webgl_clipping_intersection.html 3.6 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - clipIntersection</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. margin: 0px;
  10. background-color: #000000;
  11. overflow: hidden;
  12. }
  13. </style>
  14. </head>
  15. <body>
  16. <script src="../build/three.js"></script>
  17. <script src="js/controls/OrbitControls.js"></script>
  18. <script src="js/libs/stats.min.js"></script>
  19. <script src="js/libs/dat.gui.min.js"></script>
  20. <script>
  21. var camera, scene, renderer;
  22. var group;
  23. init();
  24. animate();
  25. function init() {
  26. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 800 );
  27. camera.position.set( -20, 10, 50 );
  28. camera.lookAt( new THREE.Vector3( 0, 0, 0) );
  29. scene = new THREE.Scene();
  30. // Lights
  31. var light = new THREE.HemisphereLight( 0xffffbb, 0x080820, 1 );
  32. scene.add( light );
  33. var clipPlanes = [
  34. new THREE.Plane( new THREE.Vector3( 1, 0, 0 ), 0 ),
  35. new THREE.Plane( new THREE.Vector3( 0, -1, 0 ), 0 ),
  36. new THREE.Plane( new THREE.Vector3( 0, 0, -1 ), 0 )
  37. ];
  38. scene.add( new THREE.AmbientLight( 0x505050 ) );
  39. group = new THREE.Object3D();
  40. for ( var i = 1; i < 25; i ++ ) {
  41. var geometry = new THREE.SphereBufferGeometry( i / 2, 48, 48 );
  42. var material = new THREE.MeshStandardMaterial( {
  43. color: new THREE.Color( Math.sin( i * 0.5 ) * 0.5 + 0.5, Math.cos( i * 1.5 ) * 0.5 + 0.5, Math.sin( i * 4.5 + 0 ) * 0.5 + 0.5 ),
  44. roughness: 0.95,
  45. metalness: 0.0,
  46. side: THREE.DoubleSide,
  47. clippingPlanes: clipPlanes,
  48. clipIntersection: true
  49. } );
  50. group.add( new THREE.Mesh( geometry, material ) );
  51. }
  52. scene.add( group );
  53. // Renderer
  54. var container = document.body;
  55. renderer = new THREE.WebGLRenderer();
  56. renderer.antialias = true;
  57. renderer.setPixelRatio( window.devicePixelRatio );
  58. renderer.setSize( window.innerWidth, window.innerHeight );
  59. renderer.setClearColor( 0x222222 );
  60. renderer.localClippingEnabled = true;
  61. window.addEventListener( 'resize', onWindowResize, false );
  62. container.appendChild( renderer.domElement );
  63. // Stats
  64. stats = new Stats();
  65. container.appendChild( stats.dom );
  66. // GUI
  67. mode = {};
  68. mode.clipIntersection = true;
  69. mode.clipPosition = 0;
  70. var gui = new dat.GUI();
  71. gui.add( mode, 'clipIntersection' ).onChange( function () {
  72. var children = group.children;
  73. for ( var i = 0; i < children.length; i ++ ) {
  74. var child = children[ i ];
  75. child.material.clipIntersection = ! child.material.clipIntersection;
  76. }
  77. } );
  78. gui.add( mode, 'clipPosition', -16, 16 );
  79. // Controls
  80. var controls = new THREE.OrbitControls( camera, renderer.domElement );
  81. controls.target.set( 0, 1, 0 );
  82. controls.update();
  83. // Start
  84. startTime = Date.now();
  85. time = 0;
  86. }
  87. function onWindowResize() {
  88. camera.aspect = window.innerWidth / window.innerHeight;
  89. camera.updateProjectionMatrix();
  90. renderer.setSize( window.innerWidth, window.innerHeight );
  91. }
  92. function animate() {
  93. requestAnimationFrame( animate );
  94. var children = group.children;
  95. for ( var i = 0; i < children.length; i ++ ) {
  96. var current = children[ i ].material;
  97. for ( var j = 0; j < current.clippingPlanes.length; j ++ ) {
  98. var plane = current.clippingPlanes[ j ];
  99. plane.constant = ( 49 * plane.constant + mode.clipPosition ) / 50;
  100. }
  101. }
  102. stats.begin();
  103. renderer.render( scene, camera );
  104. stats.end();
  105. }
  106. </script>
  107. </body>
  108. </html>