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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - post processing - Outline Pass</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- background-color: #000000;
- margin: 0px;
- overflow: hidden;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- font-weight: bold;
- }
- a {
- color:#00ff78;
- }
- #info {
- color: #fff;
- position: absolute;
- top: 10px;
- width: 100%;
- text-align: center;
- display:block;
- }
- .dg.ac {
- z-index: 1 !important; /* FIX DAT.GUI */
- }
- </style>
- </head>
- <body>
- <script src="../build/three.js"></script>
- <script src="js/controls/OrbitControls.js"></script>
- <script src="js/loaders/OBJLoader.js"></script>
- <script src="js/Detector.js"></script>
- <script src="js/shaders/CopyShader.js"></script>
- <script src="js/postprocessing/EffectComposer.js"></script>
- <script src="js/postprocessing/MaskPass.js"></script>
- <script src="js/shaders/CopyShader.js"></script>
- <script src="js/postprocessing/RenderPass.js"></script>
- <script src="js/postprocessing/ShaderPass.js"></script>
- <script src="js/postprocessing/OutlinePass.js"></script>
- <script src="js/shaders/FXAAShader.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script src='js/libs/dat.gui.min.js'></script>
- <div id="info">
- <a href="http://threejs.org" target="_blank">three.js</a> - Outline Pass by <a href="http://eduperiment.com" target="_blank">Prashant Sharma</a> and <a href="https://clara.io" target="_blank">Ben Houston</a><br/><br/>
- </div>
- <script>
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var container, stats;
- var camera, scene, renderer, controls;
- var mesh, decal;
- var raycaster = new THREE.Raycaster();
- var mouse = new THREE.Vector2();
- var selectedObjects = [];
- var composer, effectFXAA, outlinePass;
- var obj3d = new THREE.Object3D();
- var group = new THREE.Object3D();
- var params = {
- edgeStrength: 3.0,
- edgeGlow: 0.0,
- edgeThickness: 1.0,
- pulsePeriod: 0,
- rotate: false,
- usePatternTexture: false
- }
- // Init gui
- var gui = new dat.GUI();
- gui.add( params, "edgeStrength", 0.01, 10 ).onChange( function(value) {
- outlinePass.edgeStrength = Number(value);
- });
- gui.add( params, "edgeGlow", 0.0, 1 ).onChange( function(value) {
- outlinePass.edgeGlow = Number(value);
- })
- gui.add( params, "edgeThickness", 1, 4 ).onChange( function(value) {
- outlinePass.edgeThickness = Number(value);
- })
- gui.add( params, "pulsePeriod", 0.0, 5 ).onChange( function(value) {
- outlinePass.pulsePeriod = Number(value);
- })
- gui.add( params, "rotate" )
- gui.add( params, "usePatternTexture" ).onChange( function(value) {
- outlinePass.usePatternTexture = value;
- })
- var Configuration=function(){
- this.visibleEdgeColor = "#ffffff";
- this.hiddenEdgeColor = "#190a05";
- };
- var conf = new Configuration();
- var controladorVisible = gui.addColor( conf, 'visibleEdgeColor');
- var controladorHidden = gui.addColor( conf, 'hiddenEdgeColor');
- controladorVisible.onChange( function( colorValue )
- {
- //the return value by the chooser is like as: #ffff
- colorValue=colorValue.replace( '#','' );
- function hexToRgb(hex) {
- var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
- return result ? {
- r: parseInt(result[1], 16),
- g: parseInt(result[2], 16),
- b: parseInt(result[3], 16)
- } : null;
- }
- var rgba = hexToRgb(colorValue);
- var color = outlinePass.visibleEdgeColor;
- color.r = rgba.r/255;
- color.g = rgba.g/255;
- color.b = rgba.b/255;
- });
- controladorHidden.onChange( function( colorValue )
- {
- //the return value by the chooser is like as: #ffff
- colorValue=colorValue.replace( '#','' );
- function hexToRgb(hex) {
- var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
- return result ? {
- r: parseInt(result[1], 16),
- g: parseInt(result[2], 16),
- b: parseInt(result[3], 16)
- } : null;
- }
- var rgba = hexToRgb(colorValue);
- var color = outlinePass.hiddenEdgeColor;
- color.r = rgba.r/255;
- color.g = rgba.g/255;
- color.b = rgba.b/255;
- });
- init();
- animate();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- var width = window.innerWidth || 1;
- var height = window.innerHeight || 1;
- var devicePixelRatio = window.devicePixelRatio || 1;
- renderer = new THREE.WebGLRenderer( { antialias: false } );
- renderer.shadowMap.enabled = true;
- renderer.setClearColor( 0xa0a0a0 );
- renderer.setPixelRatio( 1 );
- renderer.setSize( width, height );
- document.body.appendChild( renderer.domElement );
- camera = new THREE.PerspectiveCamera( 45, width / height, 0.1, 100 );
- camera.position.z = 8;
- camera.position.x = 0;
- scene = new THREE.Scene();
- var manager = new THREE.LoadingManager();
- manager.onProgress = function ( item, loaded, total ) {
- console.log( item, loaded, total );
- };
- // model
- var loader = new THREE.OBJLoader( manager );
- loader.load( 'models/obj/tree.obj', function ( object ) {
- var scale = 1.0;
- object.traverse( function ( child ) {
- if ( child instanceof THREE.Mesh ) {
- child.geometry.center();
- child.geometry.computeBoundingSphere();
- scale = 0.2*child.geometry.boundingSphere.radius;
- var phongMaterial = new THREE.MeshPhongMaterial( { color: 0xffffff, specular: 0xffffff, shininess: 5 } );
- child.material = phongMaterial;
- child.material.side = THREE.DoubleSide;
- child.receiveShadow = true;
- child.castShadow = true;
- }
- } );
- object.position.y = 1;
- object.scale.x /= scale;
- object.scale.y /= scale;
- object.scale.z /= scale;
- obj3d.add( object );
- } );
- group.add(obj3d);
- controls = new THREE.OrbitControls( camera, renderer.domElement );
- controls.enableDamping = true;
- controls.dampingFactor = 0.25;
- scene.add( group );
- var light = new THREE.DirectionalLight( 0xddffdd, 0.4);
- light.position.z = 1;
- light.position.y = 1;
- light.position.x = 1;
- scene.add( light );
- light.castShadow = true;
- light.shadow.mapSize.width = 1024;
- light.shadow.mapSize.height = 1024;
- var d = 20;
- light.shadow.camera.left = - d;
- light.shadow.camera.right = d;
- light.shadow.camera.top = d;
- light.shadow.camera.bottom = - d;
- light.shadow.camera.far = 1000;
- var light2 = new THREE.DirectionalLight( 0xaadddd, 0.15 );
- light2.position.z = 1;
- light2.position.x = -1;
- light2.position.y = -1;
- scene.add( light2 );
- var light3 = new THREE.DirectionalLight( 0xddddaa, 0.1 );
- light3.position.z = 1;
- light3.position.x = -1;
- light3.position.y = 1;
- scene.add( light3 );
- var light3 = new THREE.AmbientLight( 0xaaaaaa, 0.2 );
- scene.add( light3 );
- var geometry = new THREE.SphereBufferGeometry( 3, 48, 24 );
- for ( var i = 0; i < 20; i ++ ) {
- var material = new THREE.MeshLambertMaterial();
- material.roughness = 1;//0.5 * Math.random() + 0.25;
- material.metalness = 0;
- material.color.setHSL( Math.random(), 1.0, 0.3 );
- var mesh = new THREE.Mesh( geometry, material );
- mesh.position.x = Math.random() * 4 - 2;
- mesh.position.y = Math.random() * 4 - 2;
- mesh.position.z = Math.random() * 4 - 2;
- mesh.rotation.x = Math.random();
- mesh.rotation.y = Math.random();
- mesh.rotation.z = Math.random();
- mesh.receiveShadow = true;
- mesh.castShadow = true;
- mesh.scale.x = mesh.scale.y = mesh.scale.z = Math.random() * 0.3 + 0.1;
- group.add( mesh );
- }
- var floorMaterial = new THREE.MeshLambertMaterial();
- floorMaterial.side = THREE.DoubleSide;
- material.roughness = 0.5 * Math.random() + 0.25;
- material.metalness = 0;
- var floorGeometry = new THREE.PlaneBufferGeometry( 12, 12 );
- var floorMesh = new THREE.Mesh( floorGeometry, floorMaterial );
- floorMesh.rotation.x -= Math.PI * 0.5;
- floorMesh.position.y -= 1.5;
- group.add( floorMesh );
- floorMesh.receiveShadow = true;
- var geometry = new THREE.TorusGeometry( 1, 0.3, 16, 100 );
- var material = new THREE.MeshPhongMaterial( { color: 0xffaaff } );
- var torus = new THREE.Mesh( geometry, material );
- torus.position.z = -4;
- group.add( torus );
- torus.receiveShadow = true;
- torus.castShadow = true;
- stats = new Stats();
- container.appendChild( stats.dom );
- // postprocessing
- composer = new THREE.EffectComposer( renderer );
- renderPass = new THREE.RenderPass( scene, camera );
- composer.addPass( renderPass );
- outlinePass = new THREE.OutlinePass( new THREE.Vector2(window.innerWidth, window.innerHeight), scene, camera);
- composer.addPass( outlinePass );
- var onLoad = function ( texture ) {
- outlinePass.patternTexture = texture;
- texture.wrapS = THREE.RepeatWrapping;
- texture.wrapT = THREE.RepeatWrapping;
- };
- var loader = new THREE.TextureLoader();
- // load a resource
- loader.load(
- // resource URL
- 'textures/tri_pattern.jpg',
- // Function when resource is loaded
- onLoad
- );
- effectFXAA = new THREE.ShaderPass(THREE.FXAAShader);
- effectFXAA.uniforms['resolution'].value.set(1 / window.innerWidth, 1 / window.innerHeight );
- effectFXAA.renderToScreen = true;
- composer.addPass( effectFXAA );
- window.addEventListener( 'resize', onWindowResize, false );
- var moved = false;
- controls.addEventListener( 'change', function() {
- moved = true;
- } );
- window.addEventListener( 'mousedown', function () {
- moved = false;
- }, false );
- window.addEventListener( 'mouseup', function() {
- if(!moved)
- checkIntersection();
- } );
- window.addEventListener( 'mousemove', onTouchMove );
- window.addEventListener( 'touchmove', onTouchMove );
- function onTouchMove( event ) {
- if ( event.changedTouches ) {
- x = event.changedTouches[ 0 ].pageX;
- y = event.changedTouches[ 0 ].pageY;
- } else {
- x = event.clientX;
- y = event.clientY;
- }
- mouse.x = ( x / window.innerWidth ) * 2 - 1;
- mouse.y = - ( y / window.innerHeight ) * 2 + 1;
- }
- function addSelectedObject(object) {
- selectedObjects = [];
- selectedObjects.push(object);
- }
- function checkIntersection() {
- raycaster.setFromCamera( mouse, camera );
- var intersects = raycaster.intersectObjects( [ scene ], true );
- if ( intersects.length > 0 ) {
- var selectedObject = intersects[ 0 ].object;
- addSelectedObject(selectedObject);
- outlinePass.selectedObjects = selectedObjects;
- }
- else {
- // outlinePass.selectedObjects = [];
- }
- }
- }
- function onWindowResize() {
- var width = window.innerWidth || 1;
- var height = window.innerHeight || 1;
- var devicePixelRatio = window.devicePixelRatio || 1;
- camera.aspect = width / height;
- camera.updateProjectionMatrix();
- renderer.setSize( width, height );
- composer.setSize( width, height );
- effectFXAA.uniforms['resolution'].value.set(1 / window.innerWidth, 1 / window.innerHeight );
- }
- function animate() {
- requestAnimationFrame( animate );
- stats.begin();
- var timer = performance.now();
- if(params.rotate)
- group.rotation.y = timer * 0.0001;
- renderer.autoClear = true;
- renderer.setClearColor( 0xfff0f0 );
- renderer.setClearAlpha( 0.0 );
- composer.render();
- controls.update();
- stats.end();
- }
- </script>
- </body>
- </html>
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