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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - materials</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- color: #fff;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- background-color: #000;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- padding: 5px;
- }
- </style>
- </head>
- <body>
- <div id="container"></div>
- <div id="info"><a href="http://threejs.org" target="_blank">three.js</a> - Basic Material Variantions by <a href="http://clara.io/" target="_blank">Ben Houston</a>.</div>
- <script src="../build/three.js"></script>
- <script src="js/controls/OrbitControls.js"></script>
- <script src="js/Detector.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script>
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var container, stats;
- var camera, scene, renderer, controls;
- var particleLight;
- var loader = new THREE.FontLoader();
- loader.load( 'fonts/gentilis_regular.typeface.json', function ( font ) {
- init( font );
- animate();
- } );
- function init( font ) {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 2000 );
- camera.position.set( 0.0, 400, 400 * 3.5 );
- //
- var reflectionCube = new THREE.CubeTextureLoader()
- .setPath( 'textures/cube/SwedishRoyalCastle/' )
- .load( [ 'px.jpg', 'nx.jpg', 'py.jpg', 'ny.jpg', 'pz.jpg', 'nz.jpg' ] );
- reflectionCube.format = THREE.RGBFormat;
- scene = new THREE.Scene();
- scene.background = reflectionCube;
- // Materials
- var imgTexture = new THREE.TextureLoader().load( "textures/planets/moon_1024.jpg" );
- imgTexture.wrapS = imgTexture.wrapT = THREE.RepeatWrapping;
- imgTexture.anisotropy = 16;
- imgTexture = null;
- var shininess = 50, specular = 0x333333, shading = THREE.SmoothShading;
- var materials = [];
- var cubeWidth = 400;
- var numberOfSphersPerSide = 5;
- var sphereRadius = ( cubeWidth / numberOfSphersPerSide ) * 0.8 * 0.5;
- var stepSize = 1.0 / numberOfSphersPerSide;
- var geometry = new THREE.SphereBufferGeometry( sphereRadius, 32, 16 );
- for ( var alpha = 0; alpha <= 1.0; alpha += stepSize ) {
- for ( var beta = 0; beta <= 1.0; beta += stepSize ) {
- for ( var gamma = 0; gamma <= 1.0; gamma += stepSize ) {
- var diffuseColor = new THREE.Color().setHSL( alpha, 0.5, gamma * 0.5 );
- var material = new THREE.MeshBasicMaterial( {
- map: imgTexture,
- color: diffuseColor,
- reflectivity: beta,
- shading: THREE.SmoothShading,
- envMap: alpha < 0.5 ? reflectionCube : null
- } );
- var mesh = new THREE.Mesh( geometry, material );
- mesh.position.x = alpha * 400 - 200;
- mesh.position.y = beta * 400 - 200;
- mesh.position.z = gamma * 400 - 200;
- scene.add( mesh );
- }
- }
- }
- function addLabel( name, location ) {
- var textGeo = new THREE.TextGeometry( name, {
- font: font,
- size: 20,
- height: 1,
- curveSegments: 1
- });
- var textMaterial = new THREE.MeshBasicMaterial( { color: 0xffffff } );
- var textMesh = new THREE.Mesh( textGeo, textMaterial );
- textMesh.position.copy( location );
- scene.add( textMesh );
- }
- addLabel( "+hue", new THREE.Vector3( -350, 0, 0 ) );
- addLabel( "-hue", new THREE.Vector3( 350, 0, 0 ) );
- addLabel( "-reflectivity", new THREE.Vector3( 0, -300, 0 ) );
- addLabel( "+reflectivity", new THREE.Vector3( 0, 300, 0 ) );
- addLabel( "-diffuse", new THREE.Vector3( 0, 0, -300 ) );
- addLabel( "+diffuse", new THREE.Vector3( 0, 0, 300 ) );
- addLabel( "envMap", new THREE.Vector3( -350, 300, 0 ) );
- addLabel( "no envMap", new THREE.Vector3( 350, 300, 0 ) );
- particleLight = new THREE.Mesh( new THREE.SphereBufferGeometry( 4, 8, 8 ), new THREE.MeshBasicMaterial( { color: 0xffffff } ) );
- scene.add( particleLight );
- // Lights
- scene.add( new THREE.AmbientLight( 0x222222 ) );
- var directionalLight = new THREE.DirectionalLight( 0xffffff, 1 );
- directionalLight.position.set( 1, 1, 1 ).normalize();
- scene.add( directionalLight );
- var pointLight = new THREE.PointLight( 0xffffff, 2, 800 );
- particleLight.add( pointLight );
- //
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- renderer.gammaInput = true;
- renderer.gammaOutput = true;
- //
- stats = new Stats();
- container.appendChild( stats.dom );
- controls = new THREE.OrbitControls( camera );
- controls.target.set( 0, 0, 0 );
- controls.update();
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function render() {
- var timer = Date.now() * 0.00025;
- //camera.position.x = Math.cos( timer ) * 800;
- //camera.position.z = Math.sin( timer ) * 800;
- camera.lookAt( scene.position );
- particleLight.position.x = Math.sin( timer * 7 ) * 300;
- particleLight.position.y = Math.cos( timer * 5 ) * 400;
- particleLight.position.z = Math.cos( timer * 3 ) * 300;
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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