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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js - ASCII Effect</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- font-family: Monospace;
- background-color: #f0f0f0;
- margin: 0px;
- overflow: hidden;
- }
- </style>
- </head>
- <body>
- <script src="../build/three.js"></script>
- <script src="js/controls/TrackballControls.js"></script>
- <script src="js/effects/AsciiEffect.js"></script>
- <script src="js/renderers/Projector.js"></script>
- <script src="js/renderers/CanvasRenderer.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script>
- var container, stats;
- var camera, controls, scene, renderer;
- var sphere, plane;
- var start = Date.now();
- init();
- animate();
- function init() {
- var width = window.innerWidth || 2;
- var height = window.innerHeight || 2;
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- var info = document.createElement( 'div' );
- info.style.position = 'absolute';
- info.style.top = '10px';
- info.style.width = '100%';
- info.style.textAlign = 'center';
- info.innerHTML = 'Drag to change the view';
- container.appendChild( info );
- camera = new THREE.PerspectiveCamera( 70, width / height, 1, 1000 );
- camera.position.y = 150;
- camera.position.z = 500;
- controls = new THREE.TrackballControls( camera );
- scene = new THREE.Scene();
- var light = new THREE.PointLight( 0xffffff );
- light.position.set( 500, 500, 500 );
- scene.add( light );
- var light = new THREE.PointLight( 0xffffff, 0.25 );
- light.position.set( - 500, - 500, - 500 );
- scene.add( light );
- sphere = new THREE.Mesh( new THREE.SphereGeometry( 200, 20, 10 ), new THREE.MeshLambertMaterial() );
- scene.add( sphere );
- // Plane
- plane = new THREE.Mesh( new THREE.PlaneBufferGeometry( 400, 400 ), new THREE.MeshBasicMaterial( { color: 0xe0e0e0 } ) );
- plane.position.y = - 200;
- plane.rotation.x = - Math.PI / 2;
- scene.add( plane );
- renderer = new THREE.CanvasRenderer();
- renderer.setClearColor( 0xf0f0f0 );
- renderer.setSize( width, height );
- // container.appendChild( renderer.domElement );
- effect = new THREE.AsciiEffect( renderer );
- effect.setSize( width, height );
- container.appendChild( effect.domElement );
- stats = new Stats();
- container.appendChild( stats.dom );
- //
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- effect.setSize( window.innerWidth, window.innerHeight );
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- stats.begin();
- render();
- stats.end();
- }
- function render() {
- var timer = Date.now() - start;
- sphere.position.y = Math.abs( Math.sin( timer * 0.002 ) ) * 150;
- sphere.rotation.x = timer * 0.0003;
- sphere.rotation.z = timer * 0.0002;
- controls.update();
- effect.render( scene, camera );
- }
- </script>
- </body>
- </html>
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