EXRLoader.js 26 KB

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  1. /**
  2. * @author Richard M. / https://github.com/richardmonette
  3. *
  4. * OpenEXR loader which, currently, supports reading 16 bit half data, in either
  5. * uncompressed or PIZ wavelet compressed form.
  6. *
  7. * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
  8. * implementation, so I have preserved their copyright notices.
  9. */
  10. import {
  11. DataTextureLoader,
  12. DefaultLoadingManager,
  13. FloatType,
  14. HalfFloatType,
  15. RGBAFormat,
  16. RGBFormat
  17. } from "../../../build/three.module.js";
  18. // /*
  19. // Copyright (c) 2014 - 2017, Syoyo Fujita
  20. // All rights reserved.
  21. // Redistribution and use in source and binary forms, with or without
  22. // modification, are permitted provided that the following conditions are met:
  23. // * Redistributions of source code must retain the above copyright
  24. // notice, this list of conditions and the following disclaimer.
  25. // * Redistributions in binary form must reproduce the above copyright
  26. // notice, this list of conditions and the following disclaimer in the
  27. // documentation and/or other materials provided with the distribution.
  28. // * Neither the name of the Syoyo Fujita nor the
  29. // names of its contributors may be used to endorse or promote products
  30. // derived from this software without specific prior written permission.
  31. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  32. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  33. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  34. // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  35. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  36. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  37. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  38. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  39. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  40. // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  41. // */
  42. // // TinyEXR contains some OpenEXR code, which is licensed under ------------
  43. // ///////////////////////////////////////////////////////////////////////////
  44. // //
  45. // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  46. // // Digital Ltd. LLC
  47. // //
  48. // // All rights reserved.
  49. // //
  50. // // Redistribution and use in source and binary forms, with or without
  51. // // modification, are permitted provided that the following conditions are
  52. // // met:
  53. // // * Redistributions of source code must retain the above copyright
  54. // // notice, this list of conditions and the following disclaimer.
  55. // // * Redistributions in binary form must reproduce the above
  56. // // copyright notice, this list of conditions and the following disclaimer
  57. // // in the documentation and/or other materials provided with the
  58. // // distribution.
  59. // // * Neither the name of Industrial Light & Magic nor the names of
  60. // // its contributors may be used to endorse or promote products derived
  61. // // from this software without specific prior written permission.
  62. // //
  63. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  64. // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  65. // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  66. // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  67. // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  68. // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  69. // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  70. // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  71. // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  72. // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  73. // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  74. // //
  75. // ///////////////////////////////////////////////////////////////////////////
  76. // // End of OpenEXR license -------------------------------------------------
  77. var EXRLoader = function ( manager ) {
  78. this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
  79. this.type = FloatType;
  80. };
  81. EXRLoader.prototype = Object.create( DataTextureLoader.prototype );
  82. EXRLoader.prototype.setDataType = function ( value ) {
  83. this.type = value;
  84. return this;
  85. };
  86. EXRLoader.prototype.setType = function ( value ) {
  87. console.warn( 'THREE.EXRLoader: .setType() has been renamed to .setDataType().' );
  88. return this.setDataType( value );
  89. };
  90. EXRLoader.prototype._parser = function ( buffer ) {
  91. const USHORT_RANGE = ( 1 << 16 );
  92. const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
  93. const HUF_ENCBITS = 16; // literal (value) bit length
  94. const HUF_DECBITS = 14; // decoding bit size (>= 8)
  95. const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
  96. const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
  97. const HUF_DECMASK = HUF_DECSIZE - 1;
  98. const SHORT_ZEROCODE_RUN = 59;
  99. const LONG_ZEROCODE_RUN = 63;
  100. const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
  101. const BYTES_PER_HALF = 2;
  102. const ULONG_SIZE = 8;
  103. const FLOAT32_SIZE = 4;
  104. const INT32_SIZE = 4;
  105. const INT16_SIZE = 2;
  106. const INT8_SIZE = 1;
  107. function reverseLutFromBitmap( bitmap, lut ) {
  108. var k = 0;
  109. for ( var i = 0; i < USHORT_RANGE; ++ i ) {
  110. if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
  111. lut[ k ++ ] = i;
  112. }
  113. }
  114. var n = k - 1;
  115. while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
  116. return n;
  117. }
  118. function hufClearDecTable( hdec ) {
  119. for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
  120. hdec[ i ] = {};
  121. hdec[ i ].len = 0;
  122. hdec[ i ].lit = 0;
  123. hdec[ i ].p = null;
  124. }
  125. }
  126. const getBitsReturn = { l: 0, c: 0, lc: 0 };
  127. function getBits( nBits, c, lc, uInt8Array, inOffset ) {
  128. while ( lc < nBits ) {
  129. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  130. lc += 8;
  131. }
  132. lc -= nBits;
  133. getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
  134. getBitsReturn.c = c;
  135. getBitsReturn.lc = lc;
  136. }
  137. const hufTableBuffer = new Array( 59 );
  138. function hufCanonicalCodeTable( hcode ) {
  139. for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
  140. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
  141. var c = 0;
  142. for ( var i = 58; i > 0; -- i ) {
  143. var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
  144. hufTableBuffer[ i ] = c;
  145. c = nc;
  146. }
  147. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
  148. var l = hcode[ i ];
  149. if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
  150. }
  151. }
  152. function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
  153. var p = inOffset;
  154. var c = 0;
  155. var lc = 0;
  156. for ( ; im <= iM; im ++ ) {
  157. if ( p.value - inOffset.value > ni ) return false;
  158. getBits( 6, c, lc, uInt8Array, p );
  159. var l = getBitsReturn.l;
  160. c = getBitsReturn.c;
  161. lc = getBitsReturn.lc;
  162. hcode[ im ] = l;
  163. if ( l == LONG_ZEROCODE_RUN ) {
  164. if ( p.value - inOffset.value > ni ) {
  165. throw 'Something wrong with hufUnpackEncTable';
  166. }
  167. getBits( 8, c, lc, uInt8Array, p );
  168. var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
  169. c = getBitsReturn.c;
  170. lc = getBitsReturn.lc;
  171. if ( im + zerun > iM + 1 ) {
  172. throw 'Something wrong with hufUnpackEncTable';
  173. }
  174. while ( zerun -- ) hcode[ im ++ ] = 0;
  175. im --;
  176. } else if ( l >= SHORT_ZEROCODE_RUN ) {
  177. var zerun = l - SHORT_ZEROCODE_RUN + 2;
  178. if ( im + zerun > iM + 1 ) {
  179. throw 'Something wrong with hufUnpackEncTable';
  180. }
  181. while ( zerun -- ) hcode[ im ++ ] = 0;
  182. im --;
  183. }
  184. }
  185. hufCanonicalCodeTable( hcode );
  186. }
  187. function hufLength( code ) {
  188. return code & 63;
  189. }
  190. function hufCode( code ) {
  191. return code >> 6;
  192. }
  193. function hufBuildDecTable( hcode, im, iM, hdecod ) {
  194. for ( ; im <= iM; im ++ ) {
  195. var c = hufCode( hcode[ im ] );
  196. var l = hufLength( hcode[ im ] );
  197. if ( c >> l ) {
  198. throw 'Invalid table entry';
  199. }
  200. if ( l > HUF_DECBITS ) {
  201. var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
  202. if ( pl.len ) {
  203. throw 'Invalid table entry';
  204. }
  205. pl.lit ++;
  206. if ( pl.p ) {
  207. var p = pl.p;
  208. pl.p = new Array( pl.lit );
  209. for ( var i = 0; i < pl.lit - 1; ++ i ) {
  210. pl.p[ i ] = p[ i ];
  211. }
  212. } else {
  213. pl.p = new Array( 1 );
  214. }
  215. pl.p[ pl.lit - 1 ] = im;
  216. } else if ( l ) {
  217. var plOffset = 0;
  218. for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
  219. var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
  220. if ( pl.len || pl.p ) {
  221. throw 'Invalid table entry';
  222. }
  223. pl.len = l;
  224. pl.lit = im;
  225. plOffset ++;
  226. }
  227. }
  228. }
  229. return true;
  230. }
  231. const getCharReturn = { c: 0, lc: 0 };
  232. function getChar( c, lc, uInt8Array, inOffset ) {
  233. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  234. lc += 8;
  235. getCharReturn.c = c;
  236. getCharReturn.lc = lc;
  237. }
  238. const getCodeReturn = { c: 0, lc: 0 };
  239. function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
  240. if ( po == rlc ) {
  241. if ( lc < 8 ) {
  242. getChar( c, lc, uInt8Array, inOffset );
  243. c = getCharReturn.c;
  244. lc = getCharReturn.lc;
  245. }
  246. lc -= 8;
  247. var cs = ( c >> lc );
  248. var cs = new Uint8Array( [ cs ] )[ 0 ];
  249. if ( outBufferOffset.value + cs > outBufferEndOffset ) {
  250. return false;
  251. }
  252. var s = outBuffer[ outBufferOffset.value - 1 ];
  253. while ( cs -- > 0 ) {
  254. outBuffer[ outBufferOffset.value ++ ] = s;
  255. }
  256. } else if ( outBufferOffset.value < outBufferEndOffset ) {
  257. outBuffer[ outBufferOffset.value ++ ] = po;
  258. } else {
  259. return false;
  260. }
  261. getCodeReturn.c = c;
  262. getCodeReturn.lc = lc;
  263. }
  264. function UInt16( value ) {
  265. return ( value & 0xFFFF );
  266. }
  267. function Int16( value ) {
  268. var ref = UInt16( value );
  269. return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
  270. }
  271. const wdec14Return = { a: 0, b: 0 };
  272. function wdec14( l, h ) {
  273. var ls = Int16( l );
  274. var hs = Int16( h );
  275. var hi = hs;
  276. var ai = ls + ( hi & 1 ) + ( hi >> 1 );
  277. var as = ai;
  278. var bs = ai - hi;
  279. wdec14Return.a = as;
  280. wdec14Return.b = bs;
  281. }
  282. function wav2Decode( j, buffer, nx, ox, ny, oy ) {
  283. var n = ( nx > ny ) ? ny : nx;
  284. var p = 1;
  285. var p2;
  286. while ( p <= n ) p <<= 1;
  287. p >>= 1;
  288. p2 = p;
  289. p >>= 1;
  290. while ( p >= 1 ) {
  291. var py = 0;
  292. var ey = py + oy * ( ny - p2 );
  293. var oy1 = oy * p;
  294. var oy2 = oy * p2;
  295. var ox1 = ox * p;
  296. var ox2 = ox * p2;
  297. var i00, i01, i10, i11;
  298. for ( ; py <= ey; py += oy2 ) {
  299. var px = py;
  300. var ex = py + ox * ( nx - p2 );
  301. for ( ; px <= ex; px += ox2 ) {
  302. var p01 = px + ox1;
  303. var p10 = px + oy1;
  304. var p11 = p10 + ox1;
  305. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  306. i00 = wdec14Return.a;
  307. i10 = wdec14Return.b;
  308. wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
  309. i01 = wdec14Return.a;
  310. i11 = wdec14Return.b;
  311. wdec14( i00, i01 );
  312. buffer[ px + j ] = wdec14Return.a;
  313. buffer[ p01 + j ] = wdec14Return.b;
  314. wdec14( i10, i11 );
  315. buffer[ p10 + j ] = wdec14Return.a;
  316. buffer[ p11 + j ] = wdec14Return.b;
  317. }
  318. if ( nx & p ) {
  319. var p10 = px + oy1;
  320. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  321. i00 = wdec14Return.a;
  322. buffer[ p10 + j ] = wdec14Return.b;
  323. buffer[ px + j ] = i00;
  324. }
  325. }
  326. if ( ny & p ) {
  327. var px = py;
  328. var ex = py + ox * ( nx - p2 );
  329. for ( ; px <= ex; px += ox2 ) {
  330. var p01 = px + ox1;
  331. wdec14( buffer[ px + j ], buffer[ p01 + j ] );
  332. i00 = wdec14Return.a;
  333. buffer[ p01 + j ] = wdec14Return.b;
  334. buffer[ px + j ] = i00;
  335. }
  336. }
  337. p2 = p;
  338. p >>= 1;
  339. }
  340. return py;
  341. }
  342. function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
  343. var c = 0;
  344. var lc = 0;
  345. var outBufferEndOffset = no;
  346. var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
  347. while ( inOffset.value < inOffsetEnd ) {
  348. getChar( c, lc, uInt8Array, inOffset );
  349. c = getCharReturn.c;
  350. lc = getCharReturn.lc;
  351. while ( lc >= HUF_DECBITS ) {
  352. var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
  353. var pl = decodingTable[ index ];
  354. if ( pl.len ) {
  355. lc -= pl.len;
  356. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  357. c = getCodeReturn.c;
  358. lc = getCodeReturn.lc;
  359. } else {
  360. if ( ! pl.p ) {
  361. throw 'hufDecode issues';
  362. }
  363. var j;
  364. for ( j = 0; j < pl.lit; j ++ ) {
  365. var l = hufLength( encodingTable[ pl.p[ j ] ] );
  366. while ( lc < l && inOffset.value < inOffsetEnd ) {
  367. getChar( c, lc, uInt8Array, inOffset );
  368. c = getCharReturn.c;
  369. lc = getCharReturn.lc;
  370. }
  371. if ( lc >= l ) {
  372. if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
  373. lc -= l;
  374. getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  375. c = getCodeReturn.c;
  376. lc = getCodeReturn.lc;
  377. break;
  378. }
  379. }
  380. }
  381. if ( j == pl.lit ) {
  382. throw 'hufDecode issues';
  383. }
  384. }
  385. }
  386. }
  387. var i = ( 8 - ni ) & 7;
  388. c >>= i;
  389. lc -= i;
  390. while ( lc > 0 ) {
  391. var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
  392. if ( pl.len ) {
  393. lc -= pl.len;
  394. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  395. c = getCodeReturn.c;
  396. lc = getCodeReturn.lc;
  397. } else {
  398. throw 'hufDecode issues';
  399. }
  400. }
  401. return true;
  402. }
  403. function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) {
  404. var initialInOffset = inOffset.value;
  405. var im = parseUint32( inDataView, inOffset );
  406. var iM = parseUint32( inDataView, inOffset );
  407. inOffset.value += 4;
  408. var nBits = parseUint32( inDataView, inOffset );
  409. inOffset.value += 4;
  410. if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
  411. throw 'Something wrong with HUF_ENCSIZE';
  412. }
  413. var freq = new Array( HUF_ENCSIZE );
  414. var hdec = new Array( HUF_DECSIZE );
  415. hufClearDecTable( hdec );
  416. var ni = nCompressed - ( inOffset.value - initialInOffset );
  417. hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
  418. if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
  419. throw 'Something wrong with hufUncompress';
  420. }
  421. hufBuildDecTable( freq, im, iM, hdec );
  422. hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
  423. }
  424. function applyLut( lut, data, nData ) {
  425. for ( var i = 0; i < nData; ++ i ) {
  426. data[ i ] = lut[ data[ i ] ];
  427. }
  428. }
  429. function decompressPIZ( outBuffer, outOffset, uInt8Array, inDataView, inOffset, tmpBufSize, num_channels, exrChannelInfos, dataWidth, num_lines ) {
  430. var bitmap = new Uint8Array( BITMAP_SIZE );
  431. var minNonZero = parseUint16( inDataView, inOffset );
  432. var maxNonZero = parseUint16( inDataView, inOffset );
  433. if ( maxNonZero >= BITMAP_SIZE ) {
  434. throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
  435. }
  436. if ( minNonZero <= maxNonZero ) {
  437. for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
  438. bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
  439. }
  440. }
  441. var lut = new Uint16Array( USHORT_RANGE );
  442. reverseLutFromBitmap( bitmap, lut );
  443. var length = parseUint32( inDataView, inOffset );
  444. hufUncompress( uInt8Array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize );
  445. var pizChannelData = new Array( num_channels );
  446. var outBufferEnd = 0;
  447. for ( var i = 0; i < num_channels; i ++ ) {
  448. pizChannelData[ i ] = {};
  449. pizChannelData[ i ][ 'start' ] = outBufferEnd;
  450. pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
  451. pizChannelData[ i ][ 'nx' ] = dataWidth;
  452. pizChannelData[ i ][ 'ny' ] = num_lines;
  453. pizChannelData[ i ][ 'size' ] = 1;
  454. outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
  455. }
  456. var fooOffset = 0;
  457. for ( var i = 0; i < num_channels; i ++ ) {
  458. for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
  459. fooOffset += wav2Decode(
  460. j + fooOffset,
  461. outBuffer,
  462. pizChannelData[ i ].nx,
  463. pizChannelData[ i ].size,
  464. pizChannelData[ i ].ny,
  465. pizChannelData[ i ].nx * pizChannelData[ i ].size
  466. );
  467. }
  468. }
  469. applyLut( lut, outBuffer, outBufferEnd );
  470. return true;
  471. }
  472. function parseNullTerminatedString( buffer, offset ) {
  473. var uintBuffer = new Uint8Array( buffer );
  474. var endOffset = 0;
  475. while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
  476. endOffset += 1;
  477. }
  478. var stringValue = new TextDecoder().decode(
  479. uintBuffer.slice( offset.value, offset.value + endOffset )
  480. );
  481. offset.value = offset.value + endOffset + 1;
  482. return stringValue;
  483. }
  484. function parseFixedLengthString( buffer, offset, size ) {
  485. var stringValue = new TextDecoder().decode(
  486. new Uint8Array( buffer ).slice( offset.value, offset.value + size )
  487. );
  488. offset.value = offset.value + size;
  489. return stringValue;
  490. }
  491. function parseUlong( dataView, offset ) {
  492. var uLong = dataView.getUint32( 0, true );
  493. offset.value = offset.value + ULONG_SIZE;
  494. return uLong;
  495. }
  496. function parseUint32( dataView, offset ) {
  497. var Uint32 = dataView.getUint32( offset.value, true );
  498. offset.value = offset.value + INT32_SIZE;
  499. return Uint32;
  500. }
  501. function parseUint8Array( uInt8Array, offset ) {
  502. var Uint8 = uInt8Array[ offset.value ];
  503. offset.value = offset.value + INT8_SIZE;
  504. return Uint8;
  505. }
  506. function parseUint8( dataView, offset ) {
  507. var Uint8 = dataView.getUint8( offset.value );
  508. offset.value = offset.value + INT8_SIZE;
  509. return Uint8;
  510. }
  511. function parseFloat32( dataView, offset ) {
  512. var float = dataView.getFloat32( offset.value, true );
  513. offset.value += FLOAT32_SIZE;
  514. return float;
  515. }
  516. // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
  517. function decodeFloat16( binary ) {
  518. var exponent = ( binary & 0x7C00 ) >> 10,
  519. fraction = binary & 0x03FF;
  520. return ( binary >> 15 ? - 1 : 1 ) * (
  521. exponent ?
  522. (
  523. exponent === 0x1F ?
  524. fraction ? NaN : Infinity :
  525. Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
  526. ) :
  527. 6.103515625e-5 * ( fraction / 0x400 )
  528. );
  529. }
  530. function parseUint16( dataView, offset ) {
  531. var Uint16 = dataView.getUint16( offset.value, true );
  532. offset.value += INT16_SIZE;
  533. return Uint16;
  534. }
  535. function parseFloat16( buffer, offset ) {
  536. return decodeFloat16( parseUint16( buffer, offset ) );
  537. }
  538. function parseChlist( dataView, buffer, offset, size ) {
  539. var startOffset = offset.value;
  540. var channels = [];
  541. while ( offset.value < ( startOffset + size - 1 ) ) {
  542. var name = parseNullTerminatedString( buffer, offset );
  543. var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
  544. var pLinear = parseUint8( dataView, offset );
  545. offset.value += 3; // reserved, three chars
  546. var xSampling = parseUint32( dataView, offset );
  547. var ySampling = parseUint32( dataView, offset );
  548. channels.push( {
  549. name: name,
  550. pixelType: pixelType,
  551. pLinear: pLinear,
  552. xSampling: xSampling,
  553. ySampling: ySampling
  554. } );
  555. }
  556. offset.value += 1;
  557. return channels;
  558. }
  559. function parseChromaticities( dataView, offset ) {
  560. var redX = parseFloat32( dataView, offset );
  561. var redY = parseFloat32( dataView, offset );
  562. var greenX = parseFloat32( dataView, offset );
  563. var greenY = parseFloat32( dataView, offset );
  564. var blueX = parseFloat32( dataView, offset );
  565. var blueY = parseFloat32( dataView, offset );
  566. var whiteX = parseFloat32( dataView, offset );
  567. var whiteY = parseFloat32( dataView, offset );
  568. return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
  569. }
  570. function parseCompression( dataView, offset ) {
  571. var compressionCodes = [
  572. 'NO_COMPRESSION',
  573. 'RLE_COMPRESSION',
  574. 'ZIPS_COMPRESSION',
  575. 'ZIP_COMPRESSION',
  576. 'PIZ_COMPRESSION',
  577. 'PXR24_COMPRESSION',
  578. 'B44_COMPRESSION',
  579. 'B44A_COMPRESSION',
  580. 'DWAA_COMPRESSION',
  581. 'DWAB_COMPRESSION'
  582. ];
  583. var compression = parseUint8( dataView, offset );
  584. return compressionCodes[ compression ];
  585. }
  586. function parseBox2i( dataView, offset ) {
  587. var xMin = parseUint32( dataView, offset );
  588. var yMin = parseUint32( dataView, offset );
  589. var xMax = parseUint32( dataView, offset );
  590. var yMax = parseUint32( dataView, offset );
  591. return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
  592. }
  593. function parseLineOrder( dataView, offset ) {
  594. var lineOrders = [
  595. 'INCREASING_Y'
  596. ];
  597. var lineOrder = parseUint8( dataView, offset );
  598. return lineOrders[ lineOrder ];
  599. }
  600. function parseV2f( dataView, offset ) {
  601. var x = parseFloat32( dataView, offset );
  602. var y = parseFloat32( dataView, offset );
  603. return [ x, y ];
  604. }
  605. function parseValue( dataView, buffer, offset, type, size ) {
  606. if ( type === 'string' || type === 'iccProfile' ) {
  607. return parseFixedLengthString( buffer, offset, size );
  608. } else if ( type === 'chlist' ) {
  609. return parseChlist( dataView, buffer, offset, size );
  610. } else if ( type === 'chromaticities' ) {
  611. return parseChromaticities( dataView, offset );
  612. } else if ( type === 'compression' ) {
  613. return parseCompression( dataView, offset );
  614. } else if ( type === 'box2i' ) {
  615. return parseBox2i( dataView, offset );
  616. } else if ( type === 'lineOrder' ) {
  617. return parseLineOrder( dataView, offset );
  618. } else if ( type === 'float' ) {
  619. return parseFloat32( dataView, offset );
  620. } else if ( type === 'v2f' ) {
  621. return parseV2f( dataView, offset );
  622. } else if ( type === 'int' ) {
  623. return parseUint32( dataView, offset );
  624. } else {
  625. throw 'Cannot parse value for unsupported type: ' + type;
  626. }
  627. }
  628. var bufferDataView = new DataView( buffer );
  629. var uInt8Array = new Uint8Array( buffer );
  630. var EXRHeader = {};
  631. bufferDataView.getUint32( 0, true ); // magic
  632. bufferDataView.getUint8( 4, true ); // versionByteZero
  633. bufferDataView.getUint8( 5, true ); // fullMask
  634. // start of header
  635. var offset = { value: 8 }; // start at 8, after magic stuff
  636. var keepReading = true;
  637. while ( keepReading ) {
  638. var attributeName = parseNullTerminatedString( buffer, offset );
  639. if ( attributeName == 0 ) {
  640. keepReading = false;
  641. } else {
  642. var attributeType = parseNullTerminatedString( buffer, offset );
  643. var attributeSize = parseUint32( bufferDataView, offset );
  644. var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
  645. EXRHeader[ attributeName ] = attributeValue;
  646. }
  647. }
  648. // offsets
  649. var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
  650. var scanlineBlockSize = 1; // 1 for NO_COMPRESSION
  651. if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  652. scanlineBlockSize = 32;
  653. }
  654. var numBlocks = dataWindowHeight / scanlineBlockSize;
  655. for ( var i = 0; i < numBlocks; i ++ ) {
  656. parseUlong( bufferDataView, offset ); // scanlineOffset
  657. }
  658. // we should be passed the scanline offset table, start reading pixel data
  659. var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
  660. var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
  661. var numChannels = EXRHeader.channels.length;
  662. switch ( this.type ) {
  663. case FloatType:
  664. var byteArray = new Float32Array( width * height * numChannels );
  665. break;
  666. case HalfFloatType:
  667. var byteArray = new Uint16Array( width * height * numChannels );
  668. break;
  669. default:
  670. console.error( 'THREE.EXRLoader: unsupported type: ', this.type );
  671. break;
  672. }
  673. var channelOffsets = {
  674. R: 0,
  675. G: 1,
  676. B: 2,
  677. A: 3
  678. };
  679. if ( EXRHeader.compression === 'NO_COMPRESSION' ) {
  680. for ( var y = 0; y < height; y ++ ) {
  681. var y_scanline = parseUint32( bufferDataView, offset );
  682. parseUint32( bufferDataView, offset ); // dataSize
  683. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  684. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  685. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) { // half
  686. for ( var x = 0; x < width; x ++ ) {
  687. switch ( this.type ) {
  688. case FloatType:
  689. var val = parseFloat16( bufferDataView, offset );
  690. break;
  691. case HalfFloatType:
  692. var val = parseUint16( bufferDataView, offset );
  693. break;
  694. }
  695. byteArray[ ( ( ( height - y_scanline ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  696. }
  697. } else {
  698. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  699. }
  700. }
  701. }
  702. } else if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  703. for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
  704. parseUint32( bufferDataView, offset ); // line_no
  705. parseUint32( bufferDataView, offset ); // data_len
  706. var tmpBufferSize = width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF );
  707. var tmpBuffer = new Uint16Array( tmpBufferSize );
  708. var tmpOffset = { value: 0 };
  709. decompressPIZ( tmpBuffer, tmpOffset, uInt8Array, bufferDataView, offset, tmpBufferSize, numChannels, EXRHeader.channels, width, scanlineBlockSize );
  710. for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
  711. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  712. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  713. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) { // half
  714. for ( var x = 0; x < width; x ++ ) {
  715. var idx = ( channelID * ( scanlineBlockSize * width ) ) + ( line_y * width ) + x;
  716. switch ( this.type ) {
  717. case FloatType:
  718. var val = decodeFloat16( tmpBuffer[ idx ] );
  719. break;
  720. case HalfFloatType:
  721. var val = tmpBuffer[ idx ];
  722. break;
  723. }
  724. var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
  725. byteArray[ ( ( ( height - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  726. }
  727. } else {
  728. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  729. }
  730. }
  731. }
  732. }
  733. } else {
  734. throw 'EXRLoader._parser: ' + EXRHeader.compression + ' is unsupported';
  735. }
  736. return {
  737. header: EXRHeader,
  738. width: width,
  739. height: height,
  740. data: byteArray,
  741. format: EXRHeader.channels.length == 4 ? RGBAFormat : RGBFormat,
  742. type: this.type
  743. };
  744. };
  745. export { EXRLoader };