WebGPUNodes.js 6.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287
  1. import WebGPUNodeBuilder from './WebGPUNodeBuilder.js';
  2. import { NoToneMapping, EquirectangularReflectionMapping, EquirectangularRefractionMapping } from 'three';
  3. import { NodeFrame, vec2, cubeTexture, texture, rangeFog, densityFog, reference, toneMapping, positionWorld, modelWorldMatrix, transformDirection, equirectUV, oneMinus, viewportBottomLeft } from 'three/nodes';
  4. class WebGPUNodes {
  5. constructor( renderer, properties ) {
  6. this.renderer = renderer;
  7. this.properties = properties;
  8. this.nodeFrame = new NodeFrame();
  9. }
  10. get( renderObject ) {
  11. const renderObjectProperties = this.properties.get( renderObject );
  12. let nodeBuilder = renderObjectProperties.nodeBuilder;
  13. if ( nodeBuilder === undefined ) {
  14. nodeBuilder = new WebGPUNodeBuilder( renderObject.object, this.renderer );
  15. nodeBuilder.material = renderObject.material;
  16. nodeBuilder.lightsNode = renderObject.lightsNode;
  17. nodeBuilder.environmentNode = this.getEnvironmentNode( renderObject.scene );
  18. nodeBuilder.fogNode = this.getFogNode( renderObject.scene );
  19. nodeBuilder.toneMappingNode = this.getToneMappingNode();
  20. nodeBuilder.build();
  21. renderObjectProperties.nodeBuilder = nodeBuilder;
  22. }
  23. return nodeBuilder;
  24. }
  25. getForCompute( computeNode ) {
  26. const computeProperties = this.properties.get( computeNode );
  27. let nodeBuilder = computeProperties.nodeBuilder;
  28. if ( nodeBuilder === undefined ) {
  29. nodeBuilder = new WebGPUNodeBuilder( computeNode, this.renderer );
  30. nodeBuilder.build();
  31. computeProperties.nodeBuilder = nodeBuilder;
  32. }
  33. return nodeBuilder;
  34. }
  35. remove( renderObject ) {
  36. const objectProperties = this.properties.get( renderObject );
  37. delete objectProperties.nodeBuilder;
  38. }
  39. updateFrame() {
  40. this.nodeFrame.update();
  41. }
  42. getEnvironmentNode( scene ) {
  43. return scene.environmentNode || this.properties.get( scene ).environmentNode || null;
  44. }
  45. getFogNode( scene ) {
  46. return scene.fogNode || this.properties.get( scene ).fogNode || null;
  47. }
  48. getToneMappingNode() {
  49. return this.renderer.toneMappingNode || this.properties.get( this.renderer ).toneMappingNode || null;
  50. }
  51. getCacheKey( scene, lightsNode ) {
  52. const environmentNode = this.getEnvironmentNode( scene );
  53. const fogNode = this.getFogNode( scene );
  54. const toneMappingNode = this.getToneMappingNode();
  55. const cacheKey = [];
  56. if ( lightsNode ) cacheKey.push( 'lightsNode:' + lightsNode.getCacheKey() );
  57. if ( environmentNode ) cacheKey.push( 'environmentNode:' + environmentNode.getCacheKey() );
  58. if ( fogNode ) cacheKey.push( 'fogNode:' + fogNode.getCacheKey() );
  59. if ( toneMappingNode ) cacheKey.push( 'toneMappingNode:' + toneMappingNode.getCacheKey() );
  60. return '{' + cacheKey.join( ',' ) + '}';
  61. }
  62. updateToneMapping() {
  63. const renderer = this.renderer;
  64. const rendererProperties = this.properties.get( renderer );
  65. const rendererToneMapping = renderer.toneMapping;
  66. if ( rendererToneMapping !== NoToneMapping ) {
  67. if ( rendererProperties.toneMappingCacheKey !== rendererToneMapping ) {
  68. rendererProperties.toneMappingNode = toneMapping( renderer.toneMapping, reference( 'toneMappingExposure', 'float', renderer ) );
  69. rendererProperties.toneMappingCacheKey = rendererToneMapping;
  70. }
  71. } else {
  72. delete rendererProperties.toneMappingNode;
  73. delete rendererProperties.toneMappingCacheKey;
  74. }
  75. }
  76. updateBackground( scene ) {
  77. const sceneProperties = this.properties.get( scene );
  78. const background = scene.background;
  79. if ( background ) {
  80. if ( sceneProperties.backgroundCacheKey !== background.uuid ) {
  81. let backgroundNode = null;
  82. if ( background.isCubeTexture === true ) {
  83. backgroundNode = cubeTexture( background, transformDirection( positionWorld, modelWorldMatrix ) );
  84. } else if ( background.isTexture === true ) {
  85. let nodeUV = null;
  86. if ( background.mapping === EquirectangularReflectionMapping || background.mapping === EquirectangularRefractionMapping ) {
  87. const dirNode = transformDirection( positionWorld, modelWorldMatrix );
  88. nodeUV = equirectUV( dirNode );
  89. nodeUV = vec2( nodeUV.x, oneMinus( nodeUV.y ) );
  90. } else {
  91. nodeUV = viewportBottomLeft;
  92. }
  93. backgroundNode = texture( background, nodeUV );
  94. }
  95. sceneProperties.backgroundNode = backgroundNode;
  96. sceneProperties.backgroundCacheKey = background.uuid;
  97. }
  98. } else if ( sceneProperties.backgroundNode ) {
  99. delete sceneProperties.backgroundNode;
  100. delete sceneProperties.backgroundCacheKey;
  101. }
  102. }
  103. updateFog( scene ) {
  104. const sceneProperties = this.properties.get( scene );
  105. const fog = scene.fog;
  106. if ( fog ) {
  107. if ( sceneProperties.fogCacheKey !== fog.uuid ) {
  108. let fogNode = null;
  109. if ( fog.isFogExp2 ) {
  110. fogNode = densityFog( reference( 'color', 'color', fog ), reference( 'density', 'float', fog ) );
  111. } else if ( fog.isFog ) {
  112. fogNode = rangeFog( reference( 'color', 'color', fog ), reference( 'near', 'float', fog ), reference( 'far', 'float', fog ) );
  113. } else {
  114. console.error( 'WebGPUNodes: Unsupported fog configuration.', fog );
  115. }
  116. sceneProperties.fogNode = fogNode;
  117. sceneProperties.fogCacheKey = fog.uuid;
  118. }
  119. } else {
  120. delete sceneProperties.fogNode;
  121. delete sceneProperties.fogCacheKey;
  122. }
  123. }
  124. updateEnvironment( scene ) {
  125. const sceneProperties = this.properties.get( scene );
  126. const environment = scene.environment;
  127. if ( environment ) {
  128. if ( sceneProperties.environmentCacheKey !== environment.uuid ) {
  129. let environmentNode = null;
  130. if ( environment.isCubeTexture === true ) {
  131. environmentNode = cubeTexture( environment );
  132. } else if ( environment.isTexture === true ) {
  133. environmentNode = texture( environment );
  134. } else {
  135. console.error( 'WebGPUNodes: Unsupported environment configuration.', environment );
  136. }
  137. sceneProperties.environmentNode = environmentNode;
  138. sceneProperties.environmentCacheKey = environment.uuid;
  139. }
  140. } else if ( sceneProperties.environmentNode ) {
  141. delete sceneProperties.environmentNode;
  142. delete sceneProperties.environmentCacheKey;
  143. }
  144. }
  145. update( renderObject ) {
  146. const nodeBuilder = this.get( renderObject );
  147. const nodeFrame = this.nodeFrame;
  148. nodeFrame.object = renderObject.object;
  149. nodeFrame.camera = renderObject.camera;
  150. nodeFrame.renderer = renderObject.renderer;
  151. nodeFrame.material = renderObject.material;
  152. for ( const node of nodeBuilder.updateNodes ) {
  153. nodeFrame.updateNode( node );
  154. }
  155. }
  156. dispose() {
  157. this.nodeFrame = new NodeFrame();
  158. }
  159. }
  160. export default WebGPUNodes;