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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js software - geometry - earth</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- color: #808080;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- background-color: #ffffff;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- padding: 5px;
- }
- a {
- color: #0080ff;
- }
- </style>
- </head>
- <body>
- <div id="container"></div>
- <div id="info"><a href="http://threejs.org" target="_blank">three.js</a> - earth demo</div>
- <script src="../build/three.js"></script>
- <script src="js/renderers/Projector.js"></script>
- <script src="js/renderers/SoftwareRenderer.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script>
- var container, stats;
- var camera, scene, renderer;
- var group;
- var mouseX = 0, mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- init();
- animate();
- function init() {
- container = document.getElementById( 'container' );
- camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 2000 );
- camera.position.z = 500;
- scene = new THREE.Scene();
- group = new THREE.Group();
- scene.add( group );
- // earth
- var loader = new THREE.TextureLoader();
- loader.load( 'textures/land_ocean_ice_cloud_2048.jpg', function ( texture ) {
- var geometry = new THREE.SphereGeometry( 200, 20, 20 );
- var material = new THREE.MeshLambertMaterial( { map: texture, overdraw: 0.5 } );
- var mesh = new THREE.Mesh( geometry, material );
- group.add( mesh );
- } );
- // shadow
- var canvas = document.createElement( 'canvas' );
- canvas.width = 128;
- canvas.height = 128;
- var context = canvas.getContext( '2d' );
- var gradient = context.createRadialGradient(
- canvas.width / 2,
- canvas.height / 2,
- 0,
- canvas.width / 2,
- canvas.height / 2,
- canvas.width / 2
- );
- gradient.addColorStop( 0.1, 'rgba(210,210,210,1)' );
- gradient.addColorStop( 1, 'rgba(255,255,255,1)' );
- context.fillStyle = gradient;
- context.fillRect( 0, 0, canvas.width, canvas.height );
- var texture = new THREE.CanvasTexture( canvas );
- var geometry = new THREE.PlaneBufferGeometry( 300, 300, 3, 3 );
- var material = new THREE.MeshBasicMaterial( { map: texture, overdraw: 0.5 } );
- var mesh = new THREE.Mesh( geometry, material );
- mesh.position.y = - 250;
- mesh.rotation.x = - Math.PI / 2;
- group.add( mesh );
- renderer = new THREE.SoftwareRenderer();
- renderer.setClearColor( 0x000000 );
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- stats = new Stats();
- container.appendChild( stats.dom );
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- //
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- windowHalfX = window.innerWidth / 2;
- windowHalfY = window.innerHeight / 2;
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- function onDocumentMouseMove( event ) {
- mouseX = ( event.clientX - windowHalfX );
- mouseY = ( event.clientY - windowHalfY );
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function render() {
- camera.position.x += ( mouseX - camera.position.x ) * 0.05;
- camera.position.y += ( - mouseY - camera.position.y ) * 0.05;
- camera.lookAt( scene.position );
- group.rotation.y -= 0.005;
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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