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animation
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354f955c83
MathUtils: convert to esmodules to allow for tree-shaking (#21651)
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4 years ago |
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audio
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6f4d722005
Removed d.ts files
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4 years ago |
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cameras
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053a8f0eaa
Update PerspectiveCamera.js
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4 years ago |
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core
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3f7f2ccce6
BufferGeometry: add .applyQuaternion() method (#21835)
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4 years ago |
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extras
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c9350382c5
use ES6 default params to simplify code (#21662)
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4 years ago |
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geometries
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18226d6d27
Core: Clean up. (#21899)
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4 years ago |
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helpers
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1bbe806627
Add missing `dispose()` methods (#21577)
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4 years ago |
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lights
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354f955c83
MathUtils: convert to esmodules to allow for tree-shaking (#21651)
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4 years ago |
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loaders
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bbe6f1ee0a
Improve MeshPhysicalMaterial transmission support (#21884)
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4 years ago |
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materials
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bbe6f1ee0a
Improve MeshPhysicalMaterial transmission support (#21884)
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4 years ago |
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math
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5ad39fda0e
Matrix4: generalize .makeShear() method (#21822)
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4 years ago |
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objects
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787a9a8fbe
Skeleton: Add computeBoneTexture(). (#21829)
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4 years ago |
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renderers
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18b32193e6
F_Schlick, dotLH -> dotVH (#21927)
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4 years ago |
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scenes
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b098ddd290
Use ES6 default parameters. (#21545)
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4 years ago |
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textures
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354f955c83
MathUtils: convert to esmodules to allow for tree-shaking (#21651)
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4 years ago |
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Three.Legacy.js
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354f955c83
MathUtils: convert to esmodules to allow for tree-shaking (#21651)
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4 years ago |
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Three.js
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2510609955
MRT Support (#16390)
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4 years ago |
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constants.js
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d9f39de84a
Update revision constant (#21941)
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4 years ago |
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utils.js
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d401181625
Removed Uint8ClampedArray workaround.
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4 years ago |