webgl_loader_ttf.html 10 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - loader - ttf</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body
  9. {
  10. font-family: Monospace;
  11. background-color: #000;
  12. color: #fff;
  13. margin: 0px;
  14. overflow: hidden;
  15. }
  16. #info
  17. {
  18. position: absolute;
  19. top: 10px;
  20. width: 100%;
  21. text-align: center;
  22. z-index: 100;
  23. display:block;
  24. }
  25. #info a, .button
  26. {
  27. color: #f00;
  28. font-weight: bold;
  29. text-decoration: underline;
  30. cursor: pointer
  31. }
  32. </style>
  33. </head>
  34. <body>
  35. <script src="../build/three.js"></script>
  36. <script src="js/utils/GeometryUtils.js"></script>
  37. <script src="js/Detector.js"></script>
  38. <script src="js/loaders/TTFLoader.js"></script>
  39. <script src="js/libs/opentype.min.js"></script>
  40. <div id="info">
  41. <a href="http://threejs.org" target="_blank">three.js</a> - TTFLoader using opentype by gero3
  42. <br/>type to enter new text, drag to spin the text
  43. <br/><span class="button" id="color">change color</span>,
  44. <span class="button" id="bevel">change bevel</span>
  45. </div>
  46. <script>
  47. if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
  48. THREE.Cache.enabled = true;
  49. var container, hex, color;
  50. var camera, cameraTarget, scene, renderer;
  51. var group, textMesh1, textMesh2, textGeo, material;
  52. var firstLetter = true;
  53. var text = "three.js",
  54. height = 20,
  55. size = 70,
  56. hover = 30,
  57. curveSegments = 4,
  58. bevelThickness = 2,
  59. bevelSize = 1.5,
  60. bevelSegments = 3,
  61. bevelEnabled = true;
  62. var font = null;
  63. var mirror = true;
  64. var targetRotation = 0;
  65. var targetRotationOnMouseDown = 0;
  66. var mouseX = 0;
  67. var mouseXOnMouseDown = 0;
  68. var windowHalfX = window.innerWidth / 2;
  69. var windowHalfY = window.innerHeight / 2;
  70. init();
  71. animate();
  72. function decimalToHex( d ) {
  73. var hex = Number( d ).toString( 16 );
  74. hex = "000000".substr( 0, 6 - hex.length ) + hex;
  75. return hex.toUpperCase();
  76. }
  77. function init() {
  78. container = document.createElement( 'div' );
  79. document.body.appendChild( container );
  80. // CAMERA
  81. camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 1, 1500 );
  82. camera.position.set( 0, 400, 700 );
  83. cameraTarget = new THREE.Vector3( 0, 150, 0 );
  84. // SCENE
  85. scene = new THREE.Scene();
  86. scene.fog = new THREE.Fog( 0x000000, 250, 1400 );
  87. // LIGHTS
  88. var dirLight = new THREE.DirectionalLight( 0xffffff, 0.125 );
  89. dirLight.position.set( 0, 0, 1 ).normalize();
  90. scene.add( dirLight );
  91. var pointLight = new THREE.PointLight( 0xffffff, 1.5 );
  92. pointLight.position.set( 0, 100, 90 );
  93. scene.add( pointLight );
  94. // Get text from hash
  95. var hash = document.location.hash.substr( 1 );
  96. if ( hash.length !== 0 ) {
  97. var colorhash = hash.substring( 0, 6 );
  98. var fonthash = hash.substring( 6, 7 );
  99. var weighthash = hash.substring( 7, 8 );
  100. var bevelhash = hash.substring( 8, 9 );
  101. var texthash = hash.substring( 10 );
  102. hex = colorhash;
  103. pointLight.color.setHex( parseInt( colorhash, 16 ) );
  104. fontName = reverseFontMap[ parseInt( fonthash ) ];
  105. fontWeight = reverseWeightMap[ parseInt( weighthash ) ];
  106. bevelEnabled = parseInt( bevelhash );
  107. text = decodeURI( texthash );
  108. } else {
  109. pointLight.color.setHSL( Math.random(), 1, 0.5 );
  110. hex = decimalToHex( pointLight.color.getHex() );
  111. }
  112. material = new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.FlatShading } );
  113. group = new THREE.Group();
  114. group.position.y = 100;
  115. scene.add( group );
  116. var loader = new THREE.TTFLoader();
  117. loader.load( 'fonts/ttf/kenpixel.ttf', function ( json ) {
  118. font = new THREE.Font(json);
  119. //scene.add( font );
  120. createText();
  121. } );
  122. var plane = new THREE.Mesh(
  123. new THREE.PlaneBufferGeometry( 10000, 10000 ),
  124. new THREE.MeshBasicMaterial( { color: 0xffffff, opacity: 0.5, transparent: true } )
  125. );
  126. plane.position.y = 100;
  127. plane.rotation.x = - Math.PI / 2;
  128. scene.add( plane );
  129. // RENDERER
  130. renderer = new THREE.WebGLRenderer( { antialias: true } );
  131. renderer.setClearColor( scene.fog.color );
  132. renderer.setPixelRatio( window.devicePixelRatio );
  133. renderer.setSize( window.innerWidth, window.innerHeight );
  134. container.appendChild( renderer.domElement );
  135. // EVENTS
  136. document.addEventListener( 'mousedown', onDocumentMouseDown, false );
  137. document.addEventListener( 'touchstart', onDocumentTouchStart, false );
  138. document.addEventListener( 'touchmove', onDocumentTouchMove, false );
  139. document.addEventListener( 'keypress', onDocumentKeyPress, false );
  140. document.addEventListener( 'keydown', onDocumentKeyDown, false );
  141. document.getElementById( "color" ).addEventListener( 'click', function() {
  142. pointLight.color.setHSL( Math.random(), 1, 0.5 );
  143. hex = decimalToHex( pointLight.color.getHex() );
  144. }, false );
  145. document.getElementById( "bevel" ).addEventListener( 'click', function(){
  146. bevelEnabled = !bevelEnabled;
  147. refreshText();
  148. }, false );
  149. window.addEventListener( 'resize', onWindowResize, false );
  150. }
  151. function onWindowResize() {
  152. windowHalfX = window.innerWidth / 2;
  153. windowHalfY = window.innerHeight / 2;
  154. camera.aspect = window.innerWidth / window.innerHeight;
  155. camera.updateProjectionMatrix();
  156. renderer.setSize( window.innerWidth, window.innerHeight );
  157. }
  158. function onDocumentKeyDown( event ) {
  159. if ( firstLetter ) {
  160. firstLetter = false;
  161. text = "";
  162. }
  163. var keyCode = event.keyCode;
  164. // backspace
  165. if ( keyCode == 8 ) {
  166. event.preventDefault();
  167. text = text.substring( 0, text.length - 1 );
  168. refreshText();
  169. return false;
  170. }
  171. }
  172. function onDocumentKeyPress( event ) {
  173. var keyCode = event.which;
  174. // backspace
  175. if ( keyCode == 8 ) {
  176. event.preventDefault();
  177. } else {
  178. var ch = String.fromCharCode( keyCode );
  179. text += ch;
  180. refreshText();
  181. }
  182. }
  183. function createText() {
  184. textGeo = new THREE.TextGeometry( text, {
  185. font: font,
  186. size: size,
  187. height: height,
  188. curveSegments: curveSegments,
  189. bevelThickness: bevelThickness,
  190. bevelSize: bevelSize,
  191. bevelEnabled: bevelEnabled,
  192. material: 0,
  193. extrudeMaterial: 1
  194. });
  195. textGeo.computeBoundingBox();
  196. textGeo.computeVertexNormals();
  197. // "fix" side normals by removing z-component of normals for side faces
  198. // (this doesn't work well for beveled geometry as then we lose nice curvature around z-axis)
  199. if ( ! bevelEnabled ) {
  200. var triangleAreaHeuristics = 0.1 * ( height * size );
  201. for ( var i = 0; i < textGeo.faces.length; i ++ ) {
  202. var face = textGeo.faces[ i ];
  203. if ( face.materialIndex == 1 ) {
  204. for ( var j = 0; j < face.vertexNormals.length; j ++ ) {
  205. face.vertexNormals[ j ].z = 0;
  206. face.vertexNormals[ j ].normalize();
  207. }
  208. var va = textGeo.vertices[ face.a ];
  209. var vb = textGeo.vertices[ face.b ];
  210. var vc = textGeo.vertices[ face.c ];
  211. var s = THREE.GeometryUtils.triangleArea( va, vb, vc );
  212. if ( s > triangleAreaHeuristics ) {
  213. for ( var j = 0; j < face.vertexNormals.length; j ++ ) {
  214. face.vertexNormals[ j ].copy( face.normal );
  215. }
  216. }
  217. }
  218. }
  219. }
  220. var centerOffset = -0.5 * ( textGeo.boundingBox.max.x - textGeo.boundingBox.min.x );
  221. textMesh1 = new THREE.Mesh( textGeo, material );
  222. textMesh1.position.x = centerOffset;
  223. textMesh1.position.y = hover;
  224. textMesh1.position.z = 0;
  225. textMesh1.rotation.x = 0;
  226. textMesh1.rotation.y = Math.PI * 2;
  227. group.add( textMesh1 );
  228. if ( mirror ) {
  229. textMesh2 = new THREE.Mesh( textGeo, material );
  230. textMesh2.position.x = centerOffset;
  231. textMesh2.position.y = -hover;
  232. textMesh2.position.z = height;
  233. textMesh2.rotation.x = Math.PI;
  234. textMesh2.rotation.y = Math.PI * 2;
  235. group.add( textMesh2 );
  236. }
  237. }
  238. function refreshText() {
  239. group.remove( textMesh1 );
  240. if ( mirror ) group.remove( textMesh2 );
  241. if ( !text ) return;
  242. createText();
  243. }
  244. function onDocumentMouseDown( event ) {
  245. event.preventDefault();
  246. document.addEventListener( 'mousemove', onDocumentMouseMove, false );
  247. document.addEventListener( 'mouseup', onDocumentMouseUp, false );
  248. document.addEventListener( 'mouseout', onDocumentMouseOut, false );
  249. mouseXOnMouseDown = event.clientX - windowHalfX;
  250. targetRotationOnMouseDown = targetRotation;
  251. }
  252. function onDocumentMouseMove( event ) {
  253. mouseX = event.clientX - windowHalfX;
  254. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02;
  255. }
  256. function onDocumentMouseUp( event ) {
  257. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  258. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  259. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  260. }
  261. function onDocumentMouseOut( event ) {
  262. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  263. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  264. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  265. }
  266. function onDocumentTouchStart( event ) {
  267. if ( event.touches.length == 1 ) {
  268. event.preventDefault();
  269. mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX;
  270. targetRotationOnMouseDown = targetRotation;
  271. }
  272. }
  273. function onDocumentTouchMove( event ) {
  274. if ( event.touches.length == 1 ) {
  275. event.preventDefault();
  276. mouseX = event.touches[ 0 ].pageX - windowHalfX;
  277. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05;
  278. }
  279. }
  280. function animate() {
  281. requestAnimationFrame( animate );
  282. group.rotation.y += ( targetRotation - group.rotation.y ) * 0.05;
  283. camera.lookAt( cameraTarget );
  284. renderer.render( scene, camera );
  285. }
  286. </script>
  287. </body>
  288. </html>