123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js misc - lights - point + directional</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- background:#fff;
- padding:0;
- margin:0;
- overflow:hidden;
- font-family:georgia;
- text-align:center;
- }
- h1 { }
- a { color:skyblue }
- canvas { pointer-events:none; z-index:10; }
- #d { text-align:center; margin:1em 0 -11.4em 0; z-index:0; position:relative; display:block }
- .button { background:#000; color:#fff; padding:0.2em 0.5em; cursor:pointer }
- .inactive { background:#999; color:#eee }
- </style>
- </head>
- <body>
- <script src="../build/three.js"></script>
- <script src="js/renderers/Projector.js"></script>
- <script src="js/renderers/CanvasRenderer.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script>
- var SCREEN_WIDTH = window.innerWidth / 2;
- var SCREEN_HEIGHT = window.innerHeight;
- var FLOOR = -250;
- var container, stats;
- var camera, scene, canvasRenderer, webglRenderer;
- var mesh, zmesh, geometry, material;
- var directionalLight, pointLight;
- var mouseX = 0, mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- var clock = new THREE.Clock();
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- init();
- animate();
- function init() {
- container = document.createElement('div');
- document.body.appendChild(container);
- camera = new THREE.PerspectiveCamera( 75, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 100000 );
- camera.position.z = 500;
- scene = new THREE.Scene();
- // Spheres
- geometry = new THREE.SphereGeometry( 100, 16, 8 );
- material = new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.FlatShading, overdraw: 0.5, shininess: 0 } );
- for ( var i = 0; i < 30; i ++ ) {
- mesh = new THREE.Mesh( geometry, material );
- mesh.position.x = 500 * ( Math.random() - 0.5 );
- mesh.position.y = 500 * ( Math.random() - 0.5 );
- mesh.position.z = 500 * ( Math.random() - 0.5 );
- mesh.scale.x = mesh.scale.y = mesh.scale.z = 0.25 * ( Math.random() + 0.5 );
- scene.add( mesh );
- }
- // Torus
- geometry = new THREE.TorusGeometry( 100, 25, 15, 30 );
- mesh = new THREE.Mesh( geometry, material );
- scene.add( mesh );
- // Lights
- var ambient = new THREE.AmbientLight( 0x101010 );
- scene.add( ambient );
- directionalLight = new THREE.DirectionalLight( 0xffffff );
- directionalLight.position.set( 0, -70, 100 ).normalize();
- setTimeout( function () {
- scene.add( directionalLight );
- }, 3000 );
- pointLight = new THREE.PointLight( 0xffaa00 );
- scene.add( pointLight );
- geometry = new THREE.SphereGeometry( 100, 8, 4 );
- material = new THREE.MeshBasicMaterial( { color: 0xffaa00 } );
- mesh = new THREE.Mesh( geometry, material );
- mesh.scale.set( 0.05, 0.05, 0.05 );
- pointLight.add( mesh );
- canvasRenderer = new THREE.CanvasRenderer();
- canvasRenderer.setClearColor( 0xffffff );
- canvasRenderer.setPixelRatio( window.devicePixelRatio );
- canvasRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
- container.appendChild( canvasRenderer.domElement );
- webglRenderer = new THREE.WebGLRenderer();
- webglRenderer.setClearColor( 0xffffff );
- webglRenderer.setPixelRatio( window.devicePixelRatio );
- webglRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
- webglRenderer.domElement.style.position = "relative";
- container.appendChild( webglRenderer.domElement );
- stats = new Stats();
- container.appendChild( stats.dom );
- //
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- SCREEN_WIDTH = window.innerWidth / 2;
- SCREEN_HEIGHT = window.innerHeight;
- camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
- camera.updateProjectionMatrix();
- canvasRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
- webglRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
- }
- function onDocumentMouseMove( event ) {
- mouseX = ( event.clientX - windowHalfX );
- mouseY = ( event.clientY - windowHalfY );
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function render() {
- var delta = clock.getDelta();
- camera.position.x += ( mouseX - camera.position.x ) * 0.05;
- camera.position.y += ( - mouseY - camera.position.y ) * 0.05;
- camera.lookAt( scene.position );
- for ( var i = 0, l = scene.children.length; i < l; i ++ ) {
- var object = scene.children[ i ];
- if ( object instanceof THREE.Mesh ) {
- if ( i % 3 == 1 )
- object.rotation.z += 1.5 * delta;
- else if ( i % 3 == 2 )
- object.rotation.y += 1.5 * delta;
- else if ( i % 3 == 0 )
- object.rotation.x += 1.5 * delta;
- }
- }
- var r = clock.getElapsedTime();
- pointLight.position.x = 200 * Math.cos( r );
- pointLight.position.z = 200 * Math.sin( r );
- canvasRenderer.render( scene, camera );
- webglRenderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
|