123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - loaders - vtk loader</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- font-family: Monospace;
- background-color: #000;
- color: #fff;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- color: #fff;
- position: absolute;
- top: 10px;
- width: 100%;
- text-align: center;
- z-index: 5;
- display:block;
- }
- .dg {
- z-index: 10 !important;
- }
- #info a, .button { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
- #inset {
- width: 150px;
- height: 150px;
- background-color: transparent; /* or transparent; will show through only if renderer alpha: true */
- border: none; /* or none; */
- margin: 0;
- padding: 0px;
- position: absolute;
- left: 20px;
- bottom: 20px;
- z-index: 100;
- }
- </style>
- </head>
- <body>
- <div id="info">
- <a href="http://threejs.org" target="_blank">three.js</a> -
- nrrd format loader test
- </div>
- <div id="inset"></div>
- <script src="../build/three.js"></script>
- <script src="js/controls/TrackballControls.js"></script>
- <script src="js/Volume.js"></script>
- <script src="js/VolumeSlice.js"></script>
- <script src="js/loaders/NRRDLoader.js"></script>
- <script src="js/loaders/VTKLoader.js"></script>
- <script src="js/Detector.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script src="js/libs/zlib_and_gzip.min.js"></script>
- <script src="js/libs/dat.gui.min.js"></script>
- <script>
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var container,
- stats,
- camera,
- controls,
- scene,
- renderer,
- gui,
- container2,
- renderer2,
- camera2,
- axes2,
- scene2;
- init();
- animate();
- function init() {
- camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 0.01, 1e10 );
- camera.position.z = 300;
- scene = new THREE.Scene();
- scene.add( camera );
- // light
- var dirLight = new THREE.DirectionalLight( 0xffffff );
- dirLight.position.set( 200, 200, 1000 ).normalize();
- camera.add( dirLight );
- camera.add( dirLight.target );
- var loader = new THREE.NRRDLoader();
- loader.load( "models/nrrd/I.nrrd", function ( volume ) {
- var geometry,
- canvas,
- canvasMap,
- material,
- plane,
- sliceZ,
- sliceY,
- sliceX;
- //box helper to see the extend of the volume
- var geometry = new THREE.BoxGeometry( volume.xLength, volume.yLength, volume.zLength );
- var material = new THREE.MeshBasicMaterial( {color: 0x00ff00} );
- var cube = new THREE.Mesh( geometry, material );
- cube.visible = false;
- var box = new THREE.BoxHelper( cube );
- scene.add( box );
- box.applyMatrix(volume.matrix);
- scene.add( cube );
- //z plane
- var indexZ = 0;
- sliceZ = volume.extractSlice('z',Math.floor(volume.RASDimensions[2]/4));
- scene.add( sliceZ.mesh );
- //y plane
- var indexY = 0;
- sliceY = volume.extractSlice('y',Math.floor(volume.RASDimensions[1]/2));
- scene.add( sliceY.mesh );
- //x plane
- var indexX = 0;
- sliceX = volume.extractSlice('x',Math.floor(volume.RASDimensions[0]/2));
- scene.add( sliceX.mesh );
- gui.add( sliceX, "index", 0, volume.RASDimensions[0], 1 ).name( "indexX" ).onChange( function () {sliceX.repaint.call(sliceX);} );
- gui.add( sliceY, "index", 0, volume.RASDimensions[1], 1 ).name( "indexY" ).onChange( function () {sliceY.repaint.call(sliceY);} );
- gui.add( sliceZ, "index", 0, volume.RASDimensions[2], 1 ).name( "indexZ" ).onChange( function () {sliceZ.repaint.call(sliceZ);} );
- gui.add( volume, "lowerThreshold", volume.min, volume.max, 1).name( "Lower Threshold").onChange( function () {
- volume.repaintAllSlices();
- });
- gui.add( volume, "upperThreshold", volume.min, volume.max, 1).name( "Upper Threshold").onChange( function () {
- volume.repaintAllSlices();
- });
- gui.add( volume, "windowLow", volume.min, volume.max, 1).name( "Window Low").onChange( function () {
- volume.repaintAllSlices();
- });
- gui.add( volume, "windowHigh", volume.min, volume.max, 1).name( "Window High").onChange( function () {
- volume.repaintAllSlices();
- });
- } );
- var vtkmaterial = new THREE.MeshLambertMaterial( {wireframe : false, morphTargets : false, side : THREE.DoubleSide, color : 0xff0000} );
- var vtkloader = new THREE.VTKLoader();
- vtkloader.load( "models/vtk/liver.vtk", function ( geometry ) {
- geometry.computeVertexNormals();
- var mesh = new THREE.Mesh( geometry, vtkmaterial );
- scene.add( mesh );
- var visibilityControl = {
- visible : true
- };
- gui.add(visibilityControl, "visible").name( "Model Visible").onChange( function () {
- mesh.visible = visibilityControl.visible;
- renderer.render( scene, camera );
- });
- } );
- // renderer
- renderer = new THREE.WebGLRenderer( { antialias: false, alpha: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- container.appendChild( renderer.domElement );
- controls = new THREE.TrackballControls( camera, renderer.domElement );
- controls.rotateSpeed = 5.0;
- controls.zoomSpeed = 5;
- controls.panSpeed = 2;
- controls.noZoom = false;
- controls.noPan = false;
- controls.staticMoving = true;
- controls.dynamicDampingFactor = 0.3;
- stats = new Stats();
- container.appendChild( stats.dom );
- var gui = new dat.GUI();
- setupInset();
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- controls.handleResize();
- }
- function animate() {
- requestAnimationFrame( animate );
- controls.update();
- //copy position of the camera into inset
- camera2.position.copy( camera.position );
- camera2.position.sub( controls.target );
- camera2.position.setLength( 300 );
- camera2.lookAt( scene2.position );
- renderer.render( scene, camera );
- renderer2.render( scene2, camera2);
- stats.update();
- }
- function rotateAroundWorldAxis(object, axis, radians) {
- var rotWorldMatrix = new THREE.Matrix4();
- rotWorldMatrix.makeRotationAxis(axis.normalize(), radians);
- object.applyMatrix(rotWorldMatrix);
- }
- function setupInset () {
- var insetWidth = 150,
- insetHeight = 150;
- container2 = document.getElementById('inset');
- container2.width = insetWidth;
- container2.height = insetHeight;
- // renderer
- renderer2 = new THREE.WebGLRenderer({alpha : true});
- renderer2.setClearColor( 0x000000, 0 );
- renderer2.setSize( insetWidth, insetHeight );
- container2.appendChild( renderer2.domElement );
- // scene
- scene2 = new THREE.Scene();
- // camera
- camera2 = new THREE.PerspectiveCamera( 50, insetWidth / insetHeight, 1, 1000 );
- camera2.up = camera.up; // important!
- // axes
- axes2 = new THREE.AxisHelper( 100 );
- scene2.add( axes2 );
- }
- </script>
- </body>
- </html>
|