THREE.Nodes.js 3.9 KB

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  1. import {
  2. // core
  3. Node,
  4. TempNode,
  5. InputNode,
  6. ConstNode,
  7. VarNode,
  8. StructNode,
  9. AttributeNode,
  10. FunctionNode,
  11. ExpressionNode,
  12. FunctionCallNode,
  13. NodeLib,
  14. NodeUtils,
  15. NodeFrame,
  16. NodeUniform,
  17. NodeBuilder,
  18. // inputs
  19. BoolNode,
  20. IntNode,
  21. FloatNode,
  22. Vector2Node,
  23. Vector3Node,
  24. Vector4Node,
  25. ColorNode,
  26. Matrix3Node,
  27. Matrix4Node,
  28. TextureNode,
  29. CubeTextureNode,
  30. ScreenNode,
  31. ReflectorNode,
  32. PropertyNode,
  33. RTTNode,
  34. // accessors
  35. UVNode,
  36. ColorsNode,
  37. PositionNode,
  38. NormalNode,
  39. CameraNode,
  40. LightNode,
  41. ReflectNode,
  42. ScreenUVNode,
  43. ResolutionNode,
  44. // math
  45. MathNode,
  46. OperatorNode,
  47. CondNode,
  48. // procedural
  49. NoiseNode,
  50. CheckerNode,
  51. // bsdfs
  52. BlinnShininessExponentNode,
  53. BlinnExponentToRoughnessNode,
  54. RoughnessToBlinnExponentNode,
  55. // misc
  56. TextureCubeUVNode,
  57. TextureCubeNode,
  58. NormalMapNode,
  59. BumpMapNode,
  60. // utils
  61. BypassNode,
  62. JoinNode,
  63. SwitchNode,
  64. TimerNode,
  65. VelocityNode,
  66. UVTransformNode,
  67. MaxMIPLevelNode,
  68. ColorSpaceNode,
  69. // effects
  70. BlurNode,
  71. ColorAdjustmentNode,
  72. LuminanceNode,
  73. // material nodes
  74. RawNode,
  75. SpriteNode,
  76. PhongNode,
  77. StandardNode,
  78. MeshStandardNode,
  79. // materials
  80. NodeMaterial,
  81. SpriteNodeMaterial,
  82. PhongNodeMaterial,
  83. StandardNodeMaterial,
  84. MeshStandardNodeMaterial,
  85. // post-processing
  86. NodePostProcessing
  87. } from './Nodes.js';
  88. // core
  89. THREE.Node = Node;
  90. THREE.TempNode = TempNode;
  91. THREE.InputNode = InputNode;
  92. THREE.ConstNode = ConstNode;
  93. THREE.VarNode = VarNode;
  94. THREE.StructNode = StructNode;
  95. THREE.AttributeNode = AttributeNode;
  96. THREE.FunctionNode = FunctionNode;
  97. THREE.ExpressionNode = ExpressionNode;
  98. THREE.FunctionCallNode = FunctionCallNode;
  99. THREE.NodeLib = NodeLib;
  100. THREE.NodeUtils = NodeUtils;
  101. THREE.NodeFrame = NodeFrame;
  102. THREE.NodeUniform = NodeUniform;
  103. THREE.NodeBuilder = NodeBuilder;
  104. // inputs
  105. THREE.BoolNode = BoolNode;
  106. THREE.IntNode = IntNode;
  107. THREE.FloatNode = FloatNode;
  108. THREE.Vector2Node = Vector2Node;
  109. THREE.Vector3Node = Vector3Node;
  110. THREE.Vector4Node = Vector4Node;
  111. THREE.ColorNode = ColorNode;
  112. THREE.Matrix3Node = Matrix3Node;
  113. THREE.Matrix4Node = Matrix4Node;
  114. THREE.TextureNode = TextureNode;
  115. THREE.CubeTextureNode = CubeTextureNode;
  116. THREE.ScreenNode = ScreenNode;
  117. THREE.ReflectorNode = ReflectorNode;
  118. THREE.PropertyNode = PropertyNode;
  119. THREE.RTTNode = RTTNode;
  120. // accessors
  121. THREE.UVNode = UVNode;
  122. THREE.ColorsNode = ColorsNode;
  123. THREE.PositionNode = PositionNode;
  124. THREE.NormalNode = NormalNode;
  125. THREE.CameraNode = CameraNode;
  126. THREE.LightNode = LightNode;
  127. THREE.ReflectNode = ReflectNode;
  128. THREE.ScreenUVNode = ScreenUVNode;
  129. THREE.ResolutionNode = ResolutionNode;
  130. // math
  131. THREE.MathNode = MathNode;
  132. THREE.OperatorNode = OperatorNode;
  133. THREE.CondNode = CondNode;
  134. // procedural
  135. THREE.NoiseNode = NoiseNode;
  136. THREE.CheckerNode = CheckerNode;
  137. // bsdfs
  138. THREE.BlinnShininessExponentNode = BlinnShininessExponentNode;
  139. THREE.BlinnExponentToRoughnessNode = BlinnExponentToRoughnessNode;
  140. THREE.RoughnessToBlinnExponentNode = RoughnessToBlinnExponentNode;
  141. // misc
  142. THREE.TextureCubeUVNode = TextureCubeUVNode;
  143. THREE.TextureCubeNode = TextureCubeNode;
  144. THREE.NormalMapNode = NormalMapNode;
  145. THREE.BumpMapNode = BumpMapNode;
  146. // utils
  147. THREE.BypassNode = BypassNode;
  148. THREE.JoinNode = JoinNode;
  149. THREE.SwitchNode = SwitchNode;
  150. THREE.TimerNode = TimerNode;
  151. THREE.VelocityNode = VelocityNode;
  152. THREE.UVTransformNode = UVTransformNode;
  153. THREE.MaxMIPLevelNode = MaxMIPLevelNode;
  154. THREE.ColorSpaceNode = ColorSpaceNode;
  155. // effects
  156. THREE.BlurNode = BlurNode;
  157. THREE.ColorAdjustmentNode = ColorAdjustmentNode;
  158. THREE.LuminanceNode = LuminanceNode;
  159. // material nodes
  160. THREE.RawNode = RawNode;
  161. THREE.SpriteNode = SpriteNode;
  162. THREE.PhongNode = PhongNode;
  163. THREE.StandardNode = StandardNode;
  164. THREE.MeshStandardNode = MeshStandardNode;
  165. // materials
  166. THREE.NodeMaterial = NodeMaterial;
  167. THREE.SpriteNodeMaterial = SpriteNodeMaterial;
  168. THREE.PhongNodeMaterial = PhongNodeMaterial;
  169. THREE.StandardNodeMaterial = StandardNodeMaterial;
  170. THREE.MeshStandardNodeMaterial = MeshStandardNodeMaterial;
  171. // post-processing
  172. THREE.NodePostProcessing = NodePostProcessing;