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webgl_materials_envmaps_hdr.html 8.5 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - hdr environment mapping</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. color: #000;
  10. font-family:Monospace;
  11. font-size:13px;
  12. text-align:center;
  13. background-color: #000;
  14. margin: 0px;
  15. overflow: hidden;
  16. }
  17. a { color: #00f }
  18. #info {
  19. position: absolute;
  20. top: 0px; width: 100%;
  21. padding: 5px;
  22. }
  23. </style>
  24. </head>
  25. <body>
  26. <div id="container"></div>
  27. <div id="info"><a href="http://threejs.org" target="_blank">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/>
  28. Created by Prashant Sharma and <a href="http://clara.io/" target="_blank">Ben Houston</a>.</div>
  29. <script src="../build/three.js"></script>
  30. <script src="js/controls/OrbitControls.js"></script>
  31. <script src="js/loaders/RGBELoader.js"></script>
  32. <script src="js/loaders/HDRCubeTextureLoader.js"></script>
  33. <script src="js/Detector.js"></script>
  34. <script src="js/libs/stats.min.js"></script>
  35. <script src="js/Half.js"></script>
  36. <script src="js/Encodings.js"></script>
  37. <script src="js/pmrem/PMREMGenerator.js"></script>
  38. <script src="js/pmrem/PMREMCubeUVPacker.js"></script>
  39. <script src="js/libs/dat.gui.min.js"></script>
  40. <script src="js/postprocessing/EffectComposer.js"></script>
  41. <script src="js/postprocessing/RenderPass.js"></script>
  42. <script src="js/postprocessing/MaskPass.js"></script>
  43. <script src="js/postprocessing/ShaderPass.js"></script>
  44. <script src="js/shaders/CopyShader.js"></script>
  45. <script src="js/shaders/FXAAShader.js"></script>
  46. <script src="js/postprocessing/BloomPass.js"></script>
  47. <script src="js/shaders/ConvolutionShader.js"></script>
  48. <script>
  49. if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
  50. var container, stats;
  51. var params = {
  52. envMap: "HDR",
  53. projection: 'normal',
  54. roughness: 1.0,
  55. bumpScale: 0.3,
  56. background: false,
  57. exposure: 1.0,
  58. };
  59. var camera, scene, renderer, controls, objects = [];
  60. var hdrCubeMap;
  61. var composer;
  62. var standardMaterial, floorMaterial;
  63. var ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget;
  64. init();
  65. animate();
  66. function init() {
  67. container = document.createElement( 'div' );
  68. document.body.appendChild( container );
  69. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 2000 );
  70. camera.position.set( 0.0, 40, 40 * 3.5 );
  71. scene = new THREE.Scene();
  72. renderer = new THREE.WebGLRenderer( { antialias: false } );
  73. renderer.setClearColor( new THREE.Color( 0xffffff ) );
  74. renderer.toneMapping = THREE.LinearToneMapping;
  75. standardMaterial = new THREE.MeshStandardMaterial( {
  76. map: null,
  77. bumpScale: - 0.05,
  78. color: 0xffffff,
  79. metalness: 1.0,
  80. roughness: 1.0,
  81. shading: THREE.SmoothShading
  82. } );
  83. var geometry = new THREE.TorusKnotGeometry( 18, 8, 150, 20 );;
  84. var torusMesh1 = new THREE.Mesh( geometry, standardMaterial );
  85. torusMesh1.position.x = 0.0;
  86. torusMesh1.castShadow = true;
  87. torusMesh1.receiveShadow = true;
  88. scene.add( torusMesh1 );
  89. objects.push( torusMesh1 );
  90. floorMaterial = new THREE.MeshStandardMaterial( {
  91. map: null,
  92. roughnessMap: null,
  93. color: 0xffffff,
  94. metalness: 0.0,
  95. roughness: 0.0,
  96. shading: THREE.SmoothShading
  97. } );
  98. var planeGeometry = new THREE.PlaneBufferGeometry( 200, 200 );
  99. var planeMesh1 = new THREE.Mesh( planeGeometry, floorMaterial );
  100. planeMesh1.position.y = - 50;
  101. planeMesh1.rotation.x = - Math.PI * 0.5;
  102. planeMesh1.receiveShadow = true;
  103. scene.add( planeMesh1 );
  104. var textureLoader = new THREE.TextureLoader();
  105. textureLoader.load( "./textures/roughness_map.jpg", function( map ) {
  106. map.wrapS = THREE.RepeatWrapping;
  107. map.wrapT = THREE.RepeatWrapping;
  108. map.anisotropy = 4;
  109. map.repeat.set( 9, 2 );
  110. standardMaterial.roughnessMap = map;
  111. standardMaterial.bumpMap = map;
  112. standardMaterial.needsUpdate = true;
  113. } );
  114. var genCubeUrls = function( prefix, postfix ) {
  115. return [
  116. prefix + 'px' + postfix, prefix + 'nx' + postfix,
  117. prefix + 'py' + postfix, prefix + 'ny' + postfix,
  118. prefix + 'pz' + postfix, prefix + 'nz' + postfix
  119. ];
  120. };
  121. var hdrUrls = genCubeUrls( "./textures/cube/pisaHDR/", ".hdr" );
  122. new THREE.HDRCubeTextureLoader().load( THREE.UnsignedByteType, hdrUrls, function ( hdrCubeMap ) {
  123. var pmremGenerator = new THREE.PMREMGenerator( hdrCubeMap );
  124. pmremGenerator.update( renderer );
  125. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  126. pmremCubeUVPacker.update( renderer );
  127. hdrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  128. } );
  129. var ldrUrls = genCubeUrls( "./textures/cube/pisa/", ".png" );
  130. new THREE.CubeTextureLoader().load( ldrUrls, function ( ldrCubeMap ) {
  131. ldrCubeMap.encoding = THREE.GammaEncoding;
  132. var pmremGenerator = new THREE.PMREMGenerator( ldrCubeMap );
  133. pmremGenerator.update( renderer );
  134. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  135. pmremCubeUVPacker.update( renderer );
  136. ldrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  137. } );
  138. var rgbmUrls = genCubeUrls( "./textures/cube/pisaRGBM16/", ".png" );
  139. new THREE.CubeTextureLoader().load( rgbmUrls, function ( rgbmCubeMap ) {
  140. rgbmCubeMap.encoding = THREE.RGBM16Encoding;
  141. var pmremGenerator = new THREE.PMREMGenerator( rgbmCubeMap );
  142. pmremGenerator.update( renderer );
  143. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  144. pmremCubeUVPacker.update( renderer );
  145. rgbmCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  146. } );
  147. // Lights
  148. scene.add( new THREE.AmbientLight( 0x222222 ) );
  149. var spotLight = new THREE.SpotLight( 0xffffff );
  150. spotLight.position.set( 50, 100, 50 );
  151. spotLight.angle = Math.PI / 7;
  152. spotLight.penumbra = 0.8
  153. spotLight.castShadow = true;
  154. scene.add( spotLight );
  155. renderer.setPixelRatio( window.devicePixelRatio );
  156. renderer.setSize( window.innerWidth, window.innerHeight );
  157. renderer.shadowMap.enabled = true;
  158. container.appendChild( renderer.domElement );
  159. //renderer.toneMapping = THREE.ReinhardToneMapping;
  160. renderer.gammaInput = true;
  161. renderer.gammaOutput = true;
  162. stats = new Stats();
  163. container.appendChild( stats.dom );
  164. controls = new THREE.OrbitControls( camera, renderer.domElement );
  165. controls.target.set( 0, 0, 0 );
  166. controls.update();
  167. window.addEventListener( 'resize', onWindowResize, false );
  168. var gui = new dat.GUI();
  169. gui.add( params, 'envMap', [ 'None', 'LDR', 'HDR', 'RGBM16' ] );
  170. gui.add( params, 'roughness', 0, 1 );
  171. gui.add( params, 'bumpScale', - 1, 1 );
  172. gui.add( params, 'exposure', 0.1, 2 );
  173. gui.open();
  174. }
  175. function onWindowResize() {
  176. var width = window.innerWidth;
  177. var height = window.innerHeight;
  178. camera.aspect = width / height;
  179. camera.updateProjectionMatrix();
  180. renderer.setSize( width, height );
  181. }
  182. //
  183. function animate() {
  184. requestAnimationFrame( animate );
  185. stats.begin();
  186. render();
  187. stats.end();
  188. }
  189. function render() {
  190. if ( standardMaterial !== undefined ) {
  191. standardMaterial.roughness = params.roughness;
  192. standardMaterial.bumpScale = - 0.05 * params.bumpScale;
  193. var newEnvMap = standardMaterial.envMap;
  194. switch( params.envMap ) {
  195. case 'None': newEnvMap = null; break;
  196. case 'LDR': newEnvMap = ldrCubeRenderTarget ? ldrCubeRenderTarget.texture : null; break;
  197. case 'HDR': newEnvMap = hdrCubeRenderTarget ? hdrCubeRenderTarget.texture : null; break;
  198. case 'RGBM16': newEnvMap = rgbmCubeRenderTarget ? rgbmCubeRenderTarget.texture : null; break;
  199. }
  200. if( newEnvMap !== standardMaterial.envMap ) {
  201. standardMaterial.envMap = newEnvMap;
  202. standardMaterial.needsUpdate = true;
  203. floorMaterial.emissive = new THREE.Color( 1, 1, 1 );
  204. floorMaterial.emissiveMap = newEnvMap;
  205. floorMaterial.needsUpdate = true;
  206. }
  207. }
  208. renderer.toneMappingExposure = Math.pow( params.exposure, 4.0 );
  209. var timer = Date.now() * 0.00025;
  210. camera.lookAt( scene.position );
  211. for ( var i = 0, l = objects.length; i < l; i ++ ) {
  212. var object = objects[ i ];
  213. object.rotation.y += 0.005;
  214. }
  215. renderer.render( scene, camera );
  216. }
  217. </script>
  218. </body>
  219. </html>