123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - particles - dynamic - postprocessing</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- color: #fff;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- font-weight: bold;
- background-color: #000;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- color:#fff;
- position: absolute;
- top: 0px; width: 100%;
- padding: 5px;
- }
- a {
- color: red;
- }
- </style>
- </head>
- <body>
- <div id="container"></div>
- <div id="info">
- <a href="http://threejs.org" target="_blank">three.js</a> - webgl dynamic particles + postprocessing
- - models by <a href="http://sketchup.google.com/3dwarehouse/details?mid=2c6fd128fca34052adc5f5b98d513da1" target="_blank">Reallusion</a>
- <a href="http://sketchup.google.com/3dwarehouse/details?mid=f526cc4abf7cb68d76cab47c765b7255" target="_blank">iClone</a>,
- <a href="http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=1129" target="_blank">Troyano</a>
- </div>
- <script src="../build/three.js"></script>
- <script src="js/loaders/BinaryLoader.js"></script>
- <script src="js/shaders/ConvolutionShader.js"></script>
- <script src="js/shaders/CopyShader.js"></script>
- <script src="js/shaders/FilmShader.js"></script>
- <script src="js/shaders/FocusShader.js"></script>
- <script src="js/postprocessing/EffectComposer.js"></script>
- <script src="js/postprocessing/MaskPass.js"></script>
- <script src="js/postprocessing/RenderPass.js"></script>
- <script src="js/postprocessing/BloomPass.js"></script>
- <script src="js/postprocessing/ShaderPass.js"></script>
- <script src="js/postprocessing/FilmPass.js"></script>
- <script src="js/Detector.js"></script>
- <script>
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var SCREEN_HEIGHT = window.innerHeight;
- var SCREEN_WIDTH = window.innerWidth;
- var container;
- var camera, scene, renderer, mesh, directionalLight;
- var parent, meshes = [], clonemeshes = [];
- var p;
- var aloader, bloader;
- var composer, effectFocus;
- var clock = new THREE.Clock();
- init();
- animate();
- function init() {
- container = document.getElementById( 'container' );
- camera = new THREE.PerspectiveCamera( 20, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 50000 );
- camera.position.set( 0, 700, 7000 );
- scene = new THREE.Scene();
- scene.fog = new THREE.FogExp2( 0x000104, 0.0000675 );
- camera.lookAt( scene.position );
- //
- aloader = new THREE.JSONLoader();
- bloader = new THREE.BinaryLoader();
- aloader.load( "obj/terrain.js", function( geometry ) {
- createMesh( geometry, scene, 16.8, -11000, -200, -5000, 0x00ff44, false );
- createMesh( geometry, scene, 16.8, 11000, -200, -15000, 0x00ff33, false );
- createMesh( geometry, scene, 16.8, 0, -200, -15000, 0x00ff33, false );
- createMesh( geometry, scene, 16.8, 0, -200, 15000, 0x00ff33, false );
- createMesh( geometry, scene, 16.8, 11000, -200, 15000, 0x00ff22, false );
- createMesh( geometry, scene, 16.8, -11000, -200, 5000, 0x00ff11, false );
- createMesh( geometry, scene, 16.8, 13000, -200, 5000, 0x00ff55, false );
- createMesh( geometry, scene, 16.8, 13000, -200, -5000, 0x00ff66, false );
- } );
- bloader.load( "obj/veyron/VeyronNoUv_bin.js", function( geometry ) { createMesh( geometry, scene, 6.8, 2200, -200, -100, 0x0055ff, false ) } );
- bloader.load( "obj/female02/Female02_bin.js", function( geometry ) {
- createMesh( geometry, scene, 4.05, -1000, -350, 0, 0xffdd44, true );
- createMesh( geometry, scene, 4.05, 0, -350, 0, 0xffffff, true );
- createMesh( geometry, scene, 4.05, 1000, -350, 400, 0xff4422, true );
- createMesh( geometry, scene, 4.05, 250, -350, 1500, 0xff9955, true );
- createMesh( geometry, scene, 4.05, 250, -350, 2500, 0xff77dd, true );
- } );
- bloader.load( "obj/male02/Male02_bin.js", function( geometry ) {
- createMesh( geometry, scene, 4.05, -500, -350, 600, 0xff7744, true );
- createMesh( geometry, scene, 4.05, 500, -350, 0, 0xff5522, true );
- createMesh( geometry, scene, 4.05, -250, -350, 1500, 0xff9922, true );
- createMesh( geometry, scene, 4.05, -250, -350, -1500, 0xff99ff, true );
- } );
- //
- renderer = new THREE.WebGLRenderer( { antialias: false } );
- renderer.setClearColor( scene.fog.color );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
- renderer.autoClear = false;
- renderer.sortObjects = false;
- container.appendChild( renderer.domElement );
- //
- parent = new THREE.Object3D();
- scene.add( parent );
- var grid = new THREE.Points( new THREE.PlaneBufferGeometry( 15000, 15000, 64, 64 ), new THREE.PointsMaterial( { color: 0xff0000, size: 10 } ) );
- grid.position.y = -400;
- grid.rotation.x = - Math.PI / 2;
- parent.add( grid );
- // postprocessing
- var renderModel = new THREE.RenderPass( scene, camera );
- var effectBloom = new THREE.BloomPass( 0.75 );
- var effectFilm = new THREE.FilmPass( 0.5, 0.5, 1448, false );
- effectFocus = new THREE.ShaderPass( THREE.FocusShader );
- effectFocus.uniforms[ "screenWidth" ].value = window.innerWidth;
- effectFocus.uniforms[ "screenHeight" ].value = window.innerHeight;
- effectFocus.renderToScreen = true;
- composer = new THREE.EffectComposer( renderer );
- composer.addPass( renderModel );
- composer.addPass( effectBloom );
- composer.addPass( effectFilm );
- composer.addPass( effectFocus );
- //
- window.addEventListener( 'resize', onWindowResize, false );
- }
- //
- function onWindowResize( event ) {
- renderer.setSize( window.innerWidth, window.innerHeight );
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- camera.lookAt( scene.position );
- composer.reset();
- effectFocus.uniforms[ "screenWidth" ].value = window.innerWidth;
- effectFocus.uniforms[ "screenHeight" ].value = window.innerHeight;
- }
- //
- function createMesh( originalGeometry, scene, scale, x, y, z, color, dynamic ) {
- var i, c;
- var vertices = originalGeometry.vertices;
- var vl = vertices.length;
- var geometry = new THREE.Geometry();
- var vertices_tmp = [];
- for ( i = 0; i < vl; i ++ ) {
- p = vertices[ i ];
- geometry.vertices[ i ] = p.clone();
- vertices_tmp[ i ] = [ p.x, p.y, p.z, 0, 0 ];
- }
- var clones = [
- [ 6000, 0, -4000 ],
- [ 5000, 0, 0 ],
- [ 1000, 0, 5000 ],
- [ 1000, 0, -5000 ],
- [ 4000, 0, 2000 ],
- [ -4000, 0, 1000 ],
- [ -5000, 0, -5000 ],
- [ 0, 0, 0 ]
- ];
- if ( dynamic ) {
- for ( i = 0; i < clones.length; i ++ ) {
- c = ( i < clones.length -1 ) ? 0x252525 : color;
- mesh = new THREE.Points( geometry, new THREE.PointsMaterial( { size: 3, color: c } ) );
- mesh.scale.x = mesh.scale.y = mesh.scale.z = scale;
- mesh.position.x = x + clones[ i ][ 0 ];
- mesh.position.y = y + clones[ i ][ 1 ];
- mesh.position.z = z + clones[ i ][ 2 ];
- parent.add( mesh );
- clonemeshes.push( { mesh: mesh, speed: 0.5 + Math.random() } );
- }
- } else {
- mesh = new THREE.Points( geometry, new THREE.PointsMaterial( { size: 3, color: color } ) );
- mesh.scale.x = mesh.scale.y = mesh.scale.z = scale;
- mesh.position.x = x;
- mesh.position.y = y;
- mesh.position.z = z;
- parent.add( mesh );
- }
- meshes.push( {
- mesh: mesh, vertices: geometry.vertices, vertices_tmp: vertices_tmp, vl: vl,
- down: 0, up: 0, direction: 0, speed: 35, delay: Math.floor( 200 + 200 * Math.random() ),
- started: false, start: Math.floor( 100 + 200 * Math.random() ),
- dynamic: dynamic
- } );
- }
- var j, jl, cm, data, vertices, vertices_tmp, vl, d, vt;
- function animate () {
- requestAnimationFrame( animate );
- render();
- }
- function render () {
- delta = 10 * clock.getDelta();
- delta = delta < 2 ? delta : 2;
- parent.rotation.y += -0.02 * delta;
- for( j = 0, jl = clonemeshes.length; j < jl; j ++ ) {
- cm = clonemeshes[ j ];
- cm.mesh.rotation.y += -0.1 * delta * cm.speed;
- }
- for( j = 0, jl = meshes.length; j < jl; j ++ ) {
- data = meshes[ j ];
- mesh = data.mesh;
- vertices = data.vertices;
- vertices_tmp = data.vertices_tmp;
- vl = data.vl;
- if ( ! data.dynamic ) continue;
- if ( data.start > 0 ) {
- data.start -= 1;
- } else {
- if ( !data.started ) {
- data.direction = -1;
- data.started = true;
- }
- }
- for ( i = 0; i < vl; i ++ ) {
- p = vertices[ i ];
- vt = vertices_tmp[ i ];
- // falling down
- if ( data.direction < 0 ) {
- // var d = Math.abs( p.x - vertices_tmp[ i ][ 0 ] ) + Math.abs( p.y - vertices_tmp[ i ][ 1 ] ) + Math.abs( p.z - vertices_tmp[ i ][ 2 ] );
- // if ( d < 200 ) {
- if ( p.y > 0 ) {
- // p.y += data.direction * data.speed * delta;
- p.x += 1.5 * ( 0.50 - Math.random() ) * data.speed * delta;
- p.y += 3.0 * ( 0.25 - Math.random() ) * data.speed * delta;
- p.z += 1.5 * ( 0.50 - Math.random() ) * data.speed * delta;
- } else {
- if ( ! vt[ 3 ] ) {
- vt[ 3 ] = 1;
- data.down += 1;
- }
- }
- }
- // rising up
- if ( data.direction > 0 ) {
- //if ( p.y < vertices_tmp[ i ][ 1 ] ) {
- // p.y += data.direction * data.speed * delta;
- d = Math.abs( p.x - vt[ 0 ] ) + Math.abs( p.y - vt[ 1 ] ) + Math.abs( p.z - vt[ 2 ] );
- if ( d > 1 ) {
- p.x += - ( p.x - vt[ 0 ] ) / d * data.speed * delta * ( 0.85 - Math.random() );
- p.y += - ( p.y - vt[ 1 ] ) / d * data.speed * delta * ( 1 + Math.random() );
- p.z += - ( p.z - vt[ 2 ] ) / d * data.speed * delta * ( 0.85 - Math.random() );
- } else {
- if ( ! vt[ 4 ] ) {
- vt[ 4 ] = 1;
- data.up += 1;
- }
- }
- }
- }
- // all down
- if ( data.down === vl ) {
- if ( data.delay === 0 ) {
- data.direction = 1;
- data.speed = 10;
- data.down = 0;
- data.delay = 320;
- for ( i = 0; i < vl; i ++ ) {
- vertices_tmp[ i ][ 3 ] = 0;
- }
- } else {
- data.delay -= 1;
- }
- }
- // all up
- if ( data.up === vl ) {
- if ( data.delay === 0 ) {
- data.direction = -1;
- data.speed = 35;
- data.up = 0;
- data.delay = 120;
- for ( i = 0; i < vl; i ++ ) {
- vertices_tmp[ i ][ 4 ] = 0;
- }
- } else {
- data.delay -= 1;
- }
- }
- mesh.geometry.verticesNeedUpdate = true;
- }
- renderer.clear();
- composer.render( 0.01 );
- }
- </script>
- </body>
- </html>
|