EXRLoader.js 27 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282
  1. /**
  2. * @author Richard M. / https://github.com/richardmonette
  3. *
  4. * OpenEXR loader which, currently, supports reading 16 bit half data, in either
  5. * uncompressed or PIZ wavelet compressed form.
  6. *
  7. * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
  8. * implementation, so I have preserved their copyright notices.
  9. */
  10. import {
  11. DataTextureLoader,
  12. FloatType,
  13. HalfFloatType,
  14. LinearEncoding,
  15. LinearFilter,
  16. RGBAFormat,
  17. RGBFormat
  18. } from "../../../build/three.module.js";
  19. // /*
  20. // Copyright (c) 2014 - 2017, Syoyo Fujita
  21. // All rights reserved.
  22. // Redistribution and use in source and binary forms, with or without
  23. // modification, are permitted provided that the following conditions are met:
  24. // * Redistributions of source code must retain the above copyright
  25. // notice, this list of conditions and the following disclaimer.
  26. // * Redistributions in binary form must reproduce the above copyright
  27. // notice, this list of conditions and the following disclaimer in the
  28. // documentation and/or other materials provided with the distribution.
  29. // * Neither the name of the Syoyo Fujita nor the
  30. // names of its contributors may be used to endorse or promote products
  31. // derived from this software without specific prior written permission.
  32. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  33. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  34. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  35. // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  36. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  37. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  38. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  39. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  40. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  41. // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  42. // */
  43. // // TinyEXR contains some OpenEXR code, which is licensed under ------------
  44. // ///////////////////////////////////////////////////////////////////////////
  45. // //
  46. // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  47. // // Digital Ltd. LLC
  48. // //
  49. // // All rights reserved.
  50. // //
  51. // // Redistribution and use in source and binary forms, with or without
  52. // // modification, are permitted provided that the following conditions are
  53. // // met:
  54. // // * Redistributions of source code must retain the above copyright
  55. // // notice, this list of conditions and the following disclaimer.
  56. // // * Redistributions in binary form must reproduce the above
  57. // // copyright notice, this list of conditions and the following disclaimer
  58. // // in the documentation and/or other materials provided with the
  59. // // distribution.
  60. // // * Neither the name of Industrial Light & Magic nor the names of
  61. // // its contributors may be used to endorse or promote products derived
  62. // // from this software without specific prior written permission.
  63. // //
  64. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  65. // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  66. // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  67. // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  68. // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  69. // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  70. // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  71. // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  72. // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  73. // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  74. // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  75. // //
  76. // ///////////////////////////////////////////////////////////////////////////
  77. // // End of OpenEXR license -------------------------------------------------
  78. var EXRLoader = function ( manager ) {
  79. DataTextureLoader.call( this, manager );
  80. this.type = FloatType;
  81. };
  82. EXRLoader.prototype = Object.assign( Object.create( DataTextureLoader.prototype ), {
  83. constructor: EXRLoader,
  84. parse: function ( buffer ) {
  85. const USHORT_RANGE = ( 1 << 16 );
  86. const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
  87. const HUF_ENCBITS = 16; // literal (value) bit length
  88. const HUF_DECBITS = 14; // decoding bit size (>= 8)
  89. const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
  90. const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
  91. const HUF_DECMASK = HUF_DECSIZE - 1;
  92. const SHORT_ZEROCODE_RUN = 59;
  93. const LONG_ZEROCODE_RUN = 63;
  94. const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
  95. const BYTES_PER_HALF = 2;
  96. const ULONG_SIZE = 8;
  97. const FLOAT32_SIZE = 4;
  98. const INT32_SIZE = 4;
  99. const INT16_SIZE = 2;
  100. const INT8_SIZE = 1;
  101. function reverseLutFromBitmap( bitmap, lut ) {
  102. var k = 0;
  103. for ( var i = 0; i < USHORT_RANGE; ++ i ) {
  104. if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
  105. lut[ k ++ ] = i;
  106. }
  107. }
  108. var n = k - 1;
  109. while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
  110. return n;
  111. }
  112. function hufClearDecTable( hdec ) {
  113. for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
  114. hdec[ i ] = {};
  115. hdec[ i ].len = 0;
  116. hdec[ i ].lit = 0;
  117. hdec[ i ].p = null;
  118. }
  119. }
  120. const getBitsReturn = { l: 0, c: 0, lc: 0 };
  121. function getBits( nBits, c, lc, uInt8Array, inOffset ) {
  122. while ( lc < nBits ) {
  123. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  124. lc += 8;
  125. }
  126. lc -= nBits;
  127. getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
  128. getBitsReturn.c = c;
  129. getBitsReturn.lc = lc;
  130. }
  131. const hufTableBuffer = new Array( 59 );
  132. function hufCanonicalCodeTable( hcode ) {
  133. for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
  134. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
  135. var c = 0;
  136. for ( var i = 58; i > 0; -- i ) {
  137. var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
  138. hufTableBuffer[ i ] = c;
  139. c = nc;
  140. }
  141. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
  142. var l = hcode[ i ];
  143. if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
  144. }
  145. }
  146. function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
  147. var p = inOffset;
  148. var c = 0;
  149. var lc = 0;
  150. for ( ; im <= iM; im ++ ) {
  151. if ( p.value - inOffset.value > ni ) return false;
  152. getBits( 6, c, lc, uInt8Array, p );
  153. var l = getBitsReturn.l;
  154. c = getBitsReturn.c;
  155. lc = getBitsReturn.lc;
  156. hcode[ im ] = l;
  157. if ( l == LONG_ZEROCODE_RUN ) {
  158. if ( p.value - inOffset.value > ni ) {
  159. throw 'Something wrong with hufUnpackEncTable';
  160. }
  161. getBits( 8, c, lc, uInt8Array, p );
  162. var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
  163. c = getBitsReturn.c;
  164. lc = getBitsReturn.lc;
  165. if ( im + zerun > iM + 1 ) {
  166. throw 'Something wrong with hufUnpackEncTable';
  167. }
  168. while ( zerun -- ) hcode[ im ++ ] = 0;
  169. im --;
  170. } else if ( l >= SHORT_ZEROCODE_RUN ) {
  171. var zerun = l - SHORT_ZEROCODE_RUN + 2;
  172. if ( im + zerun > iM + 1 ) {
  173. throw 'Something wrong with hufUnpackEncTable';
  174. }
  175. while ( zerun -- ) hcode[ im ++ ] = 0;
  176. im --;
  177. }
  178. }
  179. hufCanonicalCodeTable( hcode );
  180. }
  181. function hufLength( code ) {
  182. return code & 63;
  183. }
  184. function hufCode( code ) {
  185. return code >> 6;
  186. }
  187. function hufBuildDecTable( hcode, im, iM, hdecod ) {
  188. for ( ; im <= iM; im ++ ) {
  189. var c = hufCode( hcode[ im ] );
  190. var l = hufLength( hcode[ im ] );
  191. if ( c >> l ) {
  192. throw 'Invalid table entry';
  193. }
  194. if ( l > HUF_DECBITS ) {
  195. var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
  196. if ( pl.len ) {
  197. throw 'Invalid table entry';
  198. }
  199. pl.lit ++;
  200. if ( pl.p ) {
  201. var p = pl.p;
  202. pl.p = new Array( pl.lit );
  203. for ( var i = 0; i < pl.lit - 1; ++ i ) {
  204. pl.p[ i ] = p[ i ];
  205. }
  206. } else {
  207. pl.p = new Array( 1 );
  208. }
  209. pl.p[ pl.lit - 1 ] = im;
  210. } else if ( l ) {
  211. var plOffset = 0;
  212. for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
  213. var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
  214. if ( pl.len || pl.p ) {
  215. throw 'Invalid table entry';
  216. }
  217. pl.len = l;
  218. pl.lit = im;
  219. plOffset ++;
  220. }
  221. }
  222. }
  223. return true;
  224. }
  225. const getCharReturn = { c: 0, lc: 0 };
  226. function getChar( c, lc, uInt8Array, inOffset ) {
  227. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  228. lc += 8;
  229. getCharReturn.c = c;
  230. getCharReturn.lc = lc;
  231. }
  232. const getCodeReturn = { c: 0, lc: 0 };
  233. function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
  234. if ( po == rlc ) {
  235. if ( lc < 8 ) {
  236. getChar( c, lc, uInt8Array, inOffset );
  237. c = getCharReturn.c;
  238. lc = getCharReturn.lc;
  239. }
  240. lc -= 8;
  241. var cs = ( c >> lc );
  242. var cs = new Uint8Array( [ cs ] )[ 0 ];
  243. if ( outBufferOffset.value + cs > outBufferEndOffset ) {
  244. return false;
  245. }
  246. var s = outBuffer[ outBufferOffset.value - 1 ];
  247. while ( cs -- > 0 ) {
  248. outBuffer[ outBufferOffset.value ++ ] = s;
  249. }
  250. } else if ( outBufferOffset.value < outBufferEndOffset ) {
  251. outBuffer[ outBufferOffset.value ++ ] = po;
  252. } else {
  253. return false;
  254. }
  255. getCodeReturn.c = c;
  256. getCodeReturn.lc = lc;
  257. }
  258. function UInt16( value ) {
  259. return ( value & 0xFFFF );
  260. }
  261. function Int16( value ) {
  262. var ref = UInt16( value );
  263. return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
  264. }
  265. const wdec14Return = { a: 0, b: 0 };
  266. function wdec14( l, h ) {
  267. var ls = Int16( l );
  268. var hs = Int16( h );
  269. var hi = hs;
  270. var ai = ls + ( hi & 1 ) + ( hi >> 1 );
  271. var as = ai;
  272. var bs = ai - hi;
  273. wdec14Return.a = as;
  274. wdec14Return.b = bs;
  275. }
  276. function wav2Decode( j, buffer, nx, ox, ny, oy ) {
  277. var n = ( nx > ny ) ? ny : nx;
  278. var p = 1;
  279. var p2;
  280. while ( p <= n ) p <<= 1;
  281. p >>= 1;
  282. p2 = p;
  283. p >>= 1;
  284. while ( p >= 1 ) {
  285. var py = 0;
  286. var ey = py + oy * ( ny - p2 );
  287. var oy1 = oy * p;
  288. var oy2 = oy * p2;
  289. var ox1 = ox * p;
  290. var ox2 = ox * p2;
  291. var i00, i01, i10, i11;
  292. for ( ; py <= ey; py += oy2 ) {
  293. var px = py;
  294. var ex = py + ox * ( nx - p2 );
  295. for ( ; px <= ex; px += ox2 ) {
  296. var p01 = px + ox1;
  297. var p10 = px + oy1;
  298. var p11 = p10 + ox1;
  299. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  300. i00 = wdec14Return.a;
  301. i10 = wdec14Return.b;
  302. wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
  303. i01 = wdec14Return.a;
  304. i11 = wdec14Return.b;
  305. wdec14( i00, i01 );
  306. buffer[ px + j ] = wdec14Return.a;
  307. buffer[ p01 + j ] = wdec14Return.b;
  308. wdec14( i10, i11 );
  309. buffer[ p10 + j ] = wdec14Return.a;
  310. buffer[ p11 + j ] = wdec14Return.b;
  311. }
  312. if ( nx & p ) {
  313. var p10 = px + oy1;
  314. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  315. i00 = wdec14Return.a;
  316. buffer[ p10 + j ] = wdec14Return.b;
  317. buffer[ px + j ] = i00;
  318. }
  319. }
  320. if ( ny & p ) {
  321. var px = py;
  322. var ex = py + ox * ( nx - p2 );
  323. for ( ; px <= ex; px += ox2 ) {
  324. var p01 = px + ox1;
  325. wdec14( buffer[ px + j ], buffer[ p01 + j ] );
  326. i00 = wdec14Return.a;
  327. buffer[ p01 + j ] = wdec14Return.b;
  328. buffer[ px + j ] = i00;
  329. }
  330. }
  331. p2 = p;
  332. p >>= 1;
  333. }
  334. return py;
  335. }
  336. function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
  337. var c = 0;
  338. var lc = 0;
  339. var outBufferEndOffset = no;
  340. var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
  341. while ( inOffset.value < inOffsetEnd ) {
  342. getChar( c, lc, uInt8Array, inOffset );
  343. c = getCharReturn.c;
  344. lc = getCharReturn.lc;
  345. while ( lc >= HUF_DECBITS ) {
  346. var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
  347. var pl = decodingTable[ index ];
  348. if ( pl.len ) {
  349. lc -= pl.len;
  350. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  351. c = getCodeReturn.c;
  352. lc = getCodeReturn.lc;
  353. } else {
  354. if ( ! pl.p ) {
  355. throw 'hufDecode issues';
  356. }
  357. var j;
  358. for ( j = 0; j < pl.lit; j ++ ) {
  359. var l = hufLength( encodingTable[ pl.p[ j ] ] );
  360. while ( lc < l && inOffset.value < inOffsetEnd ) {
  361. getChar( c, lc, uInt8Array, inOffset );
  362. c = getCharReturn.c;
  363. lc = getCharReturn.lc;
  364. }
  365. if ( lc >= l ) {
  366. if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
  367. lc -= l;
  368. getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  369. c = getCodeReturn.c;
  370. lc = getCodeReturn.lc;
  371. break;
  372. }
  373. }
  374. }
  375. if ( j == pl.lit ) {
  376. throw 'hufDecode issues';
  377. }
  378. }
  379. }
  380. }
  381. var i = ( 8 - ni ) & 7;
  382. c >>= i;
  383. lc -= i;
  384. while ( lc > 0 ) {
  385. var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
  386. if ( pl.len ) {
  387. lc -= pl.len;
  388. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  389. c = getCodeReturn.c;
  390. lc = getCodeReturn.lc;
  391. } else {
  392. throw 'hufDecode issues';
  393. }
  394. }
  395. return true;
  396. }
  397. function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) {
  398. var initialInOffset = inOffset.value;
  399. var im = parseUint32( inDataView, inOffset );
  400. var iM = parseUint32( inDataView, inOffset );
  401. inOffset.value += 4;
  402. var nBits = parseUint32( inDataView, inOffset );
  403. inOffset.value += 4;
  404. if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
  405. throw 'Something wrong with HUF_ENCSIZE';
  406. }
  407. var freq = new Array( HUF_ENCSIZE );
  408. var hdec = new Array( HUF_DECSIZE );
  409. hufClearDecTable( hdec );
  410. var ni = nCompressed - ( inOffset.value - initialInOffset );
  411. hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
  412. if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
  413. throw 'Something wrong with hufUncompress';
  414. }
  415. hufBuildDecTable( freq, im, iM, hdec );
  416. hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
  417. }
  418. function applyLut( lut, data, nData ) {
  419. for ( var i = 0; i < nData; ++ i ) {
  420. data[ i ] = lut[ data[ i ] ];
  421. }
  422. }
  423. function decompressPIZ( outBuffer, outOffset, uInt8Array, inDataView, inOffset, tmpBufSize, num_channels, exrChannelInfos, dataWidth, num_lines ) {
  424. var bitmap = new Uint8Array( BITMAP_SIZE );
  425. var minNonZero = parseUint16( inDataView, inOffset );
  426. var maxNonZero = parseUint16( inDataView, inOffset );
  427. if ( maxNonZero >= BITMAP_SIZE ) {
  428. throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
  429. }
  430. if ( minNonZero <= maxNonZero ) {
  431. for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
  432. bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
  433. }
  434. }
  435. var lut = new Uint16Array( USHORT_RANGE );
  436. reverseLutFromBitmap( bitmap, lut );
  437. var length = parseUint32( inDataView, inOffset );
  438. hufUncompress( uInt8Array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize );
  439. var pizChannelData = new Array( num_channels );
  440. var outBufferEnd = 0;
  441. for ( var i = 0; i < num_channels; i ++ ) {
  442. pizChannelData[ i ] = {};
  443. pizChannelData[ i ][ 'start' ] = outBufferEnd;
  444. pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
  445. pizChannelData[ i ][ 'nx' ] = dataWidth;
  446. pizChannelData[ i ][ 'ny' ] = num_lines;
  447. pizChannelData[ i ][ 'size' ] = 1;
  448. outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
  449. }
  450. var fooOffset = 0;
  451. for ( var i = 0; i < num_channels; i ++ ) {
  452. for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
  453. fooOffset += wav2Decode(
  454. j + fooOffset,
  455. outBuffer,
  456. pizChannelData[ i ].nx,
  457. pizChannelData[ i ].size,
  458. pizChannelData[ i ].ny,
  459. pizChannelData[ i ].nx * pizChannelData[ i ].size
  460. );
  461. }
  462. }
  463. applyLut( lut, outBuffer, outBufferEnd );
  464. return true;
  465. }
  466. function parseNullTerminatedString( buffer, offset ) {
  467. var uintBuffer = new Uint8Array( buffer );
  468. var endOffset = 0;
  469. while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
  470. endOffset += 1;
  471. }
  472. var stringValue = new TextDecoder().decode(
  473. uintBuffer.slice( offset.value, offset.value + endOffset )
  474. );
  475. offset.value = offset.value + endOffset + 1;
  476. return stringValue;
  477. }
  478. function parseFixedLengthString( buffer, offset, size ) {
  479. var stringValue = new TextDecoder().decode(
  480. new Uint8Array( buffer ).slice( offset.value, offset.value + size )
  481. );
  482. offset.value = offset.value + size;
  483. return stringValue;
  484. }
  485. function parseUlong( dataView, offset ) {
  486. var uLong = dataView.getUint32( 0, true );
  487. offset.value = offset.value + ULONG_SIZE;
  488. return uLong;
  489. }
  490. function parseUint32( dataView, offset ) {
  491. var Uint32 = dataView.getUint32( offset.value, true );
  492. offset.value = offset.value + INT32_SIZE;
  493. return Uint32;
  494. }
  495. function parseUint8Array( uInt8Array, offset ) {
  496. var Uint8 = uInt8Array[ offset.value ];
  497. offset.value = offset.value + INT8_SIZE;
  498. return Uint8;
  499. }
  500. function parseUint8( dataView, offset ) {
  501. var Uint8 = dataView.getUint8( offset.value );
  502. offset.value = offset.value + INT8_SIZE;
  503. return Uint8;
  504. }
  505. function parseFloat32( dataView, offset ) {
  506. var float = dataView.getFloat32( offset.value, true );
  507. offset.value += FLOAT32_SIZE;
  508. return float;
  509. }
  510. // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
  511. function decodeFloat16( binary ) {
  512. var exponent = ( binary & 0x7C00 ) >> 10,
  513. fraction = binary & 0x03FF;
  514. return ( binary >> 15 ? - 1 : 1 ) * (
  515. exponent ?
  516. (
  517. exponent === 0x1F ?
  518. fraction ? NaN : Infinity :
  519. Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
  520. ) :
  521. 6.103515625e-5 * ( fraction / 0x400 )
  522. );
  523. }
  524. function parseUint16( dataView, offset ) {
  525. var Uint16 = dataView.getUint16( offset.value, true );
  526. offset.value += INT16_SIZE;
  527. return Uint16;
  528. }
  529. function parseFloat16( buffer, offset ) {
  530. return decodeFloat16( parseUint16( buffer, offset ) );
  531. }
  532. function parseChlist( dataView, buffer, offset, size ) {
  533. var startOffset = offset.value;
  534. var channels = [];
  535. while ( offset.value < ( startOffset + size - 1 ) ) {
  536. var name = parseNullTerminatedString( buffer, offset );
  537. var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
  538. var pLinear = parseUint8( dataView, offset );
  539. offset.value += 3; // reserved, three chars
  540. var xSampling = parseUint32( dataView, offset );
  541. var ySampling = parseUint32( dataView, offset );
  542. channels.push( {
  543. name: name,
  544. pixelType: pixelType,
  545. pLinear: pLinear,
  546. xSampling: xSampling,
  547. ySampling: ySampling
  548. } );
  549. }
  550. offset.value += 1;
  551. return channels;
  552. }
  553. function parseChromaticities( dataView, offset ) {
  554. var redX = parseFloat32( dataView, offset );
  555. var redY = parseFloat32( dataView, offset );
  556. var greenX = parseFloat32( dataView, offset );
  557. var greenY = parseFloat32( dataView, offset );
  558. var blueX = parseFloat32( dataView, offset );
  559. var blueY = parseFloat32( dataView, offset );
  560. var whiteX = parseFloat32( dataView, offset );
  561. var whiteY = parseFloat32( dataView, offset );
  562. return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
  563. }
  564. function parseCompression( dataView, offset ) {
  565. var compressionCodes = [
  566. 'NO_COMPRESSION',
  567. 'RLE_COMPRESSION',
  568. 'ZIPS_COMPRESSION',
  569. 'ZIP_COMPRESSION',
  570. 'PIZ_COMPRESSION',
  571. 'PXR24_COMPRESSION',
  572. 'B44_COMPRESSION',
  573. 'B44A_COMPRESSION',
  574. 'DWAA_COMPRESSION',
  575. 'DWAB_COMPRESSION'
  576. ];
  577. var compression = parseUint8( dataView, offset );
  578. return compressionCodes[ compression ];
  579. }
  580. function parseBox2i( dataView, offset ) {
  581. var xMin = parseUint32( dataView, offset );
  582. var yMin = parseUint32( dataView, offset );
  583. var xMax = parseUint32( dataView, offset );
  584. var yMax = parseUint32( dataView, offset );
  585. return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
  586. }
  587. function parseLineOrder( dataView, offset ) {
  588. var lineOrders = [
  589. 'INCREASING_Y'
  590. ];
  591. var lineOrder = parseUint8( dataView, offset );
  592. return lineOrders[ lineOrder ];
  593. }
  594. function parseV2f( dataView, offset ) {
  595. var x = parseFloat32( dataView, offset );
  596. var y = parseFloat32( dataView, offset );
  597. return [ x, y ];
  598. }
  599. function parseValue( dataView, buffer, offset, type, size ) {
  600. if ( type === 'string' || type === 'iccProfile' ) {
  601. return parseFixedLengthString( buffer, offset, size );
  602. } else if ( type === 'chlist' ) {
  603. return parseChlist( dataView, buffer, offset, size );
  604. } else if ( type === 'chromaticities' ) {
  605. return parseChromaticities( dataView, offset );
  606. } else if ( type === 'compression' ) {
  607. return parseCompression( dataView, offset );
  608. } else if ( type === 'box2i' ) {
  609. return parseBox2i( dataView, offset );
  610. } else if ( type === 'lineOrder' ) {
  611. return parseLineOrder( dataView, offset );
  612. } else if ( type === 'float' ) {
  613. return parseFloat32( dataView, offset );
  614. } else if ( type === 'v2f' ) {
  615. return parseV2f( dataView, offset );
  616. } else if ( type === 'int' ) {
  617. return parseUint32( dataView, offset );
  618. } else {
  619. throw 'Cannot parse value for unsupported type: ' + type;
  620. }
  621. }
  622. var bufferDataView = new DataView( buffer );
  623. var uInt8Array = new Uint8Array( buffer );
  624. var EXRHeader = {};
  625. bufferDataView.getUint32( 0, true ); // magic
  626. bufferDataView.getUint8( 4, true ); // versionByteZero
  627. bufferDataView.getUint8( 5, true ); // fullMask
  628. // start of header
  629. var offset = { value: 8 }; // start at 8, after magic stuff
  630. var keepReading = true;
  631. while ( keepReading ) {
  632. var attributeName = parseNullTerminatedString( buffer, offset );
  633. if ( attributeName == 0 ) {
  634. keepReading = false;
  635. } else {
  636. var attributeType = parseNullTerminatedString( buffer, offset );
  637. var attributeSize = parseUint32( bufferDataView, offset );
  638. var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
  639. EXRHeader[ attributeName ] = attributeValue;
  640. }
  641. }
  642. // offsets
  643. var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
  644. var scanlineBlockSize = 1; // 1 for NO_COMPRESSION
  645. if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  646. scanlineBlockSize = 32;
  647. }
  648. var numBlocks = dataWindowHeight / scanlineBlockSize;
  649. for ( var i = 0; i < numBlocks; i ++ ) {
  650. parseUlong( bufferDataView, offset ); // scanlineOffset
  651. }
  652. // we should be passed the scanline offset table, start reading pixel data
  653. var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
  654. var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
  655. var numChannels = EXRHeader.channels.length;
  656. switch ( this.type ) {
  657. case FloatType:
  658. var byteArray = new Float32Array( width * height * numChannels );
  659. break;
  660. case HalfFloatType:
  661. var byteArray = new Uint16Array( width * height * numChannels );
  662. break;
  663. default:
  664. console.error( 'THREE.EXRLoader: unsupported type: ', this.type );
  665. break;
  666. }
  667. var channelOffsets = {
  668. R: 0,
  669. G: 1,
  670. B: 2,
  671. A: 3
  672. };
  673. if ( EXRHeader.compression === 'NO_COMPRESSION' ) {
  674. for ( var y = 0; y < height; y ++ ) {
  675. var y_scanline = parseUint32( bufferDataView, offset );
  676. parseUint32( bufferDataView, offset ); // dataSize
  677. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  678. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  679. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) { // half
  680. for ( var x = 0; x < width; x ++ ) {
  681. switch ( this.type ) {
  682. case FloatType:
  683. var val = parseFloat16( bufferDataView, offset );
  684. break;
  685. case HalfFloatType:
  686. var val = parseUint16( bufferDataView, offset );
  687. break;
  688. }
  689. byteArray[ ( ( ( height - y_scanline ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  690. }
  691. } else {
  692. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  693. }
  694. }
  695. }
  696. } else if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  697. for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
  698. parseUint32( bufferDataView, offset ); // line_no
  699. parseUint32( bufferDataView, offset ); // data_len
  700. var tmpBufferSize = width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF );
  701. var tmpBuffer = new Uint16Array( tmpBufferSize );
  702. var tmpOffset = { value: 0 };
  703. decompressPIZ( tmpBuffer, tmpOffset, uInt8Array, bufferDataView, offset, tmpBufferSize, numChannels, EXRHeader.channels, width, scanlineBlockSize );
  704. for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
  705. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  706. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  707. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) { // half
  708. for ( var x = 0; x < width; x ++ ) {
  709. var idx = ( channelID * ( scanlineBlockSize * width ) ) + ( line_y * width ) + x;
  710. switch ( this.type ) {
  711. case FloatType:
  712. var val = decodeFloat16( tmpBuffer[ idx ] );
  713. break;
  714. case HalfFloatType:
  715. var val = tmpBuffer[ idx ];
  716. break;
  717. }
  718. var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
  719. byteArray[ ( ( ( height - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  720. }
  721. } else {
  722. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  723. }
  724. }
  725. }
  726. }
  727. } else {
  728. throw 'EXRLoader._parser: ' + EXRHeader.compression + ' is unsupported';
  729. }
  730. return {
  731. header: EXRHeader,
  732. width: width,
  733. height: height,
  734. data: byteArray,
  735. format: EXRHeader.channels.length == 4 ? RGBAFormat : RGBFormat,
  736. type: this.type
  737. };
  738. },
  739. setDataType: function ( value ) {
  740. this.type = value;
  741. return this;
  742. },
  743. load: function ( url, onLoad, onProgress, onError ) {
  744. function onLoadCallback( texture, texData ) {
  745. switch ( texture.type ) {
  746. case FloatType:
  747. texture.encoding = LinearEncoding;
  748. texture.minFilter = LinearFilter;
  749. texture.magFilter = LinearFilter;
  750. texture.generateMipmaps = false;
  751. texture.flipY = false;
  752. break;
  753. case HalfFloatType:
  754. texture.encoding = LinearEncoding;
  755. texture.minFilter = LinearFilter;
  756. texture.magFilter = LinearFilter;
  757. texture.generateMipmaps = false;
  758. texture.flipY = false;
  759. break;
  760. }
  761. if ( onLoad ) onLoad( texture, texData );
  762. }
  763. return DataTextureLoader.prototype.load.call( this, url, onLoadCallback, onProgress, onError );
  764. }
  765. } );
  766. export { EXRLoader };