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- /**
- * @author mrdoob / http://mrdoob.com/
- */
- THREE.RenderableFace = function () {
- this.id = 0;
- this.v1 = new THREE.RenderableVertex();
- this.v2 = new THREE.RenderableVertex();
- this.v3 = new THREE.RenderableVertex();
- this.normalModel = new THREE.Vector3();
- this.vertexNormalsModel = [ new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3() ];
- this.vertexNormalsLength = 0;
- this.color = new THREE.Color();
- this.material = null;
- this.uvs = [ new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2() ];
- this.z = 0;
- };
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