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animation
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beac9cb8f2
AnimtionAction: Update .time before firing events.
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6 years ago |
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audio
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99b3553c06
PositionalAudio: Fixed panningModel code.
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6 years ago |
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cameras
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8f80c5b9e5
make updateMatrixWorld's param optional
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6 years ago |
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core
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2f91246b0a
Object3D: added attach() method
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6 years ago |
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extras
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6fe937ff6f
Fixed
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6 years ago |
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geometries
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d15efbdf46
Correctly handle uvs when the geometry is a sphere sector
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6 years ago |
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helpers
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adc7e55ee6
make updateMatrixWorld's param optional
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6 years ago |
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lights
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e09939e6ca
Clean up.
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6 years ago |
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loaders
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e0bfd6552c
Serialize InstancedBufferGeometry
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6 years ago |
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materials
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bf7afd5086
TS: Fix type of .normalScale for MeshStandardMaterial.
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6 years ago |
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math
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a4fe6f8700
Support Matrix4.setPosition( x, y, z )
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6 years ago |
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objects
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be90b28853
Clean up LOD
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6 years ago |
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renderers
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e29a5d7b0e
WebGLUniforms: Fix setValueV1i().
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6 years ago |
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scenes
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05bee2291b
TS: Add dispose() to Scene.d.ts
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6 years ago |
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textures
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a3eca0421d
Clean up
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6 years ago |
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Three.Legacy.d.ts
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23050471d1
Add all given .d.ts file
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7 years ago |
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Three.Legacy.js
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2919be9d8b
JSM: Added module and TS files for Projector and SVGRenderer.
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6 years ago |
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Three.d.ts
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a4292a1959
Export types as namespace
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6 years ago |
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Three.js
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86397a3a89
Added ambient and hemi light probes
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6 years ago |
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constants.d.ts
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416e38169a
TypeScript: Add normalMapType to materials.
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6 years ago |
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constants.js
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d13be28861
r105dev
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6 years ago |
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polyfills.d.ts
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2a2451b767
Export all types from all type definition files
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6 years ago |
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polyfills.js
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2dfd847131
More robust Function.prototype.name check. See #12294
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8 years ago |
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utils.js
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8528cf435a
Added header to utils.js
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8 years ago |