FirstPersonControls.js 7.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352
  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. * @author alteredq / http://alteredqualia.com/
  4. * @author paulirish / http://paulirish.com/
  5. */
  6. THREE.FirstPersonControls = function ( object, domElement ) {
  7. if ( domElement === undefined ) {
  8. console.warn( 'THREE.FirstPersonControls: The second parameter "domElement" is now mandatory.' );
  9. domElement = document;
  10. }
  11. this.object = object;
  12. this.domElement = domElement;
  13. // API
  14. this.enabled = true;
  15. this.movementSpeed = 1.0;
  16. this.lookSpeed = 0.005;
  17. this.lookVertical = true;
  18. this.autoForward = false;
  19. this.activeLook = true;
  20. this.heightSpeed = false;
  21. this.heightCoef = 1.0;
  22. this.heightMin = 0.0;
  23. this.heightMax = 1.0;
  24. this.constrainVertical = false;
  25. this.verticalMin = 0;
  26. this.verticalMax = Math.PI;
  27. this.mouseDragOn = false;
  28. // internals
  29. this.autoSpeedFactor = 0.0;
  30. this.mouseX = 0;
  31. this.mouseY = 0;
  32. this.moveForward = false;
  33. this.moveBackward = false;
  34. this.moveLeft = false;
  35. this.moveRight = false;
  36. this.viewHalfX = 0;
  37. this.viewHalfY = 0;
  38. // private variables
  39. var lat = 0;
  40. var lon = 0;
  41. var lookDirection = new THREE.Vector3();
  42. var spherical = new THREE.Spherical();
  43. var target = new THREE.Vector3();
  44. //
  45. if ( this.domElement !== document ) {
  46. this.domElement.setAttribute( 'tabindex', - 1 );
  47. }
  48. //
  49. this.handleResize = function () {
  50. if ( this.domElement === document ) {
  51. this.viewHalfX = window.innerWidth / 2;
  52. this.viewHalfY = window.innerHeight / 2;
  53. } else {
  54. this.viewHalfX = this.domElement.offsetWidth / 2;
  55. this.viewHalfY = this.domElement.offsetHeight / 2;
  56. }
  57. };
  58. this.onMouseDown = function ( event ) {
  59. if ( this.domElement !== document ) {
  60. this.domElement.focus();
  61. }
  62. event.preventDefault();
  63. event.stopPropagation();
  64. if ( this.activeLook ) {
  65. switch ( event.button ) {
  66. case 0: this.moveForward = true; break;
  67. case 2: this.moveBackward = true; break;
  68. }
  69. }
  70. this.mouseDragOn = true;
  71. };
  72. this.onMouseUp = function ( event ) {
  73. event.preventDefault();
  74. event.stopPropagation();
  75. if ( this.activeLook ) {
  76. switch ( event.button ) {
  77. case 0: this.moveForward = false; break;
  78. case 2: this.moveBackward = false; break;
  79. }
  80. }
  81. this.mouseDragOn = false;
  82. };
  83. this.onMouseMove = function ( event ) {
  84. if ( this.domElement === document ) {
  85. this.mouseX = event.pageX - this.viewHalfX;
  86. this.mouseY = event.pageY - this.viewHalfY;
  87. } else {
  88. this.mouseX = event.pageX - this.domElement.offsetLeft - this.viewHalfX;
  89. this.mouseY = event.pageY - this.domElement.offsetTop - this.viewHalfY;
  90. }
  91. };
  92. this.onKeyDown = function ( event ) {
  93. //event.preventDefault();
  94. switch ( event.keyCode ) {
  95. case 38: /*up*/
  96. case 87: /*W*/ this.moveForward = true; break;
  97. case 37: /*left*/
  98. case 65: /*A*/ this.moveLeft = true; break;
  99. case 40: /*down*/
  100. case 83: /*S*/ this.moveBackward = true; break;
  101. case 39: /*right*/
  102. case 68: /*D*/ this.moveRight = true; break;
  103. case 82: /*R*/ this.moveUp = true; break;
  104. case 70: /*F*/ this.moveDown = true; break;
  105. }
  106. };
  107. this.onKeyUp = function ( event ) {
  108. switch ( event.keyCode ) {
  109. case 38: /*up*/
  110. case 87: /*W*/ this.moveForward = false; break;
  111. case 37: /*left*/
  112. case 65: /*A*/ this.moveLeft = false; break;
  113. case 40: /*down*/
  114. case 83: /*S*/ this.moveBackward = false; break;
  115. case 39: /*right*/
  116. case 68: /*D*/ this.moveRight = false; break;
  117. case 82: /*R*/ this.moveUp = false; break;
  118. case 70: /*F*/ this.moveDown = false; break;
  119. }
  120. };
  121. this.lookAt = function ( x, y, z ) {
  122. if ( x.isVector3 ) {
  123. target.copy( x );
  124. } else {
  125. target.set( x, y, z );
  126. }
  127. this.object.lookAt( target );
  128. setOrientation( this );
  129. return this;
  130. };
  131. this.update = function () {
  132. var targetPosition = new THREE.Vector3();
  133. return function update( delta ) {
  134. if ( this.enabled === false ) return;
  135. if ( this.heightSpeed ) {
  136. var y = THREE.Math.clamp( this.object.position.y, this.heightMin, this.heightMax );
  137. var heightDelta = y - this.heightMin;
  138. this.autoSpeedFactor = delta * ( heightDelta * this.heightCoef );
  139. } else {
  140. this.autoSpeedFactor = 0.0;
  141. }
  142. var actualMoveSpeed = delta * this.movementSpeed;
  143. if ( this.moveForward || ( this.autoForward && ! this.moveBackward ) ) this.object.translateZ( - ( actualMoveSpeed + this.autoSpeedFactor ) );
  144. if ( this.moveBackward ) this.object.translateZ( actualMoveSpeed );
  145. if ( this.moveLeft ) this.object.translateX( - actualMoveSpeed );
  146. if ( this.moveRight ) this.object.translateX( actualMoveSpeed );
  147. if ( this.moveUp ) this.object.translateY( actualMoveSpeed );
  148. if ( this.moveDown ) this.object.translateY( - actualMoveSpeed );
  149. var actualLookSpeed = delta * this.lookSpeed;
  150. if ( ! this.activeLook ) {
  151. actualLookSpeed = 0;
  152. }
  153. var verticalLookRatio = 1;
  154. if ( this.constrainVertical ) {
  155. verticalLookRatio = Math.PI / ( this.verticalMax - this.verticalMin );
  156. }
  157. lon -= this.mouseX * actualLookSpeed;
  158. if ( this.lookVertical ) lat -= this.mouseY * actualLookSpeed * verticalLookRatio;
  159. lat = Math.max( - 85, Math.min( 85, lat ) );
  160. var phi = THREE.Math.degToRad( 90 - lat );
  161. var theta = THREE.Math.degToRad( lon );
  162. if ( this.constrainVertical ) {
  163. phi = THREE.Math.mapLinear( phi, 0, Math.PI, this.verticalMin, this.verticalMax );
  164. }
  165. var position = this.object.position;
  166. targetPosition.setFromSphericalCoords( 1, phi, theta ).add( position );
  167. this.object.lookAt( targetPosition );
  168. };
  169. }();
  170. function contextmenu( event ) {
  171. event.preventDefault();
  172. }
  173. this.dispose = function () {
  174. this.domElement.removeEventListener( 'contextmenu', contextmenu, false );
  175. this.domElement.removeEventListener( 'mousedown', _onMouseDown, false );
  176. this.domElement.removeEventListener( 'mousemove', _onMouseMove, false );
  177. this.domElement.removeEventListener( 'mouseup', _onMouseUp, false );
  178. window.removeEventListener( 'keydown', _onKeyDown, false );
  179. window.removeEventListener( 'keyup', _onKeyUp, false );
  180. };
  181. var _onMouseMove = bind( this, this.onMouseMove );
  182. var _onMouseDown = bind( this, this.onMouseDown );
  183. var _onMouseUp = bind( this, this.onMouseUp );
  184. var _onKeyDown = bind( this, this.onKeyDown );
  185. var _onKeyUp = bind( this, this.onKeyUp );
  186. this.domElement.addEventListener( 'contextmenu', contextmenu, false );
  187. this.domElement.addEventListener( 'mousemove', _onMouseMove, false );
  188. this.domElement.addEventListener( 'mousedown', _onMouseDown, false );
  189. this.domElement.addEventListener( 'mouseup', _onMouseUp, false );
  190. window.addEventListener( 'keydown', _onKeyDown, false );
  191. window.addEventListener( 'keyup', _onKeyUp, false );
  192. function bind( scope, fn ) {
  193. return function () {
  194. fn.apply( scope, arguments );
  195. };
  196. }
  197. function setOrientation( controls ) {
  198. var quaternion = controls.object.quaternion;
  199. lookDirection.set( 0, 0, - 1 ).applyQuaternion( quaternion );
  200. spherical.setFromVector3( lookDirection );
  201. lat = 90 - THREE.Math.radToDeg( spherical.phi );
  202. lon = THREE.Math.radToDeg( spherical.theta );
  203. }
  204. this.handleResize();
  205. setOrientation( this );
  206. };