BasisTextureLoader.js 11 KB

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  1. /**
  2. * @author Don McCurdy / https://www.donmccurdy.com
  3. * @author Austin Eng / https://github.com/austinEng
  4. * @author Shrek Shao / https://github.com/shrekshao
  5. */
  6. /**
  7. * Loader for Basis Universal GPU Texture Codec.
  8. *
  9. * Basis Universal is a "supercompressed" GPU texture and texture video
  10. * compression system that outputs a highly compressed intermediate file format
  11. * (.basis) that can be quickly transcoded to a wide variety of GPU texture
  12. * compression formats.
  13. *
  14. * This loader parallelizes the transcoding process across a configurable number
  15. * of web workers, before transferring the transcoded compressed texture back
  16. * to the main thread.
  17. */
  18. THREE.BasisTextureLoader = function ( manager ) {
  19. THREE.Loader.call( this, manager );
  20. this.transcoderPath = '';
  21. this.transcoderBinary = null;
  22. this.transcoderPending = null;
  23. this.workerLimit = 4;
  24. this.workerPool = [];
  25. this.workerNextTaskID = 1;
  26. this.workerSourceURL = '';
  27. this.workerConfig = {
  28. format: null,
  29. astcSupported: false,
  30. etcSupported: false,
  31. dxtSupported: false,
  32. pvrtcSupported: false,
  33. };
  34. };
  35. THREE.BasisTextureLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
  36. constructor: THREE.BasisTextureLoader,
  37. setTranscoderPath: function ( path ) {
  38. this.transcoderPath = path;
  39. return this;
  40. },
  41. setWorkerLimit: function ( workerLimit ) {
  42. this.workerLimit = workerLimit;
  43. return this;
  44. },
  45. detectSupport: function ( renderer ) {
  46. var config = this.workerConfig;
  47. config.astcSupported = !! renderer.extensions.get( 'WEBGL_compressed_texture_astc' );
  48. config.etcSupported = !! renderer.extensions.get( 'WEBGL_compressed_texture_etc1' );
  49. config.dxtSupported = !! renderer.extensions.get( 'WEBGL_compressed_texture_s3tc' );
  50. config.pvrtcSupported = !! renderer.extensions.get( 'WEBGL_compressed_texture_pvrtc' )
  51. || !! renderer.extensions.get( 'WEBKIT_WEBGL_compressed_texture_pvrtc' );
  52. if ( config.astcSupported ) {
  53. config.format = THREE.BasisTextureLoader.BASIS_FORMAT.cTFASTC_4x4;
  54. } else if ( config.dxtSupported ) {
  55. config.format = THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC3;
  56. } else if ( config.pvrtcSupported ) {
  57. config.format = THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGBA;
  58. } else if ( config.etcSupported ) {
  59. config.format = THREE.BasisTextureLoader.BASIS_FORMAT.cTFETC1;
  60. } else {
  61. throw new Error( 'THREE.BasisTextureLoader: No suitable compressed texture format found.' );
  62. }
  63. return this;
  64. },
  65. load: function ( url, onLoad, onProgress, onError ) {
  66. var loader = new THREE.FileLoader( this.manager );
  67. loader.setResponseType( 'arraybuffer' );
  68. loader.load( url, ( buffer ) => {
  69. this._createTexture( buffer )
  70. .then( onLoad )
  71. .catch( onError );
  72. }, onProgress, onError );
  73. },
  74. /**
  75. * @param {ArrayBuffer} buffer
  76. * @return {Promise<THREE.CompressedTexture>}
  77. */
  78. _createTexture: function ( buffer ) {
  79. var worker;
  80. var taskID;
  81. var texturePending = this._getWorker()
  82. .then( ( _worker ) => {
  83. worker = _worker;
  84. taskID = this.workerNextTaskID ++;
  85. return new Promise( ( resolve, reject ) => {
  86. worker._callbacks[ taskID ] = { resolve, reject };
  87. worker._taskCosts[ taskID ] = buffer.byteLength;
  88. worker._taskLoad += worker._taskCosts[ taskID ];
  89. worker.postMessage( { type: 'transcode', id: taskID, buffer }, [ buffer ] );
  90. } );
  91. } )
  92. .then( ( message ) => {
  93. var config = this.workerConfig;
  94. var { width, height, mipmaps, format } = message;
  95. var texture;
  96. switch ( format ) {
  97. case THREE.BasisTextureLoader.BASIS_FORMAT.cTFASTC_4x4:
  98. texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.RGBA_ASTC_4x4_Format );
  99. break;
  100. case THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC1:
  101. case THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC3:
  102. texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.BasisTextureLoader.DXT_FORMAT_MAP[ config.format ], THREE.UnsignedByteType );
  103. break;
  104. case THREE.BasisTextureLoader.BASIS_FORMAT.cTFETC1:
  105. texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.RGB_ETC1_Format );
  106. break;
  107. case THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGB:
  108. texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.RGB_PVRTC_4BPPV1_Format );
  109. break;
  110. case THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGBA:
  111. texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.RGBA_PVRTC_4BPPV1_Format );
  112. break;
  113. default:
  114. throw new Error( 'THREE.BasisTextureLoader: No supported format available.' );
  115. }
  116. texture.minFilter = mipmaps.length === 1 ? THREE.LinearFilter : THREE.LinearMipmapLinearFilter;
  117. texture.magFilter = THREE.LinearFilter;
  118. texture.generateMipmaps = false;
  119. texture.needsUpdate = true;
  120. return texture;
  121. } );
  122. texturePending
  123. .finally( () => {
  124. if ( worker && taskID ) {
  125. worker._taskLoad -= worker._taskCosts[ taskID ];
  126. delete worker._callbacks[ taskID ];
  127. delete worker._taskCosts[ taskID ];
  128. }
  129. } );
  130. return texturePending;
  131. },
  132. _initTranscoder: function () {
  133. if ( ! this.transcoderBinary ) {
  134. // Load transcoder wrapper.
  135. var jsLoader = new THREE.FileLoader( this.manager );
  136. jsLoader.setPath( this.transcoderPath );
  137. var jsContent = new Promise( ( resolve, reject ) => {
  138. jsLoader.load( 'basis_transcoder.js', resolve, undefined, reject );
  139. } );
  140. // Load transcoder WASM binary.
  141. var binaryLoader = new THREE.FileLoader( this.manager );
  142. binaryLoader.setPath( this.transcoderPath );
  143. binaryLoader.setResponseType( 'arraybuffer' );
  144. var binaryContent = new Promise( ( resolve, reject ) => {
  145. binaryLoader.load( 'basis_transcoder.wasm', resolve, undefined, reject );
  146. } );
  147. this.transcoderPending = Promise.all( [ jsContent, binaryContent ] )
  148. .then( ( [ jsContent, binaryContent ] ) => {
  149. var fn = THREE.BasisTextureLoader.BasisWorker.toString();
  150. var body = [
  151. '/* basis_transcoder.js */',
  152. jsContent,
  153. '/* worker */',
  154. fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
  155. ].join( '\n' );
  156. this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
  157. this.transcoderBinary = binaryContent;
  158. } );
  159. }
  160. return this.transcoderPending;
  161. },
  162. _getWorker: function () {
  163. return this._initTranscoder().then( () => {
  164. if ( this.workerPool.length < this.workerLimit ) {
  165. var worker = new Worker( this.workerSourceURL );
  166. worker._callbacks = {};
  167. worker._taskCosts = {};
  168. worker._taskLoad = 0;
  169. worker.postMessage( {
  170. type: 'init',
  171. config: this.workerConfig,
  172. transcoderBinary: this.transcoderBinary,
  173. } );
  174. worker.onmessage = function ( e ) {
  175. var message = e.data;
  176. switch ( message.type ) {
  177. case 'transcode':
  178. worker._callbacks[ message.id ].resolve( message );
  179. break;
  180. case 'error':
  181. worker._callbacks[ message.id ].reject( message );
  182. break;
  183. default:
  184. console.error( 'THREE.BasisTextureLoader: Unexpected message, "' + message.type + '"' );
  185. }
  186. };
  187. this.workerPool.push( worker );
  188. } else {
  189. this.workerPool.sort( function ( a, b ) {
  190. return a._taskLoad > b._taskLoad ? - 1 : 1;
  191. } );
  192. }
  193. return this.workerPool[ this.workerPool.length - 1 ];
  194. } );
  195. },
  196. dispose: function () {
  197. for ( var i = 0; i < this.workerPool.length; i ++ ) {
  198. this.workerPool[ i ].terminate();
  199. }
  200. this.workerPool.length = 0;
  201. return this;
  202. }
  203. } );
  204. /* CONSTANTS */
  205. THREE.BasisTextureLoader.BASIS_FORMAT = {
  206. cTFETC1: 0,
  207. cTFETC2: 1,
  208. cTFBC1: 2,
  209. cTFBC3: 3,
  210. cTFBC4: 4,
  211. cTFBC5: 5,
  212. cTFBC7_M6_OPAQUE_ONLY: 6,
  213. cTFBC7_M5: 7,
  214. cTFPVRTC1_4_RGB: 8,
  215. cTFPVRTC1_4_RGBA: 9,
  216. cTFASTC_4x4: 10,
  217. cTFATC_RGB: 11,
  218. cTFATC_RGBA_INTERPOLATED_ALPHA: 12,
  219. cTFRGBA32: 13,
  220. cTFRGB565: 14,
  221. cTFBGR565: 15,
  222. cTFRGBA4444: 16,
  223. };
  224. // DXT formats, from:
  225. // http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_s3tc/
  226. THREE.BasisTextureLoader.DXT_FORMAT = {
  227. COMPRESSED_RGB_S3TC_DXT1_EXT: 0x83F0,
  228. COMPRESSED_RGBA_S3TC_DXT1_EXT: 0x83F1,
  229. COMPRESSED_RGBA_S3TC_DXT3_EXT: 0x83F2,
  230. COMPRESSED_RGBA_S3TC_DXT5_EXT: 0x83F3,
  231. };
  232. THREE.BasisTextureLoader.DXT_FORMAT_MAP = {};
  233. THREE.BasisTextureLoader.DXT_FORMAT_MAP[ THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC1 ] =
  234. THREE.BasisTextureLoader.DXT_FORMAT.COMPRESSED_RGB_S3TC_DXT1_EXT;
  235. THREE.BasisTextureLoader.DXT_FORMAT_MAP[ THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC3 ] =
  236. THREE.BasisTextureLoader.DXT_FORMAT.COMPRESSED_RGBA_S3TC_DXT5_EXT;
  237. /* WEB WORKER */
  238. THREE.BasisTextureLoader.BasisWorker = function () {
  239. var config;
  240. var transcoderPending;
  241. var _BasisFile;
  242. onmessage = function ( e ) {
  243. var message = e.data;
  244. switch ( message.type ) {
  245. case 'init':
  246. config = message.config;
  247. init( message.transcoderBinary );
  248. break;
  249. case 'transcode':
  250. transcoderPending.then( () => {
  251. try {
  252. var { width, height, hasAlpha, mipmaps, format } = transcode( message.buffer );
  253. var buffers = [];
  254. for ( var i = 0; i < mipmaps.length; ++ i ) {
  255. buffers.push( mipmaps[ i ].data.buffer );
  256. }
  257. self.postMessage( { type: 'transcode', id: message.id, width, height, hasAlpha, mipmaps, format }, buffers );
  258. } catch ( error ) {
  259. console.error( error );
  260. self.postMessage( { type: 'error', id: message.id, error: error.message } );
  261. }
  262. } );
  263. break;
  264. }
  265. };
  266. function init( wasmBinary ) {
  267. var BasisModule;
  268. transcoderPending = new Promise( ( resolve ) => {
  269. BasisModule = { wasmBinary, onRuntimeInitialized: resolve };
  270. BASIS( BasisModule );
  271. } ).then( () => {
  272. var { BasisFile, initializeBasis } = BasisModule;
  273. _BasisFile = BasisFile;
  274. initializeBasis();
  275. } );
  276. }
  277. function transcode( buffer ) {
  278. var basisFile = new _BasisFile( new Uint8Array( buffer ) );
  279. var width = basisFile.getImageWidth( 0, 0 );
  280. var height = basisFile.getImageHeight( 0, 0 );
  281. var levels = basisFile.getNumLevels( 0 );
  282. var hasAlpha = basisFile.getHasAlpha();
  283. function cleanup() {
  284. basisFile.close();
  285. basisFile.delete();
  286. }
  287. if ( ! hasAlpha ) {
  288. switch ( config.format ) {
  289. case 9: // Hardcoded: THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGBA
  290. config.format = 8; // Hardcoded: THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGB;
  291. break;
  292. default:
  293. break;
  294. }
  295. }
  296. if ( ! width || ! height || ! levels ) {
  297. cleanup();
  298. throw new Error( 'THREE.BasisTextureLoader: Invalid .basis file' );
  299. }
  300. if ( ! basisFile.startTranscoding() ) {
  301. cleanup();
  302. throw new Error( 'THREE.BasisTextureLoader: .startTranscoding failed' );
  303. }
  304. var mipmaps = [];
  305. for ( var mip = 0; mip < levels; mip ++ ) {
  306. var mipWidth = basisFile.getImageWidth( 0, mip );
  307. var mipHeight = basisFile.getImageHeight( 0, mip );
  308. var dst = new Uint8Array( basisFile.getImageTranscodedSizeInBytes( 0, mip, config.format ) );
  309. var status = basisFile.transcodeImage(
  310. dst,
  311. 0,
  312. mip,
  313. config.format,
  314. 0,
  315. hasAlpha
  316. );
  317. if ( ! status ) {
  318. cleanup();
  319. throw new Error( 'THREE.BasisTextureLoader: .transcodeImage failed.' );
  320. }
  321. mipmaps.push( { data: dst, width: mipWidth, height: mipHeight } );
  322. }
  323. cleanup();
  324. return { width, height, hasAlpha, mipmaps, format: config.format };
  325. }
  326. };