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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <base href="../../" />
- <script src="list.js"></script>
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:Material] →
- <h1>[name]</h1>
- <div class="desc">A material that maps the normal vectors to RGB colors.</div>
- <iframe id="scene" src="scenes/material-browser.html#MeshNormalMaterial"></iframe>
- <script>
- // iOS iframe auto-resize workaround
- if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
- var scene = document.getElementById( 'scene' );
- scene.style.width = getComputedStyle( scene ).width;
- scene.style.height = getComputedStyle( scene ).height;
- scene.setAttribute( 'scrolling', 'no' );
- }
- </script>
- <h2>Constructor</h2>
- <h3>[name]( [page:Object parameters] )</h3>
- <div>
- parameters is an object with one or more properties defining the material's appearance.
- </div>
- <div>
- wireframe -- Render geometry as wireframe. Default is false (i.e. render as smooth shaded).<br/>
- wireframeLinewidth -- Controls wireframe thickness. Default is 1.<br/>
- morphTargets -- Define whether the material uses morphTargets. Default is false.<br/>
- </div>
- <h2>Properties</h2>
- <div>See the base [page:Material] class for common properties.</div>
- <h3>[property:boolean wireframe]</h3>
- <div>
- Render geometry as wireframe. Default is false (i.e. render as smooth shaded).
- </div>
- <h3>[property:number wireframeLinewidth]</h3>
- <div>
- Controls wireframe thickness. Default is 1.<br/><br/>
- Due to limitations in the ANGLE layer, on Windows platforms linewidth will always be 1 regardless of the set value.
- </div>
- <h3>[property:boolean morphTargets]</h3>
- <div>Define whether the material uses morphTargets. Default is false.</div>
- <h2>Methods</h2>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </body>
- </html>
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