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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - effects - peppers ghost</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- background: #777;
- padding: 0;
- margin: 0;
- font-weight: bold;
- overflow: hidden;
- }
- #info {
- position: absolute;
- top: 0px;
- width: 100%;
- color: #ffffff;
- padding: 5px;
- font-family: Monospace;
- font-size: 13px;
- text-align: center;
- z-index: 1000;
- }
- a {
- color: #ffffff;
- }
- #oldie a {
- color: #da0
- }
- </style>
- </head>
- <body>
- <div id="info"><a href="http://threejs.org" target="_blank">three.js</a> - <a href="https://en.wikipedia.org/wiki/Pepper%27s_ghost">peppers ghost effect</a> demo <br />
- <a href="http://www.instructables.com/id/Reflective-Prism/?ALLSTEPS" target="_blank">basic instructions for building the reflective prism</a></div>
- <script src="../build/three.js"></script>
- <script src="js/effects/PeppersGhostEffect.js"></script>
- <script src="js/Detector.js"></script>
- <script>
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var container;
- var camera, scene, renderer, effect;
- var group;
- init();
- animate();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 100000 );
- scene = new THREE.Scene();
- group = new THREE.Group();
- scene.add( group );
- // Cube
- var geometry = new THREE.BoxGeometry( 1, 1, 1 );
- for ( var i = 0; i < geometry.faces.length; i += 2 ) {
- var hex = Math.random() * 0xffffff;
- geometry.faces[ i ].color.setHex( hex );
- geometry.faces[ i + 1 ].color.setHex( hex );
- }
- var material = new THREE.MeshBasicMaterial( { vertexColors: THREE.FaceColors, overdraw: 0.5 } );
- for ( var i = 0; i < 10; i ++ ) {
- var cube = new THREE.Mesh( geometry, material );
- cube.position.x = Math.random() * 2 - 1;
- cube.position.y = Math.random() * 2 - 1;
- cube.position.z = Math.random() * 2 - 1;
- cube.scale.multiplyScalar( Math.random() + 0.5 );
- group.add( cube );
- }
- renderer = new THREE.WebGLRenderer();
- renderer.setPixelRatio( window.devicePixelRatio );
- container.appendChild( renderer.domElement );
- effect = new THREE.PeppersGhostEffect( renderer );
- effect.setSize( window.innerWidth, window.innerHeight );
- effect.cameraDistance = 5;
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- effect.setSize( window.innerWidth, window.innerHeight );
- }
- function animate() {
- requestAnimationFrame( animate );
- render();
- }
- function render() {
- camera.lookAt( scene.position );
- group.rotation.y += 0.01;
- effect.render( scene, camera );
- }
- </script>
- </body>
- </html>
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