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1693. }
  1694. const options = this.options;
  1695. return new Promise( function ( resolve, reject ) {
  1696. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1697. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1698. } );
  1699. } );
  1700. }
  1701. /**
  1702. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1703. * @param {number} bufferViewIndex
  1704. * @return {Promise<ArrayBuffer>}
  1705. */
  1706. loadBufferView( bufferViewIndex ) {
  1707. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1708. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1709. const byteLength = bufferViewDef.byteLength || 0;
  1710. const byteOffset = bufferViewDef.byteOffset || 0;
  1711. return buffer.slice( byteOffset, byteOffset + byteLength );
  1712. } );
  1713. }
  1714. /**
  1715. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1716. * @param {number} accessorIndex
  1717. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1718. */
  1719. loadAccessor( accessorIndex ) {
  1720. const parser = this;
  1721. const json = this.json;
  1722. const accessorDef = this.json.accessors[ accessorIndex ];
  1723. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1724. // Ignore empty accessors, which may be used to declare runtime
  1725. // information about attributes coming from another source (e.g. Draco
  1726. // compression extension).
  1727. return Promise.resolve( null );
  1728. }
  1729. const pendingBufferViews = [];
  1730. if ( accessorDef.bufferView !== undefined ) {
  1731. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1732. } else {
  1733. pendingBufferViews.push( null );
  1734. }
  1735. if ( accessorDef.sparse !== undefined ) {
  1736. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1737. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1738. }
  1739. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1740. const bufferView = bufferViews[ 0 ];
  1741. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1742. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1743. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1744. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1745. const itemBytes = elementBytes * itemSize;
  1746. const byteOffset = accessorDef.byteOffset || 0;
  1747. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1748. const normalized = accessorDef.normalized === true;
  1749. let array, bufferAttribute;
  1750. // The buffer is not interleaved if the stride is the item size in bytes.
  1751. if ( byteStride && byteStride !== itemBytes ) {
  1752. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1753. // This makes sure that IBA.count reflects accessor.count properly
  1754. const ibSlice = Math.floor( byteOffset / byteStride );
  1755. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1756. let ib = parser.cache.get( ibCacheKey );
  1757. if ( ! ib ) {
  1758. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1759. // Integer parameters to IB/IBA are in array elements, not bytes.
  1760. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1761. parser.cache.add( ibCacheKey, ib );
  1762. }
  1763. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1764. } else {
  1765. if ( bufferView === null ) {
  1766. array = new TypedArray( accessorDef.count * itemSize );
  1767. } else {
  1768. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1769. }
  1770. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1771. }
  1772. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1773. if ( accessorDef.sparse !== undefined ) {
  1774. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1775. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1776. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1777. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1778. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1779. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1780. if ( bufferView !== null ) {
  1781. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1782. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1783. }
  1784. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1785. const index = sparseIndices[ i ];
  1786. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1787. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1788. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1789. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1790. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1791. }
  1792. }
  1793. return bufferAttribute;
  1794. } );
  1795. }
  1796. /**
  1797. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1798. * @param {number} textureIndex
  1799. * @return {Promise<THREE.Texture>}
  1800. */
  1801. loadTexture( textureIndex ) {
  1802. const json = this.json;
  1803. const options = this.options;
  1804. const textureDef = json.textures[ textureIndex ];
  1805. const sourceIndex = textureDef.source;
  1806. const sourceDef = json.images[ sourceIndex ];
  1807. let loader = this.textureLoader;
  1808. if ( sourceDef.uri ) {
  1809. const handler = options.manager.getHandler( sourceDef.uri );
  1810. if ( handler !== null ) loader = handler;
  1811. }
  1812. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1813. }
  1814. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1815. const parser = this;
  1816. const json = this.json;
  1817. const textureDef = json.textures[ textureIndex ];
  1818. const sourceDef = json.images[ sourceIndex ];
  1819. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1820. if ( this.textureCache[ cacheKey ] ) {
  1821. // See https://github.com/mrdoob/three.js/issues/21559.
  1822. return this.textureCache[ cacheKey ];
  1823. }
  1824. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1825. texture.flipY = false;
  1826. if ( textureDef.name ) texture.name = textureDef.name;
  1827. const samplers = json.samplers || {};
  1828. const sampler = samplers[ textureDef.sampler ] || {};
  1829. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1830. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1831. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1832. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1833. parser.associations.set( texture, { textures: textureIndex } );
  1834. return texture;
  1835. } ).catch( function () {
  1836. return null;
  1837. } );
  1838. this.textureCache[ cacheKey ] = promise;
  1839. return promise;
  1840. }
  1841. loadImageSource( sourceIndex, loader ) {
  1842. const parser = this;
  1843. const json = this.json;
  1844. const options = this.options;
  1845. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1846. return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
  1847. }
  1848. const sourceDef = json.images[ sourceIndex ];
  1849. const URL = self.URL || self.webkitURL;
  1850. let sourceURI = sourceDef.uri || '';
  1851. let isObjectURL = false;
  1852. if ( sourceDef.bufferView !== undefined ) {
  1853. // Load binary image data from bufferView, if provided.
  1854. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1855. isObjectURL = true;
  1856. const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
  1857. sourceURI = URL.createObjectURL( blob );
  1858. return sourceURI;
  1859. } );
  1860. } else if ( sourceDef.uri === undefined ) {
  1861. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1862. }
  1863. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1864. return new Promise( function ( resolve, reject ) {
  1865. let onLoad = resolve;
  1866. if ( loader.isImageBitmapLoader === true ) {
  1867. onLoad = function ( imageBitmap ) {
  1868. const texture = new Texture( imageBitmap );
  1869. texture.needsUpdate = true;
  1870. resolve( texture );
  1871. };
  1872. }
  1873. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1874. } );
  1875. } ).then( function ( texture ) {
  1876. // Clean up resources and configure Texture.
  1877. if ( isObjectURL === true ) {
  1878. URL.revokeObjectURL( sourceURI );
  1879. }
  1880. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1881. return texture;
  1882. } ).catch( function ( error ) {
  1883. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1884. throw error;
  1885. } );
  1886. this.sourceCache[ sourceIndex ] = promise;
  1887. return promise;
  1888. }
  1889. /**
  1890. * Asynchronously assigns a texture to the given material parameters.
  1891. * @param {Object} materialParams
  1892. * @param {string} mapName
  1893. * @param {Object} mapDef
  1894. * @return {Promise<Texture>}
  1895. */
  1896. assignTexture( materialParams, mapName, mapDef, encoding ) {
  1897. const parser = this;
  1898. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1899. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1900. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1901. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1902. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1903. }
  1904. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1905. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1906. if ( transform ) {
  1907. const gltfReference = parser.associations.get( texture );
  1908. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1909. parser.associations.set( texture, gltfReference );
  1910. }
  1911. }
  1912. if ( encoding !== undefined ) {
  1913. texture.encoding = encoding;
  1914. }
  1915. materialParams[ mapName ] = texture;
  1916. return texture;
  1917. } );
  1918. }
  1919. /**
  1920. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1921. * already has a material (generated from the glTF material options alone)
  1922. * but reuse of the same glTF material may require multiple threejs materials
  1923. * to accommodate different primitive types, defines, etc. New materials will
  1924. * be created if necessary, and reused from a cache.
  1925. * @param {Object3D} mesh Mesh, Line, or Points instance.
  1926. */
  1927. assignFinalMaterial( mesh ) {
  1928. const geometry = mesh.geometry;
  1929. let material = mesh.material;
  1930. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1931. const useVertexColors = geometry.attributes.color !== undefined;
  1932. const useFlatShading = geometry.attributes.normal === undefined;
  1933. if ( mesh.isPoints ) {
  1934. const cacheKey = 'PointsMaterial:' + material.uuid;
  1935. let pointsMaterial = this.cache.get( cacheKey );
  1936. if ( ! pointsMaterial ) {
  1937. pointsMaterial = new PointsMaterial();
  1938. Material.prototype.copy.call( pointsMaterial, material );
  1939. pointsMaterial.color.copy( material.color );
  1940. pointsMaterial.map = material.map;
  1941. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1942. this.cache.add( cacheKey, pointsMaterial );
  1943. }
  1944. material = pointsMaterial;
  1945. } else if ( mesh.isLine ) {
  1946. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1947. let lineMaterial = this.cache.get( cacheKey );
  1948. if ( ! lineMaterial ) {
  1949. lineMaterial = new LineBasicMaterial();
  1950. Material.prototype.copy.call( lineMaterial, material );
  1951. lineMaterial.color.copy( material.color );
  1952. this.cache.add( cacheKey, lineMaterial );
  1953. }
  1954. material = lineMaterial;
  1955. }
  1956. // Clone the material if it will be modified
  1957. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1958. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1959. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1960. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1961. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1962. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1963. let cachedMaterial = this.cache.get( cacheKey );
  1964. if ( ! cachedMaterial ) {
  1965. cachedMaterial = material.clone();
  1966. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1967. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1968. if ( useDerivativeTangents ) {
  1969. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1970. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1971. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1972. }
  1973. this.cache.add( cacheKey, cachedMaterial );
  1974. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1975. }
  1976. material = cachedMaterial;
  1977. }
  1978. // workarounds for mesh and geometry
  1979. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1980. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1981. }
  1982. mesh.material = material;
  1983. }
  1984. getMaterialType( /* materialIndex */ ) {
  1985. return MeshStandardMaterial;
  1986. }
  1987. /**
  1988. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1989. * @param {number} materialIndex
  1990. * @return {Promise<Material>}
  1991. */
  1992. loadMaterial( materialIndex ) {
  1993. const parser = this;
  1994. const json = this.json;
  1995. const extensions = this.extensions;
  1996. const materialDef = json.materials[ materialIndex ];
  1997. let materialType;
  1998. const materialParams = {};
  1999. const materialExtensions = materialDef.extensions || {};
  2000. const pending = [];
  2001. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  2002. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  2003. materialType = sgExtension.getMaterialType();
  2004. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  2005. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2006. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2007. materialType = kmuExtension.getMaterialType();
  2008. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2009. } else {
  2010. // Specification:
  2011. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2012. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2013. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  2014. materialParams.opacity = 1.0;
  2015. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2016. const array = metallicRoughness.baseColorFactor;
  2017. materialParams.color.fromArray( array );
  2018. materialParams.opacity = array[ 3 ];
  2019. }
  2020. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2021. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, sRGBEncoding ) );
  2022. }
  2023. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2024. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2025. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2026. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2027. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2028. }
  2029. materialType = this._invokeOne( function ( ext ) {
  2030. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2031. } );
  2032. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2033. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2034. } ) ) );
  2035. }
  2036. if ( materialDef.doubleSided === true ) {
  2037. materialParams.side = DoubleSide;
  2038. }
  2039. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2040. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2041. materialParams.transparent = true;
  2042. // See: https://github.com/mrdoob/three.js/issues/17706
  2043. materialParams.depthWrite = false;
  2044. } else {
  2045. materialParams.transparent = false;
  2046. if ( alphaMode === ALPHA_MODES.MASK ) {
  2047. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2048. }
  2049. }
  2050. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2051. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2052. materialParams.normalScale = new Vector2( 1, 1 );
  2053. if ( materialDef.normalTexture.scale !== undefined ) {
  2054. const scale = materialDef.normalTexture.scale;
  2055. materialParams.normalScale.set( scale, scale );
  2056. }
  2057. }
  2058. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2059. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2060. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2061. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2062. }
  2063. }
  2064. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2065. materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
  2066. }
  2067. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2068. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, sRGBEncoding ) );
  2069. }
  2070. return Promise.all( pending ).then( function () {
  2071. let material;
  2072. if ( materialType === GLTFMeshStandardSGMaterial ) {
  2073. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  2074. } else {
  2075. material = new materialType( materialParams );
  2076. }
  2077. if ( materialDef.name ) material.name = materialDef.name;
  2078. assignExtrasToUserData( material, materialDef );
  2079. parser.associations.set( material, { materials: materialIndex } );
  2080. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2081. return material;
  2082. } );
  2083. }
  2084. /** When Object3D instances are targeted by animation, they need unique names. */
  2085. createUniqueName( originalName ) {
  2086. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2087. let name = sanitizedName;
  2088. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  2089. name = sanitizedName + '_' + i;
  2090. }
  2091. this.nodeNamesUsed[ name ] = true;
  2092. return name;
  2093. }
  2094. /**
  2095. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2096. *
  2097. * Creates BufferGeometries from primitives.
  2098. *
  2099. * @param {Array<GLTF.Primitive>} primitives
  2100. * @return {Promise<Array<BufferGeometry>>}
  2101. */
  2102. loadGeometries( primitives ) {
  2103. const parser = this;
  2104. const extensions = this.extensions;
  2105. const cache = this.primitiveCache;
  2106. function createDracoPrimitive( primitive ) {
  2107. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2108. .decodePrimitive( primitive, parser )
  2109. .then( function ( geometry ) {
  2110. return addPrimitiveAttributes( geometry, primitive, parser );
  2111. } );
  2112. }
  2113. const pending = [];
  2114. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2115. const primitive = primitives[ i ];
  2116. const cacheKey = createPrimitiveKey( primitive );
  2117. // See if we've already created this geometry
  2118. const cached = cache[ cacheKey ];
  2119. if ( cached ) {
  2120. // Use the cached geometry if it exists
  2121. pending.push( cached.promise );
  2122. } else {
  2123. let geometryPromise;
  2124. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2125. // Use DRACO geometry if available
  2126. geometryPromise = createDracoPrimitive( primitive );
  2127. } else {
  2128. // Otherwise create a new geometry
  2129. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2130. }
  2131. // Cache this geometry
  2132. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2133. pending.push( geometryPromise );
  2134. }
  2135. }
  2136. return Promise.all( pending );
  2137. }
  2138. /**
  2139. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2140. * @param {number} meshIndex
  2141. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2142. */
  2143. loadMesh( meshIndex ) {
  2144. const parser = this;
  2145. const json = this.json;
  2146. const extensions = this.extensions;
  2147. const meshDef = json.meshes[ meshIndex ];
  2148. const primitives = meshDef.primitives;
  2149. const pending = [];
  2150. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2151. const material = primitives[ i ].material === undefined
  2152. ? createDefaultMaterial( this.cache )
  2153. : this.getDependency( 'material', primitives[ i ].material );
  2154. pending.push( material );
  2155. }
  2156. pending.push( parser.loadGeometries( primitives ) );
  2157. return Promise.all( pending ).then( function ( results ) {
  2158. const materials = results.slice( 0, results.length - 1 );
  2159. const geometries = results[ results.length - 1 ];
  2160. const meshes = [];
  2161. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2162. const geometry = geometries[ i ];
  2163. const primitive = primitives[ i ];
  2164. // 1. create Mesh
  2165. let mesh;
  2166. const material = materials[ i ];
  2167. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2168. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2169. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2170. primitive.mode === undefined ) {
  2171. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2172. mesh = meshDef.isSkinnedMesh === true
  2173. ? new SkinnedMesh( geometry, material )
  2174. : new Mesh( geometry, material );
  2175. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2176. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2177. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2178. mesh.normalizeSkinWeights();
  2179. }
  2180. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2181. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2182. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2183. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2184. }
  2185. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2186. mesh = new LineSegments( geometry, material );
  2187. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2188. mesh = new Line( geometry, material );
  2189. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2190. mesh = new LineLoop( geometry, material );
  2191. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2192. mesh = new Points( geometry, material );
  2193. } else {
  2194. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2195. }
  2196. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2197. updateMorphTargets( mesh, meshDef );
  2198. }
  2199. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2200. assignExtrasToUserData( mesh, meshDef );
  2201. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2202. parser.assignFinalMaterial( mesh );
  2203. meshes.push( mesh );
  2204. }
  2205. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2206. parser.associations.set( meshes[ i ], {
  2207. meshes: meshIndex,
  2208. primitives: i
  2209. } );
  2210. }
  2211. if ( meshes.length === 1 ) {
  2212. return meshes[ 0 ];
  2213. }
  2214. const group = new Group();
  2215. parser.associations.set( group, { meshes: meshIndex } );
  2216. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2217. group.add( meshes[ i ] );
  2218. }
  2219. return group;
  2220. } );
  2221. }
  2222. /**
  2223. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2224. * @param {number} cameraIndex
  2225. * @return {Promise<THREE.Camera>}
  2226. */
  2227. loadCamera( cameraIndex ) {
  2228. let camera;
  2229. const cameraDef = this.json.cameras[ cameraIndex ];
  2230. const params = cameraDef[ cameraDef.type ];
  2231. if ( ! params ) {
  2232. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2233. return;
  2234. }
  2235. if ( cameraDef.type === 'perspective' ) {
  2236. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2237. } else if ( cameraDef.type === 'orthographic' ) {
  2238. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2239. }
  2240. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2241. assignExtrasToUserData( camera, cameraDef );
  2242. return Promise.resolve( camera );
  2243. }
  2244. /**
  2245. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2246. * @param {number} skinIndex
  2247. * @return {Promise<Object>}
  2248. */
  2249. loadSkin( skinIndex ) {
  2250. const skinDef = this.json.skins[ skinIndex ];
  2251. const skinEntry = { joints: skinDef.joints };
  2252. if ( skinDef.inverseBindMatrices === undefined ) {
  2253. return Promise.resolve( skinEntry );
  2254. }
  2255. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2256. skinEntry.inverseBindMatrices = accessor;
  2257. return skinEntry;
  2258. } );
  2259. }
  2260. /**
  2261. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2262. * @param {number} animationIndex
  2263. * @return {Promise<AnimationClip>}
  2264. */
  2265. loadAnimation( animationIndex ) {
  2266. const json = this.json;
  2267. const animationDef = json.animations[ animationIndex ];
  2268. const pendingNodes = [];
  2269. const pendingInputAccessors = [];
  2270. const pendingOutputAccessors = [];
  2271. const pendingSamplers = [];
  2272. const pendingTargets = [];
  2273. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2274. const channel = animationDef.channels[ i ];
  2275. const sampler = animationDef.samplers[ channel.sampler ];
  2276. const target = channel.target;
  2277. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2278. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2279. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2280. pendingNodes.push( this.getDependency( 'node', name ) );
  2281. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2282. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2283. pendingSamplers.push( sampler );
  2284. pendingTargets.push( target );
  2285. }
  2286. return Promise.all( [
  2287. Promise.all( pendingNodes ),
  2288. Promise.all( pendingInputAccessors ),
  2289. Promise.all( pendingOutputAccessors ),
  2290. Promise.all( pendingSamplers ),
  2291. Promise.all( pendingTargets )
  2292. ] ).then( function ( dependencies ) {
  2293. const nodes = dependencies[ 0 ];
  2294. const inputAccessors = dependencies[ 1 ];
  2295. const outputAccessors = dependencies[ 2 ];
  2296. const samplers = dependencies[ 3 ];
  2297. const targets = dependencies[ 4 ];
  2298. const tracks = [];
  2299. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2300. const node = nodes[ i ];
  2301. const inputAccessor = inputAccessors[ i ];
  2302. const outputAccessor = outputAccessors[ i ];
  2303. const sampler = samplers[ i ];
  2304. const target = targets[ i ];
  2305. if ( node === undefined ) continue;
  2306. node.updateMatrix();
  2307. node.matrixAutoUpdate = true;
  2308. let TypedKeyframeTrack;
  2309. switch ( PATH_PROPERTIES[ target.path ] ) {
  2310. case PATH_PROPERTIES.weights:
  2311. TypedKeyframeTrack = NumberKeyframeTrack;
  2312. break;
  2313. case PATH_PROPERTIES.rotation:
  2314. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2315. break;
  2316. case PATH_PROPERTIES.position:
  2317. case PATH_PROPERTIES.scale:
  2318. default:
  2319. TypedKeyframeTrack = VectorKeyframeTrack;
  2320. break;
  2321. }
  2322. const targetName = node.name ? node.name : node.uuid;
  2323. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2324. const targetNames = [];
  2325. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2326. node.traverse( function ( object ) {
  2327. if ( object.morphTargetInfluences ) {
  2328. targetNames.push( object.name ? object.name : object.uuid );
  2329. }
  2330. } );
  2331. } else {
  2332. targetNames.push( targetName );
  2333. }
  2334. let outputArray = outputAccessor.array;
  2335. if ( outputAccessor.normalized ) {
  2336. const scale = getNormalizedComponentScale( outputArray.constructor );
  2337. const scaled = new Float32Array( outputArray.length );
  2338. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2339. scaled[ j ] = outputArray[ j ] * scale;
  2340. }
  2341. outputArray = scaled;
  2342. }
  2343. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2344. const track = new TypedKeyframeTrack(
  2345. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2346. inputAccessor.array,
  2347. outputArray,
  2348. interpolation
  2349. );
  2350. // Override interpolation with custom factory method.
  2351. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2352. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2353. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2354. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2355. // must be divided by three to get the interpolant's sampleSize argument.
  2356. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2357. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2358. };
  2359. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2360. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2361. }
  2362. tracks.push( track );
  2363. }
  2364. }
  2365. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2366. return new AnimationClip( name, undefined, tracks );
  2367. } );
  2368. }
  2369. createNodeMesh( nodeIndex ) {
  2370. const json = this.json;
  2371. const parser = this;
  2372. const nodeDef = json.nodes[ nodeIndex ];
  2373. if ( nodeDef.mesh === undefined ) return null;
  2374. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2375. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2376. // if weights are provided on the node, override weights on the mesh.
  2377. if ( nodeDef.weights !== undefined ) {
  2378. node.traverse( function ( o ) {
  2379. if ( ! o.isMesh ) return;
  2380. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2381. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2382. }
  2383. } );
  2384. }
  2385. return node;
  2386. } );
  2387. }
  2388. /**
  2389. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2390. * @param {number} nodeIndex
  2391. * @return {Promise<Object3D>}
  2392. */
  2393. loadNode( nodeIndex ) {
  2394. const json = this.json;
  2395. const extensions = this.extensions;
  2396. const parser = this;
  2397. const nodeDef = json.nodes[ nodeIndex ];
  2398. // reserve node's name before its dependencies, so the root has the intended name.
  2399. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2400. return ( function () {
  2401. const pending = [];
  2402. const meshPromise = parser._invokeOne( function ( ext ) {
  2403. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2404. } );
  2405. if ( meshPromise ) {
  2406. pending.push( meshPromise );
  2407. }
  2408. if ( nodeDef.camera !== undefined ) {
  2409. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2410. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2411. } ) );
  2412. }
  2413. parser._invokeAll( function ( ext ) {
  2414. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2415. } ).forEach( function ( promise ) {
  2416. pending.push( promise );
  2417. } );
  2418. return Promise.all( pending );
  2419. }() ).then( function ( objects ) {
  2420. let node;
  2421. // .isBone isn't in glTF spec. See ._markDefs
  2422. if ( nodeDef.isBone === true ) {
  2423. node = new Bone();
  2424. } else if ( objects.length > 1 ) {
  2425. node = new Group();
  2426. } else if ( objects.length === 1 ) {
  2427. node = objects[ 0 ];
  2428. } else {
  2429. node = new Object3D();
  2430. }
  2431. if ( node !== objects[ 0 ] ) {
  2432. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2433. node.add( objects[ i ] );
  2434. }
  2435. }
  2436. if ( nodeDef.name ) {
  2437. node.userData.name = nodeDef.name;
  2438. node.name = nodeName;
  2439. }
  2440. assignExtrasToUserData( node, nodeDef );
  2441. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2442. if ( nodeDef.matrix !== undefined ) {
  2443. const matrix = new Matrix4();
  2444. matrix.fromArray( nodeDef.matrix );
  2445. node.applyMatrix4( matrix );
  2446. } else {
  2447. if ( nodeDef.translation !== undefined ) {
  2448. node.position.fromArray( nodeDef.translation );
  2449. }
  2450. if ( nodeDef.rotation !== undefined ) {
  2451. node.quaternion.fromArray( nodeDef.rotation );
  2452. }
  2453. if ( nodeDef.scale !== undefined ) {
  2454. node.scale.fromArray( nodeDef.scale );
  2455. }
  2456. }
  2457. if ( ! parser.associations.has( node ) ) {
  2458. parser.associations.set( node, {} );
  2459. }
  2460. parser.associations.get( node ).nodes = nodeIndex;
  2461. return node;
  2462. } );
  2463. }
  2464. /**
  2465. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2466. * @param {number} sceneIndex
  2467. * @return {Promise<Group>}
  2468. */
  2469. loadScene( sceneIndex ) {
  2470. const json = this.json;
  2471. const extensions = this.extensions;
  2472. const sceneDef = this.json.scenes[ sceneIndex ];
  2473. const parser = this;
  2474. // Loader returns Group, not Scene.
  2475. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2476. const scene = new Group();
  2477. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2478. assignExtrasToUserData( scene, sceneDef );
  2479. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2480. const nodeIds = sceneDef.nodes || [];
  2481. const pending = [];
  2482. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2483. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2484. }
  2485. return Promise.all( pending ).then( function () {
  2486. // Removes dangling associations, associations that reference a node that
  2487. // didn't make it into the scene.
  2488. const reduceAssociations = ( node ) => {
  2489. const reducedAssociations = new Map();
  2490. for ( const [ key, value ] of parser.associations ) {
  2491. if ( key instanceof Material || key instanceof Texture ) {
  2492. reducedAssociations.set( key, value );
  2493. }
  2494. }
  2495. node.traverse( ( node ) => {
  2496. const mappings = parser.associations.get( node );
  2497. if ( mappings != null ) {
  2498. reducedAssociations.set( node, mappings );
  2499. }
  2500. } );
  2501. return reducedAssociations;
  2502. };
  2503. parser.associations = reduceAssociations( scene );
  2504. return scene;
  2505. } );
  2506. }
  2507. }
  2508. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2509. const nodeDef = json.nodes[ nodeId ];
  2510. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2511. if ( nodeDef.skin === undefined ) return node;
  2512. // build skeleton here as well
  2513. let skinEntry;
  2514. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2515. skinEntry = skin;
  2516. const pendingJoints = [];
  2517. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2518. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2519. }
  2520. return Promise.all( pendingJoints );
  2521. } ).then( function ( jointNodes ) {
  2522. node.traverse( function ( mesh ) {
  2523. if ( ! mesh.isMesh ) return;
  2524. const bones = [];
  2525. const boneInverses = [];
  2526. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2527. const jointNode = jointNodes[ j ];
  2528. if ( jointNode ) {
  2529. bones.push( jointNode );
  2530. const mat = new Matrix4();
  2531. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2532. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2533. }
  2534. boneInverses.push( mat );
  2535. } else {
  2536. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2537. }
  2538. }
  2539. mesh.bind( new Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2540. } );
  2541. return node;
  2542. } );
  2543. } ).then( function ( node ) {
  2544. // build node hierachy
  2545. parentObject.add( node );
  2546. const pending = [];
  2547. if ( nodeDef.children ) {
  2548. const children = nodeDef.children;
  2549. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2550. const child = children[ i ];
  2551. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2552. }
  2553. }
  2554. return Promise.all( pending );
  2555. } );
  2556. }
  2557. /**
  2558. * @param {BufferGeometry} geometry
  2559. * @param {GLTF.Primitive} primitiveDef
  2560. * @param {GLTFParser} parser
  2561. */
  2562. function computeBounds( geometry, primitiveDef, parser ) {
  2563. const attributes = primitiveDef.attributes;
  2564. const box = new Box3();
  2565. if ( attributes.POSITION !== undefined ) {
  2566. const accessor = parser.json.accessors[ attributes.POSITION ];
  2567. const min = accessor.min;
  2568. const max = accessor.max;
  2569. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2570. if ( min !== undefined && max !== undefined ) {
  2571. box.set(
  2572. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2573. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2574. );
  2575. if ( accessor.normalized ) {
  2576. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2577. box.min.multiplyScalar( boxScale );
  2578. box.max.multiplyScalar( boxScale );
  2579. }
  2580. } else {
  2581. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2582. return;
  2583. }
  2584. } else {
  2585. return;
  2586. }
  2587. const targets = primitiveDef.targets;
  2588. if ( targets !== undefined ) {
  2589. const maxDisplacement = new Vector3();
  2590. const vector = new Vector3();
  2591. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2592. const target = targets[ i ];
  2593. if ( target.POSITION !== undefined ) {
  2594. const accessor = parser.json.accessors[ target.POSITION ];
  2595. const min = accessor.min;
  2596. const max = accessor.max;
  2597. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2598. if ( min !== undefined && max !== undefined ) {
  2599. // we need to get max of absolute components because target weight is [-1,1]
  2600. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2601. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2602. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2603. if ( accessor.normalized ) {
  2604. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2605. vector.multiplyScalar( boxScale );
  2606. }
  2607. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2608. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2609. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2610. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2611. maxDisplacement.max( vector );
  2612. } else {
  2613. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2614. }
  2615. }
  2616. }
  2617. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2618. box.expandByVector( maxDisplacement );
  2619. }
  2620. geometry.boundingBox = box;
  2621. const sphere = new Sphere();
  2622. box.getCenter( sphere.center );
  2623. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2624. geometry.boundingSphere = sphere;
  2625. }
  2626. /**
  2627. * @param {BufferGeometry} geometry
  2628. * @param {GLTF.Primitive} primitiveDef
  2629. * @param {GLTFParser} parser
  2630. * @return {Promise<BufferGeometry>}
  2631. */
  2632. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2633. const attributes = primitiveDef.attributes;
  2634. const pending = [];
  2635. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2636. return parser.getDependency( 'accessor', accessorIndex )
  2637. .then( function ( accessor ) {
  2638. geometry.setAttribute( attributeName, accessor );
  2639. } );
  2640. }
  2641. for ( const gltfAttributeName in attributes ) {
  2642. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2643. // Skip attributes already provided by e.g. Draco extension.
  2644. if ( threeAttributeName in geometry.attributes ) continue;
  2645. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2646. }
  2647. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2648. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2649. geometry.setIndex( accessor );
  2650. } );
  2651. pending.push( accessor );
  2652. }
  2653. assignExtrasToUserData( geometry, primitiveDef );
  2654. computeBounds( geometry, primitiveDef, parser );
  2655. return Promise.all( pending ).then( function () {
  2656. return primitiveDef.targets !== undefined
  2657. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2658. : geometry;
  2659. } );
  2660. }
  2661. /**
  2662. * @param {BufferGeometry} geometry
  2663. * @param {Number} drawMode
  2664. * @return {BufferGeometry}
  2665. */
  2666. function toTrianglesDrawMode( geometry, drawMode ) {
  2667. let index = geometry.getIndex();
  2668. // generate index if not present
  2669. if ( index === null ) {
  2670. const indices = [];
  2671. const position = geometry.getAttribute( 'position' );
  2672. if ( position !== undefined ) {
  2673. for ( let i = 0; i < position.count; i ++ ) {
  2674. indices.push( i );
  2675. }
  2676. geometry.setIndex( indices );
  2677. index = geometry.getIndex();
  2678. } else {
  2679. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2680. return geometry;
  2681. }
  2682. }
  2683. //
  2684. const numberOfTriangles = index.count - 2;
  2685. const newIndices = [];
  2686. if ( drawMode === TriangleFanDrawMode ) {
  2687. // gl.TRIANGLE_FAN
  2688. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2689. newIndices.push( index.getX( 0 ) );
  2690. newIndices.push( index.getX( i ) );
  2691. newIndices.push( index.getX( i + 1 ) );
  2692. }
  2693. } else {
  2694. // gl.TRIANGLE_STRIP
  2695. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2696. if ( i % 2 === 0 ) {
  2697. newIndices.push( index.getX( i ) );
  2698. newIndices.push( index.getX( i + 1 ) );
  2699. newIndices.push( index.getX( i + 2 ) );
  2700. } else {
  2701. newIndices.push( index.getX( i + 2 ) );
  2702. newIndices.push( index.getX( i + 1 ) );
  2703. newIndices.push( index.getX( i ) );
  2704. }
  2705. }
  2706. }
  2707. if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
  2708. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2709. }
  2710. // build final geometry
  2711. const newGeometry = geometry.clone();
  2712. newGeometry.setIndex( newIndices );
  2713. return newGeometry;
  2714. }
  2715. export { GLTFLoader };